Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 21:30:34 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (4389) 4389 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 8605 Bonus ------- High Alert Combat Kills 256 Entered Garrisons 200 Cogmind --------- Core Integrity 650/700 Matter 300/300 Energy 260/280 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink (fused) Huge Storage Unit > --- WEAPON (3) ------- EM Shotgun Light EM Pulse Cannon > --- INVENTORY (25) --- Light Treads Light Treads Improved Heat Sink Small Battery (100) High-capacity Battery (250) Small Matter Pod (50) Faulty Experimental Sensor Array Targeting Computer Hardened Medium Armor Plating Improved Shield Generator Improved Shield Generator Improved Shield Generator Heavy EM Pulse Gun Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Gauss Rifle Rocket Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Launcher Guidance Computer Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Minigun Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Small Storage Unit Small Battery Small Battery High-capacity Battery Structural Scanner Experimental Sensor Array Targeting Computer Shield Generator Shield Generator Shield Generator EM Pulse Gun Heavy EM Pulse Gun Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Light Assault Rifle Light Assault Rifle Gauss Rifle Rocket Launcher Rocket Launcher Katana [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Launcher Guidance Computer Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . 1 Utility 1 | . . . . . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 91 | 6 7 5 . . 30 33 7 3 Power 7 | 1 . 1 . . 4 1 . . Engine 6 | 1 . . . . 4 1 . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 1 2 . . 7 4 2 1 Treads 16 | 2 . 1 . . 6 4 2 1 Leg . | . . . . . . . . . Wheel 3 | . 1 1 . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 2 . . . 3 5 1 . Device 7 | . 1 . . . 2 3 1 . Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 53 | 2 4 2 . . 16 23 4 2 Energy Gun 11 | 1 2 . . . 2 2 3 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 24 | 1 . 1 . . 10 11 1 . Ballistic Cannon . | . . . . . . . . . Launcher 16 | . 2 1 . . 4 9 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 23 | . 2 3 . 1 5 8 . 4 Power 2 | . . . . 1 . 1 . . Propulsion 7 | . . 2 . . 1 3 . 1 Utility 3 | . . . . . 1 2 . . Weapon 11 | . 2 1 . . 3 2 . 3 Highest Loss Streak 4 | . 1 2 . 1 2 4 . 3 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 93 | . 97 95 85 83 91 96 100 91 Engine 8 | . 14 10 . . 8 8 9 7 Core 1 | . . 3 14 12 . . . . Treads 25 | . 15 14 14 14 27 33 36 37 Wheel 7 | . 12 13 14 14 8 2 . . Device 11 | . 11 14 14 14 9 6 15 14 Storage 10 | . 14 14 14 14 9 9 9 7 Protection 2 | . . . . . 1 9 2 . Energy Gun 11 | . 14 10 . . 11 4 20 22 Ballistic Gun 11 | . 11 3 14 14 14 20 6 . Launcher 2 | . 2 10 . . . 2 . . Peak Build Rating 29 | 6 9 13 13 14 28 29 27 28 Average Rating 19 | 4 7 10 13 13 24 21 26 27 On Entrance 14 | . 6 9 13 13 11 26 23 27 Naked Turns . | . . . . . . . . . Heaviest Build 102 | 13 90 91 88 88 99 102 102 102 Greatest Support 100 | 40 40 16 10 10 82 80 80 100 Greatest Overweight (x) 9 | . 5 8 8 8 9 6 1 1 Average Overweight (x) 4 | . 4 5 8 8 8 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 Most Carried 25 | 6 17 18 18 21 25 25 25 25 Average Carried 20 | 3 10 17 18 18 23 21 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 17 18 18 21 24 23 25 24 Class Distribution -------------------- 36% | Mutant 32% | Scavenger-Tank 17% | Scavenger-Gunner 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Matter Collected 2485 | 246 187 233 . 152 823 580 231 33 Remotely . | . . . . . . . . . Salvage Created 3816 | . 650 287 . 45 1404 595 475 360 Parts 226 | . 36 27 . 8 74 40 25 16 Haulers Intercepted 6 | . 1 . . . 4 . 1 . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 89 | . 16 13 . 6 21 22 6 5 Guns 52 | . 10 4 . 6 15 7 6 4 AOE 37 | . 6 9 . . 6 15 . 1 Classes Destroyed 12 | . 6 1 . . 3 1 1 . Worker 7 | . . 2 . . 4 . 1 . Builder 3 | . 1 . . . 1 . . 1 Tunneler 1 | . . . . . . . 1 . Hauler 6 | . 1 . . . 4 . 1 . Recycler 7 | . 2 . . . 3 . 1 1 Watcher 7 | . 1 . . . 3 1 1 1 Swarmer 31 | . 6 3 . 6 3 11 2 . Cutter 2 | . . . . . . 2 . . Grunt 47 | . 10 10 . . 12 7 3 5 Brawler 1 | . . . . . 1 . . . Sentry 5 | . . . . . 2 2 1 . Hunter 3 | . . . . . 3 . . . Best Kill Streak 10 | . 7 4 . 3 10 4 2 7 Combat Bots Only 5 | . 5 3 . 3 4 4 2 4 Max Kills in Single Turn 4 | . 2 2 . 1 3 4 2 3 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 2 . . 2 4 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 404 | . 70 31 . 28 88 93 41 53 Missed 112 | . 19 8 . 8 35 14 11 17 Damage Taken 3364 | . 504 330 . 152 685 1015 222 456 Core 493 | . 108 81 . 53 77 75 49 50 Absorbed by Shields 567 | . . . . . 40 292 91 144 Redirected to Shielding 14 | . . . . . 14 . . . Core Remaining (%) 55 | 100 . . . 3 . . 63 . Volleys Fired 240 | . 49 25 . 15 69 46 24 12 Largest 3 | . 2 2 . 1 3 3 3 3 Hottest 135 | . 60 64 . 24 134 114 135 135 Shots Fired 508 | . 88 26 . 15 187 85 73 34 Gun 461 | . 80 13 . 15 179 68 73 33 Cannon 1 | . . . . . . . . 1 Launcher 46 | . 8 13 . . 8 17 . . Special . | . . . . . . . . . Kinetic 230 | . 41 12 . 15 110 52 . . Thermal 70 | . 15 1 . . 44 10 . . Explosive 46 | . 8 13 . . 8 17 . . Electromagnetic 162 | . 24 . . . 25 6 73 34 Robot Hit Streak 12 | . 9 5 . 5 11 12 8 6 Robot Miss Streak 7 | . 3 4 . 6 6 4 7 2 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 7 | . . . . . 1 1 3 2 Max Gunslinging Chain 1 | . . . . . 1 1 1 1 Shots Hit Robots 306 | . 52 20 . 14 111 37 49 23 Core Hits 217 | . 31 25 . 7 65 41 29 19 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 8 | . . . . . 6 2 . . Burn 4 | . . . . . 2 2 . . Destroy 4 | . . . . . 4 . . . Melee Attacks 3 | . . . . . . 3 . . Impact . | . . . . . . . . . Slashing 3 | . . . . . . 3 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8176 | . 1109 891 . 271 2579 1715 786 825 Guns 4549 | . 613 167 . 271 1891 543 687 377 Cannons . | . . . . . . . . . Explosions 3536 | . 467 724 . . 688 1122 95 440 Melee . | . . . . . . . . . Ramming 91 | . 29 . . . . 50 4 8 Kinetic 2174 | . 347 155 . 271 1022 379 . . Thermal 1527 | . 174 118 . . 560 140 95 440 Explosive 2754 | . 326 618 . . 688 1122 . . Electromagnetic 1630 | . 233 . . . 309 24 687 377 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 1 Average Corruption 3 | . . . . . 4 4 4 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 82 | . . . . . 41 25 16 . Message Errors 19 | . . . . . 7 6 6 . Matter Fused 14 | . . . . . 11 1 2 . Heat Flow Errors 10 | . . . . . 4 6 . . Energy Discharges 10 | . . . . . 3 4 3 . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 3 | . . . . . 1 1 1 . Data Loss (minor) 11 | . . . . . 6 4 1 . Data Loss (major) 7 | . . . . . 5 2 . . Misfires 3 | . . . . . 1 . 2 . Alerts 1 | . . . . . 1 . . . Weapon Failures 3 | . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 68 | . . 30 . . 3 8 17 10 Projectiles . | . . . . . . . . . Explosions 68 | . . 30 . . 3 8 17 10 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 200 | . 28 43 . . 12 117 . . Shots 9 | . 1 1 . . 1 6 . . Rammed 8 | . 1 . . . . 5 1 1 Targets Rammed 9 | . 1 . . . . 6 1 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 420 | . 12 1 . . 226 420 54 42 Average Temperature 78 | . 8 1 . . 43 159 13 20 Received Heat Transfer 1226 | . 138 165 . . 186 450 60 227 Effects 4 | . . . . . . 4 . . Shutdowns 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . 1 . 3 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 1 . . . 2 2 . 1 Heat Transferred 2547 | . 300 175 . . 1184 388 100 400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . 1 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Peak Influence 1280 | . 414 377 . 130 424 1280 734 173 Initial 624 | . . 102 . . . 275 624 159 Average 336 | . 137 279 . 18 127 864 586 102 Maximum Alert Level 4 | . 2 1 . . 2 4 3 . Low Security (%) 47 | 100 77 8 . 100 78 . . 100 Level 1 21 | . 19 91 . . 13 6 . . Level 2 18 | . 2 . . . 8 30 95 . Level 3 6 | . . . . . . 29 3 . Level 4 6 | . . . . . . 33 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 5 . . . 4 . . 2 Investigation 6 | . 4 . . . 2 . . . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 1 . . . 2 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Distress Signals 6 | . 3 . . . 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 24 12 . 7 34 23 10 11 Peak Tracking Total 5 | . 4 2 . 4 4 4 3 5 Tactical Retreats 4 | . 1 . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 8 | . 1 . . . 3 3 . 1 Indirectly 1 | . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 21 | . 3 9 . . 1 7 . 1 Max in Single Turn 9 | . 2 9 . . 1 3 . 1 Garrison Relay 6 | . . . . . . 6 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 22 | . 6 . 1 . 7 2 2 4 Terminals 16 | . 4 . . . 5 2 2 3 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 50 | . 16 . 1 . 17 3 7 6 Successful 21 | . 6 . 1 . 8 2 3 1 Failed 29 | . 10 . . . 9 1 4 5 Catastrophic 8 | . 2 . . . 3 . 1 2 Database Lockouts . | . . . . . . . . . Manual 31 | . 13 . . . 9 . 6 3 Terminals 42 | . 13 . . . 15 3 7 4 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 4 | . 3 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 10 | . 1 . 1 . 3 2 3 . Record 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 3 | . . . . . 1 . 2 . Unreport Threat 1 | . . . . . . . 1 . Registered Components 1 | . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 10 | . 5 . . . 4 . . 1 Terminals 7 | . 3 . . . 3 . . 1 Botnet 7 | . 3 . . . 3 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Tunnel 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 5 . . . 5 2 2 4 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 29 | . . . . . . 29 . . Machine Destruction 29 | . . . . . . 29 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Turns Passed 7694 | 85 896 1142 254 412 1841 1464 805 795 Spaces Moved 3252 | 47 419 600 128 190 715 560 284 309 Core 4 | 4 . . . . . . . . Treads 1082 | 43 44 . . . 8 394 284 309 Legs . | . . . . . . . . . Wheels 2166 | . 375 600 128 190 707 166 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 175 200 200 175 190 240 240 Average Speed 206 | 150 173 180 200 200 213 225 240 240 Slowest Speed 465 | 160 175 200 200 200 465 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 64 97 49 49 60 62 26 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 6 | . 2 1 1 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 30 | . . . . . . 30 . . Terrain Destroyed 341 | . 32 145 . . 47 102 11 4 Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 340 | . 32 145 . . 46 102 11 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total 3789 | 58 500 631 127 208 893 678 358 336 Wait 91 | . 9 . . 1 46 6 23 6 Move 3244 | 46 418 599 127 189 715 558 283 309 Hop . | . . . . . . . . . Pick Up 68 | 6 14 2 . 3 20 10 10 3 Fast Attach 16 | 6 1 . . . 7 2 . . Attach 26 | . 3 2 . . 10 8 . 3 Detach 3 | . 1 . . . 2 . . . Swap 50 | . 3 3 . . 14 23 7 . Drop 26 | . 1 . . . 10 3 10 2 Fire 240 | . 49 25 . 15 69 46 24 12 Melee 3 | . . . . . . 3 . . Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush 8 | . . . . . . 6 1 1 Escape Stasis 13 | . . . . . . 13 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 8) 839 | -10/Materials | Discovered new exit (range 8) 932 | -10/Materials | Discovered new exit (range 12) 951 | -10/Materials | Discovered new exit (range 6) 982 | -10/Materials | Entered Mines 1045 | -10/Mines | Core integrity fell below 50% 1083 | -10/Mines | Learned location of Storage (-7) 1156 | -10/Mines | Discovered new exit (range 16) 1204 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1316 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1375 | -10/Mines | Identified exit to Subcaves 1538 | -10/Mines | Discovered new exit (range 5) 2114 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2116 | -10/Mines | Discovered new exit (range 5) 2124 | -10/Mines | Entered Exiles 2172 | -10/Exiles | Met 8R-AWN 2204 | -10/Exiles | Met EX-HEX 2284 | -10/Exiles | Met EX-DEC 2294 | -10/Exiles | Learned location of Zion (-6) 2356 | -10/Exiles | Discovered new exit (range 10) 2378 | -10/Exiles | Entered Mines 2518 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2522 | -9/Mines | Found Prototype Device 2657 | -9/Mines | Learned Materials terminal intel 2667 | -9/Mines | Discovered new exit (range 14) 2699 | -9/Mines | Core integrity fell below 20% 2790 | -9/Mines | Entered Materials 2790 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2791 | -8/Materials | Loaded intel: 12 terminal locations 3085 | -8/Materials | Build established: Scavenger-Gunner 3450 | -8/Materials | Discovered new exit (range 13) 4631 | -8/Materials | Identified exit to Garrison 4631 | -8/Materials | Entered Garrison 4713 | -8/Garrison | Build established: Tank 4723 | -8/Garrison | Garrison Relay disabled 4877 | -8/Garrison | Triggered checkpoint 4993 | -8/Garrison | Triggered checkpoint 5077 | -8/Garrison | Lost 4 parts (3n1u) 5170 | -8/Garrison | Discovered new exit (range 19) 5170 | -8/Garrison | Discovered new exit (range 56) 5170 | -8/Garrison | Discovered new exit (range 48) 5266 | -8/Garrison | Triggered checkpoint 5507 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5595 | -8/Garrison | Build established: Scavenger-Tank 5597 | -8/Garrison | Triggered checkpoint 5657 | -8/Garrison | Triggered checkpoint 5715 | -8/Garrison | Triggered checkpoint 5752 | -8/Garrison | Garrison Relay disabled 6095 | -8/Garrison | Entered Materials 6573 | -8/Materials | Build established: Tank 6651 | -8/Materials | Discovered new exit (range 12) 6900 | -8/Materials | Entered Factory 6900 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6921 | -7/Factory | Build established: Scavenger-Tank 7658 | -7/Factory | Noticed a derelict Sapper rigging charges 7695 | -7/Factory | Self-destructed Last Messages --------------- 07682_ U-05 Engineer lays Concrete. 07685_ K-01 Serf collects debris. 07686_ U-05 Engineer lays Concrete. 07686_ K-01 Serf collects debris. 07688_ U-05 Engineer lays Concrete. 07688_ K-01 Serf collects debris. 07689_ U-05 Engineer lays Concrete. 07689_ K-01 Serf collects debris. 07690_ U-05 Engineer lays Concrete. 07691_ K-01 Serf collects debris. 07691_ U-05 Engineer lays Concrete. 07691_ K-01 Serf collects debris. 07691_ U-05 Engineer lays Concrete. 07693_ R-06 Scavenger collects Corrupted Wheel. 07693_ K-01 Serf collects debris. 07693_ U-05 Engineer lays Concrete. 07694_ K-01 Serf collects debris. 07694_ EM Shotgun destroyed. 07694_ K-01 Serf collects debris. 07695_ U-05 Engineer lays Concrete. 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""" # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonPhysicsDetector Manual? 0 Play Time 00:39:14 Cumulative 201.4 hours Start 2025.01.29 @ 20:46:05 End 2025.01.29 @ 21:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 66 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e780daad-b7c6-4ff3-9213-1c34e49472b7