Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 09:23:44 Player: paintbox Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (3152) 3152 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (826) 826 TOTAL SCORE: 9013 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 342 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -129 Cogmind --------- Core Integrity 597/850 Matter 8/300 Energy 100/100 System Corruption 9% Temperature Cool (-100) Movement Rolling (120) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Autogun Gauss Rifle Heavy Machine Gun Hammer > --- INVENTORY (15) --- Improved Titanium Leg Compact Matter Pod (150) Enhanced Optical Array Improved Shield Generator System Restoration Module Thief Drone Bay (3/3) Hacking Drone Bay (1/1) Gauss Rifle Gauss Rifle Heavy Rocket Launcher Field Lobotomy Kit (2) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Targeting Computer Matter Filter Phasing AFG > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Titanium Leg Compact Matter Pod Advanced Visual Processing Unit Improved Medium Armor Plating Improved Shield Generator Field Recycling Unit Thief Drone Bay Hacking Drone Bay Heavy Assault Rifle Autogun Improved Assault Rifle Gauss Cannon Heavy Rocket Launcher Field Lobotomy Kit Hammer [Rating: 59] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Matter Filter Storage Large Storage Unit Processor Advanced Targeting Computer Protection Powered Armor Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 4 | . . . . . 2 . 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 138 | 3 7 13 3 14 7 28 13 3 8 17 . 22 Power 12 | . . 2 . 2 1 3 2 . 1 . . 1 Engine 9 | . . 1 . 2 1 3 2 . . . . . Core 3 | . . 1 . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . 1 . 1 1 7 3 . 2 2 . 1 Treads 8 | 1 . . . 1 . 4 1 . . 1 . . Leg 5 | . . . . . . 3 1 . 1 . . . Wheel 7 | 1 . 1 . . 1 . 1 . 1 1 . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 44 | 1 3 4 1 3 4 6 4 3 4 6 . 5 Device 21 | 1 1 2 . 1 1 1 2 3 3 4 . 2 Storage 6 | . 1 . 1 2 2 . . . . . . . Processor 4 | . . . . . 1 1 1 . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 13 | . 1 2 . . . 4 1 . 1 2 . 2 Artifact . | . . . . . . . . . . . . . Weapon 62 | . 4 6 2 8 1 12 4 . 1 9 . 15 Energy Gun 4 | . 1 1 . 1 . . 1 . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 33 | . 2 3 1 2 1 8 . . 1 6 . 9 Ballistic Cannon 6 | . . . . 2 . 1 2 . . . . 1 Launcher 8 | . . 2 . 1 . 1 1 . . 1 . 2 Special Weapon 4 | . . . 1 . . 2 . . . 1 . . Impact Weapon 5 | . 1 . . 2 . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 1 . 2 1 . . 2 . . Parts Lost 33 | . . 3 . 5 . 7 . . 4 . . 14 Power 6 | . . 1 . 2 . 1 . . 1 . . 1 Propulsion 9 | . . 1 . 1 . 3 . . 1 . . 3 Utility 9 | . . . . 1 . 2 . . 1 . . 5 Weapon 9 | . . 1 . 1 . 1 . . 1 . . 5 Highest Loss Streak 7 | . . 2 . 4 . 4 . . 3 . . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 100 100 91 98 97 92 92 89 92 87 Engine 5 | . 14 11 . 12 9 9 7 7 6 . . . Core 3 | . . 2 14 1 . . . . . 7 7 5 Treads 11 | . 14 14 14 14 9 4 21 15 13 7 7 4 Leg 2 | . . . . . . 14 5 . . . . . Wheel 10 | . 14 13 14 14 18 7 . 7 7 15 15 12 Device 7 | . 10 7 . . 3 . 6 7 7 15 15 13 Storage 10 | . 14 14 14 26 18 12 7 7 7 7 7 6 Processor 8 | . . . . . 6 14 15 15 13 7 7 10 Protection 6 | . 3 7 14 1 . 7 7 7 8 7 7 5 Energy Gun 3 | . 6 5 14 12 9 2 . . . . . . Ballistic Gun 17 | . 21 22 14 5 9 18 15 15 20 20 23 21 Ballistic Cannon 3 | . . . . 6 9 5 6 7 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 73 | 15 21 21 51 53 51 46 53 56 62 58 58 73 Greatest Support 60 | 20 16 16 16 16 41 60 60 28 38 40 40 50 Greatest Overweight (x) 3 | . 1 1 3 3 1 2 1 1 2 1 1 2 Average Overweight (x) . | . . . 1 3 . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 10 14 20 15 15 15 15 15 15 15 15 Most Carried 19 | 8 10 10 13 19 18 15 15 15 15 15 15 15 Average Carried 13 | 6 8 9 9 14 14 14 14 15 14 14 15 14 Final Capacity 20 | 8 10 10 20 20 15 15 15 15 15 15 15 15 Final Carried 19 | 8 10 9 13 19 15 15 15 15 15 15 15 12 Class Distribution -------------------- 29% | Gunner 27% | Mutant 21% | Scavenger-Skirmisher 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Matter Collected 3089 | 248 291 265 80 210 144 660 294 53 449 135 73 187 Remotely . | . . . . . . . . . . . . . Salvage Created 3894 | 127 453 327 . 302 96 971 403 . 722 . 118 375 Parts 223 | 7 19 29 . 11 2 65 23 . 30 . 5 32 Haulers Intercepted 6 | . 2 . . . . 4 . . . . . . Recyclers Shooed 7 | . 3 1 . 1 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 2 30 . 11 . Prevented 3 | . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 73 | . 5 10 . 9 2 18 8 . 14 . 2 5 Guns 49 | . 5 8 . 3 . 9 3 . 14 . 2 5 Cannons 12 | . . . . 3 2 2 5 . . . . . AOE 12 | . . 2 . 3 . 7 . . . . . . Classes Destroyed 17 | 2 3 1 . 1 . 6 2 . . . . 2 Worker 6 | . . . . . . 2 . . . . . 4 Builder 3 | . . . . . . 1 . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 6 | . 2 . . . . 4 . . . . . . Recycler 4 | 1 1 1 . 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 12 | . . 6 . 3 . . . . 3 . . . Grunt 33 | . 5 4 . 5 2 7 3 . 5 . 1 1 Brawler 6 | . . . . . . 3 . . 3 . . . Duelist 3 | . . . . . . . 1 . 2 . . . Protector 2 | . . . . . . 2 . . . . . . Sentry 11 | . . . . . . 6 2 . 1 . 1 1 Specialist 2 | . . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . 2 . . . . . Assembled 1 | . . . . 1 . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 3 4 . 3 2 10 4 . 6 . 2 6 Combat Bots Only 8 | . 2 3 . 3 2 8 4 . 6 . 2 2 Max Kills in Single Turn 4 | 1 1 2 . 3 1 3 1 . 2 . 1 4 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 3 | . . 2 . 3 . 2 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Hostile Shots Fired 531 | . 21 56 . 32 2 61 42 14 74 . 23 206 Missed 161 | . 2 18 . 8 . 14 16 4 20 . 7 72 Damage Taken 5294 | . 222 482 . 368 26 785 244 73 1074 . 183 1837 Core 586 | . 63 118 . 41 13 28 . . 40 . 30 253 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 110 | . . . . . . . . . . . . 110 Core Remaining (%) 73 | 100 . . . 11 . 92 . . . . 90 . Volleys Fired 267 | 6 36 42 . 27 4 58 17 . 34 . 7 36 Largest 4 | 2 2 2 . 2 3 3 3 . 3 . 3 4 Hottest 149 | 70 85 70 . 89 109 109 85 . 85 . 74 149 Shots Fired 642 | 12 71 80 . 46 12 142 49 . 101 . 19 110 Gun 570 | 12 71 75 . 41 8 116 35 . 100 . 19 93 Cannon 55 | . . . . 4 4 17 14 . 1 . . 15 Launcher 14 | . . 5 . 1 . 6 . . . . . 2 Special 3 | . . . . . . 3 . . . . . . Kinetic 534 | 6 59 60 . 29 8 103 49 . 101 . 19 100 Thermal 83 | 6 12 15 . 16 4 30 . . . . . . Explosive 14 | . . 5 . 1 . 6 . . . . . 2 Electromagnetic 8 | . . . . . . . . . . . . 8 Robot Hit Streak 22 | 4 22 10 . 11 5 18 17 . 18 . 4 10 Robot Miss Streak 6 | 4 3 6 . 2 1 2 2 . 4 . 3 5 Penetration Max 1 | . . . . . . . . . 1 . . 1 Secondary Targets 10 | . . 2 . . . 1 . . 5 . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 . . 1 Shots Hit Robots 421 | 6 48 46 . 33 6 91 37 . 79 . 11 64 Core Hits 203 | 3 19 20 . 18 5 56 20 . 34 . 5 23 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 10 | . 1 . . 1 1 4 . . . . . 3 Burn 6 | . 1 . . . 1 4 . . . . . . Destroy 2 | . . . . 1 . . . . . . . 1 Blast 2 | . . . . . . . . . . . . 2 Melee Attacks 30 | . 1 . . 20 . . . . . . . 9 Impact 30 | . 1 . . 20 . . . . . . . 9 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7958 | 77 562 633 . 496 86 2254 674 . 1302 . 171 1703 Guns 5554 | 77 562 466 . 298 43 1146 440 . 1302 . 171 1049 Cannons 751 | . . . . 57 43 284 224 . . . . 143 Explosions 1635 | . . 167 . 141 . 816 . . . . . 511 Melee . | . . . . . . . . . . . . . Ramming 18 | . . . . . . 8 10 . . . . . Kinetic 5491 | 40 448 339 . 219 49 1121 664 . 1302 . 171 1138 Thermal 760 | 37 114 127 . 136 37 309 . . . . . . Explosive 1635 | . . 167 . 141 . 816 . . . . . 511 Electromagnetic 54 | . . . . . . . . . . . . 54 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 3 2 2 6 6 . 9 Average Corruption 2 | . . . . . . 3 2 2 2 6 . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 82 | . . . . . . 30 19 5 17 2 . 9 Message Errors 21 | . . . . . . 5 8 . 6 . . 2 Matter Fused 27 | . . . . . . 10 6 4 5 . . 2 Heat Flow Errors 6 | . . . . . . 3 . . 1 . . 2 Energy Discharges 8 | . . . . . . 3 1 1 1 . . 2 Parts Rejected 1 | . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . . 3 2 . 1 1 . 1 Data Loss (major) 4 | . . . . . . 1 . . 2 1 . . Misfires 4 | . . . . . . 2 2 . . . . . Weapon Failures 2 | . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . 1 2 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . 1 2 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . 5 . 20 . 22 . . . . . 50 Shots 4 | . . 1 . 1 . 1 . . . . . 1 Rammed 4 | . . . . . . 2 2 . . . . . Targets Rammed 4 | . . . . . . 2 2 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 271 | 27 120 261 . 121 84 254 189 . 245 . 35 271 Average Temperature 61 | 10 24 82 . 46 33 78 63 . 30 . 26 109 Received Heat Transfer 1395 | . 129 276 . 147 18 369 81 . 153 . 117 105 Effects 7 | . . . . . . 5 . . 2 . . . Interference 7 | . . . . . . 5 . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . 2 4 . . . . . . Heat Transferred 2664 | 111 370 370 . 407 185 1221 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Peak Influence 471 | 10 206 183 . 124 211 471 176 . . . . 422 Initial 300 | . 6 17 . . 17 89 156 . . . . 300 Average 150 | 6 85 109 . 62 102 279 79 . . . . 234 Maximum Alert Level 2 | . 1 . . . 1 2 . . . . . 2 Low Security (%) 71 | 100 99 100 . 100 88 24 100 . . . . 29 Level 1 25 | . . . . . 11 64 . . . . . 65 Level 2 3 | . . . . . . 11 . . . . . 5 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 1 4 4 . 1 . . 5 Investigation 1 | . . . . . . 1 . . . . . . Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 7 | . . . . . 1 1 2 . . . . 3 Assault 3 | . . . . . . 2 . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Distress Signals 6 | . 1 . . . 1 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 122 | . 13 12 . 8 8 32 10 1 17 . 5 16 Peak Tracking Total 12 | . 4 3 . 3 3 12 4 1 7 . 2 5 Tactical Retreats 8 | . . 1 . . . 1 1 . 4 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Traps Triggered 7 | . . . . . . 3 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Most Traps Carried 4 | . . . . 4 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Disabled 12 | . . . . . 2 5 . . 1 . . 4 Max in Single Turn 1 | . . . . . 1 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Accessed 27 | . 6 . 1 1 2 7 6 . 1 1 . 2 Terminals 17 | . 4 . . . 2 6 4 . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 57 | . 17 . 1 1 3 16 11 . 1 4 . 3 Successful 31 | . 11 . 1 1 2 6 4 . 1 4 . 1 Failed 26 | . 6 . . . 1 10 7 . . . . 2 Catastrophic 7 | . 1 . . . . 2 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 11 . 1 . 2 4 6 . . 1 . 2 Terminals 38 | . 13 . . . 3 11 9 . . . . 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 5 | . . . . . . 5 . . . . . . Recycling Units 6 | . 4 . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 16 | . 4 . 1 1 1 4 . . 1 4 . . Record 1 | . . . 1 . . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . 4 . . Open Door 3 | . . . . 1 . 1 . . 1 . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . 4 . . . . . 2 . . . . . Report Inventory 5 | . 3 . . . . . 2 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . . . 1 1 2 . . . . . Terminals 7 | . 3 . . . 1 1 2 . . . . . Botnet 7 | . 3 . . . 1 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 1 7 5 . . . . 2 Full Trace Events 3 | . . . . . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . . . . 18 . . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . 128 Total Part Build Rating 8 | . . . . . . . . . . . . 8 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total Allies 10 | . . . . 3 . 5 . . 2 . . . Largest Group 3 | . . . . 3 3 3 . . 2 2 2 2 Highest-Rated Group 72 | . . . . 40 40 72 . . 48 48 48 48 Highest-Rated Ally 32 | . . . . 16 16 31 . . 32 32 32 32 Total Orders 10 | . . . . . . . . 7 3 . . . STAY 1 | . . . . . . . . . 1 . . . EXPLORE 5 | . . . . . . . . 4 1 . . . RETURN 4 | . . . . . . . . 3 1 . . . Ally Attacks 77 | . . . . 3 22 35 . . . . 6 11 Total Damage 1089 | . . . . 29 210 587 . . . . 77 186 Kills 16 | . . . . 1 3 7 . . . . 3 2 Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . 3 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . 1 2 1 1 . Drone Launches 5 | . . . . . . . . 4 1 . . . Drone Recoveries 3 | . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Turns Passed 10195 | 69 497 814 560 674 301 1279 1598 526 830 1344 568 1135 Spaces Moved 6678 | 34 306 564 431 301 218 713 949 251 530 1125 397 859 Core . | . . . . . . . . . . . . . Treads 886 | 9 . . . . . 103 774 . . . . . Legs 374 | 25 . . . . . 349 . . . . . . Wheels 5418 | . 306 564 431 301 218 261 175 251 530 1125 397 859 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 90 | 120 100 100 115 145 100 100 115 115 105 105 110 90 Average Speed 121 | 130 104 114 128 145 109 128 151 115 114 108 110 110 Slowest Speed 270 | 160 115 115 145 145 115 270 160 115 130 110 110 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 53 91 66 68 20 84 16 85 74 88 68 23 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . 2 1 . . . . . . 2 . . Known Exits Taken 6 | . 1 . . . 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . 1 1 . . Scrap Searched 15 | . . 1 . . . . . 1 7 5 1 . Spaces Dug 10 | . 1 . . 4 . . . . . . . 5 Terrain Destroyed 142 | . 1 41 . 12 . 25 . . 2 . 1 60 Melee 10 | . 1 . . 4 . . . . . . . 5 Projectile 6 | . . . . . . 1 . . 2 . 1 2 AOE 126 | . . 41 . 8 . 24 . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total 8198 | 46 417 656 438 458 275 965 1071 488 675 1247 513 949 Wait 931 | . 53 29 . 86 26 141 66 233 90 88 110 9 Move 6666 | 33 305 563 430 300 217 712 948 250 529 1124 396 859 Hop . | . . . . . . . . . . . . . Pick Up 73 | 3 7 4 4 11 9 10 10 . 5 3 . 7 Fast Attach 45 | 1 2 1 . . 2 13 5 2 2 10 . 7 Attach 29 | . . 3 . 5 2 6 1 . 3 2 . 7 Detach 3 | . . . . . . . 1 . . 1 . 1 Swap 64 | 2 5 9 3 9 3 9 7 1 3 5 . 8 Drop 80 | 1 8 5 1 . 12 14 14 2 3 14 . 6 Fire 267 | 6 36 42 . 27 4 58 17 . 34 . 7 36 Melee 30 | . 1 . . 20 . . . . . . . 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . . 2 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . 6 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 70 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 339 | -10/Materials | Build established: Mutant 429 | -10/Materials | Identified exit to Mines 567 | -10/Materials | Entered Mines 973 | -10/Mines | Discovered new exit (range 5) 1030 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1033 | -10/Mines | Found Prototype Device 1033 | -10/Mines | Identified Exp. Sensor Array 1087 | -10/Mines | Core integrity fell below 50% 1120 | -10/Mines | Discovered new exit (range 8) 1122 | -10/Mines | Learned location of Storage (-8) 1376 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1376 | -10/Mines | Discovered new exit (range 5) 1381 | -10/Mines | Entered Exiles 1409 | -10/Exiles | Met 8R-AWN 1429 | -10/Exiles | Met EX-HEX 1507 | -10/Exiles | Met EX-BIN 1521 | -10/Exiles | Aligned with FarCom system 1522 | -10/Exiles | Given EX-Vault access code 1548 | -10/Exiles | Opened EX-Vault 1554 | -10/Exiles | Found Prototype Special Weapon 1555 | -10/Exiles | Identified Field Lobotomy Kit 1581 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1621 | -10/Exiles | Met EX-DEC 1626 | -10/Exiles | Learned location of Zion (-7) 1930 | -10/Exiles | Discovered new exit (range 10) 1941 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1941 | -10/Exiles | Entered Mines 1944 | -9/Mines | Core integrity fell below 20% 2055 | -9/Mines | Lost 4 parts (1p1n1u1w) 2129 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2165 | -9/Mines | Excavation squad dispatched 2165 | -9/Mines | A large section of the Mines collapsed 2336 | -9/Mines | Found the Drone Emporium 2343 | -9/Mines | Found Prototype Device 2344 | -9/Mines | Identified Thief Drone Bay 2415 | -9/Mines | Excavation squad dispatched 2434 | -9/Mines | Found a hidden stash of uninstalled traps 2454 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2602 | -9/Mines | Discovered new exit (range 10) 2615 | -9/Mines | Entered Materials 2615 | -8/Materials | Accompanied by 3 allies 2615 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2616 | -8/Materials | Identified exit to Factory 2820 | -8/Materials | Discovered new exit (range 8) 2825 | -8/Materials | Identified exit to Storage 2903 | -8/Materials | Build established: Skirmisher 2916 | -8/Materials | Entered Storage 2916 | -8/Storage | Accompanied by 2 allies 3055 | -8/Storage | Lost 3 parts (1p1n1u) 3376 | -8/Storage | Identified exit to Recycling 3396 | -8/Storage | Met a pair of Derelict thieves 3432 | -8/Storage | Assimilated B-36 Bruiser with FLK Orb 3469 | -8/Storage | Assimilated H-55 Commando with FLK Orb 3470 | -8/Storage | Lost 3 allies 3483 | -8/Storage | Destroyed 8 combat bots 3490 | -8/Storage | Lost 4 parts (2n1u1w) 3527 | -8/Storage | Assimilated W-25 Informer with FLK Orb 3761 | -8/Storage | Build established: Scavenger-Skirmisher 4134 | -8/Storage | Discovered exit to Factory (range 8) 4195 | -8/Storage | Entered Factory 4195 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5622 | -7/Factory | Found Powered Armor 5695 | -7/Factory | Discovered new exit (range 14) 5737 | -7/Factory | Identified exit to Lower Caves 5793 | -7/Factory | Entered Lower Caves 5929 | -7/Lower Caves | Learned location of 1 exit from Factory 6080 | -7/Lower Caves | Build established: Gunner 6125 | -7/Lower Caves | Encountered a Warlord checkpoint 6268 | -7/Lower Caves | Discovered new exit (range 26) 6306 | -7/Lower Caves | Spotted B-75 Beast 6318 | -7/Lower Caves | Identified exit to Lower Caves 6319 | -7/Lower Caves | Entered another Lower Caves area 6436 | -7/Lower Caves | Learned location of 1 exit from Factory 6577 | -7/Lower Caves | Learned Factory security intel 6660 | -7/Lower Caves | Discovered new exit (range 10) 6670 | -7/Lower Caves | Identified exit to Factory 6982 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7063 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7092 | -7/Lower Caves | Discovered new exit (range 13) 7149 | -7/Lower Caves | Entered Zion 7149 | -7/Zion | Accompanied by 2 allies 7219 | -7/Zion | Discovered new exit (range 15) 7227 | -7/Zion | Given the Hacking Drone Bay 7228 | -7/Zion | Found Prototype Device 7230 | -7/Zion | Identified Hacking Drone Bay 7277 | -7/Zion | System corruption cleaned by Quarantine Array 7531 | -7/Zion | Learned location of Extension (-4) 7595 | -7/Zion | Received a hallucinogenic algorithm 7968 | -7/Zion | Rebuked by Imprinter 8153 | -7/Zion | Found Prototype Device 8153 | -7/Zion | Identified Phasing AFG 8207 | -7/Zion | Identified exit to Deep Caves 8493 | -7/Zion | Entered Proximity Caves 8493 | -6/Proximity Caves | Accompanied by 2 allies 8495 | -6/Proximity Caves | Spotter reported a threat 8496 | -6/Proximity Caves | Spotter reported a threat 8765 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8930 | -6/Proximity Caves | Learned Factory terminal intel 9043 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9061 | -6/Proximity Caves | Entered Factory 9061 | -6/Factory | Accompanied by 2 allies 9061 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9062 | -6/Factory | Identified exit to Factory 9064 | -6/Factory | Loaded intel: 25 terminal locations 9392 | -6/Factory | Discovered new exit (range 15) 9437 | -6/Factory | Identified exit to Lower Caves 9555 | -6/Factory | Spotted B-75 Beast 9631 | -6/Factory | Discovered exit to Factory (range 7) 9899 | -6/Factory | Build established: Skirmisher 9913 | -6/Factory | Fabricated Enh. Force Lance? 10021 | -6/Factory | Lost 7 parts (1n2u4w) 10090 | -6/Factory | Lost 5 parts (1p2n2u) 10196 | -6/Factory | Self-destructed Last Messages --------------- 10052_ Phase Shifter destroyed. 10052_ Matter Pump disabled. 10053_ K-01 Serf cleans the Nuclear Reactor. 10055_ Imp. Medium Armor Plating destroyed. 10055_ Knocked back. 10056_ Slug penetrates Nuclear Reactor. 10056_ X-72 Disruptor destroyed. 10056_ Switching to secondary target: B-75 Beast. 10059_ Wheel destroyed. 10122_ System corrupted: Heat flow error (+235). 10142_ System corrupted: Matter fused (-6). 10145_ ALERT: Rogue bot located, Programmers report to Factory Zone 8D. 10173_ U-05 Engineer destroyed. 10177_ GJIS%G<80HA#=MDAZ/IDCL|7XIM9F,XCI>GE 10178_ Slug penetrates P-60 Hacker. 10180_ R-10 Processor collects Terrain Scanner. 10186_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 10195_ System corrupted: Component data lost. [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ? ?????????# ###############??????????? | | ? ?????????# / +????????? | | ???????????# ## ############????????? | | ???????????# ## ## #????????? | | ???????????# ## ## #????????? | | ???????????# ## ## #????????? | | ???????????# ## ## #?""T""??? | | ???????????# ! ## ######+#####?"""""??? | | ???????????# ## #????????????? | | ???????????############### #????????????? | | ?????????????????????????# ############## | | ????????????????????###### ## | | ????????????????????+ /## | | ????????????????????###### "" ## | | ?????????????????????????# #=^!F" ## | | ?????????????????????????######## %^ " ## | | ????????????????????????????????# =! ^"" + | | ????????????????????#########???# ^ # | | ????????????????????# #?# """ + | | ????????????????????# #?# """ # | | ????????????????????# #?# ^ """ # | | ????????????????????# """ #?# ##+##+# | | ????????????????????# """"" #?# # | | ????????????????????# """"" #?# ####### | | ????????????????????# #?# ! #?????? | | ????????????????????# ! @ #?# ######?????? | | ????????????????????######+####?# #??????????? | | ??????????????########### #???# #??????????? | | ??????????? #???# #??????????? | | ??????????? ##### w#??????????? | | ??????????? p #??????????? | | ???????????? #??????????? | | ???????????? / ??????? | | ?????????????+############+##Y # ==?????? | | ????????????????????????????# #????[?????? | | ????????????????????????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# ?????????? | | ????????????????????????????#+######## ^^????????? | | ???????????????????????????? ??????? ???????? | | ???????????????????????????? ! """""?? ^ ??????? | | ??????????????????????????? ""T""??# ??????? | | ???????????????????????????# ????????? ???????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????T??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 625 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Neutrino Core | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Drone Bay | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Fission Core | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Enh. Force Lance | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Just Browsing Just What I Needed This Is Interesting... Challenges ------------ None Game ------ Seed BeamBombNukerbomber Manual? 0 Play Time 03:57:10 Cumulative 48.8 hours Start 2024.04.10 @ 14:32:52 End 2024.04.13 @ 09:23:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/VGA_Max Map View 110x65 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b1fecc4c-a173-45e6-80b6-63a6f8bf8259