Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.21 @ 19:10:08 Player: Tubby Watkins Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1067) 1067 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2892 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 105/200 System Corruption 0% Temperature Cool (1038) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Small Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Improved Treads Improved Treads Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Small Battery Transmission Jammer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Improved Treads Improved Treads Large Storage Unit Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Signal Interpreter Device Transmission Jammer Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 38 | 5 14 13 6 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 4 1 Treads 9 | 2 2 4 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . . . 1 Storage 4 | 1 2 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 1 9 7 3 Energy Gun 2 | 1 1 . . Energy Cannon 4 | . . 3 1 Ballistic Gun 5 | . 4 1 . Ballistic Cannon 3 | . 2 . 1 Launcher 6 | . 2 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . 3 2 12 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 11 | . 3 2 6 Highest Loss Streak 12 | . 1 1 12 Average Slot Usage (%) 96 | . 94 99 91 Engine 12 | . 14 11 8 Treads 30 | . 28 33 25 Storage 12 | . 14 11 10 Processor 11 | . 12 11 6 Energy Gun 1 | . 4 . . Energy Cannon 4 | . . 6 9 Ballistic Gun 12 | . 18 8 . Ballistic Cannon 7 | . 1 11 14 Launcher 3 | . . 5 9 Naked Turns . | . . . . Heaviest Build 39 | 11 25 34 39 Greatest Support 66 | 40 46 66 63 Greatest Overweight (x) 5 | 3 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 7 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 4 7 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 10 10 7 Class Distribution -------------------- 70% | Mutant 29% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 842 | 185 175 421 61 Remotely . | . . . . Salvage Created 1079 | . 253 520 306 Parts 66 | . 18 33 15 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 10 18 6 Guns 7 | . 4 3 . Cannons 12 | . 1 7 4 AOE 15 | . 5 8 2 Classes Destroyed 9 | . 3 2 4 Worker 1 | . . . 1 Builder 2 | . . . 2 Hauler 2 | . . 1 1 Recycler 1 | . . . 1 Operator 1 | . 1 . . Swarmer 13 | . 6 7 . Grunt 15 | . 4 6 5 Duelist 1 | . . . 1 Sentry 5 | . . 5 . Best Kill Streak 11 | . 6 6 11 Combat Bots Only 6 | . 5 5 6 Max Kills in Single Turn 4 | . 3 4 4 Gunslinging . | . . . . Exploded 4 | . 3 4 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2597 | . 354 689 1554 Core 736 | . 58 121 557 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 76 69 . Volleys Fired 75 | . 24 34 17 Largest 3 | . 2 3 3 Hottest 180 | . 70 111 180 Shots Fired 158 | . 43 74 41 Gun 67 | . 37 30 . Cannon 75 | . 3 38 34 Launcher 16 | . 3 6 7 Special . | . . . . Kinetic 96 | . 24 58 14 Thermal 26 | . 6 . 20 Explosive 16 | . 3 6 7 Electromagnetic 20 | . 10 10 . Robot Hit Streak 24 | . 12 24 8 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | . 27 54 17 Core Hits 74 | . 17 32 25 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3309 | . 560 1264 1485 Guns 501 | . 314 187 . Cannons 1065 | . 49 555 461 Explosions 1743 | . 197 522 1024 Melee . | . . . . Ramming . | . . . . Kinetic 854 | . 188 534 132 Thermal 854 | . 48 105 701 Explosive 1266 | . 197 417 652 Electromagnetic 335 | . 127 208 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . . 17 10 Projectiles . | . . . . Explosions 27 | . . 17 10 Melee . | . . . . Knockbacks 8 | . 1 2 5 Impact . | . . . . Kinetic 8 | . 1 2 5 Secondary . | . . . . Self-Inflicted Damage 122 | . 36 38 48 Shots 6 | . 2 2 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1101 | . 90 99 1101 Average Temperature 191 | . 40 32 598 Received Heat Transfer 915 | . 138 192 585 Effects 22 | . . . 22 Shutdowns 3 | . . . 3 Energy Bleed 5 | . . . 5 Matter Decay 4 | . . . 4 Short Circuit 1 | . . . 1 Damage (minor) 5 | . . . 5 Damage (major) 1 | . . . 1 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1090 | . 148 150 792 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 300 | . 185 300 262 Initial 117 | . . 12 117 Average 122 | . 58 180 133 Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 45 93 Level 1 26 | . . 54 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed 8 | . . . 8 Distress Signals 8 | . . . 8 Times Spotted 57 | . 16 24 17 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2417 | 73 961 1161 222 Spaces Moved 1252 | 44 522 593 93 Core 29 | 27 . . 2 Treads 1223 | 17 522 593 91 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 134 160 160 163 Slowest Speed 300 | 200 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 6 85 53 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . 18 27 20 Melee . | . . . . Projectile 3 | . . . 3 AOE 62 | . 18 27 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1541 | 56 606 748 131 Wait 138 | . 28 96 14 Move 1249 | 43 521 592 93 Hop . | . . . . Pick Up 21 | 7 9 5 . Fast Attach 14 | 5 5 2 2 Attach 9 | . 2 4 3 Detach 1 | . 1 . . Swap 15 | . 7 7 1 Drop 19 | 1 9 8 1 Fire 75 | . 24 34 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 14) 498 | -10/Materials | Identified exit to Materials 640 | -10/Materials | Discovered new exit (range 6) 647 | -10/Materials | Identified exit to Mines 920 | -10/Materials | Discovered exit to Materials (range 16) 1035 | -10/Materials | Entered another Materials area 1035 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1331 | -9/Materials | Build established: Gunner 1595 | -9/Materials | Discovered new exit (range 5) 1601 | -9/Materials | Identified exit to Materials 1803 | -9/Materials | Discovered exit to Materials (range 16) 1827 | -9/Materials | Build established: Mutant 1952 | -9/Materials | Discovered new exit (range 6) 1959 | -9/Materials | Identified exit to Mines 2196 | -9/Materials | Entered another Materials area 2196 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2400 | -8/Materials | Core integrity fell below 50% 2415 | -8/Materials | Core integrity fell below 20% 2418 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02407_ Imp. Ion Engine destroyed. 02407_ U-05 Engineer lays Concrete. 02409_ Overheating: Matter decay (-17). 02409_ U-05 Engineer lays Concrete. 02410_ Fusion Modulator explodes. 02410_ Overheating: Matter decay (-17). 02410_ A-02 Transporter destroyed. 02410_ Destroyed Aluminum Leg. 02410_ G-47 Trooper destroyed. 02411_ Overheating: Sml. Battery damaged (-8). 02411_ U-05 Engineer distress signal jammed. 02411_ Broken Assault Cannon destroyed. 02411_ Lgt. Treads destroyed. 02412_ Material Processor disabled. 02413_ Overheating: Matter decay (-9). 02413_ Grenade Launcher destroyed. 02413_ Transmission Jammer destroyed. 02414_ Acquired 61 matter. 02415_ Overheating: Core damaged (-93). 02415_ K-01 Serf collects debris. 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"???????????? | | ????????????????????????????? ! ?????????????????? | | ?????????????????????????????? ?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyTargetRipper Manual? 0 Play Time 00:30:11 Cumulative 5.6 hours Start 2021.01.21 @ 18:35:11 End 2021.01.21 @ 19:10:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30e502ac-1e11-4e59-9423-0e260ce32db6