Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.10 @ 09:31:28 Player: Further Nerfs Required Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (229) 1145 Value Destroyed (9785) 9785 Prototype IDs (127) 2540 Alien Tech Used (15) 3000 Bonus (43627) 43627 TOTAL SCORE: 72597 Bonus ------- High Alert Combat Kills 2526 Follower Combat Kills 6585 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -14484 Cogmind --------- Core Integrity 1118/1600 Matter 285/300 Energy 982/1230 System Corruption 2% Temperature Cool (14) Movement Hovering (53) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (7) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Precision Energy Filter Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Zionite Shade Armor AEGIS Remote Shield > --- WEAPON (4) ------- Potential Cannon Sigix Broadsword > --- INVENTORY (15) --- Combat Antigrav System Combat Antigrav System Advanced Phase Shifter Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Experimental Powered Armor Experimental Powered Armor Matter Drive Gamma Rifle Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit Experimental Matter Compressor Quantum Shading Machine Advanced Target Analyzer Advanced Armor Integrity Analyzer Zionite Shade Armor Heavy Regenerative Plating AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Multirail Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Experimental Energy Well Recoil Nullifier Improved Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Long-range Tractor Beam High-powered Transdimensional Reconstructor Integrity Redistributor Core Reset Matrix Potential Cannon Multirail Multirail Improved Plasma Cutter [Rating: 246] Favorites ----------- Power Zero-point Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Matter Drive Weapon Heavy Assault Rifle Energy Gun Makeshift Laser Energy Cannon Potential Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Utility 10 | . . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 2 . . 1 . . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 591 | 3 12 6 23 4 3 11 32 14 6 6 1 5 16 4 1 5 . 19 . 6 40 11 22 5 19 . 13 6 9 6 1 27 30 4 17 27 12 10 136 19 Power 45 | . . 3 3 . . 1 2 1 . . . 1 1 . . . . 4 . 1 4 2 1 1 1 . . . . 2 . 1 1 . 1 3 1 1 8 1 Engine 8 | . . 2 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Core 13 | . . 1 . . . . 1 1 . . . 1 1 . . . . 2 . 1 2 . . 1 1 . . . . 1 . . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . 2 . . 2 2 1 . . . . . . 1 . 1 1 . 1 3 1 1 7 1 Propulsion 134 | . 4 1 5 . 1 2 8 3 . . . . 6 . . . . 3 . 1 22 3 7 2 10 . 1 4 3 . 1 3 6 1 3 15 1 . 18 . Treads 21 | . 3 1 5 . 1 2 5 . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Leg 21 | . 1 . . . . . . . . . . . . . . . . . . . 14 2 2 . . . . . . . . . . . . . . . 2 . Wheel 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 1 . 1 . . . . . . . . 15 1 . 16 . Flight 47 | . . . . . . . 3 3 . . . . 6 . . . . 3 . 1 1 . . . 9 . . 4 3 . 1 3 6 1 3 . . . . . Utility 248 | 1 1 . 1 1 1 1 6 6 5 2 1 3 8 3 1 2 . 12 . 1 11 5 4 2 5 . 6 2 2 3 . 15 16 2 10 8 10 7 72 12 Device 114 | 1 . . . 1 . . 2 . 3 . . 2 4 2 . 2 . 6 . . 4 1 3 2 2 . 5 1 1 1 . 9 8 1 7 4 2 3 31 6 Storage 27 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 4 1 1 3 1 3 8 1 Processor 25 | . . . . . . . 3 2 . . . . 1 1 . . . 1 . . . . . . 1 . 1 . 1 . . 3 1 . 1 . . 1 8 . Hackware 8 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 4 . Protection 63 | . . . 1 . 1 1 1 2 2 1 1 1 3 . 1 . . 4 . 1 7 4 1 . 1 . . 1 . 1 . 1 3 . 1 . . . 19 4 Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 2 1 Weapon 164 | 2 7 2 14 3 1 7 16 4 1 4 . 1 1 1 . 3 . . . 3 3 1 10 . 3 . 6 . 4 1 . 8 7 1 3 1 . 2 38 6 Energy Gun 17 | 1 . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . . 7 3 Energy Cannon 13 | . 1 . . . . . 4 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Ballistic Gun 67 | 1 3 1 11 3 1 6 12 4 . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 2 17 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 13 | . 2 1 3 . . 1 . . . . . . . . . . . . . 2 1 1 1 . . . . . . . . . 1 . . . . . . . Special Weapon 9 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . . . 3 . Impact Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . 1 . Piercing Weapon 24 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 2 . 4 . . . . 7 1 . . . . . 7 . Special Melee Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 1 . . . . 1 2 . 2 . . . . . Unidentified Prototypes 60 | . . . . . . . 1 . . . . . 1 . . . . 4 . . 3 2 1 . 2 . 1 . . 4 . 2 10 2 1 2 . 1 21 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 4 . System Corruption 29 | . . . . . . . . . . . . . . . . . . . . . . 10 1 . . . . . . . . . . . . . . . 18 . Parts Lost 21 | . . 1 . . . . . 2 . 1 . . . . . . . 2 . 2 3 . . . . . 2 1 2 . 1 2 . . . . . . . 2 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 1 1 . 1 2 . . . . . . . . Utility 8 | . . . . . . . . . . . . . . . . . . 2 . 1 2 . . . . . . . 1 . . . . . . . . . . 2 Weapon 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . . . . 2 . 1 . . . . . . . 1 . 1 2 . . . . . 1 1 1 . 1 1 . . . . . . . 1 Average Slot Usage (%) 93 | . 100 99 99 100 99 99 99 99 91 91 84 84 76 79 80 95 100 92 88 86 94 98 88 94 96 94 92 90 96 97 93 91 90 91 90 91 90 91 91 91 Engine 2 | . 14 8 10 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 4 . . . . . 6 7 7 7 7 6 6 6 6 6 1 . 2 1 . . 1 5 5 5 5 5 3 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 2 3 5 5 3 . . . . . 1 . 4 4 4 4 4 4 7 7 8 Treads 6 | . 4 28 22 22 22 21 17 . . . . . . . . . . . . . 6 1 2 . . . . . . . . . . . . . . . . . Leg 1 | . 23 . . . . . . . . . . . . . . . . . . . 10 26 10 . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 23 7 . . 3 . . . . . . . 26 30 28 27 28 Flight 8 | . . . . . . . . 30 30 30 30 30 25 26 26 26 26 21 17 16 2 . . . 21 31 29 23 30 31 30 25 25 23 21 2 . . . . Device 10 | . 14 14 1 10 6 . 8 . 6 7 7 6 7 6 6 13 20 14 17 11 6 8 7 8 9 10 9 15 12 10 10 13 16 9 16 16 13 16 12 19 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 3 . . . . . . . . . 5 4 . . . . 3 4 9 7 5 4 4 7 6 Processor 12 | . . . . . . . 12 13 7 7 7 7 9 20 17 13 13 11 17 17 17 17 17 17 20 21 21 18 17 21 21 21 20 22 17 17 17 18 15 16 Protection 7 | . . . 9 . 4 11 5 4 7 7 7 7 14 6 8 8 6 11 5 9 12 12 14 13 9 5 5 6 10 10 10 6 4 4 4 1 . . 8 5 Energy Gun 1 | . 10 . . . . . . . 6 2 . . . . . 4 6 5 5 5 5 5 5 5 5 5 4 . 4 2 . . . . . . . . . . Energy Cannon 1 | . 3 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Ballistic Gun 10 | . 12 13 43 44 44 43 35 29 15 14 7 7 1 . . . . . . . . . 1 5 1 . . . . . . . . . . . . . 4 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 4 6 5 5 1 3 3 . . . . . . . . . . 1 4 4 4 4 4 2 4 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 6 6 5 5 4 4 5 5 5 4 . 3 5 5 5 5 2 4 4 4 4 4 4 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 8 10 6 10 5 5 5 5 4 4 7 4 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 29 31 41 41 44 42 47 29 18 18 17 17 22 18 19 25 21 30 23 31 51 56 59 52 43 40 42 27 31 31 19 34 41 41 49 77 77 97 123 126 Greatest Support 133 | 20 40 40 43 43 43 43 43 18 18 18 18 18 23 23 23 32 32 38 32 32 105 100 81 53 62 40 40 34 31 31 31 40 44 44 52 133 115 113 125 123 Greatest Overweight (x) 5 | . . . 1 . 1 1 2 1 . . . . . . . . . . . . 5 1 5 . 1 . 1 1 1 . . . . . 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 15 15 15 5 5 5 5 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 8 9 15 15 15 15 15 15 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 6 15 14 5 5 5 5 8 10 10 10 14 15 15 15 15 Most Carried 15 | 8 14 15 15 15 15 15 15 14 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 8 8 15 5 5 5 5 10 10 10 10 15 15 15 15 15 Average Carried 10 | 6 8 14 14 14 14 14 14 7 8 8 8 7 6 7 7 6 5 4 5 4 4 4 4 4 5 8 11 5 4 4 4 7 9 9 9 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 15 15 5 5 5 5 5 10 10 10 10 15 15 15 15 15 Final Carried 15 | 6 14 13 15 15 15 15 15 8 8 8 8 8 6 8 7 5 5 5 5 4 4 5 5 5 8 8 5 5 5 5 4 10 9 10 10 15 13 14 15 14 Class Distribution -------------------- 11% | Alien-Mutant 9% | Mutant 9% | Scout 8% | Skirmisher 8% | Tank 7% | Scavenger-Mutant 7% | Alien-Sprinter 6% | Alien-Ninja 6% | Scavenger-Sprinter 5% | Scavenger-Scout 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Scout | -5/Waste Messiah-Scout | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Assassin | -3/Armory Scout | -3/Lab Scavenger-Ninja | -2/Research Alien-Assassin | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Alien-Sprinter | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 7266 | 303 148 322 599 124 . 267 893 325 35 104 . 31 140 90 . 48 12 112 . 69 496 120 240 40 180 . 46 149 90 . . 290 360 . 125 85 105 140 1068 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10107 | 166 147 79 867 79 . 306 893 331 . . . . 271 . . . . 87 . 10 314 72 204 357 353 . 52 104 27 . 110 575 246 . 374 255 505 118 2030 1175 Parts 565 | 14 9 10 49 9 . 22 63 27 . . . . 25 . . . . 3 . 4 8 3 24 12 12 . 2 9 3 . 8 22 10 . 15 10 32 8 118 34 Haulers Intercepted 18 | . 1 . 1 . . . 2 1 . . . . 2 . . . . 1 . . . . . 3 2 . . . . . . 2 . . 1 1 1 . . . Recyclers Shooed 8 | . . . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 5 17 . 8 . . . . . . . . . Prevented 10 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 139 | . 4 6 19 5 . 8 23 2 . . . . 5 . . . . . . 5 6 . . . . . . 4 1 . 1 2 1 . 2 2 2 . 11 30 Melee 11 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 1 . . . . . . 2 . . . . Guns 60 | . 1 1 12 5 . 6 23 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Cannons 18 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 AOE 33 | . 3 3 7 . . 2 . . . . . . 5 . . . . . . 5 1 . . . . . . . . . . . . . . . . . . 7 Classes Destroyed 23 | 2 5 . 3 . . 1 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 5 . Worker 13 | . 1 1 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Builder 13 | . . . . . . . 1 3 . . . . 6 . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 . 1 . . . 2 1 . . . . 2 . . . . 1 . . . . . 3 2 . . . . . . 2 . . 1 1 1 . . . Recycler 10 | 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 4 . Operator 9 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . 1 . Watcher 12 | . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 3 . Swarmer 45 | . 3 6 . 5 . 4 8 2 . . . . 2 . . . . . . 5 . . . . . . . 4 1 . . . . . . . . . 5 . Grunt 29 | . 1 . 11 . . 3 8 . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 13 | . . . 6 . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 . 2 . 2 . 1 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Martyr 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 2 4 3 5 3 . 4 6 5 . . . . 13 . . . . 1 . 5 3 . 2 2 2 . 1 4 1 . 1 1 1 . 2 3 3 1 5 6 Combat Bots Only 6 | . 3 3 5 3 . 4 4 2 . . . . 5 . . . . . . 5 3 . . . . . . 4 1 . 1 1 1 . 1 2 1 . 5 6 Max Kills in Single Turn 10 | 1 4 2 2 1 . 2 3 2 . . . . 10 . . . . 1 . 2 1 1 1 1 1 . 1 1 1 . 1 1 1 . 1 1 1 1 3 2 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . 3 2 2 . . 2 . . . . . . 3 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 5 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 9958 | . 39 185 501 24 . 279 496 268 229 51 . 30 336 44 92 . . 352 . 347 1030 146 . 267 46 . 404 205 152 . 127 639 28 . 357 273 320 41 721 1929 Core 1343 | . . 15 29 . . 18 162 66 95 14 . 12 70 16 48 . . 81 . 33 83 . . . . . 48 12 . . 20 83 . . 20 . 217 . 19 182 Absorbed by Shields 2626 | . . . . 11 . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . 6 . . 63 101 40 689 1702 Core Remaining (%) 83 | 100 . 94 . . . 88 70 . . . . 73 . . . . 84 . . . . . . 80 . . . . . . 93 . . 100 . . 64 . . 69 Volleys Fired 473 | 26 30 14 34 5 . 13 44 29 . 1 . 2 6 . . . 3 . . 4 1 . . . 1 . 3 . . . . . . . 1 . . . 99 157 Largest 4 | 1 2 2 4 4 . 4 4 4 . 1 . 1 1 . . . 1 . . 1 1 . . . 1 . 1 . . . . . . . 1 . . . 3 1 Hottest 200 | 20 100 80 93 92 . 92 120 80 . 20 . 120 80 . . . 50 . . 39 39 . . . 150 . 50 . . . . . . . 20 . . . 150 200 Shots Fired 870 | 26 53 26 121 20 . 48 156 116 . 1 . 2 6 . . . 3 . . 4 1 . . . 1 . 3 . . . . . . . 1 . . . 126 156 Gun 605 | 26 43 12 114 20 . 47 150 116 . 1 . . . . . . 3 . . . . . . . 1 . 3 . . . . . . . . . . . 53 16 Cannon 162 | . 3 12 . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 Launcher 16 | . 1 2 7 . . 1 . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . Special 87 | . 6 . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . 73 . Kinetic 554 | 26 23 12 114 20 . 47 150 116 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . Thermal 256 | . 9 12 . . . . 6 . . . . 2 6 . . . 3 . . . . . . . 1 . 3 . . . . . . . 1 . . . 73 140 Explosive 16 | . 1 2 7 . . 1 . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . Electromagnetic 44 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 16 Robot Hit Streak 46 | 7 5 2 16 5 . 6 30 6 . . . . 6 . . . 7 . . 2 3 . . . . . . . . . . . . . . . . . 46 20 Robot Miss Streak 7 | 4 7 5 3 2 . 7 6 3 . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . . . 1 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 709 | 18 17 8 76 6 . 25 121 60 . . . . 6 . . . 2 1 . 1 21 7 12 5 9 . 4 3 1 . 1 9 4 . 6 3 6 12 136 129 Core Hits 479 | 5 11 8 42 6 . 16 109 25 . . . . 20 . . . 2 1 . 10 8 3 6 4 4 . 2 4 1 . . 4 2 . 1 3 3 4 80 95 Critical Kills 10 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 21 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 11 5 Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Destroy 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Puncture 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . Melee Attacks 301 | . . . . . . . . . . . . . . . . . . 9 . 3 29 10 13 7 21 . 13 11 4 . 1 33 15 10 23 21 12 19 46 1 Impact 18 | . . . . . . . . . . . . . . . . . . 8 . 3 4 3 . . . . . . . . . . . . . . . . . . Slashing 94 | . . . . . . . . . . . . . . . . . . 1 . . 4 1 . . . . . . . . . . 3 3 8 16 8 16 33 1 Piercing 185 | . . . . . . . . . . . . . . . . . . . . . 21 6 11 7 20 . 12 11 4 . 1 33 12 7 15 5 4 3 13 . Sneak Attacks 68 | . . . . . . . . . . . . . . . . . . 1 . . 1 6 11 5 4 . 3 . . . . 8 4 . 2 1 4 2 16 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . . Follow-up Attacks 16 | . . . . . . . . . . . . . . . . . . . . . 7 2 . . . . . . . . . . 1 . 2 . . 2 2 . Damage Inflicted 50273 | 178 444 251 1390 86 . 434 1816 539 . . . . 2119 . . . 51 71 . 593 865 440 949 523 546 . 316 97 32 . . 790 292 . 270 413 779 1191 6511 28287 Guns 5613 | 178 238 31 906 81 . 316 1797 483 . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . 1301 231 Cannons 16385 | . 17 87 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16281 Explosions 15471 | . 187 85 481 . . 110 . 56 . . . . 2053 . . . . . . 593 131 . . . . . . . . . . . . . . . . . . 11775 Melee 11829 | . . . . . . . . . . . . . . . . . . 71 . . 724 440 949 523 546 . 316 97 32 . . 790 292 . 259 413 779 1191 4407 . Ramming 95 | . 2 48 3 5 . 8 19 . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Kinetic 5127 | 178 92 31 906 81 . 316 1797 483 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1243 . Thermal 29242 | . 43 87 . . . . . 56 . . . . 66 . . . 51 . . 69 . . . . . . . . . . . . . . 11 . . . 803 28056 Explosive 3545 | . 161 85 481 . . 110 . . . . . . 2053 . . . . . . 524 131 . . . . . . . . . . . . . . . . . . . Electromagnetic 435 | . 146 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 231 Impact 233 | . . . . . . . . . . . . . . . . . . 71 . . 115 47 . . . . . . . . . . . . . . . . . . Slashing 6799 | . . . . . . . . . . . . . . . . . . . . . 69 76 . . . . . . . . . . 90 . 146 413 779 1120 4106 . Piercing 4797 | . . . . . . . . . . . . . . . . . . . . . 540 317 949 523 546 . 316 97 32 . . 790 202 . 113 . . 71 301 . Highest Corruption 10 | . . . . . . . . . . . . . . . . . . 2 . . . 10 10 1 . 5 5 . . . 1 . . . 1 4 4 . 8 2 Average Corruption 3 | . . . . . . . . . . . . . . . . . . 1 . . . 10 8 1 . 5 4 . . . 1 . . . 1 2 4 . 5 1 Corruption Purged 38 | . . . . . . . . . . . . . . . . . . 4 . . . . 11 . . . 5 . . . . . . . . . . . 18 . Effects 60 | . . . . . . . . . . . . . . . . . . 1 . . . 2 10 . . . 3 . . . . . . . . 11 6 . 19 8 Message Errors 22 | . . . . . . . . . . . . . . . . . . 1 . . . 2 5 . . . . . . . . . . . . 2 2 . 6 4 Matter Fused 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 2 . 6 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 2 . 2 1 Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 4 . . 2 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 4395 | . . . . . . . . . . . . . 166 . . . . . . 2 72 3 178 63 75 . 24 . . . . 209 . . 1 . 51 428 944 2179 Projectiles 1454 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1454 Explosions 893 | . . . . . . . . . . . . . 166 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 725 Melee 2048 | . . . . . . . . . . . . . . . . . . . . . 72 3 178 63 75 . 24 . . . . 209 . . 1 . 51 428 944 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . 30 21 . . . . . . . . . . . . . . . . 18 61 . . . . . . . . . . . . . . . . . . 57 Shots 7 | . . 1 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 Rammed 15 | . 1 9 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | 1 2 9 2 1 . 3 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kicked 4 | 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 210 | . 100 21 66 50 . 72 203 146 5 2 . 74 56 6 15 . 18 2 . . 74 . 98 . 96 . 10 . . . . . . . . 210 . . 60 . Average Temperature 32 | . 35 8 21 18 . 27 72 49 2 2 . 30 24 6 10 . 9 2 . . 35 . 52 . 19 . 5 . . . . . . . . 112 . . 60 . Received Heat Transfer 1411 | . 12 . 204 . . 72 99 81 36 18 . . 18 12 30 . . 54 . 63 330 9 . 78 21 . 30 . 18 . . 39 . . 36 27 8 4 40 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 6 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Melted 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 13337 | . 87 185 . . . . . 50 . . . . 480 . . . 111 . . 50 . . . . . . . . . . . . . . 37 . . . 1333 11004 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 985 | 25 164 198 390 268 . 129 396 686 . . . . 891 . . . . 249 95 599 641 817 502 799 541 192 407 . . . . 623 985 . 510 465 575 588 852 . Initial 381 | . 16 63 1 151 . . 35 166 . . . . 116 . . . . . 65 66 202 358 326 105 381 162 134 . . . . 54 326 . . 286 207 264 248 . Average 277 | 13 62 46 202 114 . 28 228 395 . . . . 513 . . . . 125 78 319 331 591 446 522 456 172 245 . . . . 296 510 . 172 366 416 411 505 . Maximum Alert Level 5 | . . . 1 1 . . 1 2 . . . . 3 . . . . 1 . 2 2 3 2 3 2 . 2 . . . . 2 3 . 2 2 2 2 5 . Low Security (%) 32 | 100 100 100 31 93 . 100 33 21 . . . . 32 . . . . 78 100 25 15 . . 25 . 100 22 . . . . 16 . . 54 . . . . . Level 1 28 | . . . 68 6 . . 66 25 . . . . 4 . . . . 21 . 30 46 4 22 3 12 . 75 . . . . 61 47 . 38 58 44 62 10 . Level 2 19 | . . . . . . . . 53 . . . . 30 . . . . . . 44 38 67 77 33 87 . 1 . . . . 21 25 . 7 41 55 37 10 . Level 3 4 | . . . . . . . . . . . . . 32 . . . . . . . . 28 . 36 . . . . . . . . 27 . . . . . 7 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 5 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 2 . 3 . . 1 5 4 . . . 1 5 . . . . 2 . 1 2 . . 6 3 . 2 . 1 . . 7 4 . 5 1 5 2 5 . Investigation 19 | . 1 . 2 . . 1 3 1 . . . . 1 . . . . . . 1 . . . 1 . . 1 . . . . . 1 . 1 1 3 1 . . Extermination 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . . 1 . . 1 2 . Reinforcement 26 | . 1 . 1 . . . 1 1 . . . . 4 . . . . 1 . . 1 . . 3 1 . . . . . . 6 3 . 2 . 1 . . . Assault 11 | . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 . 1 . 3 . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 53 | . 1 . 1 . . . 2 2 . . . . 1 . . . . 2 . 1 1 2 . 4 1 . 2 . . . . 4 5 . 1 . 1 . 22 . Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 6 . 1 6 . . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . 1 6 . . Times Spotted 713 | . 11 7 24 5 . 8 31 24 8 11 . 15 38 1 10 . 3 32 3 36 47 12 9 21 15 4 35 7 35 . 9 49 21 . 23 8 21 19 48 63 Peak Tracking Total 13 | . 3 3 4 3 . 4 5 8 5 9 . 13 11 1 11 . 3 10 3 13 7 4 1 5 4 4 10 4 13 . 4 12 6 . 8 5 8 7 10 7 Tactical Retreats 103 | . . 1 2 . . . . 4 4 1 . 4 9 1 2 . . 8 . 9 5 . . 5 1 . 7 1 8 . 1 12 3 . 4 . 4 4 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . . . . . . . 1 . . . . . 1 . . . . 1 . . 4 . . 1 4 . 1 . . . . . . . 1 7 . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 69 | . 4 . . . . . . 9 . . . . 18 . . . . . . 3 4 1 1 2 1 . . . . . . 1 2 1 3 7 5 . 3 4 Max in Single Turn 16 | . 1 . . . . . . 4 . . . . 16 . . . . . . 3 . . . . . . . . . . . . . 1 . 1 1 . 1 1 Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 63 | . 1 . 3 1 2 1 8 6 1 2 3 . 12 1 . . 1 1 . . . . . . 3 . 4 . 3 4 . . 1 . . . 2 . 3 . Terminals 25 | . . . . 1 . 1 5 3 . . . . 9 . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . 2 . Fabricators 8 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 2 . 1 . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 2 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 174 | . 1 . 10 4 2 3 23 9 1 2 26 . 33 1 . . 4 2 . . . . . . 6 . 10 . 9 16 . . 3 . . . 4 . 5 . Successful 122 | . 1 . 8 1 2 1 14 6 1 2 26 . 16 1 . . 4 1 . . . . . . 3 . 5 . 9 16 . . 1 . . . 2 . 2 . Failed 52 | . . . 2 3 . 2 9 3 . . . . 17 . . . . 1 . . . . . . 3 . 5 . . . . . 2 . . . 2 . 3 . Catastrophic 10 | . . . . 1 . . 3 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 241 | . 1 . 2 4 1 3 10 3 . . . . 17 . . . . 29 . 11 13 1 . 8 8 . 15 . . . . 38 14 . 11 9 . 25 18 . Terminals 74 | . . . . 4 . 3 19 5 . . . . 28 . . . 4 . . . . . . . . . 3 . . . . . . . . . 4 . 4 . Fabricators 15 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . 4 . 1 . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 2 . . . 3 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 15 | . . . 8 . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 92 | . . . . 1 2 1 11 3 1 2 26 . 10 1 . . 4 . . . . . . . . . 1 . 9 16 . . . . . . 2 . 2 . Record 23 | . . . . . 1 . . . . . 6 . . . . . 4 . . . . . . . . . . . 7 5 . . . . . . . . . . Part Schematic 18 | . . . . 1 . 1 . . . . 12 . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Robot Schematic 6 | . . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 9 | . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 2 . 1 . Open DSF 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . Network Status 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 6 . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . Insert Component 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Analyze 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 . 2 . . . 2 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . 1 1 . 1 5 3 . . . . 10 . . . 1 . . . . . . . 2 . 3 . . . . . 1 . . . 1 . 2 . Full Trace Events 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . 1 . . . 5 . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 85 | . . . 3 1 . 1 . . . . 12 . 1 . . 13 . 12 . . . . . . 1 . 9 . . 3 . 9 . . . 10 . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 2 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . 10 . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . 1 . 1 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 135 | . . . . . . . . . . . . 1 . . . 4 . 7 . 4 37 5 . 4 10 . 6 . . . . 9 18 . 5 . . . 25 . Largest Group 20 | . . . . . . . . . . . . 1 . . . 4 3 6 . 4 20 8 5 6 7 . 4 . . . . 5 13 . 3 . . . 18 . Highest-Rated Group 2113 | . . . . . . . . . . . . 95 . . . 149 111 420 . 112 614 697 463 401 550 . 425 . . . . 260 596 . 269 . . . 2113 . Highest-Rated Ally 269 | . . . . . . . . . . . . 95 . . . 38 38 70 . 28 159 159 95 90 103 . 116 . . . . 103 65 . 269 . . . 269 . Zionite Dispatches 29 | . . . . . . . . . . . . . . . . . . 3 . 2 4 . . 2 2 . 3 . . . . 5 5 . 3 . . . . . Heavy 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . . . . 1 . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Fire 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 1 . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 52 | . . . . . . . . . . . . . . . . . . . . . 5 1 5 1 . . . . . . . 2 3 . . . . . 35 . STAY 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . ROAM 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . 1 . FOLLOW 26 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . 21 . DROP 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 2 3 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 770 | . . . . . . . . . . . . 6 . . . . 11 29 . 1 211 96 35 50 38 . 11 . . . . 9 67 . 24 . . . 182 . Total Damage 37715 | . . . . . . . . . . . . 136 . . . . 376 609 . 12 4824 2498 1197 1963 2063 . 733 . . . . 531 3345 . 2856 . . . 16572 . Kills 157 | . . . . . . . . . . . . 1 . . . . 3 4 . . 26 15 4 10 7 . 5 . . . . 7 16 . 16 . . . 43 . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . 4 . Allies Melted 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 3 . . . . 1 1 . 1 . 2 1 2 . . . . . . . . . . . 2 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 31 | . . . . . . . . . . . . . . . . . . 6 . 1 . . . . 1 . 2 . . . . 7 . . 1 2 . 6 5 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 1 . Guard Positions 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 24251 | 124 699 1137 980 876 442 1244 1147 436 249 206 24 326 547 299 135 460 627 473 21 423 1476 350 474 206 528 16 629 263 463 44 58 724 539 176 571 699 463 511 4069 1117 Spaces Moved 33821 | 53 315 659 464 514 270 659 414 1017 708 646 76 551 1515 916 469 1084 736 1211 64 955 837 166 392 341 851 60 1090 699 1146 130 243 1989 875 152 965 911 958 940 6405 1375 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3033 | . 43 659 464 514 270 659 414 . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Legs 1042 | 53 272 . . . . . . . . . . . . . . . . . . . 367 166 184 . . . . . . . . . . . . . . . . . Wheels 298 | . . . . . . . . . . . . . . . . . . . . . 298 . . . . . . . . . . . . . . . . . . . Hover 11235 | . . . . . . . . . . . . . . . . . . . . . . . 208 341 267 . . . . . . . . . . 756 943 940 6405 1375 Flight 18198 | . . . . . . . . 1017 708 646 76 551 1515 916 469 1084 736 1211 64 955 162 . . . 584 60 1090 699 1146 130 243 1989 875 152 965 155 . . . . Fastest Speed 13 | 120 120 160 160 160 160 160 160 29 29 29 29 29 27 28 28 28 28 26 32 32 32 120 48 48 27 27 26 19 22 22 22 22 20 24 25 13 16 18 18 53 Average Speed 46 | 120 125 160 160 160 161 160 161 29 29 29 29 29 27 28 28 28 28 29 32 32 98 121 90 48 34 27 28 28 22 22 22 24 22 24 26 27 25 25 40 53 Slowest Speed 360 | 120 160 160 240 160 240 240 320 106 29 29 29 29 29 28 28 28 28 32 32 37 240 190 360 48 122 27 99 95 97 22 26 32 28 25 108 107 26 26 131 127 Overloaded Moves 512 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 9 . . . 15 . . . 68 115 8 124 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 173 | . . . . . . . . 13 2 3 . 1 26 4 1 . . 27 . 20 . . . . 1 2 23 2 5 . 6 22 1 . 14 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 1 1 Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Exploration Rate (%) 62 | 4 29 97 40 89 69 94 42 30 86 67 68 63 52 90 61 90 67 35 71 33 79 72 89 34 19 76 52 76 89 61 57 69 63 99 27 79 58 29 89 60 Regions Visited 40 Branch Regions 26 Pre-discovered Areas 34 | . 1 2 2 1 1 . 2 1 . . 1 . 1 . 1 2 . 10 . . . . . . . . . 1 1 3 . 2 . . . . . . 2 . Known Exits Taken 24 | . . . . . . . 1 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . 2 . 2 . 2 . . 2 4 . 2 . 2 2 2 1 . . . . . . . . . . 1 4 . 1 . . . . . . . . . Spaces Dug 118 | . . 11 10 . . . 4 . . . . . . . . . . 7 . 14 . 2 . 2 6 . 8 . 3 . . 18 9 . 8 4 . . 5 7 Terrain Destroyed 1145 | . 8 19 50 . . 9 6 21 . . . 1 55 . . . . 7 . 22 16 2 . 2 7 . 8 . 3 . . 18 9 . 8 4 . . 5 865 Melee 75 | . . . . . . . . . . . . . . . . . . 7 . 3 . 2 . 2 6 . 8 . 3 . . 18 9 . 8 4 . . 5 . Projectile 33 | . 3 . . . . . 6 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 22 AOE 1037 | . 5 19 50 . . 9 . 21 . . . . 55 . . . . . . 19 16 . . . . . . . . . . . . . . . . . . 843 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 40937 | 86 550 710 635 562 278 816 802 1099 745 662 76 712 1617 952 470 1239 1153 1295 63 1043 1445 303 490 370 1045 57 1369 750 1345 144 238 2155 1201 281 1245 1329 1145 1173 7689 1598 Wait 4801 | . 176 17 69 15 . 118 272 27 34 3 . 153 60 33 . 146 415 62 . 91 334 106 38 7 117 . 231 34 179 . . 84 95 106 244 343 137 200 828 27 Move 33445 | 52 314 658 463 513 269 658 413 991 703 639 75 548 1465 907 466 1083 735 1159 63 914 836 165 391 340 849 56 1047 695 1135 129 232 1944 872 151 939 910 949 939 6404 1374 Hop 156 | . . . . . . . . 12 2 3 . 1 23 4 1 . . 25 . 20 . . . . 1 1 19 1 5 . 4 22 1 . 11 . . . . . Pick Up 212 | 2 11 1 21 10 3 5 13 9 . 2 . 1 8 3 1 1 . 6 . 2 2 2 2 2 4 . 5 . 5 2 . 14 10 5 3 11 10 1 31 4 Fast Attach 314 | 1 1 2 2 1 . 3 13 3 1 6 . . 7 1 . 4 . 9 . 1 27 7 21 2 14 . 6 4 4 4 . 13 16 3 11 19 13 6 77 12 Attach 139 | . . . 9 1 2 3 7 8 . . . 2 7 . . . . 4 . 3 4 2 1 2 4 . 6 . 3 1 1 12 7 3 2 4 5 2 27 7 Detach 96 | . . 1 . . . . 4 4 . 1 . 1 4 . . . . 2 . . 1 . 2 . 5 . 8 1 1 . . 13 4 1 3 1 . 2 32 5 Swap 159 | 2 11 4 12 2 1 5 12 3 5 . 1 3 2 3 1 1 . 6 . 2 9 2 . 1 1 . 1 2 2 2 . 2 8 . 5 4 7 2 33 2 Drop 446 | 2 5 4 23 12 3 8 22 13 . 7 . 1 17 1 1 4 . 14 . 3 27 12 22 5 14 . 12 2 7 6 . 18 24 5 11 21 13 5 93 9 Fire 473 | 26 30 14 34 5 . 13 44 29 . 1 . 2 6 . . . 3 . . 4 1 . . . 1 . 3 . . . . . . . 1 . . . 99 157 Melee 263 | . . . . . . . . . . . . . . . . . . 8 . 3 21 7 13 7 21 . 13 11 4 . 1 33 12 7 15 16 11 16 43 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Crush 18 | . 1 9 2 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . . . . . . . . . 18 . . . . . . . 12 . . . 14 . 18 . . . . . . . . . . . 20 . Rewire 323 | . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . . . 152 . . . . . 2 . Trap 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 125 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 13) 824 | -10/Materials | Entered Mines 829 | -10/Mines | Met a Derelict bent on vengeance 910 | -10/Mines | Learned location of Mines (-8) 925 | -10/Mines | Learned location of Zion (-6) 936 | -10/Mines | Discovered new exit (range 6) 1149 | -10/Mines | Discovered new exit (range 9) 1961 | -10/Mines | Entered Materials 1961 | -9/Materials | Evolved 2 slots: Weapon x2 2378 | -9/Materials | Build established: Tank 2710 | -9/Materials | Discovered new exit (range 5) 2925 | -9/Materials | Discovered new exit (range 11) 2941 | -9/Materials | Entered Mines 2983 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2990 | -9/Mines | Learned Materials trap positions 3240 | -9/Mines | Found a hidden stash of uninstalled traps 3379 | -9/Mines | Discovered new exit (range 15) 3560 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3646 | -9/Mines | Discovered new exit (range 15) 3790 | -9/Mines | Learned 2 Materials zone layouts 3803 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3803 | -9/Mines | Discovered new exit (range 5) 3817 | -9/Mines | Entered Exiles 3841 | -9/Exiles | Discovered new exit (range 15) 3857 | -9/Exiles | Met 8R-AWN 3881 | -9/Exiles | Met EX-HEX 3942 | -9/Exiles | Met EX-DEC 3997 | -9/Exiles | Met EX-BIN 4019 | -9/Exiles | Aligned with FarCom system 4021 | -9/Exiles | Given EX-Vault access code 4057 | -9/Exiles | Opened EX-Vault 4067 | -9/Exiles | Found Modified TNC 4078 | -9/Exiles | Found 0b10 Alert Chip 4090 | -9/Exiles | Found Gui. Plasma Cannon 4126 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4238 | -9/Exiles | Discovered new exit (range 14) 4259 | -9/Exiles | Stole three prototypes: Modified TNC, 0b10 Alert Chip, Gui. Plasma Cannon 4259 | -9/Exiles | Entered Mines 4546 | -8/Mines | Build established: Skirmisher 4951 | -8/Mines | Discovered new exit (range 12) 5457 | -8/Mines | Discovered new exit (range 8) 5503 | -8/Mines | Entered Materials 5503 | -8/Materials | Evolved 2 slots: Utility x2 5504 | -8/Materials | Identified exit to Factory 5505 | -8/Materials | Loaded intel: 27 trap records 5782 | -8/Materials | Build established: Gunner 5986 | -8/Materials | Garrison activated, responded to threat 6150 | -8/Materials | Build established: Skirmisher 6650 | -8/Materials | Entered Factory 6650 | -7/Factory | Evolved 2 slots: Propulsion x2 6652 | -7/Factory | FarCom data flow suspended 6744 | -7/Factory | Identified exit to DSF 6748 | -7/Factory | Discovered new exit (range 9) 6892 | -7/Factory | Discovered new exit (range 3) 6894 | -7/Factory | Identified exit to Lower Caves 6944 | -7/Factory | Build established: Scavenger-Sprinter 7050 | -7/Factory | First assault squad dispatched 7086 | -7/Factory | Entered Lower Caves 7185 | -7/Lower Caves | Spotted B-75 Beast 7321 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7329 | -7/Lower Caves | Learned Factory emergency access door positions 7332 | -7/Lower Caves | Discovered new exit (range 3) 7335 | -7/Lower Caves | Entered another Lower Caves area 7347 | -7/Lower Caves | Discovered new exit (range 14) 7482 | -7/Lower Caves | Learned Factory stockpile data 7486 | -7/Lower Caves | Spotted 27-NGA(f) 7486 | -7/Lower Caves | Spotted GH-4LR(f) 7486 | -7/Lower Caves | Spotted AM-HRA(f) 7486 | -7/Lower Caves | Spotted J3-WIJ(f) 7492 | -7/Lower Caves | Encountered a Master Thief 7504 | -7/Lower Caves | Encountered a Master Thief 7504 | -7/Lower Caves | Encountered a Master Thief 7505 | -7/Lower Caves | Encountered a Master Thief 7537 | -7/Lower Caves | Discovered new exit (range 10) 7541 | -7/Lower Caves | Entered Data Miner 7541 | -7/Data Miner | Discovered new exit (range 6) 7547 | -7/Data Miner | Met Data Miner 7552 | -7/Data Miner | Learned location of Section 7 (-2) 7552 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7556 | -7/Data Miner | Received God Mode back door access code from Data Miner 7565 | -7/Data Miner | Entered Proximity Caves 7790 | -6/Proximity Caves | Escorted by Enhanced Grunt 7810 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7837 | -6/Proximity Caves | Spotted B-75 Beast 7878 | -6/Proximity Caves | Discovered new exit (range 11) 7879 | -6/Proximity Caves | Learned 4 Factory zone layouts 7891 | -6/Proximity Caves | Entered Factory 7891 | -6/Factory | Evolved 2 slots: Utility x2 8015 | -6/Factory | Incoming investigation squad redirected 8053 | -6/Factory | Spotted B-75 Beast 8078 | -6/Factory | Identified exit to Lower Caves 8150 | -6/Factory | Discovered new exit (range 16) 8240 | -6/Factory | Build established: Sprinter 8438 | -6/Factory | Entered Lower Caves 8488 | -6/Lower Caves | Encountered a Warlord checkpoint 8533 | -6/Lower Caves | Learned Factory non-interactive machine intel 8572 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8577 | -6/Lower Caves | Learned Factory trap positions 8717 | -6/Lower Caves | Discovered new exit (range 5) 8718 | -6/Lower Caves | Identified exit to Lower Caves 8727 | -6/Lower Caves | Build established: Scout 8737 | -6/Lower Caves | Entered another Lower Caves area 8737 | -6/Lower Caves | Spotted PG-ETJ(f) 8738 | -6/Lower Caves | Encountered a Master Thief 8742 | -6/Lower Caves | Spotted ZI-YVA(f) 8743 | -6/Lower Caves | Encountered a Master Thief 8751 | -6/Lower Caves | Encountered a Warlord checkpoint 8807 | -6/Lower Caves | Discovered new exit (range 7) 8834 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8868 | -6/Lower Caves | Discovered new exit (range 14) 8871 | -6/Lower Caves | Identified exit to Zion 8872 | -6/Lower Caves | Entered Zion 8877 | -6/Zion | Found CR-A16's Pointy Stick 8895 | -6/Zion | Discovered new exit (range 10) 8921 | -6/Zion | Received a hallucinogenic algorithm 8943 | -6/Zion | Learned Factory terminal intel 8958 | -6/Zion | Learned location of 1 exit from Factory 8980 | -6/Zion | Learned 8 Factory zone layouts 8983 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9022 | -6/Zion | Given A8's code to call for help 9154 | -6/Zion | Imprinted 9156 | -6/Zion | Declared Zion's savior 9205 | -6/Zion | Identified exit to Proximity Caves 9332 | -6/Zion | Entered Proximity Caves 9332 | -5/Proximity Caves | Accompanied by 3 allies 9439 | -5/Proximity Caves | Build established: Derelict-Scout 9626 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9942 | -5/Proximity Caves | Learned Research stockpile data 9942 | -5/Proximity Caves | Learned Extension garrison access intel 9942 | -5/Proximity Caves | Learned Factory trap positions 9958 | -5/Proximity Caves | Discovered new exit (range 6) 9959 | -5/Proximity Caves | Identified exit to Factory 9959 | -5/Proximity Caves | Entered Factory 9959 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9960 | -5/Factory | Identified exit to Extension 9962 | -5/Factory | Loaded intel: 113 trap records 9963 | -5/Factory | Loaded intel: 195 non-interactive machine locations 9964 | -5/Factory | Loaded intel: 28 terminal locations 9981 | -5/Factory | Discovered new exit (range 16) 9986 | -5/Factory | Identified exit to Upper Caves 9992 | -5/Factory | Discovered exit to Extension (range 12) 9998 | -5/Factory | Zion Light squad teleported in 10015 | -5/Factory | Zion Light squad teleported in 10032 | -5/Factory | Found Prototype Protection 10032 | -5/Factory | Identified Zio. Weapon Casing 10150 | -5/Factory | Retrieved Zion intel report: Emergency Access 10167 | -5/Factory | Retrieved Zion intel report: Component Schematics 10169 | -5/Factory | Retrieved Zion intel report: Branch Access 10195 | -5/Factory | Retrieved Zion intel report: Guard Positions 10221 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10245 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10246 | -5/Factory | Zion Thermal Resupply teleported in 10265 | -5/Factory | Discovered new exit (range 16) 10270 | -5/Factory | Identified exit to Factory 10341 | -5/Factory | Discovered exit to Factory (range 15) 10432 | -5/Factory | Manually triggered Chute Trap 10432 | -5/Factory | Sucked down chute 10432 | -5/Factory | Entered Waste 10439 | -5/Waste | Spotted C-40 Crusher 10440 | -5/Waste | Spotted C-40 Crusher 10442 | -5/Waste | Spotted C-40 Crusher 10445 | -5/Waste | Discovered new exit (range 22) 10448 | -5/Waste | Spotted C-40 Crusher 10452 | -5/Waste | Identified exit to Factory 10453 | -5/Waste | Entered Factory 10454 | -5/Factory | Loaded intel: 122 trap records 10540 | -5/Factory | Zion Fire squad teleported in 10588 | -5/Factory | Build established: Messiah-Scout 10588 | -5/Factory | Spotted B-75 Beast 10637 | -5/Factory | Zion Recon squad teleported in 10666 | -5/Factory | Incoming investigation squad redirected 10699 | -5/Factory | Retrieved Zion intel report: Main Access 10732 | -5/Factory | Discovered exit to Upper Caves (range 12) 10794 | -5/Factory | Discovered exit to Upper Caves (range 6) 10809 | -5/Factory | Discovered exit to Extension (range 22) 10876 | -5/Factory | Entered Extension 10894 | -5/Extension | Rescued a captive Derelict 10945 | -5/Extension | Rescued a captive Derelict 10946 | -5/Extension | Rescued a captive Derelict 11062 | -5/Extension | Zion Heavy squad teleported in 11102 | -5/Extension | Found Prototype Protection 11102 | -5/Extension | Identified Zio. Heavy Carapace 11279 | -5/Extension | Zion Melee Resupply teleported in 11354 | -5/Extension | Rescued a captive Derelict 11354 | -5/Extension | Rescued a captive Derelict 11399 | -5/Extension | Rescued a captive Derelict 11400 | -5/Extension | Rescued a captive Derelict 11409 | -5/Extension | Rescued a captive Derelict 11422 | -5/Extension | Rescued a captive Derelict 11447 | -5/Extension | Zion Fire squad teleported in 11458 | -5/Extension | Spotted B-75 Beast 11475 | -5/Extension | Spotted B-75 Beast 11480 | -5/Extension | Found Zio. Heavy Carapace 11501 | -5/Extension | Destroyed B-75 Beast 11506 | -5/Extension | Allies destroyed B-75 Beast 11508 | -5/Extension | P-70 Sage assimilated allied QU-MHC(b) 11540 | -5/Extension | Rescued a captive Derelict 11541 | -5/Extension | Rescued a captive Derelict 11558 | -5/Extension | Build established: Commander-Mutant 11627 | -5/Extension | Zion Recon squad teleported in 11633 | -5/Extension | Rescued a captive Derelict 11776 | -5/Extension | First assault squad dispatched 11996 | -5/Extension | Rescued A7 12020 | -5/Extension | Discovered exit to Factory (range 57) 12062 | -5/Extension | Rescued a captive Derelict 12079 | -5/Extension | Terminal network hard line cut 12080 | -5/Extension | Rescued a captive Derelict 12266 | -5/Extension | Energy Cycler disabled 12326 | -5/Extension | Build established: Scavenger-Mutant 12338 | -5/Extension | Discovered new exit (range 6) 12351 | -5/Extension | Identified exit to Cetus 12352 | -5/Extension | Entered Cetus 12352 | -5/Cetus | Accompanied by 7 allies (A7) 12357 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12360 | -5/Cetus | Spotted Cetus Guard 12360 | -5/Cetus | Spotted Cetus Guard 12363 | -5/Cetus | Spotted Cetus Guard 12363 | -5/Cetus | Spotted Cetus Guard 12364 | -5/Cetus | Allies destroyed Cetus Guard 12366 | -5/Cetus | Allies destroyed Cetus Guard 12368 | -5/Cetus | Allies destroyed Cetus Guard 12385 | -5/Cetus | Allies destroyed Cetus Guard 12445 | -5/Cetus | Started Cetus Manufacturing Module 12470 | -5/Cetus | Manufactured an Enhanced Grunt 12495 | -5/Cetus | Manufactured an Enhanced Grunt 12520 | -5/Cetus | Manufactured an Enhanced Grunt 12542 | -5/Cetus | Discovered new exit (range 21) 12545 | -5/Cetus | Manufactured an Enhanced Grunt 12570 | -5/Cetus | Manufactured an Enhanced Grunt 12573 | -5/Cetus | Spotted Cetus Guard 12576 | -5/Cetus | Spotted Cetus Guard 12576 | -5/Cetus | Spotted Cetus Guard 12580 | -5/Cetus | Spotted Cetus Guard 12580 | -5/Cetus | Cetus Manufacturing Module disabled 12591 | -5/Cetus | Discovered exit to Factory (range 22) 12602 | -5/Cetus | Allies destroyed Cetus Guard 12606 | -5/Cetus | Allies destroyed Cetus Guard 12610 | -5/Cetus | Allies destroyed Cetus Guard 12614 | -5/Cetus | Destroyed A7 12617 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12627 | -5/Cetus | Scared off Revision 17 12632 | -5/Cetus | System corruption reached 10% 12692 | -5/Cetus | Identified exit to Archives 12702 | -5/Cetus | Entered Archives 12702 | -5/Archives | Accompanied by 5 allies 12758 | -5/Archives | Discovered exit to Factory (range 15) 12797 | -5/Archives | Discovered new exit (range 18) 12797 | -5/Archives | Discovered new exit (range 22) 13160 | -5/Archives | Identified exit to Hub_04(d) 13176 | -5/Archives | Entered Hub_04(d) 13176 | -5/Hub_04(d) | Accompanied by 3 allies 13208 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 13215 | -5/Hub_04(d) | Zion Hacker squad teleported in 13223 | -5/Hub_04(d) | Garrison activated, responded to threat 13256 | -5/Hub_04(d) | Incoming assault squad redirected 13270 | -5/Hub_04(d) | Found Exp. Targeting Computer 13273 | -5/Hub_04(d) | Found Exp. Targeting Computer 13309 | -5/Hub_04(d) | Zion Trap Resupply teleported in 13335 | -5/Hub_04(d) | Incoming investigation squad redirected 13370 | -5/Hub_04(d) | Spotted B-75 Beast 13382 | -5/Hub_04(d) | Entered Factory 13382 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13402 | -4/Factory | Zion Heavy squad teleported in 13597 | -4/Factory | Allied Derelicts emerged from ambush trap array 13602 | -4/Factory | Retrieved Zion intel report: Branch Access 13602 | -4/Factory | Identified exit to Upper Caves 13603 | -4/Factory | Zion Heavy squad teleported in 13830 | -4/Factory | Build established: Scout 13910 | -4/Factory | Manually triggered Chute Trap 13910 | -4/Factory | Sucked down chute 13910 | -4/Factory | Entered Waste 13913 | -4/Waste | Spotted C-40 Crusher 13916 | -4/Waste | Spotted C-40 Crusher 13916 | -4/Waste | Spotted C-40 Crusher 13919 | -4/Waste | Spotted C-40 Crusher 13920 | -4/Waste | Spotted C-40 Crusher 13920 | -4/Waste | Discovered new exit (range 22) 13925 | -4/Waste | EMP discharged 13926 | -4/Waste | Identified exit to Factory 13926 | -4/Waste | Entered Factory 13967 | -4/Factory | Zion Heavy squad teleported in 13989 | -4/Factory | Spotted B-86 Titan 14022 | -4/Factory | Zion Heavy squad teleported in 14028 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 14030 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 14137 | -4/Factory | Incoming investigation squad redirected 14170 | -4/Factory | Retrieved Zion intel report: Trap Installations 14174 | -4/Factory | Found Quantum Capacitor 14348 | -4/Factory | Discovered new exit (range 22) 14394 | -4/Factory | Spotted B-86 Titan 14432 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14433 | -4/Factory | Zion Hacking Resupply teleported in 14535 | -4/Factory | Discovered exit to Upper Caves (range 20) 14555 | -4/Factory | Entered Upper Caves 14788 | -4/Upper Caves | Discovered new exit (range 8) 14789 | -4/Upper Caves | Encountered a Warlord checkpoint 14790 | -4/Upper Caves | Identified exit to Upper Caves 14808 | -4/Upper Caves | Learned Research emergency access door positions 14818 | -4/Upper Caves | Entered another Upper Caves area 14820 | -4/Upper Caves | Discovered new exit (range 7) 14821 | -4/Upper Caves | Identified exit to Research 14868 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 14868 | -4/Upper Caves | Identified exit to Zhirov 14870 | -4/Upper Caves | Learned 8 Factory zone layouts 14870 | -4/Upper Caves | Learned Extension garrison access intel 14978 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15151 | -4/Upper Caves | Build established: Scavenger-Scout 15281 | -4/Upper Caves | Entered Zhirov 15281 | -4/Zhirov | Discovered new exit (range 3) 15285 | -4/Zhirov | Met Zhirov 15291 | -4/Zhirov | Found Alien Artifact 15291 | -4/Zhirov | Identified Integrated Dissipator 15291 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15311 | -4/Zhirov | Found Alien Artifact 15317 | -4/Zhirov | Learned location of Testing (-3) 15317 | -4/Zhirov | Learned location of Command (-1) 15319 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15325 | -4/Zhirov | Identified exit to Proximity Caves 15325 | -4/Zhirov | Entered Proximity Caves 15335 | -3/Proximity Caves | Spotted B-86 Titan 15337 | -3/Proximity Caves | Destroyed B-86 Titan 15383 | -3/Proximity Caves | Entered Research 15383 | -3/Research | Evolved 2 slots: Utility x2 15411 | -3/Research | Zion Infowar Resupply teleported in 15417 | -3/Research | Spotted B-86 Titan 15430 | -3/Research | Zion Zionite Resupply teleported in 15435 | -3/Research | Found Prototype Protection 15435 | -3/Research | Identified Zio. Shade Carapace 15449 | -3/Research | Zion Heavy squad teleported in 15497 | -3/Research | Destroyed B-86 Titan 15601 | -3/Research | Discovered new exit (range 7) 15614 | -3/Research | Identified exit to Testing 15667 | -3/Research | Zion Fire squad teleported in 15693 | -3/Research | Zion Thermal Resupply teleported in 15716 | -3/Research | Found Prototype Processor 15716 | -3/Research | Identified Exp. Target Analyzer 15770 | -3/Research | Spotted B-86 Titan 15818 | -3/Research | Spotted B-86 Titan 15819 | -3/Research | Discovered new exit (range 7) 15822 | -3/Research | Destroyed B-86 Titan 15829 | -3/Research | Identified exit to Research 15843 | -3/Research | Retrieved Zion intel report: Main Access 15858 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 15861 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 15936 | -3/Research | Retrieved Zion intel report: Emergency Access 15971 | -3/Research | Retrieved Zion intel report: Unaware Schematics 15997 | -3/Research | Discovered exit to Testing (range 16) 16045 | -3/Research | Found Exp. Signal Interpreter 16062 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16084 | -3/Research | Retrieved Zion intel report: Trap Installations 16105 | -3/Research | Discovered new exit (range 5) 16107 | -3/Research | Identified exit to Armory 16107 | -3/Research | Entered Armory 16110 | -3/Armory | Found Enh. Force Lance 16258 | -3/Armory | Identified Transdimensional Reconstructor 16258 | -3/Armory | Warped through subspace to slip node 16258 | -3/Armory | Discovered new exit (range 1) 16258 | -3/Armory | Identified exit to Lab 16297 | -3/Armory | Zion Fire squad teleported in 16299 | -3/Armory | Zion Demo squad teleported in 16306 | -3/Armory | Found Prototype Device 16306 | -3/Armory | Identified Exp. Thermal Shield 16318 | -3/Armory | Found Exp. Signal Interpreter 16331 | -3/Armory | Discovered exit to Research (range 3) 16380 | -3/Armory | Zion Melee Resupply teleported in 16428 | -3/Armory | Spotted B-86 Titan 16430 | -3/Armory | Destroyed B-86 Titan 16475 | -3/Armory | Zion Infowar Resupply teleported in 16480 | -3/Armory | Found Prototype Device 16480 | -3/Armory | Identified Exp. Transmission Jammer 16494 | -3/Armory | Zion Resource Resupply teleported in 16579 | -3/Armory | P-80 Master assimilated allied Rainmaker 8c 16646 | -3/Armory | Entered Lab 16646 | -3/Lab | Discovered exit to Research (range 9) 16649 | -3/Lab | Hidden lab's door opened automatically 16649 | -3/Lab | Sensor layout match revealed 16650 | -3/Lab | Gained access to the hidden lab's interior 16769 | -3/Lab | Found Prototype Energy Cannon 16771 | -3/Lab | Found Prototype Device 16773 | -3/Lab | Found Prototype Energy Cannon 16794 | -3/Lab | Found Alien Artifact 16794 | -3/Lab | Identified Integrated Mediator 16794 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 16809 | -3/Lab | Found Alien Artifact 16809 | -3/Lab | Identified Core Regenerator 16809 | -3/Lab | Used Core Regenerator, restored core integrity (+182) 16813 | -3/Lab | Found Transdimensional Reconstructor 16817 | -3/Lab | Found Alien Artifact 16822 | -3/Lab | Entered Research 16822 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16864 | -2/Research | Zion Experimental squad teleported in 16960 | -2/Research | Identified Core Reset Matrix 16960 | -2/Research | Used Core Reset Matrix 17210 | -2/Research | Build established: Scavenger-Ninja 17235 | -2/Research | Spotted B-90 Cyclops 17242 | -2/Research | Destroyed B-90 Cyclops 17256 | -2/Research | Incoming assault squad redirected 17290 | -2/Research | Incoming investigation squad redirected 17345 | -2/Research | Spotted B-90 Cyclops 17359 | -2/Research | Destroyed B-90 Cyclops 17365 | -2/Research | Zion Fire squad teleported in 17386 | -2/Research | Retrieved Zion intel report: Guard Positions 17387 | -2/Research | Zion Explosive Resupply teleported in 17392 | -2/Research | Discovered new exit (range 8) 17393 | -2/Research | Identified exit to Quarantine 17393 | -2/Research | Entered Quarantine 17394 | -2/Quarantine | Detected hypermatrix surge 17394 | -2/Quarantine | Sensed 13 artifacts in vicinity 17413 | -2/Quarantine | Found Subatomic Replicator 17425 | -2/Quarantine | Found Sigix Broadsword 17503 | -2/Quarantine | Cryocooling Duct disabled 17518 | -2/Quarantine | Ambient heat levels rising (+20) 17518 | -2/Quarantine | Non-combat units ordered to evacuate 17532 | -2/Quarantine | Cryocooling Duct disabled 17547 | -2/Quarantine | Ambient heat levels rising (+20) 17547 | -2/Quarantine | Combat units ordered to evacuate 17579 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 17582 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 17595 | -2/Quarantine | Discovered new exit (range 16) 17604 | -2/Quarantine | Found Matter Drive 17611 | -2/Quarantine | Found Dimensional Node Initializer 17616 | -2/Quarantine | Found Transdimensional Reconstructor 17622 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17623 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17626 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17647 | -2/Quarantine | Quarantine Guard activated 17984 | -2/Quarantine | Spotted Quarantine Guard 17988 | -2/Quarantine | Spotted Quarantine Guard 18010 | -2/Quarantine | Identified AEGIS Remote Shield 18012 | -2/Quarantine | Spotted Quarantine Guard 18015 | -2/Quarantine | Found Core Reset Matrix 18060 | -2/Quarantine | Spotted Quarantine Guard 18061 | -2/Quarantine | Spotted Quarantine Guard 18070 | -2/Quarantine | Spotted Fortress 18087 | -2/Quarantine | Discovered new exit (range 6) 18087 | -2/Quarantine | Spotted Quarantine Guard 18092 | -2/Quarantine | Identified exit to Section 7 18092 | -2/Quarantine | Entered Section 7 18093 | -2/Section 7 | Sensed 24 artifacts in vicinity 18095 | -2/Section 7 | Spotted S7 Guard 18119 | -2/Section 7 | Incoming investigation squad redirected 18134 | -2/Section 7 | Incoming investigation squad redirected 18195 | -2/Section 7 | Warped through subspace 18195 | -2/Section 7 | Spotted B-90 Cyclops 18197 | -2/Section 7 | Destroyed B-90 Cyclops 18220 | -2/Section 7 | Found Microwarp Drive 18234 | -2/Section 7 | Found Spacefold Activator 18244 | -2/Section 7 | Found Integrity Redistributor 18269 | -2/Section 7 | Spotted S7 Guard 18271 | -2/Section 7 | Found Integrated Singularity Reactor 18276 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 18278 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18280 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18286 | -2/Section 7 | Spotted Executioner 18286 | -2/Section 7 | Spotted Executioner 18299 | -2/Section 7 | Found Transdimensional Reconstructor 18300 | -2/Section 7 | Found Transdimensional Reconstructor 18303 | -2/Section 7 | Build established: Alien-Ninja 18306 | -2/Section 7 | Found Matter Drive 18325 | -2/Section 7 | Spotted B-99 Colossus 18335 | -2/Section 7 | Found Integrated Dissipator 18335 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18337 | -2/Section 7 | Found Integrated Dissipator 18337 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18339 | -2/Section 7 | Found Integrated Dissipator 18339 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18348 | -2/Section 7 | Incoming investigation squad redirected 18351 | -2/Section 7 | Found LRC Energy Well 18351 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18354 | -2/Section 7 | Found LRC Boosters 18354 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18356 | -2/Section 7 | Found LRC Insulator 18356 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 18368 | -2/Section 7 | Found Integrated Dissipator 18368 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18534 | -2/Section 7 | Destroyed B-99 Colossus 18538 | -2/Section 7 | Found Prototype Ballistic Gun 18540 | -2/Section 7 | Found Prototype Ballistic Gun 18543 | -2/Section 7 | Warped through subspace 18544 | -2/Section 7 | Warped through subspace 18555 | -2/Section 7 | Discovered new exit (range 3) 18555 | -2/Section 7 | Identified exit to Access 18555 | -2/Section 7 | Entered Access 18555 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18658 | -1/Access | Retrieved Zion intel report: Active Garrisons 18705 | -1/Access | Retrieved Zion intel report: Guard Positions 18736 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 18777 | -1/Access | Retrieved Zion intel report: Trap Installations 18875 | -1/Access | Retrieved Zion intel report: Emergency Access 18885 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 18895 | -1/Access | Discovered new exit (range 4) 18895 | -1/Access | Identified exit to Command 19059 | -1/Access | Identified Multirail (x2) 19066 | -1/Access | Entered Command 19075 | -1/Command | Retrieved Zion intel report: Emergency Access 19127 | -1/Command | Retrieved Zion intel report: Unaware Analyses 19209 | -1/Command | Spotted B-99 Colossus 19220 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 19252 | -1/Command | Retrieved Zion intel report: Prototype Schematics 19256 | -1/Command | Spotted B-99 Colossus 19296 | -1/Command | Retrieved Zion intel report: Trap Installations 19485 | -1/Command | Destroyed B-99 Colossus 19489 | -1/Command | Found Multirail 19571 | -1/Command | Disengaged cave seal 19756 | -1/Command | Build established: Alien-Sprinter 19855 | -1/Command | Found Prototype Protection 19855 | -1/Command | Identified Zio. Heavy Carapace 19861 | -1/Command | Found Prototype Protection 19861 | -1/Command | Identified Zio. Weapon Casing 19933 | -1/Command | Spotted M Guard 19933 | -1/Command | Spotted M Guard 19933 | -1/Command | Spotted Combat Programmer 19934 | -1/Command | Spotted Combat Programmer 19951 | -1/Command | Allies destroyed Combat Programmer 19956 | -1/Command | Allies destroyed Combat Programmer 19978 | -1/Command | Allies destroyed M Guard 19978 | -1/Command | All MAIN.C guards destroyed 19985 | -1/Command | Found Corrupted Prototype Protection 19985 | -1/Command | Identified Hvy. Regenerative Plating 19988 | -1/Command | Found Prototype Reactor 19988 | -1/Command | Identified Zero-point Reactor 20004 | -1/Command | Found Zio. Weapon Casing 20005 | -1/Command | Found Prototype Protection 20005 | -1/Command | Identified Zio. Shade Armor 20007 | -1/Command | Found Zio. Shade Armor 20066 | -1/Command | First assault squad dispatched 20085 | -1/Command | Met MAIN.C 20098 | -1/Command | Allies destroyed MAIN.C Shell 20098 | -1/Command | MAIN.C activated Command garrisons 20099 | -1/Command | 0b10 Conduit disabled 20108 | -1/Command | Allies destroyed MAIN.C 20113 | -1/Command | Found Prototype Processor 20113 | -1/Command | Identified Exp. Targeting Computer 20127 | -1/Command | Found Zio. Shade Armor 20213 | -1/Command | Found Zero-point Reactor 20223 | -1/Command | Found Prototype Device 20223 | -1/Command | Identified Exp. Weapon Cycler 20302 | -1/Command | Found Prototype Processor 20302 | -1/Command | Identified Exp. Armor Integrity Analyzer 20309 | -1/Command | Found Prototype Device 20309 | -1/Command | Identified System Purifier 20510 | -1/Command | Found Zio. Weapon Casing 20561 | -1/Command | Found Zio. Shade Armor 20563 | -1/Command | Found Zio. Shade Armor 20564 | -1/Command | Found Zio. Weapon Casing 20565 | -1/Command | Found Zio. Shade Armor 20566 | -1/Command | Found Zio. Weapon Casing 20572 | -1/Command | Found Exp. Targeting Computer 20754 | -1/Command | Found Zio. Shade Armor 20755 | -1/Command | Found Zio. Shade Armor 20757 | -1/Command | Found Zio. Weapon Casing 21061 | -1/Command | Discovered new exit (range 9) 21071 | -1/Command | Found Exp. Targeting Computer 21548 | -1/Command | Identified Potential Cannon 21861 | -1/Command | Build established: Alien-Mutant 22237 | -1/Command | Found Prototype Protection 22237 | -1/Command | Identified Centrium Heavy Armor Plating 23100 | -1/Command | Found Zio. Shade Armor 23130 | -1/Command | Warped through subspace to slip node 23130 | -1/Command | Discovered new exit (range 5) 23135 | -1/Command | Entered Access_0 23136 | -1/Access_0 | Sensed 2 artifacts in vicinity 23138 | -1/Access_0 | Met Architect 23141 | -1/Access_0 | Architect warped through subspace 23162 | -1/Access_0 | Destroyed A8 23186 | -1/Access_0 | Architect warped through subspace 23226 | -1/Access_0 | Architect warped through subspace 23254 | -1/Access_0 | Architect warped through subspace 23257 | -1/Access_0 | Subspace Access Node disabled 23289 | -1/Access_0 | Architect warped through subspace 23319 | -1/Access_0 | Architect warped through subspace 23367 | -1/Access_0 | Architect warped through subspace 23368 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-88) 23390 | -1/Access_0 | Architect warped through subspace 23413 | -1/Access_0 | A6 warped into view 23428 | -1/Access_0 | Destroyed A6 23433 | -1/Access_0 | Architect warped through subspace 23454 | -1/Access_0 | Architect warped through subspace 23486 | -1/Access_0 | Architect warped through subspace 23493 | -1/Access_0 | Found Corrupted Prototype Protection 23493 | -1/Access_0 | Identified Exp. Powered Armor 23497 | -1/Access_0 | Found Corrupted Exp. Powered Armor 23529 | -1/Access_0 | Architect warped through subspace 23557 | -1/Access_0 | Architect warped through subspace 23637 | -1/Access_0 | Architect warped through subspace 23645 | -1/Access_0 | A5 warped into view 23651 | -1/Access_0 | Destroyed A5 23669 | -1/Access_0 | Architect warped through subspace 23703 | -1/Access_0 | Architect warped through subspace 23753 | -1/Access_0 | Architect warped through subspace 23788 | -1/Access_0 | Architect warped through subspace 23794 | -1/Access_0 | Found Prototype Device 23794 | -1/Access_0 | Identified Exp. Phase Shifter 23823 | -1/Access_0 | Architect warped through subspace 23825 | -1/Access_0 | Subspace Access Node disabled 23847 | -1/Access_0 | Architect warped through subspace 23853 | -1/Access_0 | A4 warped into view 23865 | -1/Access_0 | Destroyed A4 23909 | -1/Access_0 | Architect warped through subspace 23937 | -1/Access_0 | Architect warped through subspace 23957 | -1/Access_0 | Architect warped through subspace 24026 | -1/Access_0 | Architect warped through subspace 24074 | -1/Access_0 | Architect warped through subspace 24139 | -1/Access_0 | Subspace Access Node disabled 24140 | -1/Access_0 | Architect warped through subspace 24166 | -1/Access_0 | Architect warped through subspace 24186 | -1/Access_0 | Architect warped through subspace 24201 | -1/Access_0 | Architect warped through subspace 24211 | -1/Access_0 | Architect warped through subspace 24218 | -1/Access_0 | Architect warped through subspace 24223 | -1/Access_0 | Subspace Access Node disabled 24242 | -1/Access_0 | Destroyed Architect 24243 | -1/Access_0 | Architect triggered a singularity event 24246 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24246 | -1/Access_0 | Warped through subspace to slip node 24246 | -1/Access_0 | Discovered new exit (range 8) 24252 | *** | Escaped singularity! Last Messages --------------- 24236_ Quantum Shear penetrates Wall. 24238_ Quantum Shear penetrates Earth. 24239_ Destroyed Zero-point Reactor. 24241_ Architect regenerates Cld. Linear Gravjet. 24241_ Penetrated by Quantum Shear. 24242_ Architect: "If I can't win, no one wins!" 24242_ Architect destroyed. 24243_ A0_COM: Initiating irreversible singularity event. Goodbye. 24244_ A0_COM: 10. 24245_ A0_COM: 9. 24246_ A0_COM: 8. 24246_ Acquired Hpw. Transdimensional Reconstructor. 24246_ Warped through subspace, drawn to slip node. 24246_ EXIT=FOUND 24247_ A0_COM: 7. 24248_ A0_COM: 6. 24249_ A0_COM: 5. 24250_ A0_COM: 4. 24251_ A0_COM: 3. 24252_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 101 Energy Capacity 1715 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Power Amplification 40 Additional Mass Support 20 EM Shielding 3 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 80 Thermal Conversion 60 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 88 Targeting Accuracy 36 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Offensive Hacking 26 Defensive Hacking 22 Item Schematics ----------------- Shock Maul | -2/Quarantine | Z-intel Hvy. Gatling Laser | -2/Quarantine | Z-intel Coolant Network | -2/Quarantine | Z-intel Thunder Hammer | -2/Quarantine | Z-intel Exp. Matter Compressor | -2/Quarantine | Z-intel Exp. Stasis Projector | -2/Quarantine | Z-intel Cld. Field Propulsion Drive | -2/Quarantine | Z-intel Enh. Biometal Leg | -2/Quarantine | Z-intel Exp. Gyrokinetic Inverter | -2/Quarantine | Z-intel Cld. Linear Gravjet | -2/Quarantine | Z-intel EM Disruption Field | -1/Command | Z-intel Exp. Energy Well | -1/Command | Z-intel Exp. Terrain Scanner | -1/Command | Z-intel Exp. Optical Array | -1/Command | Z-intel Proton Burst Cannon | -1/Command | Z-intel Hdn. Centrium Wheel | -1/Command | Z-intel Exp. Power Amplifier | -1/Command | Z-intel Gravity Neutralizing Apparatus | -1/Command | Z-intel Ragnarok Missile Launcher | -1/Command | Z-intel Enh. Gamma Bomb Array | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Regenerator Core Reset Matrix Sigix Broadsword Matter Drive High-powered Transdimensional Reconstructor Spacefold Activator Subatomic Replicator Integrated Singularity Reactor LRC Energy Well LRC Boosters LRC Insulator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeCooledMace Manual? 0 Play Time 05:30:47 Cumulative 2337.1 hours Start 2021.11.09 @ 22:00:53 End 2021.11.10 @ 09:31:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2714 Rogue 2706 Adventurer 0 Explorer 8 Win Type 6 Total 273 Types 48/32/97/3/3/5/82/2/1 Lore% 98 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b5a7d48-d229-4ee8-8b45-af2f8a68c1fa