Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 17:09:40 // Winter2019/RPGLIKE Player: DeepestRoots Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3370) 3370 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 7697 Bonus ------- High Alert Combat Kills 258 Aligned with FarCom 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/800 Matter 300/300 Energy 540/540 System Corruption 0% Temperature Cool (75) Movement Hovering (45) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Cooled Airjet Cooled Airjet Cooled Airjet Combat Airjet > --- UTILITY (6) ------ High-capacity Battery Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (3) ---- Hardened Medium Armor Plating Medium Reflective Plating Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Combat Airjet > --- UTILITY ---------- Coolant Injector High-capacity Battery Advanced Targeting Computer Improved Weapon Shielding Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Hardened Medium Armor Plating Medium Reflective Plating Heavy Rocket Launcher [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Hardened Medium Armor Plating Device Seismic Detector Storage Large Battery Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon YOLO Cannon Energy Gun EM Shotgun Energy Cannon YOLO Cannon Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 9 | 1 . . 2 . 5 1 . Power . | . . . . . . . . Propulsion 3 | 1 . . . . 2 . . Utility 5 | . . . 1 . 3 1 . Weapon 1 | . . . 1 . . . . Parts Attached 51 | 6 12 2 2 2 15 12 . Power 5 | 1 2 . . . 2 . . Engine 2 | 1 1 . . . . . . Core 3 | . 1 . . . 2 . . Reactor . | . . . . . . . . Propulsion 17 | 3 3 . . . 9 2 . Treads . | . . . . . . . . Leg 6 | . . . . . 6 . . Wheel 3 | 3 . . . . . . . Hover 8 | . 3 . . . 3 2 . Flight . | . . . . . . . . Utility 14 | 1 . . 1 . 4 8 . Device 3 | 1 . . . . 1 1 . Storage 2 | . . . 1 . . 1 . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 8 | . . . . . 2 6 . Artifact . | . . . . . . . . Weapon 15 | 1 7 2 1 2 . 2 . Energy Gun 4 | 1 3 . . . . . . Energy Cannon 4 | . 1 . 1 1 . 1 . Ballistic Gun . | . . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . Launcher 4 | . 2 1 . 1 . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 1 | . . 1 . . . . . System Corruption 5 | . . 5 . . . . . Parts Lost 6 | . . 1 . . 1 . 4 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . . . 3 Weapon 2 | . . 1 . . . . 1 Highest Loss Streak 4 | . . 1 . . 1 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 99 100 84 83 83 90 90 Engine 3 | . 13 . . . . . . Core 10 | . 6 20 17 14 11 7 7 Leg 3 | . . . . . 17 . . Wheel 6 | . 21 . . . . . . Hover 24 | . 18 40 35 28 8 31 30 Device 13 | . 20 20 17 14 . 10 14 Storage 5 | . . . 1 14 11 7 7 Processor 4 | . . . . . 11 7 6 Protection 5 | . . . . . 8 14 15 Energy Gun 4 | . 13 2 . . . . . Energy Cannon 5 | . . . 9 11 11 7 6 Ballistic Cannon 3 | . 5 12 2 . . . . Naked Turns . | . . . . . . . . Heaviest Build 49 | 8 11 15 27 27 49 49 45 Greatest Support 63 | 26 26 12 17 17 63 51 51 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 3 | 1 3 3 3 3 3 3 3 Average Capacity 2 | . 2 3 3 3 3 3 3 Most Carried 3 | 1 3 3 3 3 3 3 3 Average Carried 2 | . 2 2 3 2 2 2 3 Final Capacity 3 | 1 3 3 3 3 3 3 3 Final Carried 3 | 1 3 3 3 3 3 3 3 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1058 | 260 216 229 10 70 109 62 102 Remotely . | . . . . . . . . Salvage Created 2773 | 121 726 296 . 7 934 444 245 Parts 159 | 4 49 10 . 6 58 23 9 Haulers Intercepted 3 | . 2 . . . . 1 . Recyclers Shooed 5 | . 5 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 75 | . 15 13 . 3 23 11 10 Guns 12 | . 9 3 . . . . . Cannons 27 | . 2 4 . . 11 6 4 AOE 31 | . 3 6 . 3 10 5 4 Classes Destroyed 17 | 2 7 3 . . 5 . . Worker 5 | . 1 . . . 2 2 . Builder 3 | . 1 . . . 2 . . Tunneler 4 | 2 . . . . 2 . . Hauler 3 | . 2 . . . . 1 . Recycler 5 | 1 3 . . . 1 . . Carrier 1 | . . . . . 1 . . Operator 3 | . 1 . . . 1 1 . Watcher 9 | . 3 . . . 3 3 . Swarmer 8 | . 3 . . 3 . 2 . Grunt 34 | . 12 2 . . 12 4 4 Brawler 7 | . . . . . 2 . 5 Duelist 3 | . . . . . 2 1 . Protector 1 | . . . . . 1 . . Sentry 7 | . . . . . 3 3 1 Demolisher 3 | . . 2 . . . 1 . Hunter 3 | . . . . . 3 . . Assembled 9 | . . 9 . . . . . Guerrilla 1 | . . 1 . . . . . Best Kill Streak 7 | 2 7 3 . 3 6 4 7 Combat Bots Only 7 | . 3 3 . 3 3 4 7 Max Kills in Single Turn 4 | 1 2 2 . 2 4 3 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . 2 2 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 188 | . 53 22 . 6 43 55 9 Missed 57 | . 10 5 . 1 15 22 4 Damage Taken 2421 | . 588 367 . 93 618 572 183 Core 1860 | . 474 305 . 77 479 379 146 Absorbed by Shields 52 | . . . . . . 52 . Redirected to Core 1458 | . 364 216 . 55 434 312 77 Redirected to Shielding 9 | . . . . . . . 9 Ignored by Resistances 79 | . . . . . 26 42 11 Regen/Repaired (Parts) 106 | . 22 . . . . 84 . Core Remaining (%) 63 | 100 . . . 52 39 . . Volleys Fired 197 | 7 87 36 . 2 32 24 9 Largest 1 | 1 1 1 . 1 1 1 1 Hottest 100 | 50 50 57 . 33 100 100 100 Shots Fired 197 | 7 88 36 . 2 32 24 8 Gun 90 | 7 67 16 . . . . . Cannon 91 | . 17 11 . . 32 23 8 Launcher 15 | . 4 9 . 2 . . . Special 1 | . . . . . . 1 . Kinetic 28 | . 17 11 . . . . . Thermal 78 | 7 7 . . . 32 24 8 Explosive 15 | . 4 9 . 2 . . . Electromagnetic 76 | . 60 16 . . . . . Robot Hit Streak 14 | 5 14 5 . . 8 6 12 Robot Miss Streak 4 | 1 3 4 . 4 3 2 1 Penetration Max 1 | . . 1 . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 138 | 6 70 21 . . 21 13 7 Core Hits 136 | 4 42 29 . 2 35 14 10 Critical Kills 9 | . . 3 . . 2 2 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | 1 3 4 . . 2 2 2 Burn 2 | 1 1 . . . . . . Meltdown 6 | . . . . . 2 2 2 Destroy 4 | . . 4 . . . . . Blast 2 | . 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11644 | 74 1383 713 . 212 5270 2301 1691 Guns 1166 | 74 930 162 . . . . . Cannons 5430 | . 167 139 . . 2809 1464 851 Explosions 5040 | . 283 410 . 212 2458 837 840 Melee . | . . . . . . . . Ramming 8 | . 3 2 . . 3 . . Kinetic 306 | . 167 139 . . . . . Thermal 9497 | 74 217 . . . 5214 2301 1691 Explosive 776 | . 154 410 . 212 . . . Electromagnetic 1057 | . 842 162 . . 53 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 2 7 7 7 1 . . Average Corruption 2 | . 1 5 7 7 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . 7 15 4 4 6 . . Message Errors 9 | . 2 3 2 . 2 . . Matter Fused 8 | . . 5 1 1 1 . . Heat Flow Errors 6 | . 2 2 . 1 1 . . Energy Discharges 4 | . 2 2 . . . . . Data Loss (minor) 4 | . . 2 . 1 1 . . Data Loss (major) 3 | . . 1 . 1 1 . . Misfires 1 | . 1 . . . . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 959 | . 3 3 . 63 485 376 29 Projectiles 761 | . . . . . 357 375 29 Explosions 198 | . 3 3 . 63 128 1 . Melee . | . . . . . . . . Knockbacks 4 | . 4 . . . . . . Impact . | . . . . . . . . Kinetic 4 | . 4 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 679 | . 80 17 . 57 208 214 103 Shots 15 | . 4 1 . 2 3 4 1 Rammed 2 | . 1 1 . . . . . Targets Rammed 3 | . 1 1 . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 339 | 70 215 256 . 186 339 202 198 Average Temperature 80 | 30 52 85 . 94 103 75 92 Received Heat Transfer 573 | . 252 9 . . 180 87 45 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . . . . 2 2 2 Combat Hostiles 4 | . . . . . 2 . 2 Parts Melted 18 | 1 2 . . . 5 8 2 Heat Transferred 8699 | 296 483 . . . 4400 1920 1600 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 834 | 15 224 282 . 98 680 834 . Initial 100 | . 9 66 . . 37 100 . Average 241 | 8 84 156 . 90 367 458 . Maximum Alert Level 3 | . 1 1 . . 2 3 . Low Security (%) 53 | 100 99 65 . 100 18 4 . Level 1 22 | . . 34 . . 39 31 . Level 2 21 | . . . . . 42 52 . Level 3 2 | . . . . . . 12 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 5 . . . 7 3 . Investigation 7 | . 3 . . . 2 2 . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . Assault 2 | . . . . . 1 1 . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 7 | . . 1 . . 4 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 24 18 . 3 29 19 13 Peak Tracking Total 6 | . 4 6 . 3 6 6 6 Tactical Retreats 5 | . . 2 . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 7 | . 2 . . . 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 17 | . 1 2 . 1 7 5 1 Max in Single Turn 2 | . 1 1 . 1 2 1 1 Garrison Access 3 | . . . . . 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 23 | . 7 . 2 . 5 8 1 Terminals 16 | . 6 . . . 4 6 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 67 | . 29 . 2 . 16 19 1 Successful 32 | . 12 . 2 . 6 11 1 Failed 34 | . 16 . . . 10 8 . Catastrophic 6 | . 3 . . . 2 1 . Database Lockouts 1 | . 1 . . . . . . Manual 30 | . 12 . 1 . 9 8 . Terminals 56 | . 26 . . . 14 16 . Fabricators . | . . . . . . . . Repair Stations 5 | . 3 . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 2 1 . Terminal Hacks 21 | . 9 . 2 . 3 6 1 Record 1 | . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . Repair Station Index 1 | . 1 . . . . . . Alert Level 2 | . . . . . . 2 . Unreport Threat 7 | . 3 . . . 3 1 . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . Scan Component 2 | . 1 . . . . 1 . Repair 2 | . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . . 2 3 . Terminals 5 | . 1 . . . 2 2 . Botnet 5 | . 1 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 7 . . . 4 7 . Full Trace Events 7 | . 3 . . . 3 1 . Feedback Events 2 | . 1 . . . 1 . . Corruption 2 | . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . Time 38 | . 13 . . . . 25 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 5 | . . 3 . . . . 2 Largest Group 3 | . . 3 . . . . 2 Highest-Rated Group 48 | . . 40 . . . . 48 Highest-Rated Ally 32 | . . 16 . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 25 | . . 25 . . . . . Total Damage 224 | . . 224 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 3791 | 124 1015 542 234 114 809 695 258 Spaces Moved 3259 | 120 819 478 254 103 491 676 318 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 309 | . . . . . 309 . . Wheels 447 | 118 329 . . . . . . Hover 2501 | . 490 478 254 103 182 676 318 Flight . | . . . . . . . . Fastest Speed 45 | 50 56 56 56 56 112 45 45 Average Speed 83 | 82 69 89 91 104 124 77 45 Slowest Speed 190 | 100 95 116 116 116 190 112 45 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 97 80 59 35 46 19 41 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 4 | . . 1 . 2 . . 1 Spaces Dug 118 | . . 17 . . 15 76 10 Terrain Destroyed 605 | . 22 73 . 25 142 250 93 Melee . | . . . . . . . . Projectile 19 | . . 6 . . 4 8 1 AOE 586 | . 22 67 . 25 138 242 92 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4004 | 135 1176 559 256 108 591 773 406 Wait 386 | 1 214 39 . . 22 40 70 Move 3252 | 119 818 477 253 102 490 675 318 Hop . | . . . . . . . . Pick Up 14 | 1 8 1 . . 2 2 . Fast Attach 36 | 5 8 1 2 1 10 9 . Attach 3 | . . 1 . 1 . 1 . Detach 2 | . . 1 . 1 . . . Swap 12 | 1 4 . . . 5 2 . Drop 35 | 1 13 1 1 1 11 7 . Fire 197 | 7 87 36 . 2 32 24 9 Melee . | . . . . . . . . Ram 2 | . 1 1 . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 6 | . . . . . . . 6 Trap . | . . . . . . . . Miscellaneous 58 | . 23 1 . . 18 13 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 125 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 14) 655 | -10/Materials | Discovered new exit (range 13) 824 | -10/Materials | Discovered new exit (range 14) 894 | -10/Materials | Discovered new exit (range 8) 916 | -10/Materials | Discovered new exit (range 14) 933 | -10/Materials | Reached level 2 945 | -10/Materials | Central database locked down 1097 | -10/Materials | Build established: Scavenger-Mutant 1123 | -10/Materials | Repaired Hover Unit 1140 | -10/Materials | Entered Mines 1141 | -10/Mines | Learned location of Storage (-9) 1151 | -10/Mines | Assembled infested the area 1156 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1276 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1351 | -10/Mines | Reached level 3 1459 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1459 | -10/Mines | Discovered new exit (range 5) 1571 | -10/Mines | Discovered new exit (range 8) 1577 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1682 | -10/Mines | Entered Exiles 1683 | -10/Exiles | Identified exit to Mines 1723 | -10/Exiles | Met 8R-AWN 1731 | -10/Exiles | Met EX-HEX 1746 | -10/Exiles | Met EX-BIN 1752 | -10/Exiles | Aligned with FarCom system 1753 | -10/Exiles | Given EX-Vault access code 1766 | -10/Exiles | Opened EX-Vault 1771 | -10/Exiles | Upgraded with Weapon slot (x1) 1771 | -10/Exiles | Found YOLO Cannon 1799 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1833 | -10/Exiles | Met EX-DEC 1837 | -10/Exiles | Learned location of Zion (-6) 1884 | -10/Exiles | Upgraded with Utility slot (x1) 1916 | -10/Exiles | Left Exiles lab with YOLO Cannon 1916 | -10/Exiles | Entered Mines 1924 | -9/Mines | Reached level 4 1941 | -9/Mines | Met a Derelict bent on vengeance 1984 | -9/Mines | Learned Materials terminal intel 2000 | -9/Mines | Learned Materials terminal intel 2021 | -9/Mines | Discovered new exit (range 8) 2030 | -9/Mines | Entered Materials 2031 | -8/Materials | Loaded intel: 12 terminal locations 2032 | -8/Materials | Reached level 5 2145 | -8/Materials | Garrison activated, responded to threat 2232 | -8/Materials | Core integrity fell below 50% 2269 | -8/Materials | Reached level 6 2334 | -8/Materials | Upgraded with Propulsion slot (x1) 2352 | -8/Materials | Build established: Mutant 2430 | -8/Materials | First assault squad dispatched 2490 | -8/Materials | Reached level 7 2502 | -8/Materials | Upgraded with Utility slot (x1) 2513 | -8/Materials | Upgraded with Utility slot (x1) 2792 | -8/Materials | Upgraded with Utility slot (x1) 2809 | -8/Materials | Discovered new exit (range 18) 2820 | -8/Materials | Upgraded with Propulsion slot (x1) 2839 | -8/Materials | Entered Factory 2840 | -7/Factory | Core integrity fell below 50% 2841 | -7/Factory | Reached level 8 2862 | -7/Factory | Assembled infested ambush trap array 2867 | -7/Factory | Reached level 9 2868 | -7/Factory | Core integrity fell below 20% 3006 | -7/Factory | Repaired Cmb. Airjet 3155 | -7/Factory | Reached level 10 3352 | -7/Factory | Identified exit to Lower Caves 3459 | -7/Factory | Upgraded with Utility slot (x1) 3469 | -7/Factory | Reached level 11 3534 | -7/Factory | Entered Lower Caves 3586 | -7/Lower Caves | Reached level 12 3620 | -7/Lower Caves | Destroyed 7 combat bots 3792 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03601_ Mace fries itself beyond repair. 03604_ Acquired 12 matter. 03607_ Attempting to rewire Y-54 Guardian. 03609_ Y-54 Guardian rewired. 03610_ Attempting to rewire G-47 Trooper. 03612_ G-47 Trooper rewired. 03636_ Searching scrap... 03636_ Found Gauss Rifle. 03636_ Found Hvy. Ion Cannon. 03636_ Found Sml. Matter Pod. 03636_ Found 22 Matter. 03640_ 13-GRE(k) breaks down the debris. 03739_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 03789_ YOLO Cannon suddenly explodes. 03789_ Coolant Injector destroyed. 03789_ Adv. Targeting Computer destroyed. 03789_ Hardlight Generator destroyed. 03789_ Core damaged (-129). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######??????????##??????????????? | | ?????????????##### ?????????## ######????????? | | ?????????????? ????????# ##??####?? | | ???????????????? #####???# # #### ### | | ??????????????????? ; ;##??## ## | | ?????????????????????# ;;;; ###### # # | | ?????????????????????# @ ### # ## | | ?????????????????????# #?## # ## | | ?????????????????????## #??## ### | | ??????????????????????# ;#;## ##???#### # ### | | ??????????????????????# ##### ##??????## # ### | | ????????????????????? ????# ##??????## ## | | ????????????????????### ????# ######### # ### | | ??????????????????????# ????## ### | | ??????????????????????# ?????## ######## #?# | | ??????????????????????#gg??????# ##??????# #?# | | ??????????????????????g ??????# #???????## ##?# | | ?????????????????????? g ??????# #?????????###??# | | ?????????????????????? ???????# ??????????????# | | ????????????????????? ???????# ??????????????# | | ????????????????????? ???????# ????????????? | | ????????????????????? ##???????# ##????????? ??? | | ????????????????????? ?????????# #????????? | | ????????????????????? ?????????# #????????? | | ??????????????????????????????? ?????????????# | | ??????????????????????????????? ??????????????# | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 65 Energy Generation 29 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 5 Resistance: TH 5 Weapon Shielding 66 Evasion (%) 56 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Preemptive Strike Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Levels Raised 11 | . 1 1 . 1 3 4 1 XP Earned 19791 | 3000 2280 1215 350 925 5188 5283 1550 XP Spent 15310 | 750 1250 160 1500 . 8050 3600 . Upgrades 29 | 2 2 4 5 . 13 3 . Propulsion Slot 3 | 1 . . . . 2 . . Utility Slot 5 | . . . 1 . 3 1 . Weapon Slot 1 | . . . 1 . . . . Core Integrity 4 | . . 4 . . . . . Energy Generation 3 | . . . 1 . 1 1 . Energy Storage 1 | . . . . . 1 . . Mass Support 3 | . . . 1 . 1 1 . Inventory Capacity 3 | 1 2 . . . . . . Sight Range 2 | . . . 1 . 1 . . Ranged Accuracy 2 | . . . . . 2 . . KI Resistance % 1 | . . . . . 1 . . TH Resistance % 1 | . . . . . 1 . . Protomatter Created 845 | . 238 2 . 1 247 164 193 Integrity Restored 1201 | . 485 2 . . 378 285 51 Core 1188 | . 472 2 . . 378 285 51 Parts 13 | . 13 . . . . . . Protomatter Decayed 105 | . 33 20 . 19 33 . . Game ------ Seed DeliveryRefinerySlayer Manual? 0 Play Time 01:07:56 Cumulative 11.1 hours Start 2024.06.25 @ 15:17:24 End 2024.06.25 @ 17:09:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7863da74-8bed-41ce-beb4-5bc92e1b4da7