Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 16:46:21 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (738) 738 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1873 Bonus ------- None Cogmind --------- Core Integrity 359/400 Matter 275/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating EM Pulse Gun Small Laser Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads High-capacity Matter Pod Light Armor Plating Light Armor Plating EM Pulse Gun Small Laser Light Assault Rifle Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 7 7 6 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 6 | 2 1 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power . | . . . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 5 | 1 5 8 Power 1 | . 1 1 Propulsion . | . . . Utility 1 | . 1 3 Weapon 2 | . 3 3 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power 2 | . 1 1 Propulsion . | . . . Utility 4 | . 1 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 84 | . 86 77 Engine 13 | . 14 11 Treads 22 | . 22 22 Device 5 | . 6 4 Storage 13 | . 14 11 Protection 1 | . . 5 Energy Gun 6 | . 8 . Ballistic Gun 19 | . 19 22 Peak Build Rating 11 | 7 7 11 Average Rating 6 | 6 6 7 On Entrance 4 | . 7 5 Naked Turns . | . . . Heaviest Build 33 | 15 30 33 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 9 | 2 8 9 Average Carried 5 | 1 5 8 Final Capacity 15 | 8 15 15 Final Carried 9 | 2 7 9 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 695 | 270 326 99 Remotely . | . . . Salvage Created 1167 | 329 663 175 Parts 90 | 29 44 17 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 16 5 Guns 21 | . 16 5 Classes Destroyed 7 | 3 3 1 Worker 2 | 2 . . Tunneler 10 | 9 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 15 | . 13 2 Sentry 1 | . . 1 Best Kill Streak 6 | 6 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 2 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 118 | . 82 36 Missed 25 | . 19 6 Hits 93 | . 63 30 Projectile 93 | . 63 30 Critical Strikes 2 | . . 2 Damage Taken 1109 | . 730 379 Core 153 | . 112 41 Absorbed by Shields . | . . . Regen/Repaired (Parts) 60 | . 60 . Core Remaining (%) 77 | 100 55 . Volleys Fired 97 | 18 56 23 Largest 2 | 2 2 2 Hottest 90 | 90 90 40 Shots Fired 194 | 36 112 46 Gun 194 | 36 112 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 121 | . 75 46 Thermal 52 | 18 34 . Explosive . | . . . Electromagnetic 21 | 18 3 . Robot Hit Streak 26 | 13 12 26 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 133 | 22 77 34 Core Hits 65 | 13 40 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 1 . Burn 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1327 | 303 744 280 Guns 1311 | 303 728 280 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 16 | . 16 . Kinetic 700 | . 420 280 Thermal 411 | 126 285 . Explosive . | . . . Electromagnetic 200 | 177 23 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | . 7 . Targets Rammed 8 | . 8 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 234 | 112 234 24 Average Temperature 60 | 44 70 15 Received Heat Transfer 486 | . 381 105 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1369 | 444 925 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | 20 100 60 Initial . | . . . Average 24 | 2 33 8 Influence Increases 659 | 60 479 120 Destroy 0b10 Robot/C 420 | . 320 100 Destroy 0b10 Robot/NC 70 | 60 10 . Destroy Leader 92 | . 72 20 Successful Hack 32 | . 32 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 599 | 60 478 61 Entered New Map 1 | . . 1 Time Decay 568 | 60 448 60 Lost Part 30 | . 30 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 26 8 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 7 2 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 21 | . 16 5 Successful 10 | . 7 3 Failed 11 | . 9 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 12 | . 10 2 Terminals 17 | . 14 3 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 703 | 96 607 . Seismic 703 | 96 607 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2005 | 284 1390 331 Spaces Moved 852 | 123 610 119 Core 2 | 2 . . Treads 850 | 121 610 119 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 181 | 158 183 196 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 97 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1125 | 173 775 177 Wait 123 | 24 74 25 Move 850 | 122 609 119 Hop . | . . . Pick Up 13 | 2 10 1 Fast Attach 15 | 7 4 4 Attach 2 | . 1 1 Detach 2 | . 1 1 Swap 7 | . 5 2 Drop 8 | . 7 1 Fire 97 | 18 56 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | . 8 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 285 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 9) 716 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Discovered new exit (range 9) 1153 | -10/Materials | Discovered new exit (range 3) 1305 | -10/Materials | Discovered new exit (range 9) 1372 | -10/Materials | Repaired Lgt. Assault Rifle 1675 | -10/Materials | Entered another Materials area 1675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1891 | -9/Materials | Discovered new exit (range 16) 2006 | -9/Materials | Self-destructed Last Messages --------------- 01851_ Acquired Heat Sink. 01859_ R-06 Scavenger collects Ion Engine. 01864_ R-06 Scavenger collects Beam Rifle. 01891_ EXIT=FOUND 01946_ G-34 Mercenary destroyed. 01946_ Switching to secondary target: G-34 Mercenary. 01951_ G-34 Mercenary destroyed. 01960_ Acquired 40 matter. 01961_ R-06 Scavenger collects Heat Sink. 01964_ R-06 Scavenger collects Aluminum Leg. 01965_ R-06 Scavenger collects Sml. Laser. 01975_ W-16 Scout sends out distress signal. 01993_ S-10 Pest destroyed. 02004_ Neutrino Reactor explodes. 02004_ S-10 Pest destroyed. 02004_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 02005_ R-06 Scavenger collects Corrupted Flight Unit. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 25% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakAngularCapacitor Manual? 0 Play Time 00:10:52 Cumulative 61.6 hours Start 2025.09.14 @ 16:37:10 End 2025.09.14 @ 16:46:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 120 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cfc3f76-9322-45aa-94a8-292e1b645515