Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 16:11:44 // AFD2020/Player2 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (77) 77 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 1489 Bonus ------- Pacifist 200 Follower Combat Kills 121 Friendly Fire -19 Cogmind --------- Core Integrity 379/400 Matter 271/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Assault Rifle Assault Rifle Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Aluminum Leg EM Pulse Gun Heavy EM Pulse Gun Medium Laser Assault Rifle Assault Rifle Grenade Launcher Flail [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 8 | . 2 2 4 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 1 | . . . 1 Treads . | . . . . Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device . | . . . . Storage 1 | . . . 1 Processor 2 | . 2 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 2 | . . 2 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 97 | . 94 100 100 Engine 13 | . 14 14 11 Leg 29 | . 28 28 33 Storage 13 | . 14 14 11 Processor 11 | . 8 14 11 Protection 2 | . . . 11 Energy Gun 26 | . 28 28 22 Naked Turns . | . . . . Heaviest Build 30 | 11 11 13 30 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 6 6 10 Average Capacity 6 | . 6 6 8 Most Carried 10 | . 6 6 10 Average Carried 6 | . 5 6 7 Final Capacity 10 | 6 6 6 10 Final Carried 10 | 6 6 6 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 251 | 195 . 43 13 Remotely . | . . . . Salvage Created 85 | . . . 85 Parts 5 | . . . 5 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 1 | . . . 1 AOE 1 | . . . 1 Classes Destroyed 2 | . . . 2 Hauler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 2 | . . . 2 Combat Bots Only 1 | . . . 1 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 161 | . 103 . 58 Core 24 | . 24 . . Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 15 | . 7 1 7 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 90 Shots Fired 30 | . 14 2 14 Gun 30 | . 14 2 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 7 | . 7 . . Explosive . | . . . . Electromagnetic 23 | . 7 2 14 Robot Hit Streak 4 | . 4 2 4 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 18 | . 9 2 7 Core Hits 4 | . . . 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 280 | . 127 32 121 Guns 245 | . 127 32 86 Cannons . | . . . . Explosions 35 | . . . 35 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 84 | . 49 . 35 Explosive . | . . . . Electromagnetic 196 | . 78 32 86 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 237 | . 237 30 72 Average Temperature 67 | . 112 18 30 Received Heat Transfer 81 | . 57 . 24 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 148 | . 148 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 264 | . 108 42 264 Average Influence 44 | . 52 39 39 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | . 100 100 95 Level 1 1 | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 5 . 9 Peak Tracking Total 7 | . 2 . 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 . 2 Successful 3 | . 2 . 1 Failed 2 | . 1 . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 5 | . 3 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 5 . 2 Terminals 3 | . 2 . 1 Track 2 | . 1 . 1 Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . 1 2 . Largest Group 3 | . 1 3 3 Highest-Rated Group 102 | . 59 100 102 Highest-Rated Ally 61 | . 59 59 61 Total Orders . | . . . . Ally Attacks 29 | . 14 . 15 Total Damage 812 | . 236 17 559 Kills 11 | . 4 . 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1044 | . 383 421 240 Spaces Moved 777 | 1 285 317 174 Core . | . . . . Treads . | . . . . Legs 777 | 1 285 317 174 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 120 | 120 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 2 38 77 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 866 | . 319 356 191 Wait 38 | . 3 35 . Move 774 | . 284 316 174 Hop . | . . . . Pick Up 17 | . 11 1 5 Fast Attach 2 | . 2 . . Attach 2 | . . . 2 Detach . | . . . . Swap 4 | . . 2 2 Drop 14 | . 12 1 1 Fire 15 | . 7 1 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 384 | -10/Materials | Entered Mines 384 | -10/Mines | Accompanied by 1 ally 601 | -10/Mines | Discovered new exit (range 7) 784 | -10/Mines | Discovered new exit (range 11) 805 | -10/Mines | Entered Materials 805 | -9/Materials | Accompanied by 3 allies 805 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 810 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1045 | -9/Materials | Self-destructed Last Messages --------------- 01017_ R-06 Scavenger collects Med. Storage Unit. 01017_ U-05 Engineer lays Concrete. 01021_ U-05 Engineer builds a Wall. 01021_ R-06 Scavenger collects Rocket Launcher. 01021_ U-05 Engineer lays Concrete. 01024_ U-05 Engineer builds a Wall. 01024_ R-06 Scavenger collects Rocket Launcher. 01025_ U-05 Engineer lays Concrete. 01026_ U-05 Engineer repairs door. 01027_ W-16 Scout sends out distress signal. 01027_ K-01 Serf destroyed. 01028_ W-16 Scout destroyed. 01029_ U-05 Engineer lays Concrete. 01031_ U-05 Engineer builds a Wall. 01032_ GQ-140(z) destroyed. 01033_ R-06 Scavenger collects Mak. Leg. 01033_ Terminal disabled. 01034_ U-05 Engineer builds a Wall. 01041_ Chain reaction triggered in Lgt. Ion Engine. 01042_ Acquired 13 matter. 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" ##### | | ??????????????????????????????# % ## | | ??????????????????????????????# # ##### | | ??????????????????????????????# #???# " | | ??????????????????????????????### #???# " | | ????????????????????????????????## ##???# " | | ?????????????????????????????????#########????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 298 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileAlloyGenerator Manual? 0 Play Time 00:09:30 Cumulative 229.3 hours Start 2020.04.01 @ 16:04:39 End 2020.04.01 @ 16:11:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 516 Rogue 516 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 64 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e86dc75-687d-48dd-841e-823c5b712987