Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.25 @ 19:14:25 Player: OccultOnion Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (60) 300 Value Destroyed (2626) 2626 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 9586 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/1450 Matter 141/300 Energy 90/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Target Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Advanced Heavy Treads Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Enhanced Optical Array Target Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Advanced System Shield Improved System Restoration Module > --- WEAPON ----------- Phase Gun Cooled Plasma Cannon Railgun > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Particle Reactor Cooled Antigrav System Improved Melee Analysis Suite Cooled Plasma Cannon Heavy Neutron Cannon Railgun Micro-nuke Launcher [Rating: 119] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Railgun Energy Gun Lightning Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Railgun Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 5 | . . 1 1 1 . . . . . . 1 . 1 Utility 9 | . . 1 1 . 1 . . . . 2 1 2 1 Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 126 | 1 4 10 8 9 5 . 6 15 1 22 14 5 26 Power 20 | . 1 1 1 1 1 . 1 4 . 2 1 1 6 Engine 6 | . 1 1 . 1 1 . . 1 . . 1 . . Core 9 | . . . 1 . . . 1 3 . 2 . 1 1 Reactor 5 | . . . . . . . . . . . . . 5 Propulsion 47 | . . 4 4 4 . . 3 2 1 14 7 1 7 Treads 9 | . . 2 . 3 . . 1 . . . . . 3 Leg 11 | . . . 4 . . . 2 . . 5 . . . Wheel 5 | . . 2 . 1 . . . . . 2 . . . Hover 18 | . . . . . . . . 2 1 7 4 1 3 Flight 4 | . . . . . . . . . . . 3 . 1 Utility 20 | 1 1 2 1 1 2 . . 3 . 3 2 2 2 Device 5 | . . . . . 1 . . 2 . . 1 1 . Storage 5 | 1 1 1 . . 1 . . . . . . . 1 Processor 2 | . . . . . . . . . . . 1 1 . Hackware 5 | . . . . . . . . 1 . 3 . . 1 Protection 3 | . . 1 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | . 2 3 2 3 2 . 2 6 . 3 4 1 11 Energy Gun 13 | . 2 2 1 1 . . 2 1 . 1 . 1 2 Energy Cannon 10 | . . . . 1 1 . . 1 . 2 2 . 3 Ballistic Gun 9 | . . 1 1 . . . . 2 . . 2 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 . 1 Parts Lost 95 | . 3 7 1 7 . 3 . 12 . 19 4 2 37 Power 15 | . 1 1 . 1 . . . 1 . 2 . 1 8 Propulsion 36 | . . 3 . 3 . 2 . 4 . 8 4 1 11 Utility 11 | . . . . 1 . . . 2 . 3 . . 5 Weapon 33 | . 2 3 1 2 . 1 . 5 . 6 . . 13 Highest Loss Streak 14 | . 3 6 1 4 . 3 . 6 . 7 4 2 14 Average Slot Usage (%) 78 | . 98 94 88 76 84 44 73 65 86 87 82 88 56 Engine 3 | . 14 10 . 3 11 2 . . 6 . 2 2 . Core 4 | . . . 8 2 . . 6 7 6 7 5 6 1 Treads 4 | . . 15 . 12 13 2 6 3 . . . . 1 Leg 9 | . 28 5 35 15 6 1 13 5 . 9 . . . Wheel 2 | . . 10 . 2 6 6 6 2 . 4 . . . Hover 6 | . . . . . . . . 7 20 9 18 18 10 Device 5 | . . . . . 6 6 6 8 13 6 9 14 3 Storage 12 | . 28 22 18 15 13 13 13 13 13 10 5 4 3 Processor 1 | . . . . . . . . . . . 4 7 8 Hackware 7 | . . . . . . . . . 6 20 15 14 16 Protection 2 | . . 6 9 7 6 6 6 1 . . . . . Energy Gun 5 | . 20 13 12 3 6 1 13 5 6 . . 3 1 Energy Cannon 2 | . . . . 4 6 2 . 1 . 6 4 4 1 Ballistic Gun 3 | . 6 7 4 3 . . . 3 6 . 9 5 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 74 | 13 28 40 52 64 74 74 56 61 46 60 54 60 69 Greatest Support 87 | 20 20 16 40 48 28 28 28 43 52 66 63 70 87 Greatest Overweight (x) 11 | . 1 7 2 2 2 2 1 11 . 2 1 1 9 Average Overweight (x) . | . . 1 . 1 2 1 1 . . . . . . Largest Inventory Capacity 14 | 8 12 14 12 12 12 12 12 12 12 12 10 10 10 Average Capacity 11 | 6 11 12 12 12 12 12 12 12 12 11 10 10 8 Most Carried 12 | 6 9 12 12 12 12 12 11 12 11 12 10 10 10 Average Carried 9 | 5 7 8 11 10 11 12 9 10 11 8 9 9 6 Final Capacity 12 | 8 12 12 12 12 12 12 12 12 12 10 10 10 4 Final Carried 12 | 6 9 12 12 12 12 12 11 12 11 9 10 10 4 Class Distribution -------------------- 44% | Mutant 28% | Hacker-Mutant 13% | Scavenger-Mutant 12% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Matter Collected 1999 | 218 52 130 99 117 55 . . 408 . 202 72 193 453 Remotely . | . . . . . . . . . . . . . . Salvage Created 3049 | 61 108 272 200 179 169 . . 566 . 362 149 267 716 Parts 129 | 2 6 18 9 5 5 . . 28 . 8 5 7 36 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 . . . . . Prevented 3 | . . . . . . . . 3 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 53 | . 2 10 4 3 1 . . 12 . 3 2 3 13 Melee 1 | . . . . . . . . . . 1 . . . Guns 36 | . 2 9 4 1 . . . 8 . 1 . 2 9 Cannons 9 | . . . . 2 . . . 1 . . 1 1 4 AOE 4 | . . 1 . . . . . 3 . . . . . Classes Destroyed 10 | 1 2 2 . 1 1 . . 2 . . . . 1 Builder 1 | . . . . . . . . . . . . . 1 Hauler 1 | . . . . . 1 . . . . . . . . Recycler 3 | 1 . . . . . . . . . 1 . 1 . Watcher 2 | . 2 . . . . . . . . . . . . Swarmer 14 | . . 6 . . . . . . . . . 3 5 Grunt 16 | . 2 3 3 1 . . . 6 . 1 . . . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 13 | . . 1 1 1 1 . . . . 2 2 . 5 Programmer 4 | . . . . . . . . 1 . . . . 3 Wasp 3 | . . . . . . . . 3 . . . . . Thug 1 | . . . . . . . . 1 . . . . . Best Kill Streak 4 | 1 1 4 2 1 1 . . 4 . 2 2 3 4 Combat Bots Only 4 | . 1 4 2 1 1 . . 4 . 2 2 3 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Damage Taken 12468 | . 426 551 705 1176 103 292 . 1770 . 1594 615 366 4870 Core 2333 | . 93 87 18 76 11 . . 343 . 150 80 24 1451 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 62 78 96 89 . . . . 58 85 93 98 . Volleys Fired 362 | 8 33 36 24 24 9 . . 46 . 32 19 14 117 Largest 3 | 2 2 2 2 2 2 . . 3 . 2 3 3 3 Hottest 158 | 60 80 80 108 134 132 . . 120 . 100 105 158 158 Shots Fired 576 | 16 57 57 27 46 15 . . 90 . 39 54 30 145 Gun 420 | 16 57 57 27 22 6 . . 66 . 34 38 16 81 Cannon 143 | . . . . 24 9 . . 16 . 5 16 14 59 Launcher 13 | . . . . . . . . 8 . . . . 5 Special . | . . . . . . . . . . . . . . Kinetic 240 | 8 27 21 12 19 . . . 37 . 13 38 8 57 Thermal 237 | 8 24 1 12 27 6 . . 16 . 22 16 22 83 Explosive 13 | . . . . . . . . 8 . . . . 5 Electromagnetic 86 | . 6 35 3 . 9 . . 29 . 4 . . . Robot Hit Streak 16 | 3 7 6 7 9 7 . . 15 . 16 10 10 12 Robot Miss Streak 5 | 2 5 3 2 3 1 . . 5 . 2 5 2 5 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 3 | . 1 . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . Shots Hit Robots 367 | 9 37 34 22 32 12 . . 55 . 38 28 19 81 Core Hits 145 | 2 10 14 9 8 4 . . 35 . 12 5 9 37 Critical Hits 7 | . . . . . . . . . . 1 . . 6 Critical Kills 2 | . . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . . . . 1 . . 3 Melee Attacks 19 | . . . . . 1 . . . . 13 . . 5 Impact 1 | . . . . . 1 . . . . . . . . Slashing 13 | . . . . . . . . . . 13 . . . Piercing 5 | . . . . . . . . . . . . . 5 Sneak Attacks 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9119 | 104 413 698 341 711 261 . . 1432 . 897 702 576 2984 Guns 5076 | 104 392 416 341 254 77 . . 685 . 548 339 311 1609 Cannons 2516 | . . . . 457 184 . . 192 . 72 363 265 983 Explosions 1236 | . 21 282 . . . . . 555 . 71 . . 307 Melee 282 | . . . . . . . . . . 206 . . 76 Ramming 9 | . . . . . . . . . . . . . 9 Kinetic 2939 | 35 174 136 121 196 . . . 364 . 156 339 126 1292 Thermal 4115 | 69 163 282 171 515 77 . . 262 . 463 363 450 1300 Explosive 792 | . . . . . . . . 485 . . . . 307 Electromagnetic 982 | . 76 280 49 . 184 . . 321 . 72 . . . Impact . | . . . . . . . . . . . . . . Slashing 206 | . . . . . . . . . . 206 . . . Piercing 76 | . . . . . . . . . . . . . 76 Highest Corruption 19 | . . . . . 1 18 18 19 19 8 . . 17 Average Corruption 13 | . . . . . 1 11 18 18 19 5 . . 7 Corruption Purged . | . . . . . . . . . . . . . . Effects 106 | . . . . . 2 7 11 66 4 1 . . 15 Message Errors 12 | . . . . . . . 1 6 1 1 . . 3 Matter Fused 16 | . . . . . . 2 3 9 . . . . 2 Heat Flow Errors 10 | . . . . . . 1 . 8 . . . . 1 Energy Discharges 10 | . . . . . 1 1 1 5 . . . . 2 Parts Rejected 3 | . . . . . . 1 . 2 . . . . . Data Loss (minor) 10 | . . . . . . 1 2 4 1 . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . 2 . . . . . Alerts 2 | . . . . . . . . 2 . . . . . Misdirections 21 | . . . . . . 1 4 14 1 . . . 1 Targeting Errors 15 | . . . . . 1 . . 10 . . . . 4 Weapon Failures 4 | . . . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 163 | . . 46 . 50 . . . . . . . 6 61 Projectiles 81 | . . . . 50 . . . . . . . 6 25 Explosions 82 | . . 46 . . . . . . . . . . 36 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . . 167 . . . . . 73 . . . . 71 Shots 7 | . . 4 . . . . . 2 . . . . 1 Rammed 8 | . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 434 | 40 212 115 341 434 60 218 . 209 . 57 117 219 373 Average Temperature 112 | 16 94 36 204 222 27 110 . 71 . 20 38 115 107 Received Heat Transfer 2340 | . 234 111 387 399 24 . . 570 . 174 99 . 342 Effects 6 | . . . 2 3 . . . . . . . . 1 Shutdowns 2 | . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 5 | . 2 1 . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . Parts Melted 15 | . 1 . . . . . . 1 . 4 2 3 4 Heat Transferred 5845 | 150 375 250 370 740 148 . . 309 . 790 550 659 1504 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 . . . . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Peak Influence 423 | 5 72 144 179 133 118 41 30 . . 130 114 163 423 Initial 91 | . 3 29 59 81 36 41 28 . . . . 31 91 Average 84 | 2 32 102 90 73 89 35 29 . . 32 50 79 223 Maximum Alert Level 2 | . . . . . . . . . . . . . 2 Low Security (%) 90 | 100 100 100 100 100 100 100 100 . . 100 100 100 35 Level 1 7 | . . . . . . . . . . . . . 54 Level 2 1 | . . . . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 1 . 2 . . . . 3 . 2 4 Investigation 2 | . . . 1 . 1 . . . . . . . . Extermination 3 | . . . . . . . . . . 1 . . 2 Reinforcement 7 | . . . . . 1 . . . . 2 . 2 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Distress Signals 3 | . 1 . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 114 | . 7 13 7 6 1 6 . 13 . 18 11 6 26 Peak Tracking Total 9 | . 4 5 3 3 1 6 . 8 . 9 4 3 9 Tactical Retreats 12 | . 2 1 . 3 . . . . . 2 2 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Traps Triggered 5 | . . 1 1 . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Machines Disabled 6 | . . 3 . 2 . . . . . . 1 . . Max in Single Turn 2 | . . 2 . 1 . . . . . . 1 . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Machines Accessed 24 | . 1 1 2 6 1 . 1 1 1 3 4 1 2 Terminals 16 | . 1 1 2 3 1 . . . . 2 3 1 2 Fabricators 2 | . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . Total Hacks 61 | . 2 2 7 10 3 . 2 1 1 11 16 3 3 Successful 41 | . . 1 3 5 1 . 2 1 1 10 14 1 2 Failed 20 | . 2 1 4 5 2 . . . . 1 2 2 1 Catastrophic 7 | . . . 1 3 1 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 43 | . 1 2 7 7 3 . . . . 5 12 3 3 Terminals 49 | . 2 2 7 7 3 . . . . 7 15 3 3 Fabricators 5 | . . . . 1 . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . 2 . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . Terminal Hacks 20 | . . . 1 2 . . . 1 1 4 10 . 1 Part Schematic 1 | . . . . . . . . . . . 1 . . Open Door 2 | . . . . . . . . 1 1 . . . . Level Access Points 2 | . . . . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . . . . 2 2 . . Locate Traps 2 | . . . . . . . . . . . 2 . . Disarm Traps 1 | . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . 1 . . . . . 2 1 . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . . 1 . . Unauthorized Hacks 13 | . . 1 2 2 1 . . . . 2 3 1 1 Terminals 13 | . . 1 2 2 1 . . . . 2 3 1 1 Botnet 13 | . . 1 2 2 1 . . . . 2 3 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 1 2 5 1 . . . . 3 3 1 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . 1 . . Parts Built 6 | . . . . . . . . . . 6 . . . Matter 438 | . . . . . . . . . . 438 . . . Time 219 | . . . . . . . . . . 219 . . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Turns Passed 5716 | 46 317 520 364 586 289 137 162 828 86 921 464 309 687 Spaces Moved 4366 | 17 141 312 164 333 192 97 125 734 163 603 621 431 433 Core 135 | . . 1 . . . . . 1 . . . . 133 Treads 123 | . . . . 75 . . . . . . . . 48 Legs 563 | 17 141 . 160 131 . . . 2 . 112 . . . Wheels 1360 | . . 311 4 127 192 97 125 245 . 259 . . . Hover 2174 | . . . . . . . . 486 163 232 610 431 252 Flight 11 | . . . . . . . . . . . 11 . . Fastest Speed 44 | 120 120 110 120 120 120 110 110 56 52 44 44 50 48 Average Speed 92 | 120 147 117 148 147 120 112 110 89 52 96 55 51 72 Slowest Speed 600 | 120 150 400 150 200 120 120 110 600 52 196 117 108 500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 29 31 21 9 7 82 4 69 23 16 19 17 18 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . . . . 1 . . . . . Spaces Dug 26 | . . . . . 1 . . . . 7 . . 18 Terrain Destroyed 246 | . 2 34 . 3 1 . . 59 . 15 24 6 102 Melee 8 | . . . . . 1 . . . . 6 . . 1 Projectile 66 | . . . . 3 . . . 4 . 1 24 6 28 AOE 172 | . 2 34 . . . . . 55 . 8 . . 73 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Total 5513 | 28 198 408 260 386 238 124 149 823 163 891 701 491 653 Wait 456 | . 15 38 52 1 15 28 15 4 . 196 19 36 37 Move 4354 | 16 140 311 163 332 192 96 124 733 162 602 620 430 433 Hop . | . . . . . . . . . . . . . . Pick Up 144 | 2 6 12 7 14 9 . 4 21 . 19 20 5 25 Fast Attach . | . . . . . . . . . . . . . . Attach 113 | 1 3 10 3 9 3 . 6 15 1 19 13 4 26 Detach 8 | . . 1 . 1 . . . . . 3 2 . 1 Swap 13 | . 1 . 5 . 2 . . . . 3 1 1 . Drop 37 | 1 . . 6 5 7 . . 4 . 4 7 1 2 Fire 362 | 8 33 36 24 24 9 . . 46 . 32 19 14 117 Melee 18 | . . . . . 1 . . . . 13 . . 4 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 4 exits: Acc x3 / [*Tes]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Lost 3 parts (1p2w) 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 11) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 531 | -9/Materials | Lost 6 parts (1p3n2w) 577 | -9/Materials | Discovered new exit (range 8) 871 | -9/Materials | Discovered new exit (range 11) 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -8/Materials | Build established: Scavenger-Mutant 1233 | -8/Materials | Discovered new exit (range 9) 1248 | -8/Materials | Entered Factory 1248 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1516 | -7/Factory | Lost 4 parts (1p2n1u) 1786 | -7/Factory | Build established: Mutant 1790 | -7/Factory | Discovered new exit (range 7) 1834 | -7/Factory | Entered another Factory area 1834 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2123 | -6/Factory | Sucked down chute 2123 | -6/Factory | Entered Waste 2131 | -6/Waste | Spotted C-40 Crusher 2132 | -6/Waste | Spotted C-40 Crusher 2138 | -6/Waste | EMP discharged 2138 | -6/Waste | System corruption reached 10% 2152 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2155 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2159 | -6/Waste | Crushed by Compactor (1 part destroyed) 2169 | -6/Waste | Spotted C-40 Crusher 2170 | -6/Waste | Spotted C-40 Crusher 2178 | -6/Waste | Spotted C-40 Crusher 2178 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2190 | -6/Waste | Lost 3 parts (2n1w) 2190 | -6/Waste | Spotted C-40 Crusher 2238 | -6/Waste | EMP discharged 2242 | -6/Waste | Discovered new exit (range 10) 2260 | -6/Waste | Entered Factory 2369 | -6/Factory | Discovered new exit (range 15) 2422 | -6/Factory | Entered Lower Caves 2514 | -6/Lower Caves | Ambushed by wild Derelicts 2753 | -6/Lower Caves | Lost 4 parts (1n1u2w) 2928 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 3149 | -6/Lower Caves | Learned Factory terminal intel 3239 | -6/Lower Caves | Discovered new exit (range 11) 3250 | -6/Lower Caves | Entered another Lower Caves area 3334 | -6/Lower Caves | Discovered new exit (range 3) 3336 | -6/Lower Caves | Entered Factory 3336 | -5/Factory | Evolved 2 slots: Utility x2 3337 | -5/Factory | Loaded intel: 20 terminal locations 3370 | -5/Factory | Discovered new exit (range 15) 3464 | -5/Factory | Lost 7 parts (1p4n2w) 3568 | -5/Factory | Lost 5 parts (1p2n1u1w) 3829 | -5/Factory | Build established: Hacker-Mutant 3981 | -5/Factory | Fabricated Airjet (x2) 4057 | -5/Factory | Fabricated Airjet (x2) 4139 | -5/Factory | Fabricated Airjet (x2) 4253 | -5/Factory | Discovered new exit (range 8) 4257 | -5/Factory | Entered another Factory area 4257 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4268 | -4/Factory | Lost 7 parts (2n2u3w) 4389 | -4/Factory | Lost 4 parts (4n) 4454 | -4/Factory | Identified exit to Research 4615 | -4/Factory | Build established: Hacker-Gunner 4667 | -4/Factory | Spotted B-86 Titan 4721 | -4/Factory | Entered Research 4721 | -3/Research | Evolved 2 slots: Utility x2 4865 | -3/Research | Spotted B-86 Titan 5027 | -3/Research | Discovered new exit (range 7) 5030 | -3/Research | Entered another Research area 5030 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5031 | -2/Research | Spotted B-90 Cyclops 5152 | -2/Research | Discovered new exit (range 16) 5244 | -2/Research | Lost 14 parts (4p4n3u3w) 5345 | -2/Research | Lost 6 parts (2p1n3w) 5389 | -2/Research | Lost 3 parts (1p2w) 5459 | -2/Research | Build established: Hacker-Mutant 5553 | -2/Research | Lost 4 parts (2n1u1w) 5586 | -2/Research | Core integrity fell below 50% 5607 | -2/Research | System corruption reached 10% 5674 | -2/Research | Core integrity fell below 20% 5680 | -2/Research | Lost 10 parts (1p4n1u4w) 5680 | -2/Research | Spotted B-90 Cyclops 5704 | -2/Research | Identified exit to Access 5717 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 05667_ System corrupted: Energy discharge (-20). 05674_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05681_ O-24 Administrator uses terminal to summon reinforcements. 05681_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R001. 05681_ O-24 Administrator locks terminal. 05704_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Access: (161,17) (23,127) (190,184) Map updated. 05705_ Slug penetrates Quantum Separator. 05706_ Penetrated by Slug. 05708_ System corrupted: Energy discharge (-36). 05712_ Slug penetrates Wall. 05713_ Slug penetrates Quantum Separator. 05713_ Penetrated by Slug. 05714_ Slug penetrates Wall. 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