Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 22:02:15 Player: SunoPerson Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (4031) 4031 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 8770 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 134 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 40/315 System Corruption 17% Temperature Cool (20) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Proton Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Reinforced Fission Core Carbon-fiber Leg Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Compact Matter Pod Advanced Targeting Computer Propulsion Shielding Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Cooled Pulse Rifle Phase Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Light Deuterium Engine Light Fission Core Reinforced Fission Core Carbon-fiber Leg Carbon-fiber Leg Gyrokinetic Inverter [Rating: 73] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Antimatter Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 1 . 1 1 2 Weapon 2 | . . . 1 . 1 . . Parts Attached 121 | 6 5 15 8 19 7 36 25 Power 20 | 1 . 3 . 2 1 6 7 Engine 8 | 1 . 3 . . . 2 2 Core 12 | . . . . 2 1 4 5 Reactor . | . . . . . . . . Propulsion 40 | 2 . 7 1 10 2 11 7 Treads 2 | . . . . . . 2 . Leg 31 | 2 . 7 1 10 1 5 5 Wheel 1 | . . . . . 1 . . Hover 4 | . . . . . . 2 2 Flight 2 | . . . . . . 2 . Utility 29 | 1 3 1 4 3 2 10 5 Device 13 | . 1 . 1 1 2 4 4 Storage 5 | 1 2 . . . . 2 . Processor 3 | . . . 2 . . 1 . Hackware . | . . . . . . . . Protection 8 | . . 1 1 2 . 3 1 Artifact . | . . . . . . . . Weapon 32 | 2 2 4 3 4 2 9 6 Energy Gun 9 | 1 1 . 1 1 1 2 2 Energy Cannon 7 | . . 1 . 2 . 1 3 Ballistic Gun 8 | 1 1 2 1 1 1 1 . Ballistic Cannon 8 | . . 1 1 . . 5 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 . 2 . Parts Lost 54 | . 1 3 2 11 5 7 25 Power 6 | . . 1 . 1 . 1 3 Propulsion 17 | . . . . 7 3 1 6 Utility 13 | . . 1 1 2 . 1 8 Weapon 18 | . 1 1 1 1 2 4 8 Highest Loss Streak 15 | . 1 1 1 4 5 3 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 98 99 99 96 80 75 67 Engine 4 | . 14 11 9 . . 1 2 Core 5 | . . . . 8 7 7 6 Treads 1 | . . . . . . 3 . Leg 19 | . 28 43 36 33 18 4 14 Hover 1 | . . . . . . 3 . Flight 1 | . . . . . . 3 . Device 10 | . 12 8 2 7 18 13 8 Storage 7 | . 14 11 9 9 7 5 6 Processor 3 | . . . 7 7 . . 5 Protection 3 | . . 2 7 1 . 5 3 Energy Gun 7 | . 11 . 9 9 14 7 5 Energy Cannon 2 | . . 5 8 5 . 1 1 Ballistic Gun 6 | . 16 14 . 9 12 5 . Ballistic Cannon 5 | . . 2 9 3 . 8 7 Naked Turns 17 | . . . . . . 17 . Heaviest Build 65 | 12 28 28 32 31 30 64 65 Greatest Support 80 | 20 20 43 48 48 35 80 80 Greatest Overweight (x) 14 | 3 1 . . 1 8 11 14 Average Overweight (x) . | 1 . . . . . 1 . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 8 Average Capacity 9 | 7 11 10 10 10 10 8 6 Most Carried 10 | 2 10 10 10 10 10 10 8 Average Carried 7 | . 5 9 9 9 9 7 4 Final Capacity 10 | 8 10 10 10 10 10 8 5 Final Carried 10 | 2 10 10 9 8 9 1 4 Class Distribution -------------------- 25% | Scavenger-Gunner 20% | Mutant 15% | Tank 15% | Scavenger-Tank 14% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 2678 | 158 143 223 269 522 . 747 616 Remotely . | . . . . . . . . Salvage Created 3754 | . 206 444 284 1172 69 817 762 Parts 187 | . 12 31 12 49 5 39 39 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 84 | . 7 12 7 20 3 13 22 Guns 34 | . 7 6 3 7 3 5 3 Cannons 40 | . . 6 3 13 . 5 13 AOE 8 | . . . . . . 2 6 Classes Destroyed 15 | . 2 2 1 5 . 5 . Worker 2 | . . . . 1 . 1 . Builder 2 | . . . . . . 1 1 Recycler 4 | . . . . 2 . 2 . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . . . 1 . Watcher 3 | . . . . 1 . 2 . Swarmer 16 | . 3 3 . . 3 1 6 Grunt 35 | . 4 6 2 12 . 3 8 Brawler 2 | . . . . 1 . . 1 Duelist 2 | . . 1 . . . . 1 Protector 1 | . . . . 1 . . . Sentry 13 | . . 2 4 5 . 1 1 Hunter 6 | . . . 1 1 . 2 2 Programmer 7 | . . . . . . 4 3 Heavy 2 | . . . . . . 2 . Best Kill Streak 8 | . 3 3 2 6 3 4 8 Combat Bots Only 7 | . 3 3 2 5 3 3 7 Max Kills in Single Turn 5 | . 1 2 1 2 1 3 5 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . 2 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 727 | . 48 57 51 126 36 192 217 Missed 227 | . 16 16 13 31 8 67 76 Damage Taken 8658 | . 332 523 586 1521 439 2168 3089 Core 1878 | . 65 89 74 192 59 394 1005 Absorbed by Shields 176 | . . . . . . 24 152 Redirected to Shielding 24 | . . . . . . . 24 Core Remaining (%) 74 | 100 74 77 . 51 91 53 . Volleys Fired 248 | . 27 33 24 55 8 55 46 Largest 4 | . 2 2 3 3 4 4 4 Hottest 216 | . 60 99 155 156 161 216 210 Shots Fired 629 | . 53 65 71 163 30 121 126 Gun 382 | . 53 48 27 111 30 68 45 Cannon 247 | . . 17 44 52 . 53 81 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 303 | . 32 51 27 68 16 54 55 Thermal 302 | . 19 14 44 95 8 67 55 Explosive . | . . . . . . . . Electromagnetic 24 | . 2 . . . 6 . 16 Robot Hit Streak 20 | . 11 8 8 20 2 11 14 Robot Miss Streak 8 | . 1 3 2 5 8 5 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . 2 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 397 | . 41 39 46 116 12 67 76 Core Hits 170 | . 13 18 12 52 6 30 39 Critical Kills 5 | . . . 1 . . 4 . Critical Parts Destroyed 3 | . . 1 . 1 . 1 . Critical Strikes 23 | . . 1 3 5 . 9 5 Burn 9 | . . . 2 4 . 3 . Meltdown 1 | . . . 1 . . . . Destroy 7 | . . 1 . 1 . 5 . Blast 6 | . . . . . . 1 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10098 | . 396 553 828 2333 250 2544 3194 Guns 3945 | . 396 349 286 1373 250 762 529 Cannons 4414 | . . 204 541 958 . 1223 1488 Explosions 1713 | . . . . . . 545 1168 Melee . | . . . . . . . . Ramming 26 | . . . 1 2 . 14 9 Kinetic 4270 | . 207 411 383 934 111 1144 1080 Thermal 5453 | . 174 142 444 1397 80 1386 1830 Explosive 146 | . . . . . . . 146 Electromagnetic 203 | . 15 . . . 59 . 129 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . 1 . 2 . 4 16 Average Corruption 3 | . . 1 . 1 . 3 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . 4 . 1 . 19 14 Message Errors 10 | . . 1 . . . 8 1 Matter Fused 14 | . . 1 . 1 . 6 6 Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 7 | . . 2 . . . 2 3 Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 431 | . . . 6 . . 132 293 Projectiles 53 | . . . 6 . . 17 30 Explosions 378 | . . . . . . 115 263 Melee . | . . . . . . . . Knockbacks 15 | . . 1 1 1 . 7 5 Impact . | . . . . . . . . Kinetic 14 | . . 1 1 1 . 7 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 490 | . . . . . . 4 486 Shots 5 | . . . . . . . 5 Rammed 5 | . . . . . . 1 4 Targets Rammed 10 | . . . 1 3 . 2 4 Kicked 5 | . . . 1 3 . 1 . Crushed . | . . . . . . . . Highest Temperature 608 | . 162 153 384 570 . 401 608 Average Temperature 143 | . 65 40 153 181 . 119 166 Received Heat Transfer 1825 | . 168 153 270 756 36 166 276 Effects 30 | . . . . 14 . 1 15 Shutdowns 9 | . . . . 5 . 1 3 Energy Bleed 2 | . . . . 2 . . . Interference 4 | . . . . 4 . . . Matter Decay 4 | . . . . 2 . . 2 Damage (minor) 3 | . . . . 1 . . 2 Damage (major) 8 | . . . . . . . 8 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . Combat Hostiles 2 | . . . 1 . . 1 . Parts Melted 15 | . . . 4 3 1 6 1 Heat Transferred 8990 | . 400 296 1184 3037 148 1906 2019 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Peak Influence 510 | . 150 228 261 495 241 240 510 Initial 220 | . . 42 29 38 220 117 117 Average 146 | . 47 117 133 224 220 73 272 Maximum Alert Level 2 | . . 1 1 2 1 1 2 Low Security (%) 68 | 100 100 89 75 40 2 93 32 Level 1 25 | . . 10 24 44 97 6 44 Level 2 6 | . . . . 14 . . 22 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 4 2 . 4 1 7 8 Investigation 4 | . 2 1 . . . . 1 Extermination 4 | . . . . . . 2 2 Reinforcement 12 | . 2 1 . 2 . 5 2 Assault 2 | . . . . 2 . . . Garrison 4 | . . . . . 1 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 4 | . . . . 2 . 2 . Communications Jammed 5 | . . . . . . 5 . Distress Signals 5 | . . . . . . 5 . Times Spotted 134 | . 10 12 7 39 4 36 26 Peak Tracking Total 8 | . 3 3 2 6 3 6 8 Tactical Retreats 5 | . . . . 2 . 2 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 6 | . 2 . . 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 19 | . . 1 1 2 . 5 10 Max in Single Turn 6 | . . 1 1 1 . 3 6 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 16 | . 4 3 . 3 . 5 1 Terminals 14 | . 4 2 . 3 . 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 43 | . 13 11 . 7 . 10 2 Successful 20 | . 5 8 . 2 . 4 1 Failed 23 | . 8 3 . 5 . 6 1 Catastrophic 5 | . . 1 . 1 . 3 . Database Lockouts . | . . . . . . . . Manual 12 | . 5 2 . 2 . 3 . Terminals 37 | . 13 6 . 7 . 9 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . 5 . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 14 | . 5 3 . 2 . 3 1 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Alert Level 3 | . 1 . . 1 . 1 . Unreport Threat 2 | . . 1 . . . 1 . Locate Traps 1 | . . 1 . . . . . Zone Layout 4 | . 2 1 . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . 5 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 2 . 2 . 4 1 Full Trace Events 3 | . 2 1 . . . . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 62 | . . . . 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . 26 . . . Total Damage 504 | . . . . 504 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 5417 | 76 499 504 436 788 296 1798 1020 Spaces Moved 2949 | 44 286 275 259 397 198 923 567 Core 282 | 21 . . . . 7 53 201 Treads 23 | . . . . . . 23 . Legs 1990 | 23 286 275 259 397 188 229 333 Wheels 3 | . . . . . 3 . . Hover 496 | . . . . . . 463 33 Flight 155 | . . . . . . 155 . Fastest Speed 40 | 50 120 120 120 120 100 40 40 Average Speed 142 | 150 140 120 120 120 131 168 139 Slowest Speed 750 | 200 190 120 120 190 450 600 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 53 28 18 61 4 30 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 176 | . . . 1 5 . 51 119 Melee . | . . . . . . . . Projectile 44 | . . . 1 5 . 14 24 AOE 132 | . . . . . . 37 95 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 3713 | 51 337 398 333 601 224 1070 699 Wait 235 | . 6 45 30 110 . 18 26 Move 2942 | 43 285 274 258 396 197 922 567 Hop . | . . . . . . . . Pick Up 76 | 2 11 16 7 8 7 8 17 Fast Attach 48 | 6 1 1 . 5 3 22 10 Attach 35 | . 1 6 4 5 3 7 9 Detach 7 | . . . . . . 2 5 Swap 38 | . 3 8 4 9 1 7 6 Drop 74 | . 3 15 5 10 5 27 9 Fire 248 | . 27 33 24 55 8 55 46 Melee . | . . . . . . . . Ram 5 | . . . . . . 1 4 Kick 5 | . . . 1 3 . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 3) 278 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 9) 442 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Propulsion x2 1025 | -9/Materials | Build established: Scavenger-Mutant 1065 | -9/Materials | Discovered new exit (range 14) 1080 | -9/Materials | Entered another Materials area 1080 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1350 | -8/Materials | Discovered new exit (range 5) 1387 | -8/Materials | Build established: Scavenger-Gunner 1516 | -8/Materials | Entered Storage 2110 | -8/Storage | Lost 3 parts (1p2n) 2149 | -8/Storage | Met a pair of Derelict thieves 2258 | -8/Storage | Discovered new exit (range 16) 2304 | -8/Storage | Entered Factory 2304 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2322 | -7/Factory | Lost 4 parts (2n1u1w) 2534 | -7/Factory | Discovered new exit (range 11) 2569 | -7/Factory | Garrison activated, responded to threat 2600 | -7/Factory | Entered another Factory area 2600 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2603 | -6/Factory | Lost 5 parts (3n2w) 2850 | -6/Factory | Build established: Gunner 3381 | -6/Factory | Build established: Tank 3816 | -6/Factory | Cargo convoy interrupted 3971 | -6/Factory | Lost 3 parts (1n1u1w) 4338 | -6/Factory | Discovered new exit (range 16) 4398 | -6/Factory | Entered another Factory area 4398 | -5/Factory | Evolved 2 slots: Utility x2 4410 | -5/Factory | Identified exit to DSF 4534 | -5/Factory | Build established: Scavenger-Tank 4985 | -5/Factory | Lost 4 parts (1n3u) 4987 | -5/Factory | Destroyed 7 combat bots 5000 | -5/Factory | Garrison activated, responded to threat 5096 | -5/Factory | Core integrity fell below 50% 5104 | -5/Factory | Lost 15 parts (3p4n4u4w) 5135 | -5/Factory | System corruption reached 10% 5335 | -5/Factory | Build established: Mutant 5349 | -5/Factory | Core integrity fell below 20% 5418 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- The unstable cave ceiling collapses. R-10 Processor collects Imp. Target Analyzer. System corrupted: Matter fused (-7). Lrn. Proton Cannon destroyed. R-10 Processor collects Imp. Heat Sink. Acquired 42 matter. R-10 Processor collects Antigrav System. R-10 Processor collects Hpw. Shock Rifle. R-10 Processor collects Imp. Remote Datajack. P-70 Sage resets R-10 Processor, system corruption cleaned. The unstable cave ceiling collapses. System corrupted: Component data lost. Acquired Linear Gravjet. Subcomponent Replicator disabled. Acquired Proton Cannon. System corrupted: Energy discharge (-21). Subcomponent Replicator disabled. Linear Gravjet destroyed. Door malfunctions. Map ----- +----------------------------------------------------+ | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ?????????????????????? ######### # | | ?????????????????????? # | | ????????????????????? + | | ????????????????????? # ! | | ????????????????????? # | | ????????????????????? # | | ??????????????????????? ####+#### # | | ????????????????????????# # # | | ????????????????????????# # ############ | | ????????????????????????+ # #??????????? | | ????????????????????????# + #??????????? | | ????????????????????????# # ^ #??????????? | | ????????????????????????# """ # ?????? | | ????????????????????????# """ ##### ???? | | ????????????????????????# """ #???? ??? | | ????????????????????????# "" #???? ???? | | ????????????????????????# " #???? ??? | | ????????????????????????# #???? ???? | | ????????????????????????# p""" #???? ???? | | ????????????????????????# """ #???? #####???? | | ????????????????????????# "" #???? #???????? | | ????????????????????????# "" #????? ?#???????? | | ????????????????????????#@ "" #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????##/##+###????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ????????????????????????? u??????????????????? | | ????????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ???????????????????? | | ?????????????????????????#### ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 33 Energy Capacity 525 Matter Stores 331 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterCarbideCompressor Manual? 0 Play Time 01:00:27 Cumulative 12.9 hours Start 2024.04.05 @ 20:57:53 End 2024.04.05 @ 22:02:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/TamsynBold Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6fd74c55-e867-4174-8b20-673d0c96f3c9