Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 23:03:38 Player: Goddess Complex Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (715) 715 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3640 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Sensor Array Targeting Computer Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Visual Processing Unit Targeting Computer Reaction Control System > --- WEAPON ----------- Heavy Particle Cannon Minigun > --- INVENTORY -------- Airjet Improved Sensor Array Targeting Computer Improved Light Armor Plating Particle Gun Grenade Launcher Improved Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 44 | 6 2 11 4 11 10 Power 6 | 1 . 1 . 3 1 Engine 3 | 1 . 1 . 1 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 18 | 2 . 7 3 4 2 Treads . | . . . . . . Leg 6 | 2 . 4 . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 11 | . . 3 3 4 1 Utility 8 | 1 1 1 . 2 3 Device 4 | . 1 1 . . 2 Storage 1 | 1 . . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 1 2 1 2 4 Energy Gun 5 | 1 1 1 . 1 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 27 | . . 2 1 12 12 Power 4 | . . . . 2 2 Propulsion 12 | . . 2 1 6 3 Utility 6 | . . . . 2 4 Weapon 5 | . . . . 2 3 Highest Loss Streak 10 | . . 2 1 7 10 To Critical Strikes . | . . . . . . Average Backups 6 | 3 5 7 8 6 6 Power . | . 1 1 1 . . Propulsion . | . . . 1 1 . Utility 2 | . 1 1 2 1 3 Weapon 3 | 1 2 4 3 3 2 Tool/Special . | . . . . . . Unused Backups 6 | . . 1 2 . 3 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 70 | . 95 89 78 66 52 Engine 6 | . 14 11 11 1 4 Core 1 | . . . . 7 . Leg 4 | . 28 9 . . . Flight 17 | . . 13 33 24 13 Device 8 | . 9 22 11 4 4 Storage 9 | . 14 11 11 9 6 Processor 8 | . . . . 11 15 Energy Gun 5 | . 14 4 . 7 2 Ballistic Gun 5 | . 14 7 11 . 2 Ballistic Cannon 1 | . . 9 . . . Peak Build Rating 27 | 6 8 13 12 23 27 Average Rating 13 | 3 6 10 9 13 17 On Entrance 7 | . 6 8 13 9 9 Naked Turns . | . . . . . . Heaviest Build 22 | 13 15 21 16 21 22 Greatest Support 30 | 20 20 30 12 18 19 Greatest Overweight (x) 5 | 1 . 5 1 1 5 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 Average Carried 6 | 3 5 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 7 4 Class Distribution -------------------- 66% | Mutant 24% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 704 | 234 . 269 94 40 67 Remotely . | . . . . . . Salvage Created 654 | . . 228 60 156 210 Parts 47 | . . 15 7 11 14 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 26 | . . 8 4 9 5 Guns 15 | . . 1 4 9 1 Cannons 7 | . . 7 . . . AOE 4 | . . . . . 4 Classes Destroyed 8 | . . 4 . . 4 Tunneler 1 | . . . . . 1 Hauler 1 | . . 1 . . . Operator 1 | . . . . . 1 Swarmer 15 | . . 3 4 8 . Grunt 8 | . . 4 . 1 3 Sentry 1 | . . 1 . . . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 8 | . . 8 4 4 5 Combat Bots Only 8 | . . 8 4 4 4 Max Kills in Single Turn 2 | . . 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 370 | . 13 68 16 122 151 Missed 110 | . 2 16 1 35 56 Hits 260 | . 11 52 15 87 95 Projectile 260 | . 11 52 15 87 95 Critical Strikes 10 | . . 4 . 3 3 Damage Taken 3242 | . 147 619 114 814 1548 Core 1187 | . 43 147 13 272 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 82 . 60 50 . Volleys Fired 77 | . . 25 12 29 11 Largest 2 | . . 2 1 1 2 Hottest 101 | . . 83 20 63 101 Shots Fired 107 | . . 50 12 29 16 Gun 76 | . . 25 12 29 10 Cannon 27 | . . 25 . . 2 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 54 | . . 37 12 . 5 Thermal 40 | . . 13 . 20 7 Explosive 4 | . . . . . 4 Electromagnetic 9 | . . . . 9 . Robot Hit Streak 13 | . . 10 3 13 12 Robot Miss Streak 6 | . . 3 1 6 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 72 | . . 35 7 18 12 Core Hits 44 | . . 12 4 13 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1476 | . . 570 102 344 460 Guns 780 | . . 210 102 344 124 Cannons 360 | . . 360 . . . Explosions 326 | . . . . . 326 Melee . | . . . . . . Ramming 10 | . . . . . 10 Kinetic 627 | . . 468 102 . 57 Thermal 388 | . . 102 . 219 67 Explosive 326 | . . . . . 326 Electromagnetic 125 | . . . . 125 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . . 25 Projectiles . | . . . . . . Explosions 25 | . . . . . 25 Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 80 | . . . . . 80 Shots 1 | . . . . . 1 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 306 | . . 246 . 306 88 Average Temperature 105 | . . 124 . 113 35 Received Heat Transfer 861 | . 87 288 . 180 306 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 925 | . . 296 . 481 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 141 | . 30 141 115 134 125 Initial 60 | . . . 26 33 60 Average 28 | . 5 72 41 22 20 Influence Increases 1039 | . 60 208 135 321 315 Destroy 0b10 Robot/C 520 | . . 160 80 180 100 Destroy 0b10 Robot/NC 15 | . . 5 . . 10 Destroy Leader 102 | . . 42 10 20 30 Disable Machine 60 | . . . . 15 45 Destroy Structure 27 | . . 1 . 1 25 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 300 | . 60 . 45 90 105 Influence Decreases 965 | . 60 140 118 272 375 Entered New Map 168 | . . . 42 52 74 Time Decay 557 | . 60 120 66 120 191 Lost Part 240 | . . 20 10 100 110 Squads Dispatched 8 | . . 1 . 1 6 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . . 1 . 1 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 6 11 5 27 27 Peak Tracking Total 13 | . 2 8 4 12 13 Tactical Retreats 9 | . 2 . 1 3 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . . . 1 3 Max in Single Turn 3 | . . . . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . . . . 4 1 Terminals 3 | . . . . 3 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 8 | . . . . 7 1 Successful 6 | . . . . 5 1 Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . . 5 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 5 . Record 2 | . . . . 2 . Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1696 | . 177 302 237 518 462 Optics 826 | . . . . 364 462 Sensors 465 | . . 302 11 152 . Seismic 870 | . 177 302 237 154 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2096 | 44 247 302 237 552 714 Spaces Moved 1822 | 35 195 150 170 588 684 Core 75 | 20 . 3 . . 52 Treads . | . . . . . . Legs 262 | 15 195 52 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1485 | . . 95 170 588 632 Fastest Speed 28 | 50 120 114 114 28 32 Average Speed 90 | 90 120 120 114 78 79 Slowest Speed 300 | 120 120 300 114 117 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . 4 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 32 10 40 40 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . . 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 24 | . . . . . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2159 | 47 207 220 207 643 835 Wait 140 | . 4 19 . 1 116 Move 1807 | 34 194 149 169 579 682 Hop 5 | . . . . 4 1 Pick Up 45 | 7 7 6 9 10 6 Fast Attach 8 | 1 . 5 . . 2 Attach 30 | 5 1 1 1 12 10 Detach 5 | . . . 1 3 1 Swap 16 | . 1 6 3 3 3 Drop 24 | . . 9 12 2 1 Fire 77 | . . 25 12 29 11 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 45 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 359 | -9/Materials | Discovered new exit (range 10) 454 | -9/Materials | Destroyed 8 combat bots 594 | -9/Materials | Entered Mines 746 | -9/Mines | Build established: Scavenger-Mutant 792 | -9/Mines | Learned 4 Materials zone layouts 819 | -9/Mines | Discovered new exit (range 10) 831 | -9/Mines | Entered Materials 831 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 832 | -8/Materials | Identified exit to Factory 1020 | -8/Materials | Lost 5 parts (3n2u) 1383 | -8/Materials | Entered Factory 1383 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1390 | -7/Factory | Lost 7 parts (2p3n2w) 1598 | -7/Factory | Build established: Mutant 1654 | -7/Factory | Fabricated Imp. Point Defense System? 2073 | -7/Factory | Core integrity fell below 50% 2084 | -7/Factory | Core integrity fell below 20% 2097 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02059_ K-01 Serf collects debris. 02064_ U-05 Engineer lays Concrete. 02065_ K-01 Serf collects debris. 02065_ U-05 Engineer lays Concrete. 02068_ Enh. Nuclear Core destroyed. 02068_ U-05 Engineer lays Concrete. 02069_ K-01 Serf collects debris. 02069_ U-05 Engineer builds a Wall. 02071_ Sml. Storage Unit destroyed. 02072_ K-01 Serf collects debris. 02074_ U-05 Engineer lays Concrete. 02075_ K-01 Serf collects debris. 02075_ U-05 Engineer lays Concrete. 02080_ Adv. Weight Redist. System destroyed. 02081_ K-01 Serf collects debris. 02082_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02091_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 02092_ Targeting Computer destroyed. 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Point Defense System | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningCloakingFlakker Manual? 0 Play Time 00:33:31 Cumulative 15.2 hours Start 2025.09.12 @ 22:22:49 End 2025.09.12 @ 23:03:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a14cd626-17cd-44eb-b84e-e95c3c3488e0