Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.20 @ 15:08:59 Player: Weaver Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (406) 406 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1426 Bonus ------- None Cogmind --------- Core Integrity 320/400 Matter 8/300 Energy 250/250 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Reclamation Unit > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Reclamation Unit Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Reclamation Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 22 | 7 4 11 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads 2 | . . 2 Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 88 | . 85 91 Engine 12 | . 14 11 Treads 2 | . . 3 Leg 16 | . 14 17 Storage 23 | . 27 20 Protection 3 | . . 7 Ballistic Gun 29 | . 28 30 Naked Turns . | . . . Heaviest Build 29 | 13 23 29 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 9 | . 2 9 Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 4 9 9 Most Carried 6 | 4 6 6 Average Carried 4 | 1 4 5 Final Capacity 10 | 6 10 8 Final Carried 6 | 4 6 5 Class Distribution -------------------- 62% | Mutant 32% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 478 | 205 90 183 Remotely . | . . . Salvage Created 464 | . 100 364 Parts 43 | . 12 31 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 4 8 Guns 12 | . 4 8 Classes Destroyed 7 | . 4 3 Worker 1 | . 1 . Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 5 | . 3 2 Grunt 2 | . 1 1 Duelist 2 | . . 2 Sentry 3 | . . 3 Best Kill Streak 6 | . 4 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 872 | . 256 616 Core 107 | . 27 80 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 44 | . 18 26 Largest 3 | . 2 3 Hottest 69 | . 46 69 Shots Fired 113 | . 36 77 Gun 113 | . 36 77 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 113 | . 36 77 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 3 8 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 54 | . 17 37 Core Hits 22 | . 7 15 Critical Hits 2 | . . 2 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 830 | . 271 559 Guns 830 | . 271 559 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 830 | . 271 559 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 135 | . 1 135 Average Temperature 39 | . 1 42 Received Heat Transfer 243 | . 36 207 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 193 | . 137 193 Initial 24 | . . 24 Average 63 | . 60 72 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 7 18 Peak Tracking Total 9 | . 3 9 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 16 | . 13 3 Successful 9 | . 7 2 Failed 7 | . 6 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Scanalyzer Index 1 | . 1 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1110 | 67 482 561 Spaces Moved 584 | 46 240 298 Core 5 | 4 . 1 Treads 62 | . . 62 Legs 517 | 42 240 235 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 159 | 113 174 153 Slowest Speed 500 | 120 180 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 47 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 672 | 57 266 349 Wait 3 | 1 1 1 Move 582 | 45 239 298 Hop . | . . . Pick Up 9 | 4 1 4 Fast Attach 15 | 6 3 6 Attach 3 | . . 3 Detach 2 | . . 2 Swap 4 | 1 1 2 Drop 10 | . 3 7 Fire 44 | . 18 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 14) 526 | -10/Materials | Discovered new exit (range 14) 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1036 | -9/Materials | Build established: Tank 1062 | -9/Materials | Discovered new exit (range 9) 1111 | -9/Materials | Self-destructed Last Messages --------------- 00967_ K-01 Serf collects debris. 00985_ Dropped Aluminum Leg. 00986_ Dropped Lgt. Treads. 00992_ Acquired Imp. Aluminum Leg. 01053_ Acquired Reclamation Unit. 01054_ Dropped Sml. Storage Unit. 01058_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01059_ Destroyed Datajack. 01059_ O-16 Technician destroyed. 01059_ Switching to secondary target: L-31 Rogue. 01062_ EXIT=FOUND 01063_ Acquired data core, extracted dynamic key. 01068_ Destroyed Melee Analysis Suite. 01071_ L-31 Rogue destroyed. 01083_ G-34 Mercenary destroyed. 01084_ Lgt. Armor Plating destroyed. 01084_ Reclaimed 10 matter. 01093_ S-10 Pest destroyed. 01105_ L-31 Rogue destroyed. 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""" ### ##???# ## | | ???????????# [%!! # s""" # ##### ## | | ???????????# !! # s + ## | | ???????????+ ########## ## ! | | ???????????# #????????# ##### ##### | | ???????????+ ##### #?????#####+#####?# #??# | | ???????????# ?????# < #?????# #?# #### | | ???????????# ??????# #?????# ### + | | ???????????????????######?????# + #### | | ??????????????????????????????# """ """ ######??# | | ??????????????????????????????# """ """ #???????# | | ??????????????????????????????# """ """ #???????# | | ??????????????????????????????# #???????# | | ??????????????????????????????# #???????# | | ??????????????????????????????###########???????## | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 235 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Reclamation Efficiency 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed DerelictSuperchargedMatter Manual? 0 Play Time 00:11:58 Cumulative 5.2 hours Start 2021.07.20 @ 14:56:53 End 2021.07.20 @ 15:08:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b981b8c-8656-4855-a944-d683b0cf27e8