Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.19 @ 17:01:50 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (117) 585 Value Destroyed (2503) 2503 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (949) 949 TOTAL SCORE: 9537 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 447 Met Data Miner 300 Met Imprinter 300 Friendly Fire -117 Cogmind --------- Core Integrity 662/850 Matter 287/300 Energy 146/150 System Corruption 12% Temperature Cool (0) Movement Flying (28) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (7) ------ Long-range Sensor Array Advanced Signal Interpreter Experimental Propulsion Shielding Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Light Nuclear Core Structural Scanner Improved Reaction Control System Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Datajack Chainsword > --- INVENTORY -------- Light Nuclear Core Advanced ECM Suite Improved Reaction Control System Improved Medium Armor Plating Mini Grenade Launcher [Rating: 83] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Flight Unit Biomechanical Wings Utility Advanced Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . . . . . Utility 5 | . . 1 1 2 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 175 | . 12 31 31 34 5 . 8 1 20 2 25 6 . . . Power 14 | . 1 2 2 2 . . 1 1 . 1 4 . . . . Engine 6 | . 1 1 2 . . . 1 . . . 1 . . . . Core 8 | . . 1 . 2 . . . 1 . 1 3 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 54 | . 6 14 15 6 . . 2 . 5 . 6 . . . . Treads 27 | . . 12 15 . . . . . . . . . . . . Leg 7 | . 6 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 20 | . . 1 . 6 . . 2 . 5 . 6 . . . . Utility 67 | . 2 2 7 18 5 . 5 . 12 1 13 2 . . . Device 18 | . 1 . 2 3 3 . 1 . 2 1 4 1 . . . Storage 2 | . 1 . 1 . . . . . . . . . . . . Processor 6 | . . . 1 1 . . 4 . . . . . . . . Hackware 24 | . . . . 12 . . . . 7 . 5 . . . . Protection 17 | . . 2 3 2 2 . . . 3 . 4 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | . 3 13 7 8 . . . . 3 . 2 4 . . . Energy Gun 1 | . 1 . . . . . . . . . . . . . . Energy Cannon 9 | . 1 7 1 . . . . . . . . . . . . Ballistic Gun 9 | . 1 4 4 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 11 | . . 2 1 3 . . . . 1 . 2 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 4 . . . . 1 . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 1 . . . . 1 . . . . . . Unidentified Prototypes 9 | . . 3 1 1 . . 3 . . . 1 . . . . Parts Lost 10 | . . 2 . 3 . . . . 1 . 2 1 . . 1 Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . Utility 8 | . . 1 . 2 . . . . 1 . 2 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . 1 . . . . 1 . 1 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 98 98 97 100 100 99 100 98 100 94 92 93 93 91 Engine 5 | . 14 10 9 . . . 5 . . . . . . . . Core 3 | . . . . 6 7 7 1 6 6 6 5 6 6 6 6 Treads 10 | . . 32 35 . . . . . . . . . . . . Leg 5 | . 28 . . . . . . . . . . . . . . Flight 16 | . . . . 29 30 30 30 30 32 33 32 33 33 33 33 Device 7 | . 7 11 9 6 5 7 6 7 5 6 5 5 6 6 6 Storage 5 | . 15 11 9 . . . . . . . . . . . . Processor 4 | . . . 7 7 7 7 7 7 6 6 6 6 6 6 6 Hackware 14 | . . . . 26 30 30 30 30 30 33 30 21 20 20 18 Protection 4 | . . 9 10 1 1 . . . 2 . 2 11 13 13 13 Energy Gun 1 | . 9 1 . . . . . . . . . . . . . Energy Cannon 3 | . 6 8 8 . . . . . . . . . . . . Ballistic Gun 5 | . 12 11 9 . . . . . . . . . . . . Launcher 1 | . . . . . 7 7 7 7 . . 1 . . . . Slashing Weapon 3 | . . . . 6 7 7 7 7 5 6 6 5 6 6 6 Special Melee Weapon 1 | . . . . 6 . . . . 5 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 54 65 71 62 18 11 11 10 18 11 17 19 19 19 19 Greatest Support 85 | 20 20 60 85 84 21 21 21 21 29 29 30 30 30 30 30 Greatest Overweight (x) 2 | . 2 1 2 . . . . . . . . . . . . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | . 19 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 20 20 20 20 5 5 5 5 5 5 5 5 4 4 4 Average Carried 10 | . 9 19 19 5 5 5 4 5 4 5 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 20 20 20 5 5 5 5 5 5 5 5 4 4 4 4 Class Distribution -------------------- 32% | Scavenger-Mutant 27% | Hacker-Sprinter 17% | Wizard-Sprinter 16% | Mutant 5% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Data Miner Machinist-Sprinter | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Matter Collected 2771 | 180 177 535 508 347 34 106 39 61 193 . 223 293 57 . 18 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3775 | . 630 1379 742 211 16 138 . 52 215 . 270 122 . . . Parts 237 | . 34 79 49 21 . 1 . 3 8 . 27 15 . . . Haulers Intercepted 11 | . 2 5 2 1 . . . . 1 . . . . . . Recyclers Shooed 8 | . 2 4 1 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 1 . . 3 . . . 13 . . 8 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 69 | . 10 21 14 3 2 . . 3 2 . 3 11 . . . Guns 16 | . 5 8 3 . . . . . . . . . . . . Cannons 16 | . 3 4 9 . . . . . . . . . . . . AOE 37 | . 2 9 2 3 2 . . 3 2 . 3 11 . . . Classes Destroyed 12 | . 5 3 1 1 . . . . 1 . 1 . . . . Worker 5 | . . . 3 1 . . . . . . 1 . . . . Builder 7 | . . 2 . 1 . . . . 1 . 3 . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 11 | . 2 5 2 1 . . . . 1 . . . . . . Recycler 10 | . 2 7 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . 1 . . . . Operator 5 | . 2 2 . . . . . . . . 1 . . . . Drone 1 | . . . . 1 . . . . . . . . . . . Watcher 8 | . . 1 1 3 . . . . 1 . 2 . . . . Swarmer 37 | . 3 8 5 2 . . . 3 2 . 3 11 . . . Grunt 22 | . 7 8 5 . 2 . . . . . . . . . . Sentry 9 | . . 5 4 . . . . . . . . . . . . Packrat 2 | . . . . . . 2 . . . . . . . . . Best Kill Streak 12 | . 3 12 4 2 2 . . 3 3 . 3 7 . . . Combat Bots Only 7 | . 3 6 4 2 2 . . 3 2 . 3 7 . . . Max Kills in Single Turn 4 | . 3 4 2 2 1 1 . 3 2 . 3 4 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 4 1 2 1 . . 3 1 . 3 4 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Damage Taken 2872 | . 345 995 602 64 95 . . . 173 . 286 245 . . 67 Core 422 | . 72 89 43 30 . . . . 22 . 110 42 . . 14 Absorbed by Shields 15 | . . . . . . . . . 15 . . . . . . Redirected to Shielding 125 | . . . . . . . . . . . 99 26 . . . Regen/Repaired (Parts) 519 | . . . 253 . . . . . 53 . 213 . . . . Core Remaining (%) 87 | 100 71 77 92 . . . . 95 . . . . . . . Volleys Fired 227 | . 56 99 50 2 7 . . 1 2 . 1 9 . . . Largest 2 | . 2 2 2 1 1 . . 1 1 . 1 1 . . . Hottest 98 | . 80 98 93 33 30 . . 30 30 . 30 30 . . . Shots Fired 415 | . 109 186 98 2 7 . . 1 2 . 2 8 . . . Gun 249 | . 81 120 48 . . . . . . . . . . . . Cannon 136 | . 28 60 48 . . . . . . . . . . . . Launcher 30 | . . 6 2 2 7 . . 1 2 . 2 8 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 202 | . 45 109 48 . . . . . . . . . . . . Thermal 174 | . 55 71 48 . . . . . . . . . . . . Explosive 30 | . . 6 2 2 7 . . 1 2 . 2 8 . . . Electromagnetic 9 | . 9 . . . . . . . . . . . . . . Robot Hit Streak 13 | . 11 13 9 . 2 . . . . . . . . . . Robot Miss Streak 7 | . 4 7 3 1 1 . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 310 | . 72 124 68 15 3 4 . . 11 . 13 . . . . Core Hits 168 | . 35 59 28 9 6 1 . 3 5 . 8 14 . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . 2 . . . . . . . . . . . Sever 2 | . . . . 2 . . . . . . . . . . . Melee Attacks 146 | . . . . 40 11 4 . . 35 . 52 2 . . 2 Impact . | . . . . . . . . . . . . . . . . Slashing 139 | . . . . 38 11 4 . . 30 . 52 2 . . 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . 8 . 1 . . 8 . 8 . . . . Combat Hostiles 6 | . . . . 1 . . . . 5 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9689 | . 1013 2535 1561 937 847 209 . 142 598 . 1028 819 . . . Guns 1911 | . 495 901 515 . . . . . . . . . . . . Cannons 2070 | . 369 967 734 . . . . . . . . . . . . Explosions 3295 | . 125 647 237 130 847 . . 142 208 . 140 819 . . . Melee 2294 | . . . . 807 . 209 . . 390 . 888 . . . . Ramming 119 | . 24 20 75 . . . . . . . . . . . . Kinetic 1539 | . 225 799 515 . . . . . . . . . . . . Thermal 2498 | . 695 1069 734 . . . . . . . . . . . . Explosive 3170 | . . 647 237 130 847 . . 142 208 . 140 819 . . . Electromagnetic 69 | . 69 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2294 | . . . . 807 . 209 . . 390 . 888 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 10 12 12 12 12 12 Average Corruption 11 | . . . . . . . . . . 10 11 12 12 12 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 87 | . . . . . . . . . . 3 63 12 5 1 3 Message Errors 23 | . . . . . . . . . . . 19 3 1 . . Matter Fused 21 | . . . . . . . . . . . 14 1 3 1 2 Heat Flow Errors 10 | . . . . . . . . . . . 8 2 . . . Energy Discharges 10 | . . . . . . . . . . . 4 5 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . . . . . . 7 . . . . Data Loss (major) 5 | . . . . . . . . . . . 4 . . . 1 Misfires 1 | . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . 2 . . . . Misdirections 5 | . . . . . . . . . . 2 3 . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 915 | . 39 49 8 142 45 143 . . 98 . 368 23 . . . Projectiles 18 | . 7 11 . . . . . . . . . . . . . Explosions 151 | . 32 38 . . 45 . . . 13 . . 23 . . . Melee 746 | . . . 8 142 . 143 . . 85 . 368 . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . 12 74 . . . . . . . . . . . . . Shots 3 | . 1 2 . . . . . . . . . . . . . Rammed 8 | . . 3 5 . . . . . . . . . . . . Targets Rammed 18 | . 8 4 6 . . . . . . . . . . . . Kicked 8 | . 8 . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . Highest Temperature 347 | . 347 156 303 7 13 . . . 16 . 265 258 . . . Average Temperature 55 | . 87 48 69 5 7 . . . 3 . 95 111 . . . Received Heat Transfer 726 | . 162 249 270 27 18 . . . . . . . . . . Effects 1 | . 1 . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . 3 1 . . . . . . . . . . . . Heat Transferred 4588 | . 1477 1779 1332 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Peak Influence 433 | . 160 433 293 182 . . . . 421 150 214 . . . . Initial 120 | . . 5 4 36 . . . . 74 120 105 . . . . Average 120 | . 55 212 101 98 . . . . 242 137 74 . . . . Maximum Alert Level 2 | . . 2 1 . . . . . 2 . 1 . . . . Low Security (%) 80 | . 100 49 90 100 . . . . 30 100 92 . . . . Level 1 16 | . . 35 9 . . . . . 68 . 7 . . . . Level 2 2 | . . 14 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 2 . 11 . . . . 17 . 9 . . . 1 Investigation 24 | . . . . 10 . . . . 7 . 7 . . . . Extermination 3 | . . . . . . . . . 2 . 1 . . . . Reinforcement 7 | . 2 2 . 1 . . . . 1 . 1 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 7 | . . . . . . . . . 7 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Distress Signals 11 | . 1 5 2 1 . . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 189 | . 28 43 27 14 10 . . 3 20 6 14 14 . . 10 Peak Tracking Total 8 | . 4 8 4 3 4 . . 3 6 6 5 7 . . 8 Tactical Retreats 19 | . 1 . 3 5 2 . . . 2 . 3 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Traps Triggered 11 | . . . 4 2 . . . . 2 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Machines Disabled 5 | . . 4 . . . . . . . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . . . . . 1 . . . . Garrison Access 5 | . . . . 1 . . . . 1 . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Machines Accessed 70 | . 4 2 6 18 . . 1 . 15 . 18 . 2 4 . Terminals 32 | . 3 2 5 10 . . . . 5 . 7 . . . . Fabricators 16 | . . . . 5 . . . . 6 . 5 . . . . Repair Stations 5 | . . . 1 . . . . . 1 . 3 . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 6 | . . . . 1 . . . . 2 . 3 . . . . Total Hacks 249 | . 13 6 22 52 . . 7 . 54 . 62 . 3 30 . Successful 193 | . 4 4 14 39 . . 7 . 45 . 47 . 3 30 . Failed 54 | . 9 2 8 12 . . . . 8 . 15 . . . . Catastrophic 13 | . 4 . 1 4 . . . . . . 4 . . . . Database Lockouts 2 | . . . . 1 . . . . 1 . . . . . . Manual 127 | . 12 5 16 32 . . . . 30 . 32 . . . . Terminals 104 | . 7 6 18 28 . . . . 18 . 27 . . . . Fabricators 67 | . . . . 21 . . . . 26 . 20 . . . . Repair Stations 20 | . . . 4 . . . . . 4 . 12 . . . . Recycling Units 8 | . 6 . . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . Garrison Access 8 | . . . . 1 . . . . 4 . 3 . . . . Terminal Hacks 79 | . 1 3 6 11 . . 7 . 10 . 8 . 3 30 . Record 13 | . . . . . . . . . . . . . 2 11 . Part Schematic 26 | . . . 1 3 . . 7 . 2 . 2 . . 11 . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . Prototype ID Bank 6 | . . 1 2 . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . 1 . . . . 1 . 1 . . . . Machine Index 2 | . . . . . . . . . 1 . 1 . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . Unreport Threat 6 | . . 2 2 2 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 2 | . . . . 1 . . . . . . 1 . . . . Recall Investigation 7 | . . . . 2 . . . . 3 . 2 . . . . Recall Extermination 3 | . . . . . . . . . 2 . 1 . . . . Recall Reinforcements 2 | . . . . 1 . . . . 1 . . . . . . Fabricator Hacks 41 | . . . . 13 . . . . 15 . 13 . . . . Network Status 2 | . . . . 1 . . . . . . 1 . . . . Load Schematic 23 | . . . . 8 . . . . 8 . 7 . . . . Build 16 | . . . . 4 . . . . 7 . 5 . . . . Repair Station Hacks 20 | . . . 4 . . . . . 4 . 12 . . . . Scan Component 10 | . . . 2 . . . . . 2 . 6 . . . . Repair 10 | . . . 2 . . . . . 2 . 6 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . 1 . 3 . . . . Seal Access 5 | . . . . 1 . . . . 1 . 3 . . . . Unauthorized Hacks 46 | . 3 1 4 14 . . . . 13 . 11 . . . . Terminals 20 | . 1 1 4 5 . . . . 4 . 5 . . . . Assimilate 5 | . . . 1 2 . . . . 1 . 1 . . . . Botnet 9 | . . . 2 2 . . . . 2 . 3 . . . . Operators 6 | . 1 1 1 1 . . . . 1 . 1 . . . . Fabricators 20 | . . . . 7 . . . . 7 . 6 . . . . Prioritize 11 | . . . . 2 . . . . 5 . 4 . . . . Liberate 2 | . . . . 1 . . . . 1 . . . . . . Recompile 7 | . . . . 4 . . . . 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 2 . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 1 4 10 . . . . 11 . 9 . . . . Full Trace Events 13 | . . . . 3 . . . . 5 . 5 . . . . Feedback Events 2 | . . . . 1 . . . . . . 1 . . . . Hackware Fried 2 | . . . . 1 . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 1 3 . . 7 . 3 . 2 . . 11 . Parts Built 16 | . . . . 4 . . . . 7 . 5 . . . . Authchips 7 | . . . . 3 . . . . 2 . 2 . . . . Time 634 | . . . . 140 . . . . 263 . 231 . . . . Total Part Build Rating 86 | . . . . 20 . . . . 39 . 27 . . . . Parts Repaired 10 | . . . 2 . . . . . 2 . 6 . . . . Time 325 | . . . 98 . . . . . 35 . 192 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 1 . . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Total Allies 26 | . . . 1 5 . . 9 . 9 . 1 . . . 1 Largest Group 9 | . . . 1 3 . . 9 8 9 . . . . . 1 Highest-Rated Group 258 | . . . 10 100 . . 250 233 258 . . . . . 96 Highest-Rated Ally 96 | . . . 10 37 . . 51 48 48 . . . . . 96 Total Orders 1 | . . . . 1 . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 150 | . . . . 18 . . . 4 117 . . . . . 11 Total Damage 3446 | . . . . 447 . . . 70 2593 . . . . . 336 Kills 29 | . . . . 7 . . . 1 16 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 . 2 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Turns Passed 9120 | . 1682 1469 1282 959 178 117 338 218 778 33 1567 223 179 22 75 Spaces Moved 10075 | 1 565 479 629 1811 310 304 829 232 1421 112 2211 574 298 79 220 Core . | . . . . . . . . . . . . . . . . Treads 1107 | . . 466 629 12 . . . . . . . . . . . Legs 579 | 1 565 13 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8389 | . . . . 1799 310 304 829 232 1421 112 2211 574 298 79 220 Fastest Speed 25 | 120 120 160 152 29 29 29 29 29 25 25 25 28 28 28 28 Average Speed 58 | 120 254 220 156 31 29 29 29 29 25 25 27 28 28 28 28 Slowest Speed 320 | 120 260 240 320 152 29 29 32 29 26 25 31 28 28 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . 5 . . . . 2 . 1 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 72 43 54 49 51 55 81 42 29 79 57 71 49 68 31 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . . . 2 . . 1 . . . . . 1 1 . Known Exits Taken 9 | . . . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . 3 1 . . . 1 1 . . Spaces Dug 149 | . . . . 25 29 . . 9 28 . 35 21 . . 2 Terrain Destroyed 283 | . 3 30 15 32 49 . . 9 32 . 49 62 . . 2 Melee 90 | . . . . 21 11 . . . 19 . 35 2 . . 2 Projectile 7 | . . 7 . . . . . . . . . . . . . AOE 186 | . 3 23 15 11 38 . . 9 13 . 14 60 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Total 12722 | . 696 736 844 2135 371 326 925 382 1782 115 3090 621 392 78 229 Wait 1912 | . 32 60 105 225 39 19 81 146 281 1 789 31 95 . 8 Move 10044 | . 564 478 628 1801 309 303 828 231 1417 111 2208 573 297 78 218 Hop 8 | . . . . 4 . . . . 2 . 1 . . . 1 Pick Up 65 | . 15 27 5 5 . . 1 1 7 . 4 . . . . Fast Attach 53 | . 2 4 12 9 . . 6 . 5 2 13 . . . . Attach 32 | . 1 8 2 12 . . . . 3 . 5 1 . . . Detach 4 | . . 1 1 . . . . . . . 2 . . . . Swap 91 | . 9 19 17 14 5 . 2 1 12 . 7 5 . . . Drop 111 | . 9 36 18 23 . . 7 2 7 1 8 . . . . Fire 227 | . 56 99 50 2 7 . . 1 2 . 1 9 . . . Melee 146 | . . . . 40 11 4 . . 35 . 52 2 . . 2 Ram . | . . . . . . . . . . . . . . . . Kick 8 | . 8 . . . . . . . . . . . . . . Crush 10 | . . 4 6 . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . 11 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 13) 553 | -10/Materials | Discovered new exit (range 13) 870 | -10/Materials | Discovered new exit (range 14) 1302 | -10/Materials | Build established: Scavenger-Mutant 1369 | -10/Materials | Discovered new exit (range 15) 1683 | -10/Materials | Entered another Materials area 1683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1821 | -9/Materials | Build established: Mutant 1893 | -9/Materials | Discovered new exit (range 14) 2135 | -9/Materials | Build established: Scavenger-Mutant 2538 | -9/Materials | Discovered new exit (range 7) 3152 | -9/Materials | Entered another Materials area 3152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3487 | -8/Materials | Discovered new exit (range 12) 3954 | -8/Materials | Repaired Hrd. Medium Armor Plating 4015 | -8/Materials | Repaired Enh. Autogun 4070 | -8/Materials | Discovered new exit (range 7) 4434 | -8/Materials | Entered Factory 4434 | -7/Factory | Accompanied by 1 ally 4434 | -7/Factory | Evolved 2 slots: Utility x2 4569 | -7/Factory | Hacking Suite fried by hacking feedback 4591 | -7/Factory | Discovered new exit (range 5) 4592 | -7/Factory | Identified exit to Lower Caves 4698 | -7/Factory | Fabricated Imp. Hacking Suite? 4725 | -7/Factory | Identified exit to Storage 4800 | -7/Factory | Build established: Hacker-Sprinter 4928 | -7/Factory | Discovered new exit (range 5) 4929 | -7/Factory | Identified exit to Factory 4996 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5057 | -7/Factory | Central database locked down 5141 | -7/Factory | Fabricated Imp. System Shield (x1) 5166 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5393 | -7/Factory | Entered Lower Caves 5565 | -7/Lower Caves | Learned Factory emergency access door positions 5568 | -7/Lower Caves | Encountered a Warlord checkpoint 5568 | -7/Lower Caves | Discovered new exit (range 14) 5571 | -7/Lower Caves | Identified exit to Lower Caves 5571 | -7/Lower Caves | Entered another Lower Caves area 5580 | -7/Lower Caves | Discovered exit to Factory (range 5) 5676 | -7/Lower Caves | Encountered a Warlord checkpoint 5687 | -7/Lower Caves | Discovered new exit (range 5) 5688 | -7/Lower Caves | Identified exit to Zion 5688 | -7/Lower Caves | Entered Zion 5696 | -7/Zion | Learned 12 Factory zone layouts 5711 | -7/Zion | Discovered new exit (range 13) 5718 | -7/Zion | Identified exit to Proximity Caves 5742 | -7/Zion | Gained Derelict followers 5801 | -7/Zion | Gained Derelict followers 5840 | -7/Zion | Learned location of Extension (-4) 5875 | -7/Zion | Found Prototype Processor 5875 | -7/Zion | Identified Exp. Melee Analysis Suite 5878 | -7/Zion | Found Prototype Processor 5878 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5881 | -7/Zion | Found Prototype Processor 5881 | -7/Zion | Identified Exp. Targeting Computer 6026 | -7/Zion | Entered Proximity Caves 6026 | -6/Proximity Caves | Accompanied by 9 allies 6056 | -6/Proximity Caves | Learned 8 Factory zone layouts 6203 | -6/Proximity Caves | Discovered exit to Factory (range 16) 6244 | -6/Proximity Caves | Entered Factory 6244 | -6/Factory | Accompanied by 8 allies 6244 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6245 | -6/Factory | Identified exit to Lower Caves 6245 | -6/Factory | Identified exit to Factory 6296 | -6/Factory | Garrison activated, responded to threat 6350 | -6/Factory | Central database locked down 6388 | -6/Factory | Garrison activated, responded to threat 6458 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6486 | -6/Factory | Fabricated Adv. System Shield (x1) 6510 | -6/Factory | Garrison activated, responded to threat 6574 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6664 | -6/Factory | Repaired Mni. Grenade Launcher 6685 | -6/Factory | Repaired Cesium-ion Thruster 6809 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6836 | -6/Factory | Fabricated Biomechanical Wings? 6853 | -6/Factory | Fabricated Biomechanical Wings? 6862 | -6/Factory | Fabricated Biomechanical Wings? 7022 | -6/Factory | Manually triggered Chute Trap 7022 | -6/Factory | Sucked down chute 7022 | -6/Factory | Entered Waste 7025 | -6/Waste | Spotted C-40 Crusher 7034 | -6/Waste | Spotted C-40 Crusher 7035 | -6/Waste | Spotted C-40 Crusher 7037 | -6/Waste | EMP discharged 7037 | -6/Waste | System corruption reached 10% 7038 | -6/Waste | Spotted C-40 Crusher 7044 | -6/Waste | Spotted C-40 Crusher 7046 | -6/Waste | Spotted C-40 Crusher 7046 | -6/Waste | Discovered new exit (range 14) 7055 | -6/Waste | Identified exit to Factory 7055 | -6/Waste | Entered Factory 7069 | -6/Factory | Build established: Wizard-Sprinter 7135 | -6/Factory | Repaired Lrn. Sensor Array 7156 | -6/Factory | Repaired Lgt. Nuclear Core 7369 | -6/Factory | Fabricated Biomechanical Wings? 7697 | -6/Factory | Fabricated Biomechanical Wings (x1) 7777 | -6/Factory | Repaired Biomechanical Wings 7821 | -6/Factory | Discovered exit to Factory (range 4) 7992 | -6/Factory | Fabricated Exp. Propulsion Shielding? 8016 | -6/Factory | Adv. System Shield fried by hacking feedback 8264 | -6/Factory | Fabricated Adv. System Shield (x1) 8401 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8498 | -6/Factory | Repaired Exp. Propulsion Shielding 8539 | -6/Factory | Repaired Biomechanical Wings 8563 | -6/Factory | Repaired Mic. Nuclear Core 8622 | -6/Factory | Entered Lower Caves 8829 | -6/Lower Caves | Learned 12 Factory zone layouts 8830 | -6/Lower Caves | Destroyed 7 combat bots 8844 | -6/Lower Caves | Discovered new exit (range 6) 8845 | -6/Lower Caves | Identified exit to Lower Caves 8845 | -6/Lower Caves | Entered another Lower Caves area 8860 | -6/Lower Caves | Learned Armory trap positions 8965 | -6/Lower Caves | Build established: Machinist-Sprinter 9020 | -6/Lower Caves | Discovered new exit (range 13) 9023 | -6/Lower Caves | Identified exit to Data Miner 9024 | -6/Lower Caves | Entered Data Miner 9024 | -6/Data Miner | Discovered new exit (range 6) 9030 | -6/Data Miner | Met Data Miner 9035 | -6/Data Miner | Learned location of Section 7 (-2) 9035 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9040 | -6/Data Miner | Received God Mode back door access code from Data Miner 9046 | -6/Data Miner | Identified exit to Proximity Caves 9046 | -6/Data Miner | Entered Proximity Caves 9046 | -5/Proximity Caves | Spotted B-75 Beast 9048 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9055 | -5/Proximity Caves | Escorted by Enhanced Grunt 9121 | -5/Proximity Caves | Self-destructed Last Messages --------------- Tier: 6 Schematic downloaded. 09037_ Connecting with ORACLE Interface... Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\GHT7 to gain control via the back door I've installed. Now off with you. 09046_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 09048_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 09052_ Y-72 Warden: "REQUESTING BACKUP." 09055_ Enhanced Grunt: "Protecting LRC-V3." 09057_ System corrupted: Substantial component data lost. 09066_ Y-72 Warden destroyed. 09066_ Acquired 18 matter. 09068_ Carbon-fiber Leg fries itself beyond repair. 09076_ System corrupted: Matter fused (-9). 09103_ Adv. System Shield destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ????####???????# ###?????????????????????????????? | | ??## #??????? ##????###?????????????????????? | | ??# #?????## ?????# ##????????????????????? | | ### #????## ??????# #????????????????????? | | #???## #???##### #????????????????????? | | ##?## ##### @ ##????????????????????? | | # ### ## ##?????????????????????? | | # ##?????????????????????? | | ? ## # ## #?????????????????????? | | ??# ## ######## ?# #?????????????????????? | | ?## ## ##??????# ## #?????????????????????? | | ## #???????# ##????????????????????? | | # ####?????# ##???????????????????? | | ### ### ###### #???????????????????? | | ###?#####?# ## ##???????????????????? | | ##??????????# #### #????????????????????? | | ##??????????# #??## ##????????????????????? | | ######?????# ###### #?????????????????????? | | ####??# ## ##????????????????????? | | #### #????????????????????? | | ## #????????????????????? | | ##????????????????????? | | # #### #?????????????????????? | | # #??## ### #?????????????????????? | | # ???# ## #?# #?????????????????????? | | ## ???# #### ##? #?????????????????????? | | ?## #??## ##??## #?? ##?????????????????????? | | ??? ????#######????###??###??????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 90 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 64 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- System Shield | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Adv. Hacking Suite | -6/Factory | Scanalyzed Adv. System Shield | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. System Shield | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Exp. Propulsion Shielding | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthMagneticCasing Manual? 0 Play Time 01:19:17 Cumulative 865.0 hours Start 2023.12.19 @ 11:07:59 End 2023.12.19 @ 17:01:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1302 Rogue 1302 Adventurer 0 Explorer 0 Win Type - Total 82 Types 48/1/14/14/4/0/0/1/0 Lore% 93 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fa03db5-8ddc-432b-af7b-9b0776b6a508