Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 01:43:17 Player: 0Z-4NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (255) 1275 Value Destroyed (10333) 10333 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (8686) 8686 TOTAL SCORE: 31234 Bonus ------- High Alert Combat Kills 901 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 720 Met Warlord at Research 2000 Win 3000 Friendly Fire -35 Cogmind --------- Core Integrity 1276/1600 Matter 295/300 Energy 70/700 System Corruption 4% Temperature Cool (-184) Movement Hovering (38) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Actuator Array Centrium Medium Armor Plating Advanced Force Field > --- WEAPON (3) ------- Gamma Bomb Array Gravity Flail > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Combat Linear Gravjet Enhanced Nova Cannon Phasing Sabre Ionic Axe Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Actuator Array Improved Reaction Control System Layered Heavy Armor Plating Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Gamma Bomb Array Gravity Flail Gravity Flail > --- INVENTORY -------- Improved Gyrokinetic Inverter Combat Linear Gravjet Enhanced Nova Cannon Phasing Sabre Ionic Axe [Rating: 189] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 2 . . . . 2 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . 1 1 1 . . . . 1 . . . . . . . . . 1 . . Utility 10 | . . . . . . 1 1 . . . . . 1 2 . . . . . . 2 . 1 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 543 | . 17 16 4 5 5 50 39 36 29 6 2 20 47 86 14 31 9 5 14 6 13 12 32 21 24 Power 19 | . . 3 . . 1 1 2 3 . . . . 2 2 2 2 . . 1 . . . . . . Engine 10 | . . 3 . . . 1 1 2 . . . . 2 1 . . . . . . . . . . . Core 4 | . . . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 1 1 2 . . 1 . . . . . . Propulsion 79 | . 2 5 . 4 1 9 8 10 . . . . 3 4 7 7 2 1 3 . 4 5 2 1 1 Treads 32 | . 2 1 . 2 . 4 1 8 . . . . 3 4 7 . . . . . . . . . . Leg 21 | . . 4 . 2 1 5 7 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . . . 6 1 1 3 . 4 5 2 1 1 Flight 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Utility 287 | . 5 . 4 1 3 13 14 13 19 4 1 10 37 64 1 16 5 3 4 5 7 6 26 13 13 Device 212 | . 2 . 3 . 2 5 9 11 18 4 1 10 29 57 1 10 1 1 3 5 6 5 13 7 9 Storage 7 | . 2 . . 1 . . . 1 . . . . . . . . . . 1 . . . 2 . . Processor 15 | . . . . . . 1 1 . . . . . . . . 4 1 1 . . 1 . 3 2 1 Hackware 4 | . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . Protection 49 | . . . 1 . 1 7 4 1 1 . . . 7 7 . 1 3 1 . . . 1 8 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 158 | . 10 8 . . . 27 15 10 10 2 1 10 5 16 4 6 2 1 6 1 2 1 4 7 10 Energy Gun 25 | . 6 3 . . . 7 2 1 . . . . . . . 1 . . 4 . 1 . . . . Energy Cannon 35 | . . . . . . . 1 . 2 1 . 3 3 8 1 1 1 1 1 1 1 1 1 4 4 Ballistic Gun 25 | . . 3 . . . 8 6 5 2 . . . . . . 1 . . . . . . . . . Ballistic Cannon 20 | . . . . . . . . 1 3 1 . 4 2 7 2 . . . . . . . . . . Launcher 17 | . 1 2 . . . 4 . . 1 . 1 3 . 1 1 . . . . . . . . 1 2 Special Weapon 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . . . . . . 7 2 . . . . . . . . 3 1 . 1 . . . . 1 . Slashing Weapon 18 | . . . . . . 1 4 3 2 . . . . . . . . . . . . . 3 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . . . . . . . . . . . . . 2 . . 7 . . . . . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . System Corruption 22 | . . . . . . . . . . . . . . 3 14 . 5 . . . . . . . . Parts Lost 35 | . 2 4 . . . 16 2 . . . . . 1 2 1 . 1 . . . . 3 . . 3 Power 4 | . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . Propulsion 11 | . . . . . . 8 1 . . . . . . . . . 1 . . . . 1 . . . Utility 9 | . 1 . . . . 2 1 . . . . . . 1 . . . . . . . 2 . . 2 Weapon 11 | . 1 3 . . . 5 . . . . . . . 1 . . . . . . . . . . 1 Highest Loss Streak 8 | . 1 3 . . . 8 1 . . . . . 1 1 1 . 1 . . . . 3 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 98 100 100 99 99 91 92 93 93 93 93 93 84 55 67 86 89 86 84 89 82 91 91 91 Engine 5 | . 14 10 11 11 7 3 4 8 6 6 6 6 6 5 2 . . . . . . . . . . Core 2 | . . . . . 3 5 2 4 6 6 6 6 3 . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 4 1 9 10 10 7 5 4 4 4 4 4 Treads 20 | . 18 13 . . . . 11 35 40 40 40 40 37 27 22 1 . . . . . . . . . Leg 8 | . 9 19 33 32 32 34 22 4 . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 21 30 27 31 31 32 31 34 32 32 Device 8 | . 4 . 6 11 7 1 9 6 5 6 6 6 6 13 5 8 8 13 9 10 14 14 13 12 14 Storage 6 | . 14 11 11 11 11 9 7 6 6 6 6 6 5 5 2 . . . . . . . 3 4 2 Processor 3 | . . . . . . 6 . . . . . . . . . 13 16 16 15 15 19 14 13 18 16 Hackware 1 | . 5 11 2 . . . . . . . . . . 5 2 . . . . . . . . 2 2 Protection 6 | . . . 1 . 3 9 8 5 6 6 6 6 14 7 5 . 3 1 5 5 4 4 7 6 8 Energy Gun 5 | . 24 13 22 22 22 9 9 4 1 . . . . . . . . . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 9 7 4 . . 4 3 4 4 1 2 1 . Ballistic Gun 6 | . . 17 11 11 11 14 8 10 11 13 13 13 3 . . . 3 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 2 5 6 2 1 5 3 . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 1 . . . . . . . . 6 9 10 9 10 9 9 8 8 7 Peak Build Rating 189 | 6 12 22 22 21 23 34 51 65 68 68 68 69 91 123 123 112 111 112 127 126 140 148 172 184 189 Average Rating 74 | 6 10 16 20 20 21 30 40 60 65 65 65 66 80 111 85 82 106 105 118 121 137 135 163 179 181 On Entrance 76 | 6 6 12 22 20 21 23 28 49 64 65 65 68 65 86 122 62 102 102 112 126 121 139 148 169 183 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 12 27 37 44 58 64 72 78 133 139 135 139 139 154 173 173 53 57 57 73 71 69 80 95 109 106 Greatest Support 224 | 20 46 69 39 46 39 65 85 140 140 140 140 140 192 224 224 56 65 67 73 73 79 86 104 106 106 Greatest Overweight (x) 2 | . . 1 1 1 2 1 1 1 . . . . . 1 . 1 . . 1 . 1 . . 1 . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 15 15 15 Average Capacity 19 | 8 11 15 15 15 20 20 20 24 25 25 25 25 25 25 15 5 5 5 5 5 5 5 11 15 11 Most Carried 25 | 7 13 15 15 16 19 20 20 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 15 15 14 Average Carried 18 | 6 10 13 15 15 17 19 17 24 24 24 25 24 24 24 14 4 3 3 3 4 4 4 11 14 8 Final Capacity 25 | 8 15 15 15 20 20 20 20 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 15 15 5 Final Carried 25 | 7 13 15 15 16 19 10 20 25 25 25 25 25 25 24 5 5 4 2 5 5 5 5 15 14 5 Class Distribution -------------------- 43% | Tank 21% | Mutant 10% | Skirmisher 7% | Scout 4% | Scavenger-Skirmisher 4% | Sprinter 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Tank | -4/Factory Mutant | -4/Waste Scout | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Scout | -3/Research Scout | -3/DSF Scout | -2/Research Scout | -1/Access Gladiator | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 9166 | 200 286 252 58 . 121 647 449 1002 532 128 . 556 1061 1773 144 457 135 58 120 80 18 121 416 242 310 Remotely 2274 | . . . . . . . 33 33 266 79 . 105 364 1394 . . . . . . . . . . . Salvage Created 11365 | 89 510 422 39 . 127 866 424 941 396 79 . 260 1014 2138 261 461 420 . 155 . 18 154 668 439 1484 Parts 511 | 3 30 37 6 . 8 65 24 27 15 5 . 7 53 101 . 5 16 . 5 . . 4 15 26 59 Haulers Intercepted 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 3 . . Recyclers Shooed 10 | . . 2 . . . 2 3 1 . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 13 5 . 6 . . . . 7 . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . 7 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 193 | . 16 14 3 . 3 22 7 7 10 4 . 15 15 36 1 1 11 . 5 . . 2 . 8 13 Melee 15 | . . . . . . . . . 1 . . . . . . . 7 . . . . 1 . 3 3 Guns 68 | . 12 9 3 . 3 14 7 6 3 3 . 4 1 . . . . . 3 . . . . . . Cannons 53 | . . . . . . . . 1 4 1 . 4 14 26 1 . . . 2 . . . . . . AOE 40 | . 4 5 . . . 8 . . 2 . . 7 . 5 . . . . . . . . . 4 5 Classes Destroyed 23 | 1 4 3 . . 1 3 3 1 . . . 1 . 3 1 . . . . . . . . . 2 Worker 17 | . 2 1 . . . 2 1 1 . . . . . 1 . 4 . . . . 1 . 1 1 2 Builder 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Tunneler 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Hauler 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 3 . . Recycler 23 | 1 . 1 . . . 2 2 5 . . . . 3 1 . 2 . . . . . . 2 . 4 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 8 | . . 1 . . . . 1 . . . . . . 2 . . . . . . . . 1 . 3 Swarmer 58 | . 6 8 3 . . 6 . 1 . 4 . 7 1 5 . . 8 . . . . . . 4 5 Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Grunt 43 | . 10 3 . . 2 4 2 2 3 . . 2 . 11 . . 2 . 2 . . . . . . Brawler 4 | . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . Duelist 5 | . . . . . 1 . . . 1 . . 1 2 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 24 | . . 3 . . . 7 1 2 2 . . 1 1 3 . 1 1 . . . . . . 1 1 Specialist 6 | . . . . . . 3 . . . . . . . 2 . . . . . . . 1 . . . Hunter 7 | . . . . . . . 1 . 2 . . . . 3 . . . . . . . . . . 1 Programmer 35 | . . . . . . . 3 1 1 . . . 11 10 . . . . 3 . . . . 3 3 Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Compactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | 1 7 7 3 . 1 9 2 2 3 4 . 5 3 8 1 2 5 . 3 . 1 1 5 4 6 Combat Bots Only 8 | . 3 5 3 . 1 4 1 2 3 4 . 5 3 8 1 1 5 . 3 . . 1 . 4 6 Max Kills in Single Turn 5 | 1 3 5 1 . 1 3 1 1 1 1 . 2 2 3 1 1 1 . 1 . 1 1 1 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 . . . 2 . . 1 . . 2 . 3 . . . . . . . . . 2 4 Melee 1 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Hostile Shots Fired 1301 | . 58 50 23 . 22 200 68 88 83 11 . 70 54 194 2 6 51 4 23 . . 36 2 76 180 Missed 409 | . 14 18 7 . 5 33 24 20 29 1 . 24 7 50 . 2 21 2 10 . . 16 1 44 81 Damage Taken 13771 | . 561 397 133 . 298 2981 469 592 435 87 . 485 1050 1797 110 135 451 37 294 . . 697 55 805 1902 Core 1538 | . 97 105 7 . 112 536 23 61 15 . . 23 31 29 7 . . . 39 . . 129 . 70 254 Absorbed by Shields 2198 | . . . . . . . . 231 114 57 . 354 137 573 . . . . . . . 125 20 11 576 Reduced by Siege Mode 144 | . . . . . . . . . . . . . 31 113 . . . . . . . . . . . Redirected to Shielding 88 | . . . . . . . . . . . . . . . . . . . . . . . . 30 58 Ignored by Resistances 534 | . . . . . . . . . 41 . . . 124 369 . . . . . . . . . . . Regen/Repaired (Parts) 979 | . . . . . . . 213 259 . . . . . 468 . . . . 39 . . . . . . Core Remaining (%) 77 | 100 61 . . . 44 2 96 . . . . 88 96 . . . . . . 93 . 90 100 . 79 Volleys Fired 579 | 5 45 25 6 . 7 49 18 27 23 5 . 45 67 138 9 2 3 10 30 12 5 . 9 19 20 Largest 3 | 2 2 3 3 . 3 3 3 3 3 3 . 3 3 3 3 1 1 1 2 1 1 . 1 1 1 Hottest 281 | 80 140 125 144 . 144 144 144 161 109 109 . 109 278 281 271 90 90 90 90 90 90 . 90 120 120 Shots Fired 1102 | 10 84 63 15 . 21 127 51 70 45 13 . 76 129 264 16 2 3 10 38 12 5 . 9 19 20 Gun 535 | 10 77 57 15 . 21 120 51 69 24 8 . 34 26 . . 1 . . 22 . . . . . . Cannon 518 | . . . . . . . . 1 18 5 . 33 103 261 12 1 3 10 16 12 5 . 9 16 13 Launcher 45 | . 3 6 . . . 7 . . 3 . . 9 . 3 4 . . . . . . . . 3 7 Special 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 427 | . . 32 6 . 7 67 27 53 35 12 . 48 41 94 4 1 . . . . . . . . . Thermal 558 | 10 69 25 9 . 14 53 24 17 7 1 . 19 88 129 8 1 3 10 16 12 5 . 9 16 13 Explosive 35 | . 3 6 . . . 7 . . 3 . . 9 . 3 4 . . . . . . . . . . Electromagnetic 60 | . 12 . . . . . . . . . . . . 38 . . . . . . . . . 3 7 Entropic 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . Robot Hit Streak 30 | 6 13 24 3 . 5 14 10 13 12 6 . 14 18 30 13 2 . . 4 . . . 6 . 3 Robot Miss Streak 13 | 2 3 5 6 . 4 5 5 7 5 9 . 13 8 4 1 . . . 3 . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . 1 . . 5 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 810 | 8 57 37 8 . 13 94 49 69 35 7 . 42 83 169 12 15 15 . 18 . 1 8 17 14 39 Core Hits 592 | 2 34 44 4 . 9 105 45 55 45 15 . 64 45 59 3 2 3 . 7 . . 1 3 18 29 Critical Kills 14 | . . . . . 1 . . . . . . . 1 12 . . . . . . . . . . . Critical Parts Destroyed 25 | . . . . . . . . . . . . . . 9 . 4 3 . . . 1 1 3 . 4 Critical Strikes 53 | . . . 1 . 2 . . . . . . . 1 28 . 5 3 . . . 1 1 4 1 6 Burn 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Destroy 20 | . . . . . 1 . . . . . . . . 19 . . . . . . . . . . . Blast 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Smash 17 | . . . . . . . . . . . . . . . . 5 3 . . . 1 1 3 . 4 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Melee Attacks 240 | . . . . . . 14 28 12 4 . . . . . . 24 23 . . 1 3 9 31 31 60 Impact 138 | . . . . . . 13 4 . . . . . . . . 24 23 . . 1 3 9 17 18 26 Slashing 102 | . . . . . . 1 24 12 4 . . . . . . . . . . . . . 14 13 34 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 39 | . . . . . . . 7 7 1 . . . . . . 8 . . . . 1 1 7 1 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 20 | . . . . . . . . . . . . . . . . 3 2 . . . . 1 2 5 7 Damage Inflicted 30129 | 86 964 854 89 . 159 2312 1355 1693 1038 127 . 1542 2839 5822 815 1500 1019 . 768 . 167 369 1267 1211 4133 Guns 7029 | 86 649 451 89 . 159 1458 729 1194 460 98 . 580 511 . . 21 . . 544 . . . . . . Cannons 8802 | . . . . . . . . 15 246 29 . 276 2328 5132 377 . . . 224 . . . 175 . . Explosions 5139 | . 312 403 . . . 854 . . 275 . . 686 . 625 438 . . . . . . . . 335 1211 Melee 9091 | . . . . . . . 626 484 57 . . . . . . 1479 1019 . . . 167 369 1092 876 2922 Ramming 68 | . 3 . . . . . . . . . . . . 65 . . . . . . . . . . . Kinetic 7209 | . . 171 39 . 58 644 423 811 706 127 . 823 1154 2035 197 21 . . . . . . . . . Thermal 7685 | 86 656 280 50 . 101 814 306 398 . . . 33 1685 2146 180 . . . 224 . . . 175 82 469 Explosive 3274 | . 168 403 . . . 679 . . 275 . . 686 . 625 438 . . . . . . . . . . Electromagnetic 2258 | . 137 . . . . 175 . . . . . . . 951 . . . . . . . . . 253 742 Impact 5367 | . . . . . . . . . . . . . . . . 1479 1019 . . . 167 369 610 480 1243 Slashing 3724 | . . . . . . . 626 484 57 . . . . . . . . . . . . . 482 396 1679 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 544 | . . . . . . . . . . . . . . . . . . . 544 . . . . . . Highest Corruption 34 | . . . . . . . 2 . . . . . 5 7 34 34 9 9 9 2 . . 1 1 4 Average Corruption 3 | . . . . . . . 1 . . . . . 4 1 15 12 6 9 2 1 . . 1 1 1 Corruption Purged 33 | . . . . . . . 2 . . . . . . . . 30 . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 120 | . . . . . . . 4 . . . . . 43 32 6 15 5 5 1 1 . . 3 2 3 Message Errors 31 | . . . . . . . 1 . . . . . 13 5 2 3 2 2 1 . . . . . 2 Matter Fused 29 | . . . . . . . 1 . . . . . 12 10 . 2 1 1 . . . . . 1 1 Heat Flow Errors 18 | . . . . . . . 1 . . . . . 6 6 . 3 . . . . . . 2 . . Energy Discharges 14 | . . . . . . . . . . . . . 4 4 . 3 1 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . 1 . . . . . 4 1 1 4 1 . . 1 . . 1 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4459 | . 16 18 . . . 15 131 72 9 . . . 173 205 . 977 398 . . . 167 126 537 254 1361 Projectiles 378 | . . . . . . . . . 9 . . . 173 191 . . . . . . . . 5 . . Explosions 186 | . 16 18 . . . 15 . . . . . . . 14 . . . . . . . . . . 123 Melee 3895 | . . . . . . . 131 72 . . . . . . . 977 398 . . . 167 126 532 254 1238 Knockbacks 64 | . . . . . . . . . 2 1 . 2 10 29 . 3 3 . . . . . 3 1 10 Impact 21 | . . . . . . . . . . . . . . 2 . 3 3 . . . . . 3 1 9 Kinetic 39 | . . . . . . . . . 2 1 . 2 10 24 . . . . . . . . . . . Secondary 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Self-Inflicted Damage 103 | . 60 21 . . . . . . . . . . . . 22 . . . . . . . . . . Shots 5 | . 3 1 . . . . . . . . . . . . 1 . . . . . . . . . . Rammed 4 | . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . Targets Rammed 6 | . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 375 | 54 174 108 305 . 283 347 257 349 348 302 . 218 375 325 273 309 40 . . 69 300 . 7 99 . Average Temperature 102 | 25 42 43 192 . 123 159 92 124 101 105 . 81 109 96 116 128 18 . . 23 154 . 3 30 . Received Heat Transfer 1920 | . 213 45 . . 135 981 72 177 35 . . 54 9 139 . 18 . . 9 . . . 4 9 20 Effects 32 | . . . . . . 7 . 8 . 2 . 1 4 4 . 6 . . . . . . . . . Shutdowns 4 | . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . Energy Bleed 8 | . . . . . . 2 . . . 2 . 1 1 . . 2 . . . . . . . . . Interference 15 | . . . . . . 3 . 6 . . . . . 2 . 4 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Siege Activations 18 | . . . . . . . . . . . . . 5 13 . . . . . . . . . . . Total Turns 660 | . . . . . . . . . . . . . 158 502 . . . . . . . . . . . Longest Duration 161 | . . . . . . . . . . . . . 84 161 . . . . . . . . . . . Robots Corrupted 22 | . . . . . . . . . . . . . . 3 . 4 4 . . . . 1 2 1 7 Combat Hostiles 15 | . . . . . . . . . . . . . . 3 . 1 4 . . . . 1 . 1 5 Parts Fried 54 | . . . . . . 1 . . . . . . . 10 . 13 7 . . . . 4 4 5 10 Impact Corruptions 67 | . . . . . . . . . . . . . . . . 23 12 . . . 4 3 8 3 14 Robots Melted 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Melted 22 | . 2 . . . 1 1 1 . . . . . 5 11 . . . . . . . . 1 . . Heat Transferred 10970 | 200 1425 420 168 . 238 1188 563 900 . . . 50 2450 2339 185 . . . 222 . . . 185 100 337 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . 1 3 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Peak Influence 1058 | 5 394 539 220 . 115 362 115 138 . . . . 358 1058 412 339 . . . . 317 257 234 374 748 Initial 370 | . 3 166 150 . . . 86 33 . . . . 318 105 370 285 . . . . 300 237 138 40 239 Average 201 | 2 143 368 187 . 61 197 40 50 . . . . 196 358 402 278 . . . . 308 244 134 178 371 Maximum Alert Level 3 | . 1 2 1 . . 1 . . . . . . 1 3 2 1 . . . . 1 1 1 1 3 Low Security (%) 56 | 100 61 6 49 . 100 43 100 100 . . . . 53 32 . 18 . . . . . . 83 53 . Level 1 32 | . 38 53 50 . . 56 . . . . . . 46 30 11 81 . . . . 100 100 16 46 71 Level 2 8 | . . 39 . . . . . . . . . . . 24 88 . . . . . . . . . 24 Level 3 2 | . . . . . . . . . . . . . . 11 . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 5 . . . . 10 3 2 . . . . 7 14 . 1 . . . . . 1 . 2 4 Investigation 8 | . 3 . . . . . . 1 . . . . . 2 . 1 . . . . . . . . 1 Extermination 18 | . . . . . . . 3 1 . . . . 6 6 . . . . . . . . . 1 1 Reinforcement 14 | . 2 . . . . 4 . . . . . . 1 3 . . . . . . . 1 . 1 2 Assault 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 18 | . 1 1 . . . 2 . . . . . 1 1 5 . . . . . . . . 6 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 28 21 3 . 6 36 14 8 11 4 . 18 17 48 6 1 16 3 17 2 . 3 7 13 35 Peak Tracking Total 10 | . 6 6 3 . 3 6 2 3 5 4 . 5 3 6 5 1 7 3 7 1 . 3 5 8 10 Tactical Retreats 31 | . 4 1 . . 2 2 . . 2 . . 4 . 6 . . 3 . 2 . . . 1 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 41 | . 2 . . . . . . 2 . . . . 2 1 . 1 . . . . . 2 . 1 30 Indirectly 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . 2 5 1 . . . . 3 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled 15 | . 5 . . . . 2 . . . . . . . 6 . . . . . . . . . 1 1 Max in Single Turn 2 | . 2 . . . . 2 . . . . . . . 2 . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 51 | . 6 1 . 2 . 2 4 1 . . 4 1 7 6 . 4 . . 5 . 1 . 1 2 4 Terminals 25 | . 5 1 . . . 1 3 . . . . 1 2 2 . 3 . . . . 1 . 1 1 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 1 1 . . . . 3 2 . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . 1 . Total Hacks 118 | . 8 4 . 2 . 4 8 3 . . 20 2 20 13 . 8 . . 13 . 1 . 1 4 7 Successful 69 | . 3 2 . 2 . 1 4 2 . . 20 2 9 6 . 3 . . 13 . 1 . . 1 . Failed 49 | . 5 2 . . . 3 4 1 . . . . 11 7 . 5 . . . . . . 1 3 7 Catastrophic 10 | . 2 . . . . . 1 . . . . . 2 . . 2 . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 12 | . 5 . . 1 . . 1 . . . . . . 1 . 1 . . 1 . . . . 2 . Terminals 42 | . 7 4 . . . 1 5 . . . . 2 2 4 . 6 . . . . 1 . 1 2 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . . . . . 3 3 . . . . 8 5 . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . 7 2 . . . . . . . . . . . Garrison Access 9 | . . . . . . 3 . . . . . . . 2 . 2 . . . . . . . 2 . Terminal Hacks 49 | . 2 2 . 2 . 1 2 . . . 20 2 . . . 3 . . 13 . 1 . . 1 . Record 13 | . . . . 1 . . . . . . 3 2 . . . . . . 7 . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . 1 . . . . 1 . . . 3 . . . . . . . 5 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 2 2 . . . . 2 4 . . . . . . . . . . . Scan Component 6 | . . . . . . . 1 1 . . . . 2 2 . . . . . . . . . . . Repair 4 | . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . 6 1 . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . Analyze 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 1 . . . 1 2 1 . . . 1 6 6 . 4 . . . . 1 . . 2 3 Full Trace Events 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 8 . 3 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . Time 166 | . . . . . . . 19 44 . . . . . 103 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest-Rated Group 56 | . . . . . . . . . . . . . . 56 . . . . . . . . . . . Highest-Rated Ally 56 | . . . . . . . . . . . . . . 56 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Damage 53 | . . . . . . . . . . . . . . 53 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 . . 2 . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 18491 | 26 988 561 129 349 459 1219 2597 980 1217 168 132 1137 2356 2910 170 511 179 108 300 138 145 91 613 363 645 Spaces Moved 12834 | 8 515 308 85 266 205 443 1202 428 651 86 78 574 1165 1185 136 879 276 226 681 281 320 125 1188 486 1037 Core 153 | . . . . . . . . . . . . . . . 88 65 . . . . . . . . . Treads 5004 | . 330 100 . 1 . 7 417 362 651 86 78 574 1165 1185 48 . . . . . . . . . . Legs 2243 | 8 185 208 85 265 205 436 785 66 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5434 | . . . . . . . . . . . . . . . . 814 276 226 681 281 320 125 1188 486 1037 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 120 120 120 120 120 190 190 118 118 166 166 166 166 160 156 50 28 23 26 26 31 31 27 32 35 38 Average Speed 107 | 120 145 133 120 127 190 190 182 160 166 166 166 166 161 158 88 35 28 27 27 31 31 33 33 37 38 Slowest Speed 260 | 120 160 190 190 240 260 238 238 191 166 166 166 166 163 240 163 112 38 28 94 31 94 36 35 108 38 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 75 27 18 65 36 31 30 12 77 29 68 65 24 31 88 15 44 50 86 48 9 75 41 13 32 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 4 | . 1 . . 1 . . . . . . . . . . . . 1 1 . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . . . . . 1 . . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . . 1 . 1 . . . . 1 . Scrap Searched 13 | . . . 1 . 2 . . . 1 . . 3 . . . . 1 2 . 3 . . . . . Spaces Dug 260 | . 4 . . . . 12 17 5 10 1 . 39 16 48 11 8 4 10 4 12 6 . 19 19 15 Terrain Destroyed 634 | . 54 27 . . . 38 17 5 51 1 . 113 35 117 41 8 4 10 28 12 6 . 19 19 29 Melee 75 | . . . . . . 12 17 5 3 . . . . . . 7 1 . . . 1 . 15 9 5 Projectile 239 | . 4 . . . . . . . 7 1 . 18 35 86 3 1 3 10 28 12 5 . 4 10 12 AOE 320 | . 50 27 . . . 26 . . 41 . . 95 . 31 38 . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Total 16206 | 14 664 419 99 278 256 687 1518 640 731 99 80 684 1525 1961 165 1039 344 263 752 318 355 164 1349 609 1193 Wait 1546 | 1 56 35 . . 37 108 178 93 21 1 1 34 201 488 5 81 30 17 11 10 3 1 42 48 44 Move 12809 | 7 514 307 84 265 204 442 1201 427 650 85 77 573 1164 1185 135 878 275 225 680 280 319 124 1187 485 1036 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 235 | 1 17 20 2 4 2 15 29 25 2 1 . 6 18 24 . 9 2 . 2 4 5 4 31 3 9 Fast Attach 94 | . 3 2 1 . 2 1 6 1 . . . . 6 8 8 22 3 2 9 2 4 7 3 2 2 Attach 79 | . 1 7 . . . 17 5 2 . . . . 5 5 2 5 5 3 1 . 2 4 6 5 4 Detach 48 | . 1 1 1 . 1 1 4 . . . . . 4 5 2 5 5 4 4 . . 1 3 4 2 Swap 370 | . 13 7 3 5 3 32 28 33 29 6 2 20 36 73 4 4 1 . 4 4 7 1 23 14 18 Drop 225 | . 12 15 2 4 . 8 21 20 2 1 . 6 24 29 . 14 1 2 10 5 8 8 20 3 10 Fire 579 | 5 45 25 6 . 7 49 18 27 23 5 . 45 67 138 9 2 3 10 30 12 5 . 9 19 20 Melee 194 | . . . . . . 14 28 12 4 . . . . . . 19 19 . . 1 2 7 25 20 43 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . 7 . 6 5 Rewire 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 378 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Discovered new exit (range 5) 658 | -10/Materials | Discovered new exit (range 9) 997 | -10/Materials | Discovered new exit (range 5) 1015 | -10/Materials | Entered another Materials area 1015 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1163 | -9/Materials | Lost 3 parts (1p2w) 1266 | -9/Materials | Discovered new exit (range 10) 1576 | -9/Materials | Entered Mines 1700 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1700 | -9/Mines | Discovered new exit (range 5) 1705 | -9/Mines | Entered Exiles 1739 | -9/Exiles | Met 8R-AWN 1756 | -9/Exiles | Met EX-HEX 1789 | -9/Exiles | Met EX-BIN 1804 | -9/Exiles | Aligned with FarCom system 1805 | -9/Exiles | Given EX-Vault access code 1834 | -9/Exiles | Opened EX-Vault 1842 | -9/Exiles | Found Modified TNC 1867 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1905 | -9/Exiles | Met EX-DEC 1910 | -9/Exiles | Learned location of Zion (-7) 1957 | -9/Exiles | Build established: Skirmisher 2031 | -9/Exiles | Discovered new exit (range 14) 2054 | -9/Exiles | Left Exiles lab with Modified TNC 2054 | -9/Exiles | Entered Mines 2071 | -8/Mines | Core integrity fell below 50% 2490 | -8/Mines | Discovered new exit (range 12) 2513 | -8/Mines | Entered Materials 2513 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2741 | -8/Materials | Garrison activated, responded to threat 3355 | -8/Materials | Garrison activated, responded to threat 3673 | -8/Materials | Discovered new exit (range 9) 3681 | -8/Materials | Core integrity fell below 50% 3702 | -8/Materials | Core integrity fell below 20% 3732 | -8/Materials | Entered Factory 3732 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3745 | -7/Factory | Lost 8 parts (4n1u3w) 4162 | -7/Factory | Build established: Scavenger-Skirmisher 4479 | -7/Factory | Build established: Mutant 4484 | -7/Factory | Repaired Arm. Treads 5059 | -7/Factory | Build established: Tank 6237 | -7/Factory | Discovered new exit (range 8) 6257 | -7/Factory | Identified exit to Factory 6298 | -7/Factory | Build established: Mutant 6329 | -7/Factory | Entered another Factory area 6329 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6701 | -6/Factory | Repaired Hrd. Heavy Armor Plating 6932 | -6/Factory | Discovered new exit (range 16) 7309 | -6/Factory | Entered Lower Caves 7545 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7841 | -6/Lower Caves | Spotted B-75 Beast 8054 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8162 | -6/Lower Caves | Learned location of 1 exit from Factory 8277 | -6/Lower Caves | Build established: Tank 8485 | -6/Lower Caves | Discovered new exit (range 10) 8526 | -6/Lower Caves | Entered another Lower Caves area 8681 | -6/Lower Caves | Discovered new exit (range 7) 8694 | -6/Lower Caves | Entered Data Miner 8694 | -6/Data Miner | Discovered new exit (range 6) 8726 | -6/Data Miner | Met Data Miner 8756 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8784 | -6/Data Miner | Received God Mode back door access code from Data Miner 8826 | -6/Data Miner | Entered Proximity Caves 8830 | -5/Proximity Caves | Spotter reported a threat 8883 | -5/Proximity Caves | Spotter reported a threat 8959 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9334 | -5/Proximity Caves | Learned location of 1 exit from Factory 9377 | -5/Proximity Caves | Spotted B-75 Beast 9953 | -5/Proximity Caves | Discovered new exit (range 6) 9963 | -5/Proximity Caves | Entered Factory 9963 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9964 | -5/Factory | Identified exit to Upper Caves 9964 | -5/Factory | Identified exit to Factory 10059 | -5/Factory | Discovered exit to Factory (range 5) 12253 | -5/Factory | Discovered exit to Factory (range 11) 12319 | -5/Factory | Entered another Factory area 12319 | -4/Factory | Evolved 2 slots: Utility x2 12904 | -4/Factory | Repaired Imp. Heavy Armor Plating 14147 | -4/Factory | Found Prototype Processor 14200 | -4/Factory | Identified Exp. Signal Interpreter 14569 | -4/Factory | First assault squad dispatched 14962 | -4/Factory | Destroyed 8 combat bots 15196 | -4/Factory | Repaired Corrupted Hvy. Mass Driver 15229 | -4/Factory | Sucked down chute 15229 | -4/Factory | Entered Waste 15240 | -4/Waste | Spotted C-40 Crusher 15244 | -4/Waste | EMP discharged 15244 | -4/Waste | System corruption reached 10% 15258 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15261 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15263 | -4/Waste | Destroyed C-40 Crusher 15284 | -4/Waste | Spotted C-40 Crusher 15299 | -4/Waste | Spotted C-40 Crusher 15302 | -4/Waste | Spotted C-40 Crusher 15310 | -4/Waste | Spotted C-40 Crusher 15320 | -4/Waste | Released all parts (15) 15340 | -4/Waste | Spotted C-40 Crusher 15344 | -4/Waste | EMP discharged 15374 | -4/Waste | Discovered new exit (range 13) 15398 | -4/Waste | System corruption reached 30% 15399 | -4/Waste | Entered Factory 15427 | -4/Factory | Found Hvy. Reactive Plating 15458 | -4/Factory | Identified exit to DSF 15593 | -4/Factory | Discovered new exit (range 15) 15597 | -4/Factory | Identified exit to Upper Caves 15675 | -4/Factory | Discovered new exit (range 6) 15679 | -4/Factory | Identified exit to Research 15780 | -4/Factory | Discovered exit to Research (range 18) 15910 | -4/Factory | Entered Upper Caves 15924 | -4/Upper Caves | Learned location of Armory (-3) 15978 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16087 | -4/Upper Caves | Discovered new exit (range 9) 16089 | -4/Upper Caves | Entered another Upper Caves area 16090 | -4/Upper Caves | Identified exit to Warlord 16197 | -4/Upper Caves | Entered Warlord 16206 | -4/Warlord | System corruption cleaned by Quarantine Array 16292 | -4/Warlord | Visited the Vortex Lab 16293 | -4/Warlord | Found Prototype Energy Gun 16293 | -4/Warlord | Identified Vortex Shotgun 16296 | -4/Warlord | Found Prototype Energy Gun 16296 | -4/Warlord | Identified Vortex Rail 16300 | -4/Warlord | Warlord's base attacked by MAIN.C 16300 | -4/Warlord | Found Vortex Rail 16316 | -4/Warlord | Learned Research stockpile data 16317 | -4/Warlord | Learned 4 Research zone layouts 16317 | -4/Warlord | Learned 4 Testing zone layouts 16317 | -4/Warlord | Learned 4 Command zone layouts 16317 | -4/Warlord | Learned Quarantine security intel 16317 | -4/Warlord | Learned Factory repair station intel 16317 | -4/Warlord | Learned Armory garrison access intel 16330 | -4/Warlord | Met Warlord 16334 | -4/Warlord | Opened Warlord's prototype stash 16340 | -4/Warlord | Found Prototype Device 16340 | -4/Warlord | Identified Exp. Cloaking Device 16346 | -4/Warlord | Found Prototype Reactor 16346 | -4/Warlord | Identified Vortex Chain Reactor 16357 | -4/Warlord | Found System Purifier 16374 | -4/Warlord | Build established: Sprinter 16492 | -4/Warlord | Lost 5 allies 16494 | -4/Warlord | Discovered new exit (range 9) 16497 | -4/Warlord | Entered Proximity Caves 16501 | -3/Proximity Caves | Spotter reported a threat 16578 | -3/Proximity Caves | Spotted B-86 Titan 16632 | -3/Proximity Caves | Spotter reported a threat 16633 | -3/Proximity Caves | Discovered exit to Research (range 7) 16635 | -3/Proximity Caves | Entered Research 16635 | -3/Research | Evolved 2 slots: Utility x2 16773 | -3/Research | Identified exit to DSF 16780 | -3/Research | Entered DSF 16810 | -3/DSF | Additional patrols routed to DSF 16836 | -3/DSF | Lost 3 parts (1n2u) 16854 | -3/DSF | Discovered new exit (range 15) 16871 | -3/DSF | Entered Research 16871 | -2/Research | Warlord forces began assault on 0b10 16871 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16909 | -2/Research | Spotted B-90 Cyclops 16970 | -2/Research | Found Gamma Bomb Array 16981 | -2/Research | Research machine network offline 17060 | -2/Research | Met up with Warlord 17111 | -2/Research | Build established: Scout 17155 | -2/Research | Found Prototype Processor 17160 | -2/Research | Identified Exp. Terrain Scan Processor 17264 | -2/Research | Discovered new exit (range 8) 17291 | -2/Research | Spotted Executioner 17292 | -2/Research | Spotted Striker 17293 | -2/Research | Spotted Striker 17349 | -2/Research | Lost 4 allies 17428 | -2/Research | Discovered new exit (range 12) 17441 | -2/Research | Identified exit to Access 17475 | -2/Research | Borebot progress halted 17476 | -2/Research | Borebot progress halted 17484 | -2/Research | Entered Access 17484 | -1/Access | Evolved 2 slots: Utility x2 17779 | -1/Access | Discovered new exit (range 18) 17842 | -1/Access | Spotted B-99 Colossus 17842 | -1/Access | Spotted B-99 Colossus 17847 | -1/Access | Entered Command 18113 | -1/Command | Found Heavy Servo Lattice 18137 | -1/Command | Build established: Gladiator 18309 | -1/Command | Spotted Executioner 18309 | -1/Command | Spotted Executioner 18309 | -1/Command | Spotted Striker 18309 | -1/Command | Spotted Striker 18309 | -1/Command | Spotted Alpha 7 18309 | -1/Command | Spotted Executioner 18309 | -1/Command | Spotted Alpha 7 18309 | -1/Command | Spotted Executioner 18379 | -1/Command | Destroyed Alpha 7 18388 | -1/Command | Destroyed Alpha 7 18469 | -1/Command | Destroyed Striker 18477 | -1/Command | Spotted B-99 Colossus 18481 | -1/Command | Discovered new exit (range 12) 18486 | -1/Command | Spotted B-99 Colossus 18492 | *** | Escaped! Last Messages --------------- 18487_ Field strength at 50. 18487_ Knocked back. 18487_ Triggered Stasis Trap. 18487_ Penetrated by Slug. 18487_ Slug penetrates Wall. 18487_ Penetrated by Slug. 18487_ Slug penetrates Wall. 18487_ Slug penetrates B-99 Colossus. 18487_ A bubble of rippling energy engulfs the area. 18487_ Field strength at 93. 18488_ Field strength at 86. 18489_ Slug penetrates Wall. 18489_ Knocked back. 18489_ Penetrated by Slug. 18489_ Slug penetrates Wall. 18489_ Penetrated by Slug. 18490_ Slug penetrates Wall. 18491_ Lyr. Heavy Armor Plating destroyed. 18491_ Slug penetrates Wall. 18492_ Wall collapses. 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"Y" #######%#?????# | | ????????????????# ! """ #######+####??# " | | ???????????# #########+###+####### !==!!*#??# " | | ???????? ###### =%!!!*#??# " | | ???????? + =[*!! #??# | | ???????????########### ############ [ = #??# | | ?????????????????????# #??????????# !%== #??### | | ?????????????????????# #??????????# = ! #????? | | ????????????????????##+#######????# #????? | | ????????????????????# #????# ] ##???? | | ????????????????????# ######"####+###"##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 55 Energy Capacity 725 Matter Stores 300 Matter Capacity 800 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1650 Resistance: KI 30 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 67 Targeting Accuracy 20 Melee Accuracy 32 Armor Integrity Analysis 40 Recoil Reduction 7 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hardcell Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Heavy Armor Plating | -5/Factory | Scanalyzed Imp. Coolant Injector | -5/Factory | Scanalyzed F-cell Engine | -5/Factory | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberScrapSuperbattery Manual? 0 Play Time 07:17:11 Cumulative 517.0 hours Start 2024.08.17 @ 16:47:19 End 2024.08.20 @ 01:43:17 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 81 Adventurer 4 Explorer 36 Win Type 0 Total 38 Types 18/6/4/2/2/3/2/0/1 Lore% 53 Gallery% 80 Achievement% 89 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9765bf9e-d8a1-4734-b2bf-b050369d1426