Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 15:17:38 Player: HourglassMan Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (1063) 1063 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2873 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 183/300 Energy 164/350 System Corruption 2% Temperature Cool (23) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit High-capacity Battery Actuator Array > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Signal Interpreter Faulty Enhanced Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Aluminum Leg Signal Interpreter Light Armor Plating Hardened Light Armor Plating Particle Gun Beam Cannon Heavy Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Long-range Tractor Beam Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 53 | 7 8 13 25 Power 8 | 2 1 1 4 Engine 4 | 2 1 1 . Core 4 | . . . 4 Reactor . | . . . . Propulsion 18 | 2 2 7 7 Treads 3 | . . 2 1 Leg 11 | . 2 4 5 Wheel 4 | 2 . 1 1 Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 3 5 Device 3 | . 1 . 2 Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 17 | 2 4 2 9 Energy Gun 5 | 2 1 1 1 Energy Cannon 5 | . 3 . 2 Ballistic Gun 5 | . . 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 33 | . 9 3 21 Power 6 | . 2 . 4 Propulsion 13 | . 3 2 8 Utility 2 | . . . 2 Weapon 12 | . 4 1 7 Highest Loss Streak 10 | . 9 3 10 To Critical Strikes . | . . . . Average Slot Usage (%) 71 | . 65 72 74 Engine 3 | . 4 4 2 Core 2 | . . . 5 Treads 5 | . . 6 6 Leg 13 | . 7 14 14 Wheel 2 | . 8 1 1 Device 3 | . 3 1 6 Storage 13 | . 14 11 15 Protection 5 | . . 9 5 Energy Gun 3 | . 8 . 3 Energy Cannon 13 | . 17 17 6 Ballistic Gun 3 | . . 3 6 Naked Turns . | . . . . Heaviest Build 28 | 13 13 21 28 Greatest Support 43 | 26 26 43 40 Greatest Overweight (x) 6 | . 3 2 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 7 8 8 Average Carried 6 | 3 6 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 7 8 2 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1064 | 201 282 273 308 Remotely 208 | . . . 208 Salvage Created 1258 | . 328 367 563 Parts 51 | . 17 14 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 11 8 11 Guns 15 | . 7 2 6 Cannons 14 | . 4 6 4 Classes Destroyed 4 | . 2 2 . Swarmer 6 | . 6 . . Grunt 19 | . 5 6 8 Brawler 2 | . . 1 1 Sentry 3 | . . 1 2 Best Kill Streak 5 | . 5 2 3 Combat Bots Only 5 | . 5 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 341 | . 95 59 187 Missed 61 | . 8 13 40 Damage Taken 4005 | . 901 661 2443 Core 911 | . 248 110 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 40 | . . . 40 Core Remaining (%) 57 | 100 . 72 . Volleys Fired 139 | . 36 33 70 Largest 2 | . 2 2 2 Hottest 120 | . 120 120 120 Shots Fired 218 | . 56 64 98 Gun 123 | . 37 20 66 Cannon 95 | . 19 44 32 Launcher . | . . . . Special . | . . . . Kinetic 63 | . . 20 43 Thermal 152 | . 53 44 55 Explosive . | . . . . Electromagnetic 3 | . 3 . . Robot Hit Streak 16 | . 6 10 16 Robot Miss Streak 8 | . 8 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 141 | . 29 42 70 Core Hits 50 | . 15 12 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2364 | . 412 709 1243 Guns 1088 | . 239 189 660 Cannons 1274 | . 173 520 581 Explosions . | . . . . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 570 | . . 189 381 Thermal 1779 | . 399 520 860 Explosive . | . . . . Electromagnetic 13 | . 13 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 2 Average Corruption 3 | . . 5 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 5 2 Message Errors 5 | . . 4 1 Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 593 | . 552 593 414 Average Temperature 188 | . 249 217 127 Received Heat Transfer 1554 | . 255 237 1062 Effects 44 | . 19 21 4 Shutdowns 5 | . 2 3 . Energy Bleed 7 | . 1 4 2 Interference 2 | . 1 . 1 Matter Decay 8 | . 5 2 1 Short Circuit 3 | . 1 2 . Damage (minor) 6 | . 5 1 . Damage (major) 12 | . 3 9 . Damage (core) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | . 1 1 8 Heat Transferred 3888 | . 1113 1110 1665 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 255 | . 255 186 171 Initial 107 | . . 107 59 Average 109 | . 180 104 84 Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | 100 52 100 100 Level 1 9 | . 47 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 16 13 17 Peak Tracking Total 8 | . 8 4 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 1 4 5 Terminals 6 | . . 3 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 32 | . 3 11 18 Successful 20 | . 1 6 13 Failed 12 | . 2 5 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . . 6 11 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 3 | . 3 . . Scanalyzers 9 | . . 5 4 Garrison Access . | . . . . Terminal Hacks 10 | . . 2 8 Record 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . 1 . Alert Level 3 | . . 1 2 Dispatch Records 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 7 | . . 4 3 Insert Component 4 | . . 2 2 Analyze 3 | . . 2 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 3 3 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1811 | 52 374 667 718 Spaces Moved 819 | 39 170 287 323 Core 19 | 1 16 . 2 Treads 49 | . . 9 40 Legs 604 | . 94 278 232 Wheels 147 | 38 60 . 49 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 115 Average Speed 163 | 88 153 191 153 Slowest Speed 350 | 90 200 260 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 26 26 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1071 | 52 226 344 449 Wait 26 | 2 4 2 18 Move 816 | 38 169 286 323 Hop . | . . . . Pick Up 23 | 5 7 4 7 Fast Attach 26 | 6 4 7 9 Attach 18 | . 4 3 11 Detach 1 | . . 1 . Swap 9 | 1 . 3 5 Drop 12 | . 2 5 5 Fire 139 | . 36 33 70 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Core integrity fell below 50% 201 | -10/Materials | Core integrity fell below 20% 223 | -10/Materials | Lost 9 parts (2p3n4w) 310 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 4) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x2 935 | -9/Materials | Lost 3 parts (2n1w) 971 | -9/Materials | Discovered new exit (range 11) 1094 | -9/Materials | Entered another Materials area 1094 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1273 | -8/Materials | Repaired Aluminum Leg? 1378 | -8/Materials | Lost 5 parts (1p3n1w) 1574 | -8/Materials | Discovered new exit (range 11) 1581 | -8/Materials | Lost 5 parts (1p2n1u1w) 1759 | -8/Materials | Core integrity fell below 50% 1783 | -8/Materials | Core integrity fell below 20% 1812 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Penetrated by Slug. Autogun destroyed. Faulty integration triggers heat surge (+292). Penetrated by Slug. Critical hit (Burn: +37). G-47 Trooper destroyed. Penetrated by Slug. Overheating: Energy bleed (-44). M-13 Machinist repairs H-55 Commando. Penetrated by Slug. System corrupted: Component data lost. Acquired Aluminum Leg. Penetrated by Slug. Hvy. Assault Rifle destroyed. Acquired Lgt. Nuclear Core. Penetrated by Slug. Lgt. Nuclear Core destroyed. Penetrated by Slug. Hvy. Mace destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????# ???????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# # | | ?????????????????????????????????###### # | | ????????????????????????????????? # # | | ????????????????????????????????? # + | | ????????????????????????????????? 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Light Armor Plating | -9/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed FireComponentShotgun Manual? 0 Play Time 00:19:30 Cumulative 11.3 hours Start 2024.05.10 @ 14:57:51 End 2024.05.10 @ 15:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 39% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3b19481a-7697-4af3-9bd3-acf9d8290e7d