Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.04 @ 21:08:20 // Winter2019/RPGLIKE Player: Jupiter Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (421) 2105 Value Destroyed (22253) 22253 Prototype IDs (63) 1260 Alien Tech Used (7) 1400 Bonus (21549) 21549 TOTAL SCORE: 57867 Bonus ------- High Alert Combat Kills 3134 Follower Combat Kills 382 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -567 Cogmind --------- Core Integrity 1226/1750 Matter 495/500 Energy 1154/1165 System Corruption 8% Temperature Cool (6) Movement Walking (104) Location Tau Ceti IV Orbit Parts ------- > --- POWER (4) -------- Light Ion Engine Heavy Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (9) ------ Advanced Cooling System Advanced Signal Interpreter Terrain Scanner Experimental Targeting Computer Improved Transmission Jammer Cloaking Device Heavy Regenerative Plating Advanced Force Field > --- WEAPON (4) ------- Tachyon Dispersion Ray Enhanced Quantum Rifle Cooled Phase Cannon Enhanced Nova Cannon > --- INVENTORY (5) ---- Long-range Terrain Scanner Transdimensional Reconstructor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Antimatter Reactor Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Advanced Signal Interpreter Long-range Terrain Scanner Improved Transmission Jammer LC Capacitor > --- WEAPON ----------- Tachyon Dispersion Ray Enhanced Quantum Rifle Cooled Phase Cannon Enhanced Nova Cannon > --- INVENTORY -------- Heavy Regenerative Plating Transdimensional Reconstructor Sigix Containment Pod [Rating: 175] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Enhanced Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Hardlight Generator Device Hardlight Generator Storage Small Battery Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Artifact LC Capacitor Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Hypervelocity Mass Driver Launcher Shock Bomb Launcher Special Weapon Guided Remote Datajack Slashing Weapon Tearclaws Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Slots Evolved 17 | 5 . 2 1 1 . . 1 1 . . . 1 1 . . . . . 1 . 1 . 1 1 Power 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Utility 8 | 2 . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . 1 1 Weapon 3 | 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 206 | 6 8 12 13 3 . . 7 4 4 2 5 5 7 4 4 3 1 8 22 13 10 23 6 36 Power 18 | 2 . 1 1 . . . 2 1 . . . . 3 . . 1 . 1 2 . 2 . . 2 Engine 5 | 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 Core 6 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . 1 . . 1 . 1 2 . 1 . . 1 Propulsion 33 | 2 1 2 4 1 . . 2 . . . 3 . 1 . . . . . 6 . 4 3 . 4 Treads 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Leg 26 | . . . 4 1 . . 2 . . . 3 . 1 . . . . . 4 . 4 3 . 4 Wheel 5 | 2 1 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 115 | . 4 5 5 . . . 2 3 2 . 2 4 2 2 1 2 1 6 7 8 3 20 6 30 Device 84 | . . 2 2 . . . . 3 1 . 1 3 2 2 1 1 . 5 5 4 2 18 6 26 Storage 4 | . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . Processor 7 | . . 1 . . . . . . . . . . . . . . 1 . 2 . . 1 . 2 Hackware 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 Protection 15 | . 2 2 3 . . . 1 . 1 . . 1 . . . 1 . 1 . 1 1 . . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Weapon 40 | 2 3 4 3 2 . . 1 . 2 2 . 1 1 2 3 . . 1 7 5 1 . . . Energy Gun 18 | 1 1 . . 1 . . . . . 2 . 1 . 1 3 . . 1 4 3 . . . . Energy Cannon 11 | . 1 2 3 1 . . . . . . . . 1 . . . . . 1 1 1 . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 27 | . . . . . . . . . . . 2 1 . . . 5 . . 5 9 1 2 . 2 Parts Lost 4 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 97 98 94 91 87 84 82 85 83 84 87 90 93 94 89 96 100 99 97 88 86 89 89 93 Engine 2 | . 22 18 14 7 7 7 7 1 . . . . 3 5 5 3 . . . . . . . . Core 5 | . . . 1 7 7 7 7 11 13 13 13 12 9 5 5 5 5 . . . 1 5 4 1 Reactor 6 | . . . . . . . . . . . . . 1 5 5 6 11 16 16 15 16 15 14 16 Leg 21 | . . . 8 23 23 23 21 20 20 20 21 25 23 23 23 23 23 23 23 26 25 25 24 22 Wheel 1 | . 22 18 11 . . . . . . . . . . . . . . . . . . . . . Device 19 | . . 12 13 15 10 7 2 11 19 20 20 22 22 23 24 29 28 25 30 15 12 12 14 18 Processor 2 | . . 7 8 7 7 7 7 1 . . . . . . . . . 5 2 5 5 7 4 8 Protection 4 | . 11 11 10 7 7 7 9 6 6 6 6 6 5 5 . 1 5 2 . 1 . . . 4 Energy Gun 13 | . 11 4 . 4 7 7 7 6 6 16 20 18 17 16 17 17 17 17 19 10 10 10 9 9 Energy Cannon 7 | . . 15 16 16 15 15 14 13 10 6 6 6 5 5 5 5 5 5 1 8 10 10 9 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 12 19 29 38 42 39 38 65 67 67 62 58 61 81 81 81 82 82 91 98 121 123 127 127 149 Greatest Support 165 | 31 31 31 47 55 55 55 58 58 58 58 112 112 112 109 109 109 109 109 134 134 144 143 143 165 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 1 1 1 . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 4 4 4 4 5 5 5 Average Capacity 2 | 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 4 4 4 4 5 5 Most Carried 5 | 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 4 4 4 4 5 5 5 Average Carried 2 | . . 1 1 1 2 2 1 1 1 1 1 1 1 1 2 2 2 2 3 3 3 3 5 4 Final Capacity 5 | 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 4 4 4 4 5 5 5 Final Carried 5 | . . 1 2 2 2 2 2 2 1 2 1 2 2 2 2 3 3 2 4 4 3 5 5 4 Class Distribution -------------------- 39% | Generator-Gunner 26% | Hacker-Gunner 17% | Generator-Skirmisher 6% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/DSF Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Generator-Gunner | -5/Factory Generator-Gunner | -5/Upper Caves Generator-Gunner | -5/Upper Caves Generator-Gunner | -5/Zhirov Generator-Gunner | -4/Proximity Caves Generator-Gunner | -4/Factory Generator-Gunner | -4/Armory Generator-Skirmisher | -4/Lab Generator-Skirmisher | -3/Research Generator-Skirmisher | -3/Quarantine Generator-Skirmisher | -2/Research Generator-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Matter Collected 2592 | 260 250 156 311 . . . 225 10 70 40 . 100 70 40 40 . 60 165 145 190 55 138 40 227 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19449 | . 404 941 714 . . . 535 78 439 573 . 600 1324 257 1629 . 441 1869 1190 431 2102 1679 307 3936 Parts 954 | . 34 72 59 . . . 36 6 13 18 5 45 64 4 47 . 10 62 50 12 84 107 19 207 Haulers Intercepted 6 | . 1 2 . . . . . . . . . 1 . . . . . . . . 1 . . 1 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 136 | . . . . . . . . . 9 14 . 44 . 3 56 . 10 . . . . . . . Prevented 6 | . . . . . . . . . . 2 . 3 . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Combat Hostiles Destroyed 344 | . 11 19 18 . . . 15 2 8 9 4 24 31 4 33 . 7 24 22 4 20 25 7 57 Guns 142 | . 9 7 2 . . . 3 . 2 5 . 11 13 2 20 . 3 18 18 1 6 3 1 18 Cannons 153 | . . 10 14 . . . 9 2 5 4 . 10 11 2 11 . 2 4 2 1 12 20 5 29 AOE 24 | . 2 1 2 . . . 3 . . . . . 5 . . . . . . 2 1 1 . 7 Classes Destroyed 25 | . 5 2 1 . . . 2 1 3 . . 3 1 . 1 . . . 1 . 1 2 . 2 Worker 14 | . 1 . 2 . . . . . . . . . 1 . . . . 6 . . 2 . . 2 Builder 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . 5 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 6 | . 1 2 . . . . . . . . . 1 . . . . . . . . 1 . . 1 Recycler 8 | . . . . . . . . . . . . . 1 . . . . 2 . . 2 1 1 1 Minesweeper 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Mechanic 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Operator 6 | . . 2 . . . . . . . . . . 1 . . . . 1 . . 1 1 . . Watcher 25 | . 2 4 4 . . . . . . . . . 2 . . . . 3 2 . 3 2 . 3 Swarmer 61 | . 4 4 3 . . . 8 . . 4 . 6 10 . 12 . . 4 . . . . 6 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 122 | . 7 9 9 . . . 3 . 5 3 . 12 8 . 15 . 3 8 6 3 6 8 . 17 Brawler 14 | . . . . . . . . . . . . 1 4 . 1 . 1 1 1 . . . . 5 Duelist 10 | . . . . . . . . . 1 . . 3 1 . 1 . . . . . . . . 4 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 28 | . . 6 5 . . . . 1 . . . 2 3 . 2 . . 4 2 . 1 . 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . Hunter 35 | . . . 1 . . . . . . 2 . . 1 2 . . 2 2 4 . 4 6 . 11 Programmer 38 | . . . . . . . . 1 . . . . 2 1 . . . 5 7 . 5 7 . 10 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | . 8 11 7 . . . 11 1 3 3 4 7 8 1 8 . 4 15 9 3 8 7 7 15 Combat Bots Only 12 | . 7 10 4 . . . 11 1 3 3 4 7 7 1 7 . 4 12 8 3 7 6 6 12 Max Kills in Single Turn 5 | . 1 1 2 . . . 1 1 1 1 1 1 5 1 2 . 1 2 1 2 3 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 1 . . . 1 . . . . . 4 . . . . . . 2 1 1 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Damage Taken 12407 | . 246 533 675 . . . 631 73 176 172 854 528 641 111 614 . 191 621 679 326 1006 1500 156 2674 Core 8418 | . 192 355 426 . . . 392 48 109 99 555 300 382 56 437 . 94 408 541 258 797 1177 123 1669 Absorbed by Shields 3780 | . . . . . . . . . 64 100 132 268 352 56 316 . 92 192 208 117 . 36 . 1847 Redirected to Core 7580 | . 131 316 394 . . . 355 42 93 99 555 268 325 56 362 . 61 360 416 236 721 1146 110 1534 Redirected to Shielding 184 | . 12 10 . . . . . . . . . . . . . . 70 92 . . . . . . Regen/Repaired (Parts) 576 | . . . . . . . . . . . . . . . . . . . . . . . . 576 Core Remaining (%) 91 | 100 85 100 99 . . . 92 . . . . 100 . . . . 100 . . 81 . 83 100 70 Volleys Fired 808 | . 30 59 43 . 2 . 25 3 23 22 13 55 62 13 54 . 19 52 56 38 45 60 12 122 Largest 4 | . 2 3 3 . 3 . 3 3 3 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 Hottest 349 | . 60 176 147 . 203 . 203 203 203 262 262 274 292 292 342 . 342 349 349 305 305 305 305 305 Shots Fired 2712 | . 60 133 114 . 7 . 60 9 66 60 46 199 210 48 203 . 76 189 192 139 174 222 48 457 Gun 1627 | . 60 69 28 . 2 . 17 3 23 34 33 144 148 35 149 . 57 138 187 72 84 102 24 218 Cannon 1076 | . . 64 86 . 5 . 38 6 43 22 13 55 62 13 54 . 19 51 5 67 90 120 24 239 Launcher 9 | . . . . . . . 5 . . 4 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 88 | . 30 30 28 . . . . . . . . . . . . . . . . . . . . . Thermal 2245 | . . 44 43 . 7 . 55 9 66 56 46 199 210 48 203 . 76 189 170 120 135 176 36 357 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 379 | . 30 59 43 . . . 5 . . 4 . . . . . . . . 22 19 39 46 12 100 Robot Hit Streak 84 | . 11 21 17 . 15 . 36 44 70 23 40 56 37 38 32 . 84 71 32 12 42 46 21 63 Robot Miss Streak 3 | . 3 3 2 . . . 1 . 1 2 3 3 2 1 2 . 1 1 1 1 1 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 1899 | . 39 86 85 . 7 . 47 8 57 44 41 145 144 35 142 . 56 132 145 41 126 169 34 316 Core Hits 774 | . 24 39 40 . 1 . 26 3 16 18 16 54 60 8 62 . 15 54 41 14 55 59 13 156 Critical Kills 16 | . . . . . . . 1 . . . 1 1 . . 1 . 1 4 2 . 1 2 1 1 Critical Parts Destroyed 16 | . . . 2 . . . . . . . . . . . . . . 4 10 . . . . . Critical Strikes 78 | . . 3 3 . . . 1 . 1 4 6 6 9 3 12 . 2 10 13 . 1 2 1 1 Burn 41 | . . . . . . . . . 1 4 5 5 9 3 11 . 1 2 . . . . . . Meltdown 11 | . . . . . . . 1 . . . 1 1 . . 1 . 1 1 . . 1 2 1 1 Destroy 21 | . . . 2 . . . . . . . . . . . . . . 7 12 . . . . . Corrupt 5 | . . 3 1 . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66139 | . 590 1523 2138 . 158 . 1345 237 1687 1089 612 3427 5688 1050 4443 . 2264 6190 5826 1667 4988 5940 1119 14158 Guns 32063 | . 482 591 279 . 34 . 305 72 486 545 395 2358 2470 653 3049 . 1594 4207 5447 731 1602 2014 431 4318 Cannons 27261 | . . 850 1617 . 124 . 784 165 1201 406 217 1069 1426 397 1394 . 670 1874 204 658 2917 3669 688 6931 Explosions 6815 | . 108 82 242 . . . 256 . . 138 . . 1792 . . . . 109 175 278 469 257 . 2909 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 634 | . 238 117 279 . . . . . . . . . . . . . . . . . . . . . Thermal 59611 | . 108 555 974 . 158 . 1118 237 1687 951 612 3427 5688 1050 4443 . 2264 6081 5181 1600 4497 5517 1011 12452 Explosive 757 | . . . . . . . . . . . . . . . . . . . 145 . . . . 612 Electromagnetic 5137 | . 244 851 885 . . . 227 . . 138 . . . . . . . 109 500 67 491 423 108 1094 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 . 9 9 9 . . . . . 1 1 . . . 1 2 2 1 7 . 8 Average Corruption 3 | . . . 2 . 4 9 9 . . . . . 1 1 . . . 1 1 1 1 2 . 4 Corruption Purged 6 | . . . . . . . . . . . . . . 1 . . . 1 4 . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . Effects 73 | . . . 5 . 4 2 12 . . . . . 2 1 . . . 2 2 1 2 17 . 23 Message Errors 18 | . . . . . . . 2 . . . . . 1 1 . . . . 1 . 1 6 . 6 Matter Fused 22 | . . . 1 . 1 2 6 . . . . . . . . . . . . . . 4 . 8 Heat Flow Errors 6 | . . . 1 . . . . . . . . . 1 . . . . 1 1 . . 2 . . Energy Discharges 9 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . 2 . 3 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Data Loss (major) 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 Misfires 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 4 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Overflow Damage 1873 | . . . 5 . . . 6 . . 18 . 53 570 . 21 . 58 145 . 56 184 267 25 465 Projectiles 1115 | . . . 4 . . . . . . 18 . 53 36 . 21 . 58 145 . 10 184 254 25 307 Explosions 758 | . . . 1 . . . 6 . . . . . 534 . . . . . . 46 . 13 . 158 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 340 | . . 18 53 . . . . . . . . . . . . . . 17 67 59 . 13 . 113 Shots 10 | . . 1 1 . . . . . . . . . . . . . . 1 2 1 . 1 . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 45 378 181 . . . 19 60 229 . . 54 178 36 120 . 7 302 167 . 19 9 . 20 Average Temperature 64 | . 15 185 39 . . . 8 29 66 . . 13 21 10 22 . 2 90 104 . 19 9 . 6 Received Heat Transfer 2816 | . 123 273 279 . . . 162 36 56 33 . 182 279 9 284 . 49 88 124 63 260 54 27 435 Effects 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . 1 4 4 . . . 2 . . 4 . . . . . . . . 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 28 | . . . . . . . 1 . 1 . 4 3 2 . 2 . 2 3 2 . 2 2 1 3 Combat Hostiles 24 | . . . . . . . . . 1 . 4 3 2 . 2 . 2 2 2 . 1 1 1 3 Parts Melted 193 | . . . . . . . 6 . 4 5 15 12 19 9 19 . 15 23 13 2 8 9 2 32 Heat Transferred 66184 | . 100 864 1384 . 298 . 1812 322 2430 2032 1956 6314 7271 1634 6917 . 2315 5944 4679 1264 3543 4496 888 9721 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . 2 1 3 . . . 1 . . . . . . . . . . 1 1 1 4 2 . 7 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Peak Influence 1600 | . 343 644 744 289 84 51 417 293 . . . . 683 . . . . 538 563 . 457 589 573 1600 Initial 300 | . . 66 231 289 84 51 31 189 . . . . . . . . . . 226 . . 223 288 300 Average 377 | . 138 385 510 289 84 51 189 218 . . . . 410 . . . . 193 310 . 186 358 374 738 Maximum Alert Level 5 | . 1 2 3 1 . . 2 1 . . . . 2 . . . . 2 2 . 2 2 2 5 Low Security (%) 26 | 100 75 16 . . 100 100 63 30 . . . . 26 . . . . 56 21 . 44 14 . . Level 1 33 | . 24 28 29 100 . . 20 69 . . . . 6 . . . . 29 65 . 36 47 75 18 Level 2 30 | . . 55 53 . . . 16 . . . . . 66 . . . . 13 13 . 19 37 24 34 Level 3 6 | . . . 16 . . . . . . . . . . . . . . . . . . . . 33 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 3 2 . . . 2 1 . . . 1 6 . 1 . . 2 2 . 10 10 . 19 Investigation 5 | . 1 . . . . . . . . . . . . . . . . . . . 3 1 . . Extermination 16 | . . . . . . . . 1 . . . . 1 . . . . 2 2 . 2 2 . 6 Reinforcement 12 | . . 3 2 . . . 2 . . . . . 1 . . . . . . . 1 1 . 2 Assault 12 | . . . . . . . . . . . . 1 2 . 1 . . . . . . . . 8 Garrison 6 | . . . . . . . . . . . . . 2 . . . . . . . . 4 . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . 4 2 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Distress Signals 9 | . 2 2 1 . . . . . . . . . . . . . . 2 . . . 1 . 1 Communications Jammed 37 | . . . . . . . . . . . . . . . . . . . . . . . . 37 Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . 36 Times Spotted 450 | . 16 30 27 . 6 . 16 2 12 8 4 29 39 4 35 . 7 33 27 4 29 33 10 79 Peak Tracking Total 12 | . 5 8 7 . 6 . 4 1 3 3 4 8 5 2 12 . 4 10 5 3 7 4 3 10 Tactical Retreats 24 | . 1 4 2 . . . 1 . . . . 4 2 . 1 . . 1 . . 2 . 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Traps Triggered 16 | . 1 . 3 1 . . 6 . . . . . 1 . . . . . . . 3 . . 1 Indirectly 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Machines Disabled 60 | . 1 3 2 . . . . . . . 1 . 14 . 2 . . 10 7 5 2 8 . 5 Max in Single Turn 6 | . 1 1 1 . . . . . . . 1 . 6 . 1 . . 2 1 1 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Machines Accessed 105 | . 9 5 5 . . 1 . 4 . 1 4 . 10 2 1 9 . 8 10 3 12 12 2 7 Terminals 65 | . 7 4 4 . . 1 . 3 . . . . 9 1 . . . 5 6 . 9 10 2 4 Fabricators 6 | . . . . . . . . 1 . . . . . . . . . 1 3 . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Recycling Units 7 | . 2 . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . . . Scanalyzers 6 | . . 1 . . . . . . . . . . . . . . . . . . 1 2 . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 352 | . 28 11 13 . . 1 . 14 . 1 30 . 29 4 1 48 . 16 42 23 37 30 4 20 Successful 225 | . 21 9 8 . . 1 . 8 . 1 30 . 7 4 1 48 . 9 21 23 17 9 2 6 Failed 126 | . 6 2 5 . . . . 6 . . . . 22 . . . . 7 21 . 20 21 2 14 Catastrophic 26 | . . . 1 . . . . . . . . . 5 . . . . 4 5 . 3 3 . 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 4 4 3 . . . . 5 . . . . 20 1 . . . 7 13 6 4 4 2 6 Terminals 203 | . 23 9 12 . . 1 . 13 . . . . 27 3 . . . 13 35 . 25 26 4 12 Fabricators 9 | . . . . . . . . 1 . . . . . . . . . 1 6 . 1 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Recycling Units 14 | . 5 . 1 . . . . . . . . . 2 . . . . 1 1 . 4 . . . Scanalyzers 18 | . . 2 . . . . . . . . . . . . . . . . . . 7 4 . 5 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 199 | . 16 7 7 . . 1 . 7 . 1 30 . 7 4 1 48 . 8 18 23 9 8 1 3 Record 97 | . 6 . . . . . . 2 . . 11 . 1 3 . 36 . 1 6 22 4 4 . 1 Part Schematic 13 | . . . . . . . . . . . 9 . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 8 | . . 1 1 . . . . . . . . . 1 . . 4 . . . . . . 1 . Prototype ID Bank 15 | . 3 1 1 . . . . 1 . . 3 . . . . 4 . . 1 . 1 . . . Open Door 4 | . . . . . . . . . . 1 . . . 1 1 . . . . . . 1 . . Open DSF 6 | . . . . . . 1 . . . . . . 3 . . . . 2 . . . . . . Level Access Points 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . Branch Access Points 8 | . 1 1 1 . . . . 1 . . . . . . . . . 1 1 . . 1 . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . 1 2 . 1 1 . 1 Locate Traps 10 | . . 1 1 . . . . 1 . . . . 1 . . . . 1 3 . 2 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 6 | . 2 2 1 . . . . . . . . . . . . . . 1 . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 9 | . 5 . 1 . . . . . . . . . . . . . . . . . 3 . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 7 | . . 2 . . . . . . . . . . . . . . . . . . 3 1 . 1 Insert Component 6 | . . 1 . . . . . . . . . . . . . . . . . . 3 1 . 1 Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 Terminals 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 1 . . Used 4 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . . Hacking Detections 68 | . 8 4 4 . . . . 4 . . . . 7 . . . . 5 8 . 12 8 2 6 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 7 . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 1 . . . . . . . . 9 . . . . 4 . . . . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 209 | . . . 209 . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Total Allies 15 | . . . . . . . . . . . . 2 3 . 2 . . . . . 1 . 1 6 Largest Group 6 | . . . . . . . . . . . . 2 3 . 2 . . . . . 1 . 1 6 Highest-Rated Group 93 | . . . . . . . . . . . . 60 93 . 78 . . . . . 45 . 45 86 Highest-Rated Ally 49 | . . . . . . . . . . . . 30 31 . 49 . . . . . 45 . 45 15 Total Orders 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 ROAM 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 69 | . . . . . . . . . . . . 2 4 . 13 . . . . . . . . 50 Total Damage 1336 | . . . . . . . . . . . . 23 63 . 352 . . . . . . . . 898 Kills 8 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Robot Analysis Total 8 | . . 1 1 . . . . . . . . . 1 . . 4 . . . . . . 1 . Derelict Logs Recovered 10 | . . . . . . . . . 3 1 . 2 . 1 1 . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 80 | . . . . . . . . . . . . . . . . . . 60 20 . . . . . Items 80 | . . . . . . . . . . . . . . . . . . 60 20 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Turns Passed 22414 | 46 514 689 742 139 120 71 279 530 1781 1373 298 2365 1349 1377 1751 235 1157 1015 1283 496 1361 1144 230 2069 Spaces Moved 14614 | 42 390 495 506 120 102 63 121 282 1158 1137 184 1660 854 1061 1257 198 816 562 681 242 794 606 103 1180 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13323 | . . . 142 120 102 63 121 282 1158 1137 184 1660 854 1061 1257 198 816 562 681 242 794 606 103 1180 Wheels 1290 | 41 390 495 364 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 110 110 110 110 110 110 110 110 120 112 112 112 112 112 112 112 120 118 114 114 102 Average Speed 115 | 87 90 91 100 110 110 110 132 180 145 113 112 120 115 112 112 112 112 112 115 120 119 117 114 104 Slowest Speed 190 | 90 95 95 185 110 110 110 186 186 186 186 120 120 120 112 112 112 112 112 190 120 120 118 114 114 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 56 | 3 72 48 54 3 98 3 89 8 98 99 81 99 33 94 98 62 97 20 41 100 22 71 3 27 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 8 | . . . . . . . . . 2 . 1 1 . . 1 3 . . . . . . . . Known Exits Taken 12 | . . 1 1 . . 1 . 1 . . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 . . . . . . . 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 34 | . . . . . . . . . 14 5 . 3 . 2 5 . 5 . . . . . . . Spaces Dug 95 | . . . . . . . . . . . . 9 2 . 2 . 7 7 7 1 9 9 3 39 Terrain Destroyed 592 | . 6 . 24 . . . 1 . 6 4 . 20 48 3 28 . 13 68 35 3 76 57 10 190 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 304 | . . . 3 . . . . . 6 4 . 20 14 3 28 . 13 27 23 3 34 28 10 88 AOE 288 | . 6 . 21 . . . 1 . . . . . 34 . . . . 41 12 . 42 29 . 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Total 18290 | 48 493 633 646 128 105 64 191 297 1207 1177 245 1906 1090 1220 1479 209 1015 833 1043 359 1098 898 185 1721 Wait 2036 | . 50 28 53 . 2 1 16 . 13 7 13 151 144 136 132 5 166 187 235 44 194 126 43 290 Move 14590 | 41 389 494 505 120 101 62 120 281 1157 1136 183 1659 853 1060 1256 197 815 561 680 241 793 605 102 1179 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 34 | 1 2 3 1 1 . . 2 1 2 1 1 2 1 1 . . . 1 3 2 . 6 . 3 Fast Attach 178 | 5 7 10 13 3 . . 5 3 3 2 4 5 7 2 4 5 1 2 20 11 8 20 6 32 Attach 22 | 1 1 1 . . . . 1 1 1 . 1 . . 1 . . . 1 1 3 2 3 . 4 Detach 48 | . 3 5 1 . . . 1 2 . . 1 . . . 1 1 1 2 7 6 4 4 . 9 Swap 12 | . . 1 . . . . 1 . . . . . . 1 . . . 5 1 2 . 1 . . Drop 161 | . 5 11 10 4 . . 6 1 5 1 5 5 7 3 3 1 1 3 13 12 7 23 6 29 Fire 808 | . 30 59 43 . 2 . 25 3 23 22 13 55 62 13 54 . 19 52 56 38 45 60 12 122 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Rewire 19 | . . . . . . 1 . . . . . 12 . . 3 . . . 2 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 378 | . 6 21 20 . . . 14 5 3 8 24 17 16 3 26 . 12 19 25 . 41 50 16 52 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 14) 91 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Destroyed 7 combat bots 293 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 520 | -10/Materials | Discovered new exit (range 7) 527 | -10/Materials | Central database locked down 561 | -10/Materials | Entered another Materials area 563 | -9/Materials | Reached level 2 563 | -9/Materials | Reached level 3 563 | -9/Materials | Reached level 4 563 | -9/Materials | Upgraded with Utility slot (x1) 563 | -9/Materials | Upgraded with Weapon slot (x1) 732 | -9/Materials | Reached level 5 753 | -9/Materials | Destroyed 10 combat bots 858 | -9/Materials | Discovered new exit (range 14) 911 | -9/Materials | Identified exit to Mines 1043 | -9/Materials | Build established: Scavenger-Gunner 1216 | -9/Materials | Discovered new exit (range 18) 1248 | -9/Materials | Identified exit to Materials 1250 | -9/Materials | Entered another Materials area 1252 | -8/Materials | Reached level 6 1252 | -8/Materials | Reached level 7 1252 | -8/Materials | Upgraded with Propulsion slot (x1) 1371 | -8/Materials | Identified exit to Factory 1455 | -8/Materials | Reached level 8 1701 | -8/Materials | Reached level 9 1992 | -8/Materials | Entered Factory 1994 | -7/Factory | Reached level 10 1994 | -7/Factory | Upgraded with Utility slot (x1) 2131 | -7/Factory | Sucked down chute 2131 | -7/Factory | Entered Waste 2146 | -7/Waste | EMP discharged 2158 | -7/Waste | Spotted C-40 Crusher 2163 | -7/Waste | Spotted C-40 Crusher 2181 | -7/Waste | Spotted C-40 Crusher 2219 | -7/Waste | Spotted C-40 Crusher 2221 | -7/Waste | Spotted C-40 Crusher 2230 | -7/Waste | Spotted C-40 Crusher 2232 | -7/Waste | Discovered new exit (range 17) 2246 | -7/Waste | EMP discharged 2250 | -7/Waste | Identified exit to Factory 2251 | -7/Waste | Entered Factory 2294 | -7/Factory | Build established: Hacker-Gunner 2319 | -7/Factory | Identified exit to DSF 2322 | -7/Factory | Entered DSF 2322 | -7/DSF | Reached level 11 2339 | -7/DSF | Additional patrols routed to DSF 2387 | -7/DSF | Reached level 12 2408 | -7/DSF | Upgraded with Weapon slot (x1) 2538 | -7/DSF | Sterilization system engaged 2558 | -7/DSF | Ambient heat levels rising (+10) 2573 | -7/DSF | Ambient heat levels rising (+10) 2577 | -7/DSF | Destroyed 11 combat bots 2580 | -7/DSF | Discovered new exit (range 15) 2588 | -7/DSF | Ambient heat levels rising (+10) 2599 | -7/DSF | Identified exit to Factory 2601 | -7/DSF | Entered Factory 2603 | -6/Factory | Reached level 13 2603 | -6/Factory | Reached level 14 2603 | -6/Factory | Upgraded with Propulsion slot (x1) 2632 | -6/Factory | Identified exit to Factory 3068 | -6/Factory | Identified exit to Lower Caves 3068 | -6/Factory | Identified exit to Extension 3131 | -6/Factory | Entered Lower Caves 3405 | -6/Lower Caves | Reached level 15 3642 | -6/Lower Caves | Discovered new exit (range 18) 3684 | -6/Lower Caves | Encountered a Warlord checkpoint 3832 | -6/Lower Caves | Learned location of 1 exit from Factory 4090 | -6/Lower Caves | Spotted B-75 Beast 4120 | -6/Lower Caves | Destroyed B-75 Beast 4520 | -6/Lower Caves | Build established: Hacker-Mutant 4912 | -6/Lower Caves | Entered another Lower Caves area 5019 | -6/Lower Caves | Discovered exit to Factory (range 11) 5230 | -6/Lower Caves | Reached level 16 5349 | -6/Lower Caves | Learned 4 Factory zone layouts 5388 | -6/Lower Caves | Discovered new exit (range 5) 5552 | -6/Lower Caves | Build established: Hacker-Gunner 6285 | -6/Lower Caves | Entered Data Miner 6285 | -6/Data Miner | Discovered new exit (range 6) 6306 | -6/Data Miner | Met Data Miner 6344 | -6/Data Miner | Learned location of Section 7 (-2) 6344 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6370 | -6/Data Miner | Received God Mode back door access code from Data Miner 6422 | -6/Data Miner | Data Conduit disabled 6583 | -6/Data Miner | Entered Proximity Caves 6585 | -5/Proximity Caves | Reached level 17 6585 | -5/Proximity Caves | Upgraded with Utility slot (x1) 6642 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6698 | -5/Proximity Caves | Reached level 18 6719 | -5/Proximity Caves | Destroyed 7 combat bots 6817 | -5/Proximity Caves | Build established: Scavenger-Gunner 6859 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7034 | -5/Proximity Caves | Reached level 19 7254 | -5/Proximity Caves | Learned Factory interactive machine intel 7323 | -5/Proximity Caves | Discovered exit to Factory (range 13) 7570 | -5/Proximity Caves | Build established: Hacker-Gunner 8948 | -5/Proximity Caves | Entered Factory 8949 | -5/Factory | Identified exit to Factory 8950 | -5/Factory | Reached level 20 8950 | -5/Factory | Upgraded with Power slot (x1) 8951 | -5/Factory | Loaded intel: 52 interactive machine locations 9073 | -5/Factory | Destroyed 7 combat bots 9180 | -5/Factory | Allied Derelicts emerged from ambush trap array 9291 | -5/Factory | Garrison activated, responded to threat 9321 | -5/Factory | Reached level 21 9418 | -5/Factory | Destroyed 7 combat bots 9569 | -5/Factory | Discovered new exit (range 9) 10083 | -5/Factory | Build established: Generator-Gunner 10148 | -5/Factory | First assault squad dispatched 10155 | -5/Factory | Reached level 22 10256 | -5/Factory | Discovered new exit (range 18) 10297 | -5/Factory | Entered Upper Caves 10933 | -5/Upper Caves | Spotted B-75 Beast 10944 | -5/Upper Caves | Destroyed B-75 Beast 11051 | -5/Upper Caves | Discovered new exit (range 24) 11421 | -5/Upper Caves | Learned Factory trap positions 11674 | -5/Upper Caves | Entered another Upper Caves area 11676 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11688 | -5/Upper Caves | Discovered exit to Factory (range 23) 11776 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12140 | -5/Upper Caves | Reached level 23 12163 | -5/Upper Caves | Learned location of Armory (-4) 12358 | -5/Upper Caves | Spotted B-75 Beast 12376 | -5/Upper Caves | Destroyed B-75 Beast 12632 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12682 | -5/Upper Caves | Discovered new exit (range 16) 12685 | -5/Upper Caves | Encountered a Warlord checkpoint 12961 | -5/Upper Caves | Destroyed 7 combat bots 13425 | -5/Upper Caves | Entered Zhirov 13425 | -5/Zhirov | Discovered new exit (range 3) 13447 | -5/Zhirov | Met Zhirov 13468 | -5/Zhirov | Learned location of Quarantine (-3) 13468 | -5/Zhirov | Learned location of Testing (-2) 13468 | -5/Zhirov | Learned location of Command (-1) 13489 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13509 | -5/Zhirov | Found Alien Artifact 13509 | -5/Zhirov | Identified Integrated Dissipator 13509 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13525 | -5/Zhirov | Found Alien Artifact 13525 | -5/Zhirov | Identified Transdimensional Reconstructor 13525 | -5/Zhirov | Warped through subspace 13660 | -5/Zhirov | Entered Proximity Caves 14133 | -4/Proximity Caves | Spotted B-86 Titan 14137 | -4/Proximity Caves | Destroyed B-86 Titan 14251 | -4/Proximity Caves | Reached level 24 14318 | -4/Proximity Caves | Learned 12 Research zone layouts 14425 | -4/Proximity Caves | Discovered exit to Factory (range 22) 14673 | -4/Proximity Caves | Learned Research terminal intel 14817 | -4/Proximity Caves | Entered Factory 14818 | -4/Factory | Loaded intel: 94 trap records 14891 | -4/Factory | Discovered new exit (range 24) 14951 | -4/Factory | Identified exit to Upper Caves 14951 | -4/Factory | Identified exit to Armory 15261 | -4/Factory | Spotted B-86 Titan 15419 | -4/Factory | Reached level 25 15737 | -4/Factory | Destroyed 12 combat bots 15832 | -4/Factory | Entered Armory 16173 | -4/Armory | Reached level 26 16263 | -4/Armory | Destroyed 8 combat bots 16569 | -4/Armory | Upgraded with Propulsion slot (x1) 16638 | -4/Armory | Fabricated Enh. Nova Cannon? 16852 | -4/Armory | Discovered new exit (range 15) 16889 | -4/Armory | Identified exit to Lab 16929 | -4/Armory | Found Prototype Processor 16929 | -4/Armory | Identified Exp. Terrain Scan Processor 17115 | -4/Armory | Entered Lab 17115 | -4/Lab | Discovered new exit (range 9) 17124 | -4/Lab | Identified exit to Research 17130 | -4/Lab | Unable to decrypt terminal 17130 | -4/Lab | Opened the door to a hidden lab 17131 | -4/Lab | Gained access to the hidden lab's interior 17131 | -4/Lab | Reached level 27 17136 | -4/Lab | Unable to decrypt terminal 17136 | -4/Lab | Detected by scanners 17144 | -4/Lab | Found Alien Artifact 17146 | -4/Lab | Confronted by A5 17168 | -4/Lab | Destroyed A5 17185 | -4/Lab | Identified Core Reset Matrix 17185 | -4/Lab | Used Core Reset Matrix 17189 | -4/Lab | Sensed 3 artifacts in vicinity 17198 | -4/Lab | Discovered exit to Research (range 15) 17208 | -4/Lab | Found Integrated Mediator 17208 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 17213 | -4/Lab | Found Core Expander 17213 | -4/Lab | Installed Core Expander, added new Power slot 17225 | -4/Lab | Found Transdimensional Reconstructor 17252 | -4/Lab | Found Prototype Hackware 17252 | -4/Lab | Identified Deep Network Scanner 17257 | -4/Lab | Found Prototype Protection 17257 | -4/Lab | Identified Hvy. Regenerative Plating 17261 | -4/Lab | Found Prototype Energy Gun 17261 | -4/Lab | Identified Tachyon Dispersion Ray 17278 | -4/Lab | Unable to decrypt terminal 17294 | -4/Lab | Found Prototype Special Weapon 17294 | -4/Lab | Identified Gui. Remote Datajack 17444 | -4/Lab | Unable to decrypt terminal 17447 | -4/Lab | Found LC Capacitor 17468 | -4/Lab | Build established: Generator-Skirmisher 17469 | -4/Lab | Unable to decrypt terminal 17472 | -4/Lab | Unable to decrypt terminal 17472 | -4/Lab | Disabled Active System Cloaker 17478 | -4/Lab | MAIN.C forces arrive to investigate 17527 | -4/Lab | Unable to decrypt terminal 17611 | -4/Lab | Entered Research 18096 | -3/Research | Reached level 28 18096 | -3/Research | Intercept squad dispatched 18097 | -3/Research | Upgraded with Utility slot (x1) 18108 | -3/Research | Spotted Tracker 18112 | -3/Research | Destroyed Tracker 18132 | -3/Research | Spotted Combat Programmer 18136 | -3/Research | Destroyed Combat Programmer 18256 | -3/Research | Found Unknown Device 18256 | -3/Research | Identified Antimissile System 18495 | -3/Research | Discovered new exit (range 24) 18582 | -3/Research | Identified exit to Quarantine 18609 | -3/Research | Intercept squad dispatched 18629 | -3/Research | Spotted Tracker 18633 | -3/Research | Destroyed Tracker 18646 | -3/Research | Discovered new exit (range 22) 18680 | -3/Research | Spotted Combat Programmer 18684 | -3/Research | Destroyed Combat Programmer 18738 | -3/Research | Identified exit to Research 18937 | -3/Research | Destroyed 7 combat bots 18972 | -3/Research | Entered Quarantine 18973 | -3/Quarantine | Detected hypermatrix surge 18973 | -3/Quarantine | Sensed 2 artifacts in vicinity 18974 | -3/Quarantine | Reached level 29 19058 | -3/Quarantine | Found Sigix Corpse 19091 | -3/Quarantine | Garrison activated, responded to threat 19375 | -3/Quarantine | Garrison activated, responded to threat 19618 | -3/Quarantine | Found Subatomic Replicator 19741 | -3/Quarantine | Met incapacitated Sigix Warrior 19741 | -3/Quarantine | Lockdown squad dispatched 19747 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 19749 | -3/Quarantine | Unlocked Sigix quarantine chamber 19763 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 19812 | -3/Quarantine | Spotted Lightning 19812 | -3/Quarantine | Spotted Lightning 19812 | -3/Quarantine | Spotted Lightning 19846 | -3/Quarantine | Destroyed Lightning 19853 | -3/Quarantine | Destroyed Lightning 19864 | -3/Quarantine | Destroyed Lightning 20110 | -3/Quarantine | Intercept squad dispatched 20115 | -3/Quarantine | Spotted Tracker 20116 | -3/Quarantine | Entered Research 20118 | -2/Research | Reached level 30 20152 | -2/Research | Discovered new exit (range 24) 20253 | -2/Research | Identified exit to Access 20322 | -2/Research | Reached level 31 20326 | -2/Research | Upgraded with Utility slot (x1) 20346 | -2/Research | Entered Access 20347 | -1/Access | Sensed 1 artifact in vicinity 20348 | -1/Access | Reached level 32 20465 | -1/Access | Found Prototype Device 20465 | -1/Access | Identified Exp. Shock Absorption System 20468 | -1/Access | Found Exp. Shock Absorption System 20867 | -1/Access | Reached level 33 21133 | -1/Access | First assault squad dispatched 21266 | -1/Access | Intercept squad dispatched 21290 | -1/Access | Spotted Tracker 21291 | -1/Access | Spotted Tracker 21291 | -1/Access | Destroyed Tracker 21301 | -1/Access | Destroyed Tracker 21324 | -1/Access | Found Prototype Processor 21324 | -1/Access | Identified Exp. Targeting Computer 21339 | -1/Access | Spotted Combat Programmer 21355 | -1/Access | Destroyed Combat Programmer 21372 | -1/Access | Spotted Combat Programmer 21384 | -1/Access | Destroyed Combat Programmer 21623 | -1/Access | Build established: Generator-Gunner 21667 | -1/Access | Identified exit to Command 21667 | -1/Access | Reached level 34 22132 | -1/Access | Destroyed 12 combat bots 22186 | -1/Access | Destroyed 8 combat bots 22289 | -1/Access | Core integrity fell below 50% 22304 | -1/Access | Emitted hypermatrix ping 22309 | -1/Access | Assembled emerged from beneath the floor 22325 | -1/Access | Destroyed 7 combat bots 22378 | -1/Access | Reached level 35 22379 | -1/Access | Upgraded with Utility slot (x1) 22393 | -1/Access | Discovered new exit (range 10) 22414 | -1/Access | Identified exit to Surface 22415 | *** | Destroyed 0B10! Last Messages --------------- 22379_ Upgraded: Core Integrity (+150) 22380_ K-01 Serf collects debris. 22383_ Slug penetrates P-80 Master. 22383_ P-80 Master suffers critical hit (Burn). 22383_ K-01 Serf distress signal jammed. 22384_ Slug penetrates P-80 Master. 22385_ P-80 Master knocked back. 22386_ P-80 Master shuts down. 22388_ P-80 Master knocked back. 22389_ P-80 Master critical meltdown. 22393_ EXIT=FOUND 22395_ ALERT: Significant disruption in Zone 3F, assault force dispatched. 22400_ U-05 Engineer builds a Wall. 22409_ Main Access Shell breached. 22414_ EXIT=IDENTIFIED: SURFACE [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Torch] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ####??????????????#???? ?????????????????????????? | | #????????????##??? ?? ???#??????????????????? | | # ????????#?#?#?? ?? ?? ??#?????????????????? | | # ??##??#?##?#?# ?? ? ? ???????????????????? | | " # ??##?#########?""?""?"?????????????????????? | | " # #?? ? ? ? ###"""""""??"#??????????????????? | | # # #?#"""?"?""""???????????????????? | | + # " ? ###"""""""""?##?#???#???????????? | | # # """" ### ?? ?#?????????????????? | | #### # """"" ?### """""" #####??????????????? | | #### # """"" ### " " ??##?#??????????????? | | #### # """" ### " "" " ?##?#??????????????? | | #### + " ### " "@ " #?##???????????????? | | #### # ### " " #####??????????????? | | #### # ### a """ ###?#??????????????? | | ## # #############; a ####?#?????????????? | | ## # # % ! ##;# ##?#???????????????? | | # # # """"""""""""####?? ???????????? | | % # # " ## #"" ######?????????????? | | !==# # """ ####"" ###?##?????????????? | | = %# # """ #### " #####??????????????? | | *!!/= + " #### #####??????????????? | | =%%# # ####" ###?#??????????????? | | %%# # ####"" #####??????????????? | | % %# ##############" %% #######????????????? | | % # % #?????????? | | #### w % % % #?????????? | | # ######+############################?????????? | | # ## ###########?##?###?#?????????????? | | # ## #########?########???????????????? | | # ## ] # ?##?##??####??????????????? | | # ## # ? #####?##?#???????????????? | | # ## """"" # ####?###?????????????????? | | # ## """"" # #######??#???????????????? | | #### ## """"" # ??###? ?????????????????? | | # """"" # ??## #?#?????????????????? | | # """"" # ? ### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 113 Energy Capacity 1210 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1710 Jamming Range 14 Cloak Strength 2 Power Amplification 30 EM Shielding 2 Armor Coverage 825 Resistance: KI 40 Resistance: TH 45 Resistance: EX 95 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Shielding 90 Point Defense Rating 240 Evasion (%) 61 Targeting Accuracy 12 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Molecular Scythe | -3/Quarantine | Archive Centrium Medium Armor Plating | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Prc. Phase Gun | -3/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Enh. Nova Cannon | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Expander LC Capacitor Subatomic Replicator Achievements -------------- 30k Club 40k Club 50k Club Alien Roots Anyone Home? Armchair Analyst Can't Touch This Decoder Ring Denied? False Reunion It's Just You More Power To You Oh No You Don't! Ooh, Shiny! Payload Armed Pyromaniac Rockin' Loadout Subspace Traveler The Science Guy Torch Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Acc Levels Raised 34 | . . 4 4 1 . . 2 2 1 1 . 3 3 . 1 . 1 1 1 1 1 1 2 4 XP Earned 55742 | 4000 1435 6050 5273 1949 200 . 3003 2389 1350 1550 650 3673 4231 353 1257 152 1213 2077 1192 1377 2261 1629 1844 6634 XP Spent 54945 | 3990 . 5975 5930 1515 . . 2890 3200 1435 1250 . 4750 2975 1110 1430 . . 3215 1725 625 2000 1250 2300 7380 Upgrades 129 | 15 . 24 23 2 . . 6 6 5 3 . 6 6 2 4 . . 8 2 2 1 1 1 12 Power Slot 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion Slot 4 | 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Utility Slot 8 | 2 . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . 1 1 Weapon Slot 3 | 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Core Integrity 23 | . . 6 3 1 . . 2 2 1 . . 1 . . 2 . . . . . . . . 5 Heat Dissipation 14 | 1 . 4 4 . . . 1 . 2 . . . . . . . . 2 . . . . . . Energy Generation 2 | 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Storage 6 | . . . 3 . . . . . . . . . 1 . 1 . . . 1 . . . . . Matter Storage 4 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . Mass Support 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Inventory Capacity 5 | 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . 1 . . Sight Range 4 | . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . Sensor Range 15 | 4 . 2 2 . . . . . . 1 . 1 . . . . . . . 2 . . . 3 Terrain Scan Density 8 | 2 . . . . . . . . . . . . 2 1 . . . 2 . . . . . 1 Ranged Accuracy 6 | . . 3 . . . . . 1 . . . . 1 1 . . . . . . . . . . Hack Defense % 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 KI Resistance % 4 | . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . TH Resistance % 4 | . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . EX Resistance % 4 | . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . KI Damage % 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . EX Damage % 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 8011 | . 141 291 382 . . . 227 35 130 97 367 821 698 42 436 . 210 520 585 . 356 798 157 1718 Integrity Restored 8185 | . 103 449 424 . . . 309 105 63 173 555 324 353 57 516 . 259 408 525 . 912 1095 364 1191 Core 8025 | . 103 444 424 . . . 309 105 63 173 555 300 353 57 445 . 245 408 525 . 912 1095 364 1145 Parts 160 | . . 5 . . . . . . . . . 24 . . 71 . 14 . . . . . . 46 Protomatter Decayed 5268 | . 106 72 185 . . . 124 . 108 39 94 824 607 83 491 . 123 329 409 . 52 432 . 1190 Game ------ Seed Toha Manual? 1 Play Time 08:27:58 Cumulative 35.5 hours Start 2023.01.29 @ 12:02:45 End 2023.02.04 @ 21:08:20 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 12 Rogue 6 Adventurer 6 Explorer 0 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 37 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23e31d8f-ab4d-4a48-9efd-426e931fa6d2