Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.20 @ 20:29:51 Player: D4-RYL Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (392) 392 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1312 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 109/300 Energy 100/100 System Corruption 6% Temperature Cool (28) Movement Rolling (107) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Autogun > --- INVENTORY (20) --- Huge Storage Unit Heavy EM Pulse Gun Medium Laser Autogun Autogun Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Autogun > --- INVENTORY -------- Huge Storage Unit Heavy EM Pulse Gun Medium Laser Autogun Autogun Grenade Launcher Subdweller Shrapnel Launcher [Rating: 13] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 7 5 2 11 . Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 4 . Treads 2 | . . . 2 . Leg . | . . . . . Wheel 6 | 2 . 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 . 1 . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 4 . 4 . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 2 13 . Power 2 | . . . 2 . Propulsion 6 | . . 2 4 . Utility 1 | . . . 1 . Weapon 6 | . . . 6 . Highest Loss Streak 8 | . . 2 8 . To Critical Strikes . | . . . . . Average Backups 9 | 1 9 16 9 7 Power . | . 1 1 . . Propulsion 1 | . 3 4 1 . Utility . | . . 1 1 1 Weapon 6 | . 4 10 6 6 Tool/Special . | . . . . . Unused Backups 6 | . 2 . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . 1 . . 1 Weapon 4 | . 1 . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 100 87 80 85 Engine 11 | . 14 14 11 14 Treads 20 | . . . 26 . Wheel 6 | . 28 16 . 28 Device 3 | . 14 14 . . Storage 14 | . 14 14 14 14 Protection 2 | . . . 2 14 Energy Gun 3 | . 14 14 . . Ballistic Gun 4 | . 12 14 1 14 Launcher 10 | . 1 . 12 . Special Weapon 6 | . . . 8 . Peak Build Rating 13 | 7 10 10 13 13 Average Rating 7 | 4 7 8 8 13 On Entrance 7 | . 7 10 9 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 55 | 15 51 51 55 52 Greatest Support 40 | 20 20 20 40 30 Greatest Overweight (x) 16 | . 2 16 2 1 Average Overweight (x) 1 | . 1 3 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 Most Carried 17 | 4 17 17 15 7 Average Carried 9 | 1 10 16 9 7 Final Capacity 20 | 8 20 20 20 20 Final Carried 17 | 4 17 15 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 660 | 234 128 131 167 . Remotely . | . . . . . Salvage Created 525 | 75 220 93 114 23 Parts 46 | 7 17 7 14 1 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 16 | . 7 2 7 . Guns 2 | . . 2 . . AOE 14 | . 7 . 7 . Classes Destroyed 9 | 2 5 . 2 . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Turret 2 | . . . 2 . Swarmer 11 | . 5 . 6 . Grunt 4 | . 2 2 . . Subdweller 1 | . . . 1 . Best Kill Streak 4 | 2 4 2 4 . Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 3 | 1 2 1 3 . Gunslinging . | . . . . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 270 | . 15 13 224 18 Missed 101 | . 5 . 93 3 Hits 169 | . 10 13 131 15 Projectile 169 | . 10 13 131 15 Damage Taken 1631 | . 104 199 1178 150 Core 258 | . 9 18 188 43 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 53 | 2 20 6 23 2 Largest 2 | 2 2 2 2 1 Hottest 100 | 70 70 65 100 23 Shots Fired 79 | 4 33 12 28 2 Gun 66 | 4 26 12 22 2 Cannon . | . . . . . Launcher 12 | . 7 . 5 . Special 1 | . . . 1 . Kinetic 45 | 2 13 6 22 2 Thermal 16 | 2 13 . 1 . Explosive 12 | . 7 . 5 . Electromagnetic 6 | . . 6 . . Robot Hit Streak 9 | 1 4 9 9 1 Robot Miss Streak 3 | 1 3 2 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 49 | 2 17 10 19 1 Core Hits 37 | 2 16 6 11 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1379 | 26 600 142 582 29 Guns 588 | 26 181 142 210 29 Cannons . | . . . . . Explosions 791 | . 419 . 372 . Melee . | . . . . . Ramming . | . . . . . Kinetic 435 | 26 108 62 210 29 Thermal 73 | . 73 . . . Explosive 791 | . 419 . 372 . Electromagnetic 80 | . . 80 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 6 Average Corruption 6 | . . . 6 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 63 | . . . 63 . Message Errors 16 | . . . 16 . Matter Fused 17 | . . . 17 . Heat Flow Errors 12 | . . . 12 . Energy Discharges 6 | . . . 6 . Parts Fused 1 | . . . 1 . Data Loss (minor) 7 | . . . 7 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 23 | . . . 23 . Projectiles . | . . . . . Explosions 23 | . . . 23 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . 22 . 53 . Shots 4 | . 1 . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 191 | 9 54 117 191 21 Average Temperature 53 | 6 21 69 81 14 Received Heat Transfer 852 | . . 114 696 42 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . 222 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level 1 | . 1 . . . Low Security (%) 91 | 100 89 100 . 100 Level 1 8 | . 10 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 213 | 10 213 85 . 18 Initial 55 | . . 55 . 13 Average 83 | . 98 66 . 14 Influence Increases 717 | 10 302 50 350 5 Destroy 0b10 Robot/C 340 | . 140 40 160 . Destroy 0b10 Robot/NC 35 | 10 20 . . 5 Destroy Leader 44 | . 24 10 10 . Successful Hack 2 | . 2 . . . Disable Machine 15 | . 15 . . . Destroy Structure 56 | . 56 . . . Lose Combat Pursuer 225 | . 45 . 180 . Influence Decreases 699 | 10 160 147 367 15 Entered New Map 126 | . . 87 24 15 Time Decay 416 | 10 160 20 226 . Lost Part 137 | . . 20 117 . Lost Ally 20 | . . 20 . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 11 4 20 4 Peak Tracking Total 6 | . 3 3 6 5 Tactical Retreats 6 | . 2 . 4 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 6 . . . Successful 2 | . 2 . . . Failed 4 | . 4 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 2 | . . 2 . . Total Damage 43 | . . 43 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 627 | 17 498 59 53 . Seismic 627 | 17 498 59 53 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2756 | 71 498 59 2117 11 Spaces Moved 1334 | 64 377 23 863 7 Core 4 | 2 . 2 . . Treads 834 | . . . 834 . Legs . | . . . . . Wheels 496 | 62 377 21 29 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 107 107 Average Speed 190 | 79 109 174 235 107 Slowest Speed 850 | 80 110 850 320 107 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 18 | 4 55 5 23 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 79 | . 53 . 26 . Melee . | . . . . . Projectile . | . . . . . AOE 79 | . 53 . 26 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1457 | 76 427 30 915 9 Wait 16 | . 4 . 12 . Move 1330 | 63 376 22 862 7 Hop . | . . . . . Pick Up 22 | 4 16 . 2 . Fast Attach 9 | 7 . . 2 . Attach 12 | . . 2 10 . Detach . | . . . . . Swap 12 | . 8 . 4 . Drop 3 | . 3 . . . Fire 53 | 2 20 6 23 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Subcaves (discovered 2 exits: Mat / [*Rec]) -7/Recycling History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 11) 291 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Entered Mines 571 | -10/Mines | Assembled infested the area 588 | -10/Mines | Escorted by a lone wolf Derelict 608 | -10/Mines | Learned location of Storage (-7) 612 | -10/Mines | Discovered new exit (range 14) 629 | -10/Mines | Entered Subcaves 630 | -10/Subcaves | Approached by a straggling Scientist 642 | -10/Subcaves | Discovered new exit (range 11) 664 | -10/Subcaves | Crushed by falling debris 693 | -10/Subcaves | Core integrity fell below 50% 713 | -10/Subcaves | Lost 8 parts (2p2n1u3w) 946 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1028 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1428 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1450 | -10/Subcaves | Identified exit to Materials 2719 | -10/Subcaves | Core integrity fell below 20% 2746 | -10/Subcaves | Entered Recycling 2753 | -7/Recycling | Lost 3 parts (2n1w) 2757 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02707_ System corrupted: Substantial component data lost. 02710_ Grenade Launcher destroyed. 02712_ Destroyed Autobeam. 02713_ Autobeam Turret destroyed. 02722_ Machine disabled. 02722_ Lgt. Treads destroyed. 02724_ System corrupted: Heat flow error (+182). 02724_ Autobeam Turret destroyed. 02738_ Acquired 22 matter. 02740_ Y7-UFP(O) collects matter. 02744_ System corrupted: Heat flow error (+150). LOCATION=UNKNOWN GOAL=ESCAPE 02753_ I-36 Angel springs to life. 02754_ Y-54 Guardian springs to life. 02754_ H-55 Commando springs to life. 02754_ U-05 Engineer destroyed. 02755_ G-47 Trooper springs to life. 02757_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ??????????????????########### #????????????????? | | ??????????????????#i = # #????????????????? | | ??????????????????# li r% k # #????????????????? | | ??????????????????# rah d + +????????????????? | | ??????????????????# k[ @ t# #????????????????? | | ??????????????????#! g g # #????????????????? | | ??????????????????# g ! + #????????????????? | | ??????????????????# Y g]# #????????????????? | | ??????????????????# !b i /# #????????????????? | | ??????????????????########### #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostVampiricMinigun Manual? 0 Play Time 00:21:54 Cumulative 26.0 hours Start 2026.06.20 @ 16:49:55 End 2026.06.20 @ 20:29:51 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 29 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 25x22 Zoom Use 53% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cd1cbd7-b2b0-4ae1-91b7-a3f974696376