Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 02:30:25 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (136) 680 Value Destroyed (4610) 4610 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 11011 Bonus ------- Follower Combat Kills 98 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -877 Cogmind --------- Core Integrity 100/850 Matter 175/500 Energy 17/100 System Corruption 1% Temperature Cool (96) Movement Treading (240) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Medium Treads > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Makeshift Power Source Light Treads Light Treads Carbon-fiber Leg Surveybot 24 Scanner Hardened Light Armor Plating Heart of Steel Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Compact Battery Compact Battery Compact Battery Enhanced Optical Array Improved Signal Interpreter Heart of Steel > --- WEAPON ----------- Advanced Assault Cannon > --- INVENTORY -------- Medium Treads Carbon-fiber Leg Flexi-carbon Leg Makeshift Flight Unit High-capacity Matter Pod Plasma Rifle Flak Gun Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Axe Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Layered Light Armor Plating Weapon EMP Blaster Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . 2 . 2 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 193 | 8 6 6 15 33 20 4 1 . 23 9 7 17 27 17 Power 16 | 2 1 1 1 4 2 . . . 1 . 1 1 2 . Engine 9 | 2 1 1 1 1 . . . . 1 . . . 2 . Core 7 | . . . . 3 2 . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 . . 3 9 4 . 1 . 7 . 1 2 4 2 Treads 13 | . . . . 4 4 . 1 . 2 . . . . 2 Leg 19 | 2 . . 3 5 . . . . 3 . 1 2 3 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 2 . . . 1 . Utility 74 | 2 3 3 5 9 9 2 . . 7 5 2 8 16 3 Device 23 | . 1 2 2 4 1 . . . 2 1 1 3 6 . Storage 18 | 2 2 . . 2 2 . . . 2 1 1 2 4 . Processor 8 | . . . 1 1 2 1 . . 1 . . . 1 1 Hackware 1 | . . . . . . . . . . . . . 1 . Protection 24 | . . 1 2 2 4 1 . . 2 3 . 3 4 2 Artifact . | . . . . . . . . . . . . . . . Weapon 68 | 2 2 2 6 11 5 2 . . 8 4 3 6 5 12 Energy Gun 24 | 2 1 1 4 7 . . . . . 2 . 1 1 5 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 18 | . 1 1 2 4 . . . . 3 2 . 1 1 3 Ballistic Cannon 9 | . . . . . 3 . . . 2 . . 3 . 1 Launcher 13 | . . . . . 2 2 . . 3 . 2 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . 3 . . . . 2 Parts Lost 102 | . 2 2 10 27 7 1 . . 11 7 1 13 . 21 Power 11 | . 1 . . 4 1 . . . 1 1 . 2 . 1 Propulsion 18 | . . . 2 7 1 . . . 3 . . 2 . 3 Utility 30 | . . . 3 6 3 . . . 4 3 . 5 . 6 Weapon 43 | . 1 2 5 10 2 1 . . 3 3 1 4 . 11 Highest Loss Streak 17 | . 1 2 3 17 5 1 . . 6 6 1 6 . 11 Average Slot Usage (%) 83 | . 98 96 95 85 92 96 92 92 84 79 82 87 70 85 Engine 3 | . 13 11 11 3 . . . . 1 3 . . 4 5 Core 2 | . . . . 5 7 7 7 7 5 . 2 3 . . Treads 4 | . . . . 7 15 15 15 15 10 . . . . 6 Leg 8 | . 28 22 21 8 . . . . 4 13 13 13 9 6 Device 8 | . 13 22 10 10 11 . . . 1 5 11 10 9 3 Storage 16 | . 14 11 11 19 14 15 15 15 15 12 15 27 16 25 Processor 14 | . . . 2 7 14 22 23 23 27 18 13 13 13 13 Protection 9 | . . 8 17 6 12 22 23 23 3 14 13 5 4 9 Energy Gun 2 | . 19 5 10 7 1 . . . . 2 . 1 . 2 Ballistic Gun 3 | . 8 16 11 9 1 . . . 3 5 . 1 3 5 Ballistic Cannon 1 | . . . . . 12 5 . . 3 . . 4 . . Launcher 2 | . . . . . . 6 7 7 5 1 5 3 1 2 Impact Weapon 1 | . . . . . . . . . . . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 144 | 13 40 46 52 68 81 77 72 72 133 144 96 98 102 102 Greatest Support 57 | 20 20 20 20 42 44 44 44 44 48 57 48 43 43 48 Greatest Overweight (x) 6 | 2 1 2 4 5 1 1 1 1 6 2 2 2 2 2 Average Overweight (x) 1 | . . 2 2 1 . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 40 | 6 12 12 12 18 18 18 18 18 40 32 20 20 20 20 Average Capacity 17 | 5 8 12 12 17 17 18 18 18 27 27 20 20 15 20 Most Carried 24 | 3 6 10 12 18 18 18 18 18 24 23 20 20 20 20 Average Carried 14 | 1 4 6 10 6 17 17 17 18 20 19 18 18 13 15 Final Capacity 32 | 6 12 12 12 18 18 18 18 18 32 20 20 20 20 20 Final Carried 20 | 3 5 9 11 18 18 18 18 18 19 18 19 13 20 10 Class Distribution -------------------- 36% | Mutant 34% | Scavenger-Mutant 25% | Hauler-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5398 | 329 113 99 271 378 643 433 99 . 754 153 287 680 906 253 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5680 | 196 222 140 960 967 821 165 382 . 350 302 70 342 324 439 Parts 286 | 16 10 11 55 43 45 12 13 . 12 10 5 9 11 34 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 6 10 . 2 . 4 5 3 . Prevented 32 | . . . . . . 3 9 . 16 . . 4 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 104 | . 5 2 18 22 15 6 6 . 7 5 4 6 . 8 Guns 52 | . 4 2 18 21 . . . . 1 1 . 1 . 4 Cannons 15 | . . . . . 12 . . . . . . 1 . 2 AOE 31 | . . . . . 3 5 4 . 5 4 4 4 . 2 Classes Destroyed 18 | 3 3 1 2 . 3 1 . . 1 1 1 . . 2 Worker 3 | 2 . . . . 1 . . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . Tunneler 6 | 4 2 . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . Recycler 5 | 1 . . 1 . 3 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Watcher 9 | . 1 1 2 . 5 . . . . . . . . . Swarmer 27 | . 3 . . 4 3 4 . . 3 3 4 3 . . Grunt 41 | . 2 . 11 14 6 . 4 . 3 1 . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . . . Sentry 17 | . . 2 6 3 4 . 1 . . 1 . . . . Hunter 4 | . . . . . . 2 . . . . . 2 . . Programmer 1 | . . . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . . 1 . . Z-Technician 5 | . . . . . . . . . . . . . . 5 Z-Light 7 | . . . . . . . . . . . . . . 7 Decomposer 1 | . . . . . . . . . . . 1 . . . Savage 4 | . . . . . . . . . . . . . 4 . Best Kill Streak 7 | 5 3 2 7 5 5 4 3 . 3 3 4 3 . 4 Combat Bots Only 7 | . 2 2 7 5 3 4 3 . 3 3 4 3 . 4 Max Kills in Single Turn 3 | 1 1 1 1 2 3 3 1 . 3 1 2 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . . . . . 3 3 1 . 3 1 2 1 . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 13023 | 37 372 281 845 2636 1370 290 346 . 1723 1148 151 1438 35 2351 Core 1752 | . 54 58 103 405 165 23 6 . 188 173 28 195 . 354 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 78 . 59 26 . . . . 45 . . . . . Volleys Fired 460 | 9 30 13 72 87 59 12 20 . 34 31 5 41 4 43 Largest 2 | 2 2 2 2 2 2 1 1 . 2 2 1 2 1 2 Hottest 155 | 80 80 70 88 88 92 33 33 . 96 103 33 123 28 155 Shots Fired 766 | 18 60 26 143 154 108 12 20 . 56 41 5 56 4 63 Gun 542 | 18 60 26 143 154 20 . . . 32 35 . 11 4 39 Cannon 135 | . . . . . 86 . . . 11 . . 24 . 14 Launcher 89 | . . . . . 2 12 20 . 13 6 5 21 . 10 Special . | . . . . . . . . . . . . . . . Kinetic 414 | . 23 15 74 78 96 . . . 43 25 . 25 4 31 Thermal 244 | 9 28 11 69 76 10 . . . . 10 . 10 . 21 Explosive 23 | . . . . . 2 4 . . . . 5 2 . 10 Electromagnetic 85 | 9 9 . . . . 8 20 . 13 6 . 19 . 1 Robot Hit Streak 29 | 10 6 12 15 14 20 6 6 . 29 8 2 6 6 8 Robot Miss Streak 5 | 1 5 3 5 2 2 1 1 . 2 4 3 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . 1 2 1 . . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . 1 . . . . Shots Hit Robots 537 | 12 28 20 97 125 81 8 15 . 45 29 5 36 9 27 Core Hits 276 | 8 9 5 32 56 38 8 16 . 18 18 5 19 7 37 Critical Hits 10 | . . 1 1 . 6 . . . 2 . . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . 5 . . . 1 . . . . . Melee Attacks 49 | . . . . . . . . . . . 3 . 46 . Impact 40 | . . . . . . . . . . . . . 40 . Slashing 9 | . . . . . . . . . . . 3 . 6 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . 3 . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13411 | 182 414 247 1458 1918 2412 445 663 . 1441 723 679 957 550 1322 Guns 6592 | 149 402 247 1458 1910 275 . . . 662 640 . 185 73 591 Cannons 2661 | . . . . . 1894 . . . 244 . . 390 . 133 Explosions 3321 | 33 . . . . 237 445 663 . 535 83 345 382 . 598 Melee 811 | . . . . . . . . . . . 334 . 477 . Ramming 26 | . 12 . . 8 6 . . . . . . . . . Kinetic 6221 | . 104 143 688 958 2039 . . . 906 465 . 408 73 437 Thermal 2912 | 87 206 104 770 952 130 . 36 . . 175 . 167 . 285 Explosive 1561 | . . . . . 237 316 . . . . 345 65 . 598 Electromagnetic 1880 | 95 92 . . . . 129 627 . 535 83 . 317 . 2 Impact . | . . . . . . . . . . . . . . . Slashing 811 | . . . . . . . . . . . 334 . 477 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 2 . . 1 1 1 Average Corruption 1 | . . . . . 2 2 2 2 2 . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 36 | . . . . . 10 2 9 1 10 . . . 1 3 Message Errors 14 | . . . . . 5 1 2 1 3 . . . . 2 Heat Flow Errors 3 | . . . . . . . 1 . 2 . . . . . Energy Discharges 5 | . . . . . . . 2 . 2 . . . 1 . Data Loss (minor) 10 | . . . . . 3 1 4 . 2 . . . . . Targeting Errors 4 | . . . . . 2 . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 307 | 2 . . . . 21 25 31 . . . 201 19 . 8 Projectiles 24 | . . . . . 21 . . . . . . 3 . . Explosions 108 | 2 . . . . . 25 31 . . . 26 16 . 8 Melee 175 | . . . . . . . . . . . 175 . . . Knockbacks 16 | . . . . . 12 . . . . . . 3 . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 13 | . . . . . 9 . . . . . . 3 . 1 Secondary 3 | . . . . . 3 . . . . . . . . . Self-Inflicted Damage 245 | 37 6 . . . . 54 9 . 8 41 34 56 . . Shots 14 | 1 . . . . . 2 2 . 1 3 2 3 . . Rammed 3 | . 1 . . 1 1 . . . . . . . . . Targets Rammed 4 | . 1 . . 2 1 . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 512 | 54 114 9 188 218 512 70 262 . 249 176 . 138 . 96 Average Temperature 71 | 27 37 5 63 87 115 29 88 . 66 64 . 64 . 32 Received Heat Transfer 3942 | . 156 99 309 1350 393 . 171 . 297 354 . 156 . 657 Effects 17 | . . . . . 15 . 2 . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 4 | . . . . . 2 . 2 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . Damage (major) 5 | . . . . . 5 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . 1 2 . 1 . . . . . Combat Hostiles 5 | . 1 . . . . 1 2 . 1 . . . . . Parts Fried 10 | . 1 . . . . 2 4 . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 8 | . 1 . 2 2 . . . . . 2 . . . 1 Heat Transferred 6732 | 175 593 249 1887 2270 333 . 50 . . 400 . 350 . 425 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . . . 2 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 394 | 35 289 196 286 270 394 . . . . 150 . . . . Initial 121 | . 22 121 4 57 63 . . . . . . . . . Average 155 | 15 125 113 171 127 216 . . . . 85 . . . . Maximum Alert Level 1 | . 1 . 1 1 1 . . . . . . . . . Low Security (%) 67 | 100 72 100 57 77 43 . . . . 100 . . . . Level 1 32 | . 27 . 42 22 56 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 2 5 3 . . . . 1 . . . . Investigation 3 | . 2 . . . 1 . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . . . . . Reinforcement 6 | . . . 2 2 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 7 | . 1 . 4 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 174 | . 13 4 25 28 46 7 7 . 9 9 4 9 1 12 Peak Tracking Total 6 | . 4 2 3 6 4 4 3 . 3 4 4 3 1 6 Tactical Retreats 20 | . 4 . . 3 10 . 1 . . 1 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . 1 . . . 2 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 2 . 3 Triggered 2 | . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 10 | . 1 . . 2 . . . . . 3 . . 3 1 Max in Single Turn 2 | . 1 . . 1 . . . . . 2 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 23 | . 2 6 4 1 3 . 1 4 . 2 . . . . Terminals 14 | . 2 4 4 . 2 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 76 | . 4 13 12 4 10 . 1 28 . 4 . . . . Successful 58 | . 2 9 7 4 6 . 1 28 . 1 . . . . Failed 18 | . 2 4 5 . 4 . . . . 3 . . . . Catastrophic 3 | . 1 . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . 2 7 10 . 4 . . . . . . . . . Terminals 35 | . 4 9 12 . 6 . . . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . 4 . 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 41 | . 1 3 5 . 2 . 1 28 . 1 . . . . Record 11 | . . . . . . . . 11 . . . . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Robot Analysis 3 | . . 3 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 2 | . . . 1 . . . 1 . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . Alert Level 3 | . . . 1 . 1 . . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . 4 . 4 . . . . . . . . . . Insert Component 4 | . . 2 . 2 . . . . . . . . . . Analyze 4 | . . 2 . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 2 2 . . . . . . . . . . . Terminals 5 | . 1 2 2 . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . Botnet 4 | . 1 1 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 6 4 . 3 . . . . 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 2 . 2 . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 52 | . . . . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 . 2 . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 13 | . . 1 . . . . . . 1 . . . 11 . Largest Group 7 | . . 1 1 . . . . . 1 . . . 7 7 Highest-Rated Group 185 | . . 10 10 . . . . . 94 . . . 185 182 Highest-Rated Ally 94 | . . 10 10 . . . . . 94 . . . 31 31 Total Orders 3 | . . . 1 2 . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . EXPLORE 2 | . . . 1 1 . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . 19 . . . . 17 Total Damage 763 | . . . . . . . . . 532 . . . . 231 Kills 5 | . . . . . . . . . 2 . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 3 | . . 3 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 . 1 . 2 2 2 . Drone Launches 4 | . . . 2 2 . . . . . . . . . . Drone Recoveries 3 | . . . 1 2 . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 16196 | 144 334 538 932 831 1594 677 1109 190 1220 521 806 965 5493 842 Spaces Moved 7553 | 90 164 261 357 271 672 392 619 116 591 249 476 422 2502 371 Core 20 | 15 . . . . . . . . . . . . 5 . Treads 2550 | . . . . 156 672 392 619 116 419 . . . . 176 Legs 4503 | 75 164 261 357 115 . . . . 172 249 476 422 2017 195 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 480 | . . . . . . . . . . . . . 480 . Fastest Speed 40 | 50 120 180 180 172 145 165 165 165 165 120 150 150 40 190 Average Speed 166 | 115 130 180 182 185 167 165 165 165 177 169 162 170 159 190 Slowest Speed 300 | 150 150 180 240 270 172 165 165 165 300 180 180 180 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 28 24 58 29 19 55 61 74 81 7 70 63 88 42 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . 4 . Known Exits Taken 9 | . . . . 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . . . . Scrap Searched 12 | . . . . . . . 2 . 2 . 1 3 4 . Spaces Dug 16 | . . . . . . . . . . . . . 16 . Terrain Destroyed 188 | 3 . . . . 30 28 3 . 1 . 37 27 16 43 Melee 15 | . . . . . . . . . . . . . 15 . Projectile 26 | . . . . . 17 . . . 1 . . . 1 7 AOE 147 | 3 . . . . 13 28 3 . . . 37 27 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 10333 | 109 222 304 496 440 1046 409 689 115 710 306 501 608 3933 445 Wait 1810 | 1 16 14 35 16 235 . 44 . 38 6 . 119 1286 . Move 7540 | 89 164 260 356 270 671 391 618 115 590 248 475 421 2501 371 Hop . | . . . . . . . . . . . . . . . Pick Up 152 | 1 4 8 11 25 32 2 2 . 11 11 6 2 35 2 Fast Attach 76 | 7 1 1 4 15 7 . . . 6 5 3 8 13 6 Attach 83 | . 2 4 9 16 4 2 1 . 12 3 2 6 12 10 Detach 33 | 1 . 1 3 2 1 . . . 7 1 1 1 12 3 Swap 34 | 1 3 1 2 2 9 2 . . 5 1 2 3 2 1 Drop 86 | . 2 2 4 5 27 . 4 . 7 . 4 4 22 5 Fire 460 | 9 30 13 72 87 59 12 20 . 34 31 5 41 4 43 Melee 49 | . . . . . . . . . . . 3 . 46 . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . Crush 2 | . . . . 1 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 1 . 1 Trap 5 | . . . . . . . . . . . . 2 . 3 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 5) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Utility x2 640 | -9/Materials | Discovered new exit (range 15) 772 | -9/Materials | Build established: Infiltrator-Mutant 1017 | -9/Materials | Entered Storage 1017 | -9/Storage | Accompanied by 1 ally 1224 | -9/Storage | Destroyed 7 combat bots 1543 | -9/Storage | Build established: Scavenger-Mutant 1756 | -9/Storage | Lost 3 parts (1n2u) 1874 | -9/Storage | Discovered new exit (range 14) 1949 | -9/Storage | Entered Materials 1949 | -8/Materials | Evolved 2 slots: Utility x2 2126 | -8/Materials | Lost 6 parts (1n2u3w) 2222 | -8/Materials | Garrison activated, responded to threat 2304 | -8/Materials | Core integrity fell below 50% 2343 | -8/Materials | Lost 17 parts (4p4n3u6w) 2775 | -8/Materials | Discovered new exit (range 4) 2779 | -8/Materials | Identified exit to Factory 2780 | -8/Materials | Entered Factory 2780 | -7/Factory | Evolved 2 slots: Utility x2 3045 | -7/Factory | Lost 5 parts (1p2u2w) 3315 | -7/Factory | Build established: Mutant 4176 | -7/Factory | Discovered new exit (range 16) 4232 | -7/Factory | Identified exit to Lower Caves 4274 | -7/Factory | Repaired Lrg. Storage Unit 4305 | -7/Factory | Repaired Hcp. Storage Unit 4374 | -7/Factory | Entered Lower Caves 4613 | -7/Lower Caves | Encountered a Warlord checkpoint 4632 | -7/Lower Caves | P-60 Hacker assimilated allied 1D-R8C(l) 4930 | -7/Lower Caves | Discovered new exit (range 9) 4952 | -7/Lower Caves | Identified exit to Lower Caves 5051 | -7/Lower Caves | Entered another Lower Caves area 5208 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5329 | -7/Lower Caves | Learned Factory emergency access door positions 5585 | -7/Lower Caves | Encountered a Warlord checkpoint 5732 | -7/Lower Caves | Discovered new exit (range 5) 5739 | -7/Lower Caves | Identified exit to Data Miner 5918 | -7/Lower Caves | Found Prototype Device 6160 | -7/Lower Caves | Entered Data Miner 6160 | -7/Data Miner | Discovered new exit (range 6) 6192 | -7/Data Miner | Met Data Miner 6256 | -7/Data Miner | Learned location of Section 7 (-3) 6256 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6278 | -7/Data Miner | Received God Mode back door access code from Data Miner 6350 | -7/Data Miner | Entered Proximity Caves 6390 | -6/Proximity Caves | Identified Heart of Steel 6543 | -6/Proximity Caves | Learned Factory garrison access intel 6651 | -6/Proximity Caves | Escorted by Enhanced Grunt 6698 | -6/Proximity Caves | Lost 3 parts (3u) 6856 | -6/Proximity Caves | Build established: Hauler-Mutant 7174 | -6/Proximity Caves | Spotted B-75 Beast 7252 | -6/Proximity Caves | Destroyed B-75 Beast 7253 | -6/Proximity Caves | Core integrity fell below 50% 7270 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 7502 | -6/Proximity Caves | Discovered new exit (range 19) 7547 | -6/Proximity Caves | Identified exit to Factory 7570 | -6/Proximity Caves | Entered Factory 7570 | -6/Factory | Evolved 2 slots: Utility x2 7572 | -6/Factory | Loaded intel: 4 garrison access locations 7854 | -6/Factory | Discovered new exit (range 22) 7954 | -6/Factory | Lost 6 parts (1p3u2w) 7986 | -6/Factory | Identified exit to Lower Caves 8091 | -6/Factory | Entered Lower Caves 8129 | -6/Lower Caves | Encountered a Warlord checkpoint 8625 | -6/Lower Caves | Learned Factory emergency access door positions 8789 | -6/Lower Caves | Learned Factory garrison access intel 8885 | -6/Lower Caves | Discovered new exit (range 5) 8895 | -6/Lower Caves | Identified exit to Lower Caves 8897 | -6/Lower Caves | Entered another Lower Caves area 9260 | -6/Lower Caves | Spotted B-75 Beast 9325 | -6/Lower Caves | Learned location of 1 exit from Factory 9337 | -6/Lower Caves | Identified exit to Zion 9454 | -6/Lower Caves | Build established: Scavenger-Mutant 9526 | -6/Lower Caves | Lost 3 parts (2u1w) 9651 | -6/Lower Caves | Destroyed B-75 Beast 9680 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 9862 | -6/Lower Caves | Entered Zion 9907 | -6/Zion | Discovered new exit (range 21) 10183 | -6/Zion | System corruption cleaned by Quarantine Array 10319 | -6/Zion | Gained Derelict followers 10715 | -6/Zion | Build established: Hauler-Mutant 10745 | -6/Zion | Learned 8 Factory zone layouts 10853 | -6/Zion | Learned Factory trap positions 10879 | -6/Zion | Learned location of Armory (-4) 11221 | -6/Zion | Gained Derelict followers 11535 | -6/Zion | Build established: Scavenger-Mutant 11593 | -6/Zion | Learned location of Quarantine (-3) 12951 | -6/Zion | Build established: Mutant 14033 | -6/Zion | Discovered new exit (range 4) 14399 | -6/Zion | Build established: Hauler-Mutant 14699 | -6/Zion | Build established: Scavenger-Mutant 15283 | -6/Zion | Identified exit to Deep Caves 15336 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15355 | -6/Zion | Entered Deep Caves 15355 | -6/Deep Caves | Accompanied by 7 allies 15460 | -6/Deep Caves | Found Unknown Processor 15460 | -6/Deep Caves | Identified Surveybot 24 Chip 15470 | -6/Deep Caves | Found Surveybot 24 Scanner 15745 | -6/Deep Caves | Attacked by Z-Imprinter 15760 | -6/Deep Caves | Core integrity fell below 50% 15786 | -6/Deep Caves | Destroyed Z-Imprinter 15816 | -6/Deep Caves | Lost 11 parts (2n4u5w) 15965 | -6/Deep Caves | Z-Facility disabled 16058 | -6/Deep Caves | Build established: Hauler-Mutant 16189 | -6/Deep Caves | Core integrity fell below 20% 16197 | -6/Deep Caves | Self-destructed Last Messages --------------- 16141_ Zio. Laser-S destroyed. 16154_ Slug penetrates 61-KIA(z). 16154_ 61-KIA(z) destroyed. 16157_ 8R-IDX(z) destroyed. 16159_ Zio. Light Carapace destroyed. 16160_ Slug penetrates EP-D9I(z). 16160_ O9-OOP(z) destroyed. 16160_ EP-D9I(z) destroyed. 16163_ Slug penetrates E7-A5H(z). 16169_ Slug penetrates Z-Facility. 16169_ System corrupted: Adv. Assault Cannon targeting data glitched. 16169_ E7-A5H(z) knocked back. 16170_ Gauss Rifle destroyed. 16174_ Imp. Deuterium Engine destroyed. 16176_ Lgt. Treads destroyed. 16178_ Com. Battery destroyed. 16181_ E7-A5H(z) destroyed. 16186_ Adv. Assault Cannon destroyed. 16195_ Destroyed Zio. Light Carapace. 16196_ Beamcaster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????####?????????????????????? | | ????????????????????????#!!#????###############??? | | ??????????????????????###!*#?#### ##?? | | ??????????????????????# ;@[### #?? | | ??????????????????????##;%%!# ### | | ???????????????????# ??##z%%*[ # | | ????# # ## "!%!!!= | | ????# !=*!! | | ?????# [ | | ???????# | | ???????## | | ???????# " "" """""" | | ???????# " "" """""""" | | ???????# """"""""""""" | | ?????? """""""""""""" | | ??????# """"""""""" | | ??????## """""""""""""" | | ???????# """""""""""""" | | ??????? """""""""""""" | | ???????# """""""""""""" | | ???????? """""""""!" " | | ???????? """"""" * | | ????????? """"""""/= * | | ?????????? """"""""" = | | ???????????? """"""""" | | ??????????????? """"""""""" ! | | ????????????????? """"""""""""" = | | ???????????????????? ?""""" * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 1215 Matter Stores 381 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 15 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 13 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 11 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionPulseStick Manual? 0 Play Time 01:23:08 Cumulative 47.5 hours Start 2021.05.01 @ 01:11:51 End 2021.05.01 @ 02:30:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 88 Adventurer 4 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 62 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc5b42f1-3136-4b90-bcc5-24686a6e9960