Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 17:35:47 Player: the Result: Destroyed by M9-SZM(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (1127) 1127 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1847 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 21/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (15) --- Light Treads Improved Heat Sink Disposable Heat Sink Subdweller Optics Seismic Detector Hacking Suite Subdweller Laser Battle Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Slug Cannon Subdweller Shrapnel Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Machine Gun Slug Cannon > --- INVENTORY -------- Light Treads Spiked Treads Improved Heat Sink Disposable Heat Sink Structural Scanner Subdweller Optics Light Armor Plating Hacking Suite Subdweller Laser Subdweller Beam Cannon Battle Rifle Battle Rifle Subdweller Shrapnel Launcher Datajack Makeshift Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 7 7 18 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 7 | 2 1 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 3 3 Device 3 | 1 2 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 13 | 2 2 9 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 8 | 2 1 5 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 3 | . . 3 Propulsion 5 | . . 5 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 13 | 1 13 14 Power . | . 1 . Propulsion 2 | . 3 1 Utility 4 | . 4 5 Weapon 4 | . 3 6 Tool/Special . | . . . Unused Backups 15 | . . 15 Power . | . . . Propulsion 1 | . . 1 Utility 8 | . . 8 Weapon 5 | . . 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 99 91 Engine 10 | . 14 6 Treads 27 | . 28 27 Device 13 | . 14 13 Storage 14 | . 14 14 Ballistic Gun 19 | . 25 13 Ballistic Cannon 6 | . . 13 Special Weapon 1 | . 2 . Peak Build Rating 14 | 7 8 14 Average Rating 10 | 5 7 12 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 37 | 12 30 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 3 15 15 Average Carried 13 | 1 13 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1863 | 300 731 832 Remotely . | . . . Salvage Created 1504 | 177 930 397 Parts 86 | 12 54 20 Haulers Intercepted 2 | . 2 . Recyclers Shooed 5 | . 5 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 28 | . 14 14 Guns 22 | . 14 8 Cannons 6 | . . 6 Classes Destroyed 9 | 3 4 2 Worker 6 | 2 4 . Tunneler 6 | 3 3 . Hauler 2 | . 2 . Recycler 3 | 1 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 13 | . 11 2 Sentry 1 | . . 1 Subdweller 11 | . . 11 Best Kill Streak 8 | 3 8 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 160 | . 71 89 Missed 48 | . 24 24 Hits 112 | . 47 65 Projectile 112 | . 47 65 AOE 1 | . . 1 Critical Strikes 3 | . 1 2 Damage Taken 1980 | . 541 1439 Core 266 | . 82 184 Absorbed by Shields . | . . . Regen/Repaired (Parts) 73 | . 73 . Core Remaining (%) 100 | 100 . . Volleys Fired 205 | 13 94 98 Largest 2 | 2 2 2 Hottest 160 | 40 100 160 Shots Fired 360 | 26 178 156 Gun 241 | 26 168 47 Cannon 95 | . . 95 Launcher . | . . . Special 24 | . 10 14 Kinetic 334 | 26 168 140 Thermal 26 | . 10 16 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 15 15 13 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 173 | 16 84 73 Core Hits 73 | 9 42 22 Critical Kills 3 | . . 3 Critical Parts Destroyed 1 | . 1 . Critical Strikes 7 | . 1 6 Destroy 5 | . 1 4 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2949 | 182 1315 1452 Guns 2048 | 182 1273 593 Cannons 859 | . . 859 Explosions . | . . . Melee . | . . . Ramming 42 | . 42 . Kinetic 2878 | 182 1273 1423 Thermal 29 | . . 29 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . . 5 Impact . | . . . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 10 | . 10 . Targets Rammed 12 | . 12 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 40 | . 40 33 Average Temperature 11 | . 11 22 Received Heat Transfer 540 | . 282 258 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 178 | 10 178 . Initial . | . . . Average 40 | 1 42 . Influence Increases 636 | 30 536 70 Destroy 0b10 Robot/C 340 | . 280 60 Destroy 0b10 Robot/NC 100 | 30 70 . Destroy Leader 80 | . 70 10 Successful Hack 30 | . 30 . Select Force Hacks 30 | . 30 . Destroy Structure 11 | . 11 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 636 | 30 362 244 Entered New Map 84 | . . 84 Time Decay 532 | 30 362 140 Lost Part 20 | . . 20 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 19 17 Peak Tracking Total 3 | . 3 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 34 . Successful 22 | . 22 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 10 | . 10 . Assimilate 2 | . 2 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 3 | . 3 . STAY 2 | . 2 . FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 5227 | 33 2626 2568 Seismic 5227 | 33 2626 2568 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5388 | 122 2626 2640 Spaces Moved 2611 | 48 1202 1361 Core 3 | 3 . . Treads 2608 | 45 1202 1361 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 153 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 98 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 3 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 8 | . . 8 Spaces Dug 11 | . 9 2 Terrain Destroyed 27 | . 10 17 Melee . | . . . Projectile 27 | . 10 17 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3409 | 70 1698 1641 Wait 474 | . 352 122 Move 2609 | 47 1201 1361 Hop . | . . . Pick Up 39 | 3 16 20 Fast Attach 10 | 7 1 2 Attach 9 | . . 9 Detach . | . . . Swap 29 | . 16 13 Drop 22 | . 6 16 Fire 205 | 13 94 98 Melee . | . . . Ram . | . . . Kick . | . . . Crush 12 | . 12 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 8) 505 | -10/Materials | Discovered new exit (range 10) 717 | -10/Materials | Discovered new exit (range 8) 952 | -10/Materials | Discovered new exit (range 17) 1166 | -10/Materials | Learned 4 Subcaves zone layouts 1212 | -10/Materials | Learned location of Mines (-8) 1222 | -10/Materials | Learned Recycling recycling unit intel 1244 | -10/Materials | Learned location of 2 exits from Mines 1275 | -10/Materials | Learned location of Recycling (-9) 1314 | -10/Materials | Learned 4 Recycling zone layouts 2411 | -10/Materials | Repaired Assault Rifle 2749 | -10/Materials | Entered Subcaves 2749 | -10/Subcaves | Accompanied by 1 ally 2750 | -10/Subcaves | Approached by a straggling Scientist 2750 | -10/Subcaves | Identified exit to Materials 2830 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2972 | -10/Subcaves | Lost 3 parts (1n2w) 3108 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3230 | -10/Subcaves | Core integrity fell below 50% 3261 | -10/Subcaves | Disturbed a concealed Subdweller 3280 | -10/Subcaves | Disturbed a concealed Subdweller 3280 | -10/Subcaves | Disturbed a concealed Subdweller 3280 | -10/Subcaves | Disturbed a concealed Subdweller 3297 | -10/Subcaves | Core integrity fell below 20% 3323 | -10/Subcaves | Lost 3 parts (2n1w) 4162 | -10/Subcaves | Learned location of Zion (-6) 4162 | -10/Subcaves | Met a Zionite searching for "candidates" 4677 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4678 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 5049 | -10/Subcaves | Learned location of 1 exit from Materials 5389 | -10/Subcaves | Destroyed by M9-SZM(R) with Subdweller Machine Gun Last Messages --------------- 04160_ Acquired 11 matter. 04161_ Acquired 9 matter. 04162_ PU-BCC(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 04357_ Acquired 66 matter. 04359_ Acquired 48 matter. 04364_ Acquired 39 matter. Shrapnel Trap falls loose from the Twisted Machinery. Scrap Shield falls loose from the Twisted Machinery. 04796_ Lgt. Treads destroyed. 04798_ Y-45 Defender destroyed. 04805_ Acquired 31 matter. 04806_ Imp. Ion Engine fries itself beyond repair. 04808_ Acquired Lgt. Treads. 05015_ Connecting with UFD SUBCON Station... 05015_ Current location identified: Subcaves 05049_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 27% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagePoweredClaws Manual? 0 Play Time 00:33:12 Cumulative 509.1 hours Start 2026.01.18 @ 15:25:34 End 2026.01.18 @ 17:35:47 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 13 Types 8/0/2/0/0/0/1/2/0/0 Lore% 84 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fde1739-3eaa-4101-b64e-43da81b9081e