Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 14:35:28 Player: shapeshifter Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1886) 1886 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3876 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 147/280 System Corruption 0% Temperature Critical (572) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Spread Laser Spread Laser > --- INVENTORY (15) --- Nuclear Core Recoil Stabilizer Improved Utility Shielding Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser Spread Laser > --- INVENTORY -------- Cooled Ion Engine Nuclear Core Carbon-fiber Leg Recoil Stabilizer Improved Utility Shielding Improved Light Armor Plating Hacking Suite Spread Laser Improved Datajack [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Minigun Energy Gun Spread Laser Ballistic Gun Minigun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 50 | 9 3 24 14 Power 6 | 1 . 3 2 Engine 5 | 1 . 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 4 . 5 6 Treads 7 | 2 . 5 . Leg 7 | 1 . . 6 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 1 6 5 Device 6 | 1 . 4 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 15 | 2 2 10 1 Energy Gun 9 | 1 1 6 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 17 | . 1 2 14 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 8 | . . 2 6 Weapon 4 | . 1 . 3 Highest Loss Streak 11 | . 1 1 11 To Critical Strikes . | . . . . Average Backups 12 | 4 7 14 12 Power 1 | . 1 1 2 Propulsion 2 | 2 3 2 1 Utility 3 | . 1 3 4 Weapon 4 | 1 1 6 1 Tool/Special . | . . . . Unused Backups 16 | . 1 10 5 Power 2 | . . 1 1 Propulsion 4 | . 1 3 . Utility 5 | . . 2 3 Weapon 3 | . . 3 . Tool/Special 2 | . . 1 1 Average Slot Usage (%) 96 | . 100 98 87 Engine 9 | . 14 11 2 Core 1 | . . . 6 Treads 17 | . 22 22 . Leg 5 | . . . 25 Device 12 | . 14 11 11 Storage 10 | . 14 11 9 Protection 7 | . . 9 8 Energy Gun 7 | . 14 1 21 Ballistic Gun 21 | . 13 30 . Peak Build Rating 27 | 7 8 23 27 Average Rating 18 | 4 7 20 23 On Entrance 7 | . 7 7 17 Avg Prop Armor Cover (%) 12 | 12 12 . . Naked Turns . | . . . . Heaviest Build 45 | 15 29 45 45 Greatest Support 45 | 40 40 40 45 Greatest Overweight (x) 2 | 1 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 15 | 8 8 15 14 Average Carried 12 | 5 7 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 7 7 14 5 Class Distribution -------------------- 64% | Tank 29% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1570 | 206 216 846 302 Remotely . | . . . . Salvage Created 2391 | 171 303 1138 779 Parts 150 | 10 17 84 39 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 5 | 1 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 7 23 16 Guns 45 | . 7 23 15 AOE 1 | . . . 1 Classes Destroyed 14 | 3 4 3 4 Worker 4 | 1 . 1 2 Builder 1 | . . 1 . Tunneler 2 | 2 . . . Hauler 4 | . 1 2 1 Recycler 5 | 1 . 2 2 Operator 2 | . 1 1 . Watcher 6 | . . 4 2 Swarmer 12 | . 2 10 . Grunt 19 | . 5 8 6 Brawler 1 | . . . 1 Sentry 7 | . . 5 2 Specialist 2 | . . . 2 Hunter 4 | . . . 4 Heavy 1 | . . . 1 Best Kill Streak 7 | 3 5 7 5 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 250 | . 51 76 123 Missed 60 | . 15 19 26 Hits 190 | . 36 57 97 Projectile 190 | . 36 57 97 Critical Strikes 12 | . . 2 10 Damage Taken 3150 | . 366 648 2136 Core 785 | . 75 117 593 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 70 70 . Volleys Fired 150 | 8 32 57 53 Largest 3 | 2 2 3 3 Hottest 195 | 70 90 75 195 Shots Fired 376 | 16 60 172 128 Gun 376 | 16 60 172 128 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 206 | 8 26 172 . Thermal 165 | 8 29 . 128 Explosive . | . . . . Electromagnetic 5 | . 5 . . Robot Hit Streak 24 | 6 7 10 24 Robot Miss Streak 7 | 4 4 4 7 Penetration Max . | . . . . Secondary Targets 11 | . 1 5 5 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 250 | 10 33 91 116 Core Hits 213 | 5 18 41 149 Critical Kills 3 | 1 . 2 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | 1 . 3 . Destroy 4 | 1 . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4120 | 148 434 1677 1861 Guns 4027 | 148 420 1677 1782 Cannons . | . . . . Explosions 79 | . . . 79 Melee . | . . . . Ramming 14 | . 14 . . Kinetic 1948 | 87 184 1677 . Thermal 2133 | 61 211 . 1861 Explosive . | . . . . Electromagnetic 25 | . 25 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . 15 . Message Errors 3 | . . 3 . Matter Fused 4 | . . 4 . Heat Flow Errors 2 | . . 2 . Energy Discharges 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 572 | 54 257 195 572 Average Temperature 113 | 22 72 64 185 Received Heat Transfer 966 | . 147 225 594 Effects 12 | . 3 . 9 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . 3 . . Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 3094 | 185 629 . 2280 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 70 | 100 100 74 38 Level 1 29 | . . 25 61 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 373 | 10 110 334 373 Initial 137 | . 3 17 137 Average 124 | 2 67 106 232 Influence Increases 1531 | 20 223 693 595 Destroy 0b10 Robot/C 920 | . 140 460 320 Destroy 0b10 Robot/NC 120 | 20 10 55 35 Destroy Leader 280 | . 32 132 116 Successful Hack 61 | . 11 29 21 Select Force Hacks 30 | . 30 . . Disable Machine 60 | . . 15 45 Destroy Structure 45 | . . 2 43 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1217 | 15 185 411 606 Entered New Map 216 | . 2 26 188 Time Decay 831 | 15 173 365 278 Lost Part 170 | . 10 20 140 Squads Dispatched 8 | . 2 2 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 11 30 22 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 3 9 5 Terminals 12 | . 2 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 2 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 40 | . 7 21 12 Successful 14 | . 4 8 2 Failed 26 | . 3 13 10 Catastrophic 5 | . . 3 2 Database Lockouts . | . . . . Manual 19 | . 6 13 . Terminals 28 | . 4 16 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 3 3 4 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 8 | . 2 4 2 Robot Analysis 2 | . . 2 . Branch Access Points 1 | . . 1 . Registered Components 1 | . . . 1 Zone Layout 4 | . 2 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 1 | . . 1 . Skim 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . . 8 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 7 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 712 | 16 371 284 41 Optics 41 | . . . 41 Seismic 671 | 16 371 284 . Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2906 | 107 371 1824 604 Spaces Moved 1358 | 60 201 762 335 Core 18 | 18 . . . Treads 890 | 16 112 762 . Legs 336 | 1 . . 335 Wheels 114 | 25 89 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 160 120 Average Speed 170 | 99 131 207 121 Slowest Speed 260 | 160 160 240 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 36 64 34 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 47 | . . . 47 Melee . | . . . . Projectile . | . . . . AOE 47 | . . . 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1684 | 89 248 924 423 Wait 18 | . 3 8 7 Move 1355 | 59 200 761 335 Hop . | . . . . Pick Up 56 | 13 4 32 7 Fast Attach 15 | 1 . 14 . Attach 28 | 6 1 9 12 Detach 2 | . . 2 . Swap 18 | 2 4 8 4 Drop 41 | . 3 33 5 Fire 150 | 8 32 57 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 13) 282 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1026 | -9/Materials | Build established: Tank 1254 | -9/Materials | Discovered new exit (range 9) 2172 | -9/Materials | Discovered new exit (range 18) 2195 | -9/Materials | Identified exit to Mines 2195 | -9/Materials | Identified exit to Storage 2303 | -9/Materials | Entered another Materials area 2303 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2566 | -8/Materials | Lost 3 parts (2u1w) 2786 | -8/Materials | Discovered new exit (range 16) 2881 | -8/Materials | Core integrity fell below 50% 2907 | -8/Materials | Core integrity fell below 20% 2908 | -8/Materials | Core destroyed Last Messages --------------- 02881_ H-61 Shepherd destroyed. 02882_ Overheating: Energy bleed (-2). 02884_ Overheating: Cld. Ion Engine damaged (-10). 02884_ Overheating: Spread Laser+ damaged (-17). 02885_ Acquired 9 matter. 02892_ Dropped Cld. Ion Engine. 02897_ R-06 Scavenger collects Cld. Ion Engine. 02897_ Critical hit (Burn: +37). 02898_ Spread Laser+ destroyed. 02901_ Power failure, Cld. Ion Engine shutdown. 02901_ Critical hit (Burn: +37). 02903_ R-06 Scavenger collects Wheel. 02903_ G-47 Trooper destroyed. 02903_ Switching to secondary target: G-47 Trooper. 02903_ R-06 Scavenger destroyed. 02906_ Overheating: Core damaged (-60). 02907_ Overheating: Core damaged (-55). 02908_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????#############???????????? | | ?????????????????????????# #??###??????? | | ?????????????????????????#"" """ #??# ??????? | | ?????????????????????????#"" """"" #??# ??????? | | ?????????????????????????#"T """"" #??# ??????? | | ?????????????????????????#"" """"" #??# ??????? | | ?????????????????????????#"" """ #??# ??????? | | ?????????????????????????# ! #??# ??????? | | ??????????????????????#########+###########??????? | | ??????????????????????# ^ ???? | | ??????????????????????# ???? | | ??????????????????????# %[ ???? | | ######???????########## % ###################????? | | #???????#* # u############???????????? | | """ #???????# """ # # #####???????? | | "Y" #???????# "T" # # ! # #???????? | | #???????# # # # < #???????? | | #???????# # # """ "" # #???????? | | #???????# """ # # """ Y" # #???????? | | ##+########### """ # + """ "" # #???????? | | ## + """ # # #???????????? | | # # # @######### #????????????? | | # ######+###!*!########### ##?????? | | # =%g% % !%! ! ?? | | + ==%! %!= ?? | | # % *%% ! ?? | | ### #####+############ ##?????? | | #?# #??? ???????????????##??????? | | #?# #??? "???????????????????????? | | ##?############# %#??? "???????????????????????? | | ?????#"""""""""#% #??? "???????????????????????? | | ????## "# %#??? ???????????????????????? | | ????#" "# ##?? "???????????????????????? | | ????#" #% #?? "???????????????????????? | | ????#" # % #?? ????????????????????????? | | ????# %+ T #?? ????????????????????????? | | ????# # #??##????????????????????????? | | ????#" # #????????????????????????????? | | ????#" ## #########?????????????????????? | | ????#" "" # #?????????????????????? | | ????##"""""""""# # """"" #?????????????????????? | | ####?# " " # + """"" #?????????????????????? | | #?####" ##### # """"" #?????????????????????? | | ]#????## #???# # #?????????????????????? | | #?????# #???# #########?????????????????????? | | #?????# #???# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralLauncherRigger Manual? 0 Play Time 00:21:20 Cumulative 631.1 hours Start 2026.01.10 @ 14:15:34 End 2026.01.10 @ 14:35:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 802 Rogue 802 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 892daeb7-5954-4eb2-8d88-6ca4ffe4d829