Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 19:31:44 Player: Florist Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (2929) 2929 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1568) 1568 TOTAL SCORE: 8532 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 548 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 761/850 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Hovering (106) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- Gravmag System Cooled Aerolev Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (6) ------ Scrap Suit Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Overtuned Railgun > --- INVENTORY (10) --- Light Angular Momentum Engine Faulty Cooled Aerolev Unit Improved Cooling System Surveybot 17 Chip Hacking Suite System Shield Authchip [Propulsion] Scatter Rocket Array Scatter Rocket Array CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Cooled Aerolev Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Scrap Suit Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Overtuned Coil Gun Overtuned Railgun > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Surveybot 17 Chip Hacking Suite System Shield Authchip [Propulsion] Scatter Rocket Array Scatter Rocket Array CPS Tube [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 4 | . . 1 . . . 3 Utility 4 | . . 1 . . . 3 Weapon . | . . . . . . . Parts Attached 71 | 7 7 19 10 . 16 12 Power 7 | 1 1 3 . . 1 1 Engine 6 | 1 1 3 . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 27 | 2 1 5 7 . 7 5 Treads 14 | 2 1 3 7 . 1 . Leg 2 | . . 2 . . . . Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight 8 | . . . . . 6 2 Utility 19 | 2 1 4 2 . 4 6 Device 8 | 1 . . 1 . 2 4 Storage 4 | 1 1 1 . . 1 . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . 1 . Protection 4 | . . 3 1 . . . Artifact . | . . . . . . . Weapon 18 | 2 4 7 1 . 4 . Energy Gun 3 | . . 3 . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 10 | 2 2 2 1 . 3 . Ballistic Cannon 1 | . 1 . . . . . Launcher 3 | . 1 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 3 1 . . 3 Parts Lost 20 | . 4 7 2 1 . 6 Power 2 | . 1 1 . . . . Propulsion 7 | . 1 3 . . . 3 Utility 5 | . . 2 2 1 . . Weapon 6 | . 2 1 . . . 3 Highest Loss Streak 3 | . 1 2 2 1 . 3 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 8 15 19 20 9 9 Power . | . 1 . . . . . Propulsion 4 | . 1 6 7 8 3 . Utility 4 | . 2 5 7 7 3 4 Weapon 3 | . 4 3 5 5 2 2 Tool/Special . | . . . . . . . Unused Backups 54 | . . 2 3 . 31 18 Power 7 | . . . . . 5 2 Propulsion 10 | . . 1 1 . 6 2 Utility 27 | . . 1 2 . 15 9 Weapon 9 | . . . . . 5 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 95 90 99 97 85 87 Engine 9 | . 10 10 11 11 10 1 Treads 26 | . 27 22 33 33 29 . Flight 4 | . . . . . 3 32 Device 11 | . 14 11 11 9 12 11 Storage 10 | . 14 11 11 11 10 6 Protection 5 | . . 8 10 11 4 . Ballistic Gun 17 | . 27 14 21 22 14 12 Peak Build Rating 64 | 7 9 19 25 25 35 64 Average Rating 21 | 5 7 13 19 24 20 55 On Entrance 16 | . 7 9 17 25 24 35 Avg Prop Armor Cover (%) 6 | . . 7 . . . 5 Naked Turns . | . . . . . . . Heaviest Build 61 | 12 28 60 61 61 61 31 Greatest Support 69 | 40 40 60 69 69 69 32 Greatest Overweight (x) 4 | . . 2 1 . 4 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 10 Average Capacity 15 | 7 14 16 20 20 13 10 Most Carried 20 | 3 14 20 20 20 20 10 Average Carried 12 | 1 8 15 19 20 9 9 Final Capacity 20 | 8 15 20 20 20 10 10 Final Carried 20 | 3 14 20 20 20 10 10 Scrap Suit Usage (%) 4 | . . . . . . 44 Parts Cannibalized 5 | . . . . . . 5 Class Distribution -------------------- 47% | Commander-Mutant 26% | Mutant 19% | Scavenger-Mutant 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 2764 | 313 272 429 310 149 180 1111 Remotely . | . . . . . . . Salvage Created 4557 | 169 623 1022 476 566 . 1701 Parts 254 | 15 45 61 30 21 . 82 Haulers Intercepted 13 | . 2 2 5 . . 4 Recyclers Shooed 6 | 1 . 1 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 64 | . 15 20 5 9 . 15 Guns 51 | . 12 14 5 9 . 11 AOE 13 | . 3 6 . . . 4 Classes Destroyed 15 | 2 5 4 1 2 . 1 Worker 6 | . 2 1 . . . 3 Builder 7 | . . 1 . . . 6 Tunneler 4 | 4 . . . . . . Hauler 13 | . 2 2 5 . . 4 Recycler 6 | 1 . 1 . 1 . 3 Mechanic 1 | . . . 1 . . . Operator 3 | . . 2 . . . 1 Watcher 6 | . 2 2 . . . 2 Swarmer 14 | . 6 3 . . . 5 Grunt 32 | . 9 13 2 3 . 5 Brawler 3 | . . 1 . 2 . . Sentry 11 | . . 3 3 3 . 2 Demolisher 1 | . . . . 1 . . Hunter 1 | . . . . . . 1 Programmer 3 | . . . . 1 . 2 Best Kill Streak 6 | 3 4 5 1 3 . 6 Combat Bots Only 4 | . 4 4 1 3 . 4 Max Kills in Single Turn 3 | 1 3 3 1 1 . 2 Gunslinging 1 | . . . . . . 1 Exploded 3 | . 3 2 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 294 | . 66 96 24 12 . 96 Missed 84 | . 17 23 5 1 . 38 Hits 210 | . 49 73 19 11 . 58 Melee 4 | . . . . 4 . . Projectile 206 | . 49 73 19 7 . 58 Critical Strikes 3 | . 1 . 2 . . . Damage Taken 2893 | . 618 997 263 210 . 805 Core 349 | . 97 150 13 . . 89 Absorbed by Shields 16 | . . . . . . 16 Regen/Repaired (Parts) 36 | . . . . . . 36 Core Remaining (%) 73 | 100 61 . . . 59 . Volleys Fired 358 | 11 82 93 35 15 . 122 Largest 2 | 2 2 2 2 2 . 2 Hottest 101 | 40 50 101 46 38 . 72 Shots Fired 633 | 21 159 160 70 30 . 193 Gun 613 | 21 155 150 70 30 . 187 Cannon 11 | . 3 8 . . . . Launcher 9 | . 1 2 . . . 6 Special . | . . . . . . . Kinetic 574 | 21 158 108 70 30 . 187 Thermal 8 | . . 8 . . . . Explosive 9 | . 1 2 . . . 6 Electromagnetic 42 | . . 42 . . . . Robot Hit Streak 19 | 3 17 19 9 6 . 11 Robot Miss Streak 18 | 2 5 2 2 1 . 18 Penetration Max 2 | . . . . . . 2 Secondary Targets 3 | . 1 . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 396 | 10 107 125 52 23 . 79 Core Hits 186 | 6 43 52 16 12 . 57 Critical Kills 7 | . . 1 1 . . 5 Critical Parts Destroyed 6 | . 3 . . . . 3 Critical Strikes 13 | . 3 1 1 . . 8 Destroy 13 | . 3 1 1 . . 8 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7605 | 120 1018 1947 944 492 . 3084 Guns 6656 | 120 903 1342 937 492 . 2862 Cannons 63 | . . 63 . . . . Explosions 856 | . 109 538 . . . 209 Melee . | . . . . . . . Ramming 30 | . 6 4 7 . . 13 Kinetic 6232 | 120 903 918 937 492 . 2862 Thermal 278 | . . 278 . . . . Explosive 618 | . 109 300 . . . 209 Electromagnetic 447 | . . 447 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 2 . . 4 . . Average Corruption 3 | . 2 . . 4 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . 1 . . 3 . . Message Errors 2 | . . . . 2 . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . 22 . . . . Projectiles . | . . . . . . . Explosions 22 | . . 22 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 93 | . 17 70 . . . 6 Shots 3 | . 1 2 . . . . Rammed 6 | . 2 1 2 . . 1 Targets Rammed 6 | . 2 1 2 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 322 | . 22 205 44 20 . 322 Average Temperature 63 | . 7 48 10 5 . 82 Received Heat Transfer 1028 | . 258 465 111 30 . 164 Effects 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 3 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 361 | . . 361 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . 1 . . 3 Low Security (%) 84 | 100 100 100 91 100 . 22 Level 1 3 | . . . 8 . . 10 Level 2 5 | . . . . . . 33 Level 3 6 | . . . . . . 33 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 899 | 15 171 177 230 78 . 899 Initial 69 | . . 46 69 54 . . Average 149 | 1 69 73 136 26 . 502 Influence Increases 3974 | 25 556 717 765 369 . 1542 Destroy 0b10 Robot/C 1780 | . 300 400 420 180 . 480 Destroy 0b10 Robot/NC 240 | 25 30 45 35 5 . 100 Destroy Leader 410 | . 68 98 112 . . 132 Allied During Kill 219 | . . . 124 14 . 81 Successful Hack 167 | . 16 49 24 20 . 58 Select Force Hacks 210 | . 60 . . 150 . . Disable Machine 330 | . . 60 45 . . 225 Destroy Structure 183 | . 7 35 5 . . 136 Partial Spotted 30 | . . 15 . . . 15 Lose Combat Pursuer 405 | . 75 15 . . . 315 Influence Decreases 3089 | 25 445 663 790 487 22 657 Entered New Map 269 | . . 65 96 86 22 . Time Decay 2305 | 25 405 529 514 395 . 437 Lost Part 195 | . 40 69 20 6 . 60 Lost Ally 320 | . . . 160 . . 160 Squads Dispatched 20 | . 3 1 3 . . 13 Investigation 9 | . 3 . 2 . . 4 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . 1 . . . 4 Assault . | . . . . . . . Garrison 4 | . . . 1 . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 8 | . 1 3 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 28 33 20 6 . 43 Peak Tracking Total 7 | . 5 6 3 2 . 7 Tactical Retreats 14 | . 4 1 . . . 9 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 5 | . 2 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 22 | . . 4 3 . . 15 Max in Single Turn 2 | . . 1 1 . . 2 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 60 | . 9 9 15 10 6 11 Terminals 40 | . 7 8 14 5 . 6 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 9 | . 2 . . 5 . 2 Scanalyzers 2 | . . 1 . . . 1 Garrison Access 2 | . . . 1 . . 1 Total Hacks 183 | . 27 30 41 20 41 24 Successful 119 | . 18 15 21 11 41 13 Failed 64 | . 9 15 20 9 . 11 Catastrophic 3 | . . 1 . . . 2 Database Lockouts . | . . . . . . . Manual 116 | . 25 26 27 21 . 17 Terminals 120 | . 24 28 40 15 . 13 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 13 | . 3 . . 5 . 5 Scanalyzers 4 | . . 2 . . . 2 Garrison Access 4 | . . . 1 . . 3 Terminal Hacks 53 | . 3 2 6 . 41 1 Record 40 | . . . . . 40 . Robot Analysis 3 | . 2 1 . . . . Open Door 4 | . . . 4 . . . Branch Access Points 1 | . . . . . . 1 Locate Traps 2 | . . 1 1 . . . Disarm Traps 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 Retrieve Components 2 | . 1 . . . . 1 Scanalyzer 3 | . . 1 . . . 2 Insert Component 2 | . . 1 . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 60 | . 14 12 14 11 . 9 Terminals 51 | . 12 12 14 6 . 7 Botnet 31 | . 7 7 8 4 . 5 Skim 20 | . 5 5 6 2 . 2 Fabricators 1 | . . . . . . 1 Recompile 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 8 | . 2 . . 5 . 1 Tunnel 7 | . 2 . . 5 . . Fedlink 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 Used . | . . . . . . . Hacking Detections 39 | . 7 9 9 4 . 10 Full Trace Events 4 | . 1 . 1 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . 10 . . . . 10 Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 12 | . . . . 12 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 23 | . . . 10 12 1 . Largest Group 11 | . . . 10 11 10 10 Highest-Rated Group 217 | . . . 88 170 217 217 Highest-Rated Ally 67 | . . . 16 27 67 67 Initial UFD Resources 22 | . . . . . . 22 Total Orders 14 | . . . . 2 5 7 STAY 10 | . . . . 2 4 4 FOLLOW 3 | . . . . . 1 2 GUARD 1 | . . . . . . 1 Ally Attacks 173 | . . . 87 4 . 82 Total Damage 2777 | . . . 868 21 . 1888 Kills 29 | . . . 18 . . 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 13127 | 61 1433 1836 1396 1249 5811 1341 Sensors 1341 | . . . . . . 1341 Structural 385 | . . . . . 385 . Seismic 11786 | 61 1433 1836 1396 1249 5811 . Robot Analysis Total 3 | . 2 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 13617 | 143 1433 1836 1401 1506 5939 1359 Spaces Moved 9353 | 68 709 830 661 777 4359 1949 Core 7 | 7 . . . . . . Treads 6173 | 61 709 737 661 777 3228 . Legs 93 | . . 93 . . . . Wheels . | . . . . . . . Hover 21 | . . . . . . 21 Flight 3059 | . . . . . 1131 1928 Fastest Speed 24 | 50 160 160 160 160 34 24 Average Speed 123 | 148 160 175 172 160 130 39 Slowest Speed 320 | 160 160 260 240 160 320 107 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . 2 . . 8 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 5 96 69 93 98 89 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 15 | . 2 2 3 5 3 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 9 | . . . . . 9 . Spaces Dug 42 | . . . . . . 42 Terrain Destroyed 176 | . 7 28 2 . . 139 Melee . | . . . . . . . Projectile 123 | . . . 2 . . 121 AOE 53 | . 7 28 . . . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 10960 | 88 874 1068 860 1013 4637 2420 Wait 768 | . 56 93 137 66 108 308 Move 9327 | 67 708 829 656 776 4358 1933 Hop 10 | . . . 2 . . 8 Pick Up 112 | 3 14 14 5 . 68 8 Fast Attach 50 | 7 2 12 2 . 13 14 Attach 26 | . 3 7 2 . 9 5 Detach 7 | . 1 2 . . 2 2 Swap 22 | . 4 5 7 . . 6 Drop 118 | . 2 12 12 . 79 13 Fire 358 | 11 82 93 35 15 . 122 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 5 | . 2 1 2 . . . Escape Stasis . | . . . . . . . Rewire 156 | . . . . 156 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 10) 1052 | -10/Materials | Discovered new exit (range 15) 1157 | -10/Materials | Discovered new exit (range 16) 1527 | -10/Materials | Discovered new exit (range 11) 1577 | -10/Materials | Entered another Materials area 1577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2446 | -9/Materials | Discovered new exit (range 16) 2558 | -9/Materials | Build established: Scavenger-Mutant 2653 | -9/Materials | Learned location of Zion (-6) 2734 | -9/Materials | Learned location of Mines (-9) 2777 | -9/Materials | Identified exit to Materials 2777 | -9/Materials | Identified exit to Storage 2781 | -9/Materials | Identified exit to Mines 2797 | -9/Materials | Learned Materials security intel 2825 | -9/Materials | Learned Storage security intel 2862 | -9/Materials | Learned Materials emergency access door positions 3361 | -9/Materials | Discovered exit to Mines (range 6) 3413 | -9/Materials | Entered Storage 3473 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3654 | -9/Storage | Lost 5 allies 3948 | -9/Storage | Learned 2 Materials zone layouts 3952 | -9/Storage | Discovered exit to Materials (range 15) 3987 | -9/Storage | Learned location of Mines (-8) 4014 | -9/Storage | Identified exit to Recycling 4031 | -9/Storage | Learned location of 2 exits from Materials 4037 | -9/Storage | Learned 2 Materials zone layouts 4051 | -9/Storage | Learned 2 Materials zone layouts 4570 | -9/Storage | Garrison activated, responded to threat 4807 | -9/Storage | Used back door to open Recycling access 4814 | -9/Storage | Entered Recycling 5012 | -9/Recycling | Build established: Mutant 5233 | -9/Recycling | Discovered new exit (range 15) 5509 | -9/Recycling | Scanned before Scraplab entrance 6171 | -9/Recycling | Build established: Commander-Mutant 6238 | -9/Recycling | Entered Scraplab 6251 | -9/Recycling | Discovered new exit (range 3) 6320 | -9/Recycling | Entered Scraptown 6320 | -9/Scraptown | Accompanied by 9 allies 6320 | -9/Scraptown | System corruption cleaned by C-Scrubber 6459 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6608 | -9/Scraptown | Discovered new exit (range 11) 6725 | -9/Scraptown | Visited Cyclists 6760 | -9/Scraptown | Visited Red Mages 6814 | -9/Scraptown | Visited Junk Repository 6845 | -9/Scraptown | Visited Bundlers 6949 | -9/Scraptown | Visited Awakened 7205 | -9/Scraptown | Visited SPCMW 7241 | -9/Scraptown | Visited CPS Storage 7418 | -9/Scraptown | Visited UFD Registry 7418 | -9/Scraptown | Registered with UFD as "Gammaspawn" 7501 | -9/Scraptown | Entered Cyclist Reading Room 7716 | -9/Scraptown | Visited Modified Component R&D 7733 | -9/Scraptown | Visited Scrap Suit Storage 7756 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7762 | -9/Scraptown | Found DCF Scrap (28 items) 7801 | -9/Scraptown | Visited Scrapoid Research Area 7996 | -9/Scraptown | Visited Science Guys 8058 | -9/Scraptown | Visited Abandonware Association 8084 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 8084 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 8121 | -9/Scraptown | Visited Botcube Research 8185 | -9/Scraptown | Visited Cartography Club 8382 | -9/Scraptown | Visited Junk Repository 8534 | -9/Scraptown | Found Surveybot 17 Chip 8558 | -9/Scraptown | Learned location of Extension (-5) 8558 | -9/Scraptown | Learned 16 Materials zone layouts 8558 | -9/Scraptown | Learned 4 Mines zone layouts 8558 | -9/Scraptown | Learned 4 Recycling zone layouts 8558 | -9/Scraptown | Learned 16 Lower Caves zone layouts 8558 | -9/Scraptown | Learned 12 Upper Caves zone layouts 8558 | -9/Scraptown | Learned 20 Upper Caves zone layouts 8558 | -9/Scraptown | Learned 24 Upper Caves zone layouts 8558 | -9/Scraptown | Learned Storage emergency access door positions 8558 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 8558 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 8558 | -9/Scraptown | Learned location of 1 exit from Factory 8558 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 8566 | -9/Scraptown | Found Deep Structural Scanner 8590 | -9/Scraptown | Found Botcube 9151 | -9/Scraptown | Found Scrap Suit 9548 | -9/Scraptown | Discovered new exit (range 12) 10788 | -9/Scraptown | Botcube activated 10806 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 11432 | -9/Scraptown | Found Scrap Suit 11483 | -9/Scraptown | Found Scrap Suit 12232 | -9/Scraptown | Met Optimus 12232 | -9/Scraptown | Accepted into 0bPrime 12259 | -9/Scraptown | Entered Factory 12259 | -6/Factory | Accompanied by 10 allies 12259 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 12260 | -6/Factory | Identified exit to Factory 12546 | -6/Factory | Build established: Commander-Sprinter 12564 | -6/Factory | Garrison activated, responded to threat 12633 | -6/Factory | Lost 3 allies 12693 | -6/Factory | Lost 3 allies 12743 | -6/Factory | Identified exit to Lower Caves 12968 | -6/Factory | Build established: Sprinter 13076 | -6/Factory | Found Prototype Launcher 13076 | -6/Factory | Identified Scatter Rocket Array 13080 | -6/Factory | Found Scatter Rocket Array 13083 | -6/Factory | Found Scatter Rocket Array 13198 | -6/Factory | Lost 3 parts (2n1w) 13374 | -6/Factory | Build established: Mutant 13525 | -6/Factory | Loaded intel: 8 recycling unit locations 13618 | -6/Factory | Self-destructed Last Messages --------------- 13588_ Slug penetrates U-05 Engineer. 13588_ Destroyed Welding Torch. 13588_ Slug penetrates G-50 Soldier. 13588_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13589_ Acquired 9 matter. 13590_ Slug penetrates Wall. 13590_ Slug penetrates G-50 Soldier. 13590_ U-05 Engineer destroyed. 13591_ Acquired 9 matter. 13592_ Slug penetrates G-50 Soldier. 13593_ Acquired 9 matter. 13594_ Slug penetrates G-50 Soldier. 13594_ G-50 Soldier destroyed. 13595_ Acquired 8 matter. 13600_ Acquired 1 matter. 13614_ Triggered Ambush Trap. 13614_ L-41 Fighter emerges from a hatch in the floor. 13614_ G-50 Soldier emerges from a hatch in the floor. 13614_ Ovr. Coil Gun destroyed. Map ----- +----------------------------------------------------+ | """ ### ##??????????????????????????????????? | | / !%!#???????????????????????????????????? | | """ ####=##???????????????????????????????????? | | """ ! #??#!#????????????????????????????????????? | | """ #??#!#????????????????????????????????????? | | !][ #??#%#????????????????????????????????????? | | !!""" #??#=#????????????????????????????????????? | | !] Y" #?##=##???????????????????????????????????? | | !""" ###%+[########????????????????????????????? | | ] # =* == #????????????????????????????? | | ######## *[ #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# !] #????????????????????????????? | | ???????# ]= !!! #????????????????????????????? | | ???????# ] !/%! #????????????????????????????? | | ???????# !!! #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# """"""""" ##???????????????????????????? | | ???????# "#???????????????????????????? | | ???????# """"""""" ##???????????????????????????? | | ???????# #????????????????????????????? | | ???????#######+#+###################+###?????????? | | ???????+ ?????????? | | ???????# gg ????????? | | ???????# l ????????? | | ?????+ w @ ????????? | | ?????# ##### k ????????? | | ???????????# #####################???????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# ????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- CPS Tube | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Frankenstein Link The Feds Challenges ------------ None Game ------ Seed SixThrusterClaymores Manual? 0 Play Time 01:31:38 Cumulative 289.7 hours Start 2026.02.24 @ 17:25:55 End 2026.02.24 @ 19:31:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 16 Types 7/0/7/2/0/0/0/0/0/0 Lore% 83 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 288ab2b0-ce59-4855-8d6d-aeeab58e2b9b