Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 10:46:39 Player: ThatBishHoly Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2365) 2365 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 6374 Bonus ------- Follower Combat Kills 60 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 1/100 System Corruption 17% Temperature Critical (515) Movement Core (1200) Ox23 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Actuator Array Medium Reactive Plating Medium Reactive Plating > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (15) --- High-capacity Matter Pod (0) Advanced Sensor Array Medium Reactive Plating Authchip [R/Combat] Authchip [Device] Long-range Tractor Beam Arc Projector Advanced Assault Cannon Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Coil Gun Improved Proton Missile Launcher Chainsword > --- INVENTORY -------- High-capacity Matter Pod Advanced Sensor Array Improved Actuator Array Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Authchip [R/Combat] Authchip [Device] Long-range Tractor Beam Lightning Gun Lightning Gun Arc Projector Heavy Laser Advanced Assault Cannon Advanced Assault Cannon [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . . 1 . 1 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 83 | 6 5 . 10 14 21 15 5 7 Power 8 | 1 1 . 1 1 3 . 1 . Engine 4 | 1 1 . . 1 1 . . . Core 4 | . . . 1 . 2 . 1 . Reactor . | . . . . . . . . . Propulsion 22 | 2 . . 4 4 5 6 . 1 Treads 21 | 2 . . 4 4 4 6 . 1 Leg 1 | . . . . . 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 . 3 3 6 5 2 3 Device 6 | . . . 1 . 4 . . 1 Storage 5 | 1 1 . 1 1 1 . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 13 | . 1 . 1 2 1 4 2 2 Artifact . | . . . . . . . . . Weapon 28 | 2 2 . 2 6 7 4 2 3 Energy Gun 5 | 1 . . . . . 2 . 2 Energy Cannon 3 | . . . . 1 2 . . . Ballistic Gun 12 | 1 . . 2 5 2 . 1 1 Ballistic Cannon 4 | . 1 . . . 3 . . . Launcher 2 | . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 31 | . . 1 3 2 10 . . 15 Power 3 | . . . . . 1 . . 2 Propulsion 10 | . . 1 1 1 3 . . 4 Utility 12 | . . . 2 1 4 . . 5 Weapon 6 | . . . . . 2 . . 4 Highest Loss Streak 15 | . . 1 2 2 9 . . 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 90 88 82 99 73 100 91 87 Engine 5 | . 14 14 4 3 2 . . . Core 4 | . . . 6 7 3 7 6 9 Treads 25 | . 28 17 19 32 17 30 26 23 Device 2 | . . . 4 . 6 6 . . Storage 15 | . 14 14 16 22 18 14 6 6 Processor 1 | . . . . . . 7 6 4 Protection 10 | . 4 14 8 10 6 7 24 23 Energy Gun 1 | . 4 . . . . . 4 . Ballistic Gun 9 | . 8 . 22 22 5 . 5 5 Ballistic Cannon 7 | . 9 14 . . 11 14 . . Launcher 2 | . 5 14 . . . . 1 4 Slashing Weapon 1 | . . . . . . 4 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 89 | 14 34 34 34 41 54 56 89 89 Greatest Support 88 | 40 40 40 63 63 80 88 88 88 Greatest Overweight (x) 15 | . . 1 1 . 15 . 1 1 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 5 7 9 15 15 15 15 15 15 Average Carried 10 | . 2 8 11 12 12 11 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | . 7 9 13 13 10 13 15 10 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Matter Collected 2272 | 260 251 61 330 673 368 187 142 . Remotely 481 | . . . 131 . 163 187 . . Salvage Created 2396 | . 356 51 209 802 309 187 263 219 Parts 135 | . 18 1 15 52 11 11 14 13 Haulers Intercepted 8 | . 1 . . 4 3 . . . Recyclers Shooed 4 | . . . 1 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 Prevented 5 | . . . . . . . . 5 Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Combat Hostiles Destroyed 56 | . 10 2 4 17 10 5 4 4 Melee 4 | . . . . . . 2 1 1 Guns 31 | . 5 . 4 17 3 . . 2 Cannons 14 | . 5 . . . 6 3 . . AOE 7 | . . 2 . . 1 . 3 1 Classes Destroyed 12 | . 4 . 1 3 2 1 . 1 Worker 1 | . . . . 1 . . . . Builder 1 | . . . . . . 1 . . Tunneler 1 | . . . . 1 . . . . Hauler 8 | . 1 . . 4 3 . . . Recycler 1 | . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . Swarmer 7 | . 3 . . 3 . 1 . . Grunt 30 | . 7 2 1 8 6 2 2 2 Duelist 2 | . . . . . 1 . . 1 Sentry 12 | . . . 3 6 1 2 . . Hunter 4 | . . . . . 2 . 2 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 9 | . 3 2 1 9 3 4 3 3 Combat Bots Only 4 | . 3 2 1 4 3 3 3 3 Max Kills in Single Turn 2 | . 2 1 1 2 1 2 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . 1 . 2 1 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Hostile Shots Fired 676 | . 46 7 42 84 165 150 26 156 Missed 179 | . 10 3 9 24 49 56 7 21 Damage Taken 8325 | . 543 65 423 852 1925 788 234 3495 Core 1578 | . 58 . 55 90 330 88 11 946 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 220 | . . . . . . . 102 118 Core Remaining (%) 73 | 100 . 76 . 63 40 87 . . Volleys Fired 206 | . 56 3 16 56 50 6 5 14 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 150 | . 70 65 40 50 150 88 73 110 Shots Fired 383 | . 101 6 32 112 95 12 8 17 Gun 271 | . 64 . 32 112 43 . 5 15 Cannon 96 | . 29 3 . . 52 12 . . Launcher 16 | . 8 3 . . . . 3 2 Special . | . . . . . . . . . Kinetic 334 | . 66 3 32 112 93 12 5 11 Thermal 29 | . 27 . . . 2 . . . Explosive 11 | . 8 3 . . . . . . Electromagnetic 9 | . . . . . . . 3 6 Robot Hit Streak 11 | . 5 3 10 11 10 5 3 11 Robot Miss Streak 8 | . 5 1 2 8 8 5 1 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 268 | . 44 4 25 69 82 15 10 19 Core Hits 171 | . 23 5 8 41 55 19 10 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . 2 Blast 1 | . 1 . . . . . . . Sever 2 | . . . . . . . . 2 Melee Attacks 17 | . . . . . . 5 5 7 Impact . | . . . . . . . . . Slashing 17 | . . . . . . 5 5 7 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6058 | . 909 160 310 1492 1430 426 521 810 Guns 2902 | . 318 . 310 1282 617 . 81 294 Cannons 1321 | . 276 15 . . 789 241 . . Explosions 1231 | . 310 145 . 138 . . 266 372 Melee 499 | . . . . . . 185 170 144 Ramming 105 | . 5 . . 72 24 . 4 . Kinetic 4063 | . 519 15 310 1282 1381 241 81 234 Thermal 100 | . 75 . . . 25 . . . Explosive 593 | . 310 145 . 138 . . . . Electromagnetic 698 | . . . . . . . 266 432 Impact . | . . . . . . . . . Slashing 499 | . . . . . . 185 170 144 Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . . . . 17 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 36 | . 30 . . . . . 6 . Projectiles . | . . . . . . . . . Explosions 36 | . 30 . . . . . 6 . Melee . | . . . . . . . . . Knockbacks 26 | . 5 . . . 17 4 . . Impact . | . . . . . . . . . Kinetic 25 | . 4 . . . 17 4 . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 232 | . 115 . . 70 . . . 47 Shots 8 | . 5 . . 1 . . . 2 Rammed 12 | . 1 . . 9 1 . 1 . Targets Rammed 14 | . 1 . . 10 2 . 1 . Kicked 1 | . . . . . 1 . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 684 | . 141 63 4 28 429 207 204 684 Average Temperature 117 | . 34 36 2 7 114 115 110 395 Received Heat Transfer 2526 | . 195 36 111 312 684 243 9 936 Effects 29 | . . . . . 3 . . 26 Shutdowns 5 | . . . . . 2 . . 3 Energy Bleed 2 | . . . . . . . . 2 Interference 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . 1 . . 1 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 11 | . . . . . . . . 11 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 259 | . 222 . . . 37 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Peak Influence 318 | . 318 160 122 255 248 96 109 . Initial 107 | . . 106 . 51 107 31 . . Average 87 | . 139 78 50 127 90 34 15 . Maximum Alert Level 1 | . 1 . . 1 1 . . . Low Security (%) 86 | 100 64 100 100 77 87 100 100 . Level 1 13 | . 35 . . 22 12 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . 1 2 1 1 5 . Investigation 1 | . . . . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 9 | . 2 . 1 2 1 . 3 . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Distress Signals 11 | . 1 . . 4 3 2 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 25 2 6 28 31 6 6 10 Peak Tracking Total 9 | . 3 2 3 8 8 3 2 9 Tactical Retreats 2 | . . . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Traps Triggered 2 | . . . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Machines Disabled 3 | . 1 . . 2 . . . . Max in Single Turn 1 | . 1 . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Machines Accessed 10 | . 3 . . 5 . 1 1 . Terminals 9 | . 3 . . 5 . . 1 . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 4 . . 9 . 2 1 . Successful 7 | . 3 . . 4 . . . . Failed 9 | . 1 . . 5 . 2 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 14 | . 4 . . 9 . . 1 . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 3 . . 4 . . . . Open Door 2 | . . . . 2 . . . . Locate Traps 1 | . . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . . 5 . 1 1 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . Machine Destruction 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . Total Damage 162 | . . . 162 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 6 | . . . . . 6 . . . Drone Recoveries 3 | . . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Turns Passed 6573 | 64 1123 707 265 1451 1261 800 757 145 Spaces Moved 3047 | 42 570 323 108 662 469 429 411 33 Core 48 | 13 . . . . 35 . . . Treads 2923 | 29 570 323 108 662 358 429 411 33 Legs 76 | . . . . . 76 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 167 167 167 Average Speed 179 | 125 160 215 171 160 224 167 172 244 Slowest Speed 800 | 160 160 240 240 160 800 170 247 247 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 89 73 9 48 33 12 10 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 104 | . 56 25 . 12 1 . 10 . Melee . | . . . . . . . . . Projectile 2 | . . . . . 1 . 1 . AOE 102 | . 56 25 . 12 . . 9 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Total 3742 | 53 680 327 155 939 580 494 446 68 Wait 226 | . 33 . 8 160 11 9 . 5 Move 3039 | 41 569 322 107 661 468 428 410 33 Hop . | . . . . . . . . . Pick Up 97 | 6 12 2 12 19 17 17 11 1 Fast Attach 6 | . . . . . 3 . 2 1 Attach 34 | 6 2 . 6 2 10 2 1 5 Detach . | . . . . . . . . . Swap 43 | . 3 . 4 12 8 13 2 1 Drop 59 | . 4 . 2 18 11 14 9 1 Fire 206 | . 56 3 16 56 50 6 5 14 Melee 17 | . . . . . . 5 5 7 Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush 13 | . 1 . . 10 1 . 1 . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 7) 719 | -10/Materials | Discovered new exit (range 16) 949 | -10/Materials | Discovered new exit (range 10) 967 | -10/Materials | Discovered new exit (range 14) 1188 | -10/Materials | Entered Mines 1434 | -10/Mines | Learned Materials stockpile data 1527 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1741 | -10/Mines | Discovered new exit (range 10) 1813 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1815 | -10/Mines | Discovered new exit (range 5) 1895 | -10/Mines | Entered Materials 1895 | -9/Materials | Accompanied by 3 allies 1895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2004 | -9/Materials | Lost 3 allies 2081 | -9/Materials | Discovered new exit (range 14) 2160 | -9/Materials | Entered Storage 2454 | -9/Storage | Build established: Scavenger-Mutant 3532 | -9/Storage | Discovered new exit (range 16) 3611 | -9/Storage | Entered Materials 3611 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4045 | -8/Materials | Discovered new exit (range 17) 4086 | -8/Materials | Core integrity fell below 50% 4096 | -8/Materials | Lost 9 parts (1p2n4u2w) 4151 | -8/Materials | Build established: Mutant 4832 | -8/Materials | Discovered new exit (range 10) 4872 | -8/Materials | Entered Factory 4872 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5664 | -7/Factory | Discovered new exit (range 5) 5672 | -7/Factory | Entered another Factory area 5672 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6398 | -6/Factory | Discovered new exit (range 13) 6429 | -6/Factory | Entered Lower Caves 6505 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6533 | -6/Lower Caves | System corruption reached 10% 6558 | -6/Lower Caves | Core integrity fell below 50% 6570 | -6/Lower Caves | Core integrity fell below 20% 6575 | -6/Lower Caves | Core destroyed Last Messages --------------- 06566_ Overheating: Arm. Treads damaged (-12). 06566_ Penetrated by Slug. 06567_ Lyr. Medium Armor Plating destroyed. 06569_ Arm. Treads destroyed. 06569_ Penetrated by Slug. 06570_ Overheating: Core damaged (-170). 06571_ G-50 Soldier IFF system glitched. 06571_ G-50 Soldier misfires. 06572_ Penetrated by Slug. 06573_ Overheating: Med. Reactive Plating damaged (-79). 06573_ Overheating: Chainsword damaged (-10). 06573_ Chainsword destroyed. 06573_ System corrupted by crushing effect (+2). 06573_ Knocked back. 06573_ Critical hit (Burn: +37). 06574_ Overheating: Med. Reactive Plating damaged (-36). 06574_ Overheating: Med. Reactive Plating damaged (-69). 06574_ Overheating: Gauss Rifle damaged (-11). 06574_ Overheating: Imp. Actuator Array damaged (-40). 06575_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ??????????????????????????????### ?????????????? | | ?????????????????????????????## ?????????????? | | ???????????????????????????### ??????????????? | | ??????????????????????????## #??????????????? | | ??????????????????????????# #???????????????? | | ?????????????????????????## #???????????????? | | ????????????????????????## #??????????? ????? | | ????????????????????????# #?????????? ?????? | | ?????????????#??????????# ####?????? #?????? | | ?????????????#" ????????# ##???? #?????? | | ?????????????### ?????## ## #??? #?????? | | ???????? # ??## ## #???# #?????? | | ???????? #Y @ #???# #?????? | | ???????? g!% #### #??????? | | ???????? ###ggb= #??????? | | ??????????? ???? %! ;## #?????? | | ?????????????? = ### ######????# | | ????????????? ## #?## ##???????? # | | ??????????? #?# ;#?# #####??? # | | ??????????? ??# # ## ### | | ?????????? ## ???## ## # #??? | | ???????????#??## ????## ##?## [ | | ???????????????# ??????#####??## ##### #? | | ??????????????? ?????????????# % #???????? ? | | ?????????????? ??????????????# #####?????????? | | ?????????????? ????????????????## ##?????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreThermicMicrothruster Manual? 0 Play Time 00:59:00 Cumulative 37.2 hours Start 2024.07.09 @ 09:20:28 End 2024.07.09 @ 10:46:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 48c893a8-54c2-4958-853a-90b180241437