Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 23:03:00 Player: Shadow Pussy wanter Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (237) 1185 Value Destroyed (8705) 8705 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2491) 2491 TOTAL SCORE: 17061 Bonus ------- High Alert Combat Kills 1177 Follower Combat Kills 927 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -413 Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 220/220 System Corruption 1% Temperature Cool (9) Movement Walking (97) Location -5/Factory Parts ------- > --- POWER (1) -------- Nuclear-Fission Core > --- PROPULSION (4) --- Armored-Centrium Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Targeting Computer Advanced Hacking Suite > --- WEAPON (4) ------- Plasma Cannon Ballistic Construct/G Hpw. KE Penetrator Construct/G > --- INVENTORY (15) --- Light Deuterium Engine Advanced Energy Well (500) Advanced Gravity Neutralizer Visual Processing Unit Improved Sensor Array Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Faulty Experimental Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Improved Shield Generator Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Nuclear-Fission Core > --- PROPULSION ------- Armored-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Weapon Cycler Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Cld. Thermal Penetrator Construct/G Hpw. KE Penetrator Construct/G > --- INVENTORY -------- Light Deuterium Engine Advanced Energy Well Advanced Gravity Neutralizer Visual Processing Unit Improved Sensor Array Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Improved Shield Generator Advanced Hacking Suite Long-range Tractor Beam Plasma Cannon [Rating: 107] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Slots Evolved 10 | . . 2 2 . . 4 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 6 | . . 1 . . . 3 . . 2 Weapon 2 | . . . 2 . . . . . . Parts Attached 118 | 7 6 28 20 11 2 16 8 5 15 Power 13 | 1 . 5 3 2 . 2 . . . Engine 8 | 1 . 4 . 1 . 2 . . . Core 5 | . . 1 3 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 10 7 2 1 4 1 . . Treads 24 | 2 . 7 7 2 1 4 1 . . Leg 3 | . . 3 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 47 | 1 4 5 7 1 1 9 3 2 14 Device 17 | . . 1 . . 1 5 2 . 8 Storage 9 | 1 3 . 3 . . . . . 2 Processor 7 | . 1 1 . . . 1 . 2 2 Hackware 3 | . . . . . . 2 . . 1 Protection 11 | . . 3 4 1 . 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 31 | 3 2 8 3 6 . 1 4 3 1 Energy Gun 6 | 2 2 2 . . . . . . . Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 23 | 1 . 6 3 6 . 1 4 2 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . . . . 3 Parts Lost 34 | . . 7 . 2 . 3 11 6 5 Power 4 | . . 2 . 1 . . 1 . . Propulsion 9 | . . 3 . . . 1 4 1 . Utility 5 | . . 1 . . . . 1 1 2 Weapon 16 | . . 1 . 1 . 2 5 4 3 Highest Loss Streak 6 | . . 6 . 1 . 1 5 5 2 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 90 | . 99 95 99 100 90 91 79 76 71 Engine 5 | . 14 6 2 4 9 5 6 2 . Core 2 | . . 4 6 4 . . . 3 2 Treads 20 | . 28 27 27 27 27 21 11 3 2 Leg 1 | . . 3 . . . . 2 5 2 Device 7 | . . 7 . . 8 13 11 13 18 Storage 8 | . 14 11 9 9 9 6 6 6 6 Processor 6 | . 13 4 9 9 . 5 5 5 7 Hackware 1 | . . . . . . . 6 3 . Protection 4 | . . 10 8 9 . 4 . 3 2 Energy Gun 4 | . 28 6 . . . . . 2 4 Ballistic Gun 22 | . . 14 35 36 36 26 23 20 10 Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 12 49 27 42 48 48 58 54 63 86 Greatest Support 148 | 40 40 60 60 60 62 83 105 148 139 Greatest Overweight (x) 7 | 3 1 7 . . . . 1 1 . Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 10 25 15 15 15 15 15 15 Average Capacity 13 | 7 10 10 12 15 15 15 15 15 15 Most Carried 15 | 6 11 10 15 15 15 15 14 13 15 Average Carried 11 | 4 9 9 12 14 13 13 10 10 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Final Carried 15 | 6 10 10 15 15 14 14 11 13 14 Scrap Engine Consumption 198 | . . . . . 23 52 36 48 39 Constructs Created 7 | . . . . . . 2 2 1 2 Constructs Modified 64 | . . . . . . 8 23 14 19 Class Distribution -------------------- 20% | Scavenger-Gunner 16% | Mutant 15% | Gunner 13% | Scavenger-Construct 12% | Scavenger-Mutant 9% | Tank 7% | Skirmisher 6% | Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Skirmisher | -6/Factory Scavenger-Construct | -6/Extension Scavenger-Construct | -6/Cetus Scavenger-Construct | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Matter Collected 6596 | 270 60 729 825 934 229 1364 1056 584 545 Remotely . | . . . . . . . . . . Salvage Created 10437 | 151 483 1189 1261 1491 407 1327 1420 1186 1522 Parts 536 | 8 33 91 89 67 21 75 48 44 60 Haulers Intercepted 4 | . . 3 . . . . . . 1 Recyclers Shooed 5 | . 2 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Combat Hostiles Destroyed 182 | . 11 25 28 25 8 21 22 18 24 Guns 167 | . 11 25 28 25 8 20 21 13 16 Cannons 9 | . . . . . . . 1 4 4 AOE 1 | . . . . . . 1 . . . Classes Destroyed 17 | 3 3 4 2 1 1 1 1 . 1 Worker 19 | 1 3 5 1 3 . 5 1 . . Builder 1 | . . . . . . 1 . . . Tunneler 6 | 4 . . 1 . 1 . . . . Hauler 4 | . . 3 . . . . . . 1 Recycler 7 | 1 1 . 1 2 . 1 1 . . Operator 4 | . . 1 . . . . 1 . 2 Watcher 13 | . 3 3 1 1 . 2 1 1 1 Swarmer 40 | . 6 8 8 2 1 6 5 . 4 Saboteur 1 | . . . . . . . . . 1 Grunt 70 | . 5 8 12 11 1 2 13 8 10 Brawler 7 | . . . 1 1 . 3 . . 2 Duelist 6 | . . 1 . 2 1 . . . 2 Protector 2 | . . . . 1 . . . . 1 Sentry 33 | . . 8 6 6 4 4 3 . 2 Hunter 11 | . . . 1 2 . 4 . 2 2 Programmer 5 | . . . . . 1 2 . 2 . Behemoth 1 | . . . . . . . 1 . . Cetus Guard 6 | . . . . . . . . 6 . Butcher 1 | . . . . . . . 1 . . Best Kill Streak 7 | 2 5 4 5 6 3 5 6 4 7 Combat Bots Only 7 | . 4 4 4 5 3 4 6 4 7 Max Kills in Single Turn 3 | 1 1 1 3 2 2 2 3 2 1 Gunslinging 2 | . . . 2 1 . . 1 . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Damage Taken 13421 | . 279 1752 569 1029 270 1449 1897 2653 3523 Core 2128 | . 16 368 41 . 14 155 205 308 1021 Absorbed by Shields 413 | . . . . . . 65 128 220 . Regen/Repaired (Parts) 3204 | . . . 194 . . 251 649 1088 1022 Core Remaining (%) 62 | 100 93 8 . . 90 . . 21 . Volleys Fired 503 | 10 36 92 47 59 12 76 59 49 63 Largest 4 | 2 2 2 4 4 4 4 4 4 4 Hottest 206 | 100 130 130 92 100 100 119 112 196 206 Shots Fired 1667 | 20 70 170 188 233 49 303 230 189 215 Gun 1577 | 20 70 170 188 233 49 303 214 170 160 Cannon 90 | . . . . . . . 16 19 55 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 1347 | . . 113 188 233 49 303 230 128 103 Thermal 320 | 20 70 57 . . . . . 61 112 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 6 19 25 16 22 8 11 16 24 14 Robot Miss Streak 7 | 3 5 4 6 3 2 7 6 4 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 28 | . . 1 3 7 . 4 7 6 . Max Gunslinging Chain 2 | . . 1 2 1 . 1 1 1 . Shots Hit Robots 1099 | 12 45 123 128 162 30 170 168 126 135 Core Hits 514 | 7 21 52 60 62 13 71 117 54 57 Critical Kills 12 | . . . 1 1 . 1 1 3 5 Critical Parts Destroyed 11 | . . . . 2 2 1 2 2 2 Critical Strikes 30 | . 4 1 1 3 2 2 3 7 7 Burn 7 | . 4 1 . . . . . 2 . Meltdown 4 | . . . . . . . . 1 3 Destroy 19 | . . . 1 3 2 2 3 4 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20332 | 148 737 1893 1956 2567 634 2941 3108 2974 3374 Guns 18082 | 148 737 1882 1948 2553 634 2812 2898 2397 2073 Cannons 2088 | . . . . . . . 210 577 1301 Explosions 129 | . . . . . . 129 . . . Melee . | . . . . . . . . . . Ramming 33 | . . 11 8 14 . . . . . Kinetic 15440 | . . 1246 1948 2553 634 2812 3108 1808 1331 Thermal 4730 | 148 737 636 . . . . . 1166 2043 Explosive 129 | . . . . . . 129 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 1 . 4 4 4 5 7 1 Average Corruption 3 | . . 1 . 2 4 1 4 5 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 101 | . . 11 . 8 17 7 41 17 . Message Errors 19 | . . 3 . . 5 2 5 4 . Matter Fused 19 | . . 2 . . 3 1 8 5 . Heat Flow Errors 18 | . . 1 . 1 4 1 11 . . Energy Discharges 11 | . . 1 . 2 2 1 3 2 . Parts Rejected 2 | . . 2 . . . . . . . Data Loss (minor) 12 | . . 1 . 2 . . 5 4 . Data Loss (major) 4 | . . . . . 1 1 2 . . Misfires 10 | . . 1 . 1 1 . 5 2 . Alerts 4 | . . . . 1 1 1 1 . . Weapon Failures 2 | . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . . . . . . . 26 . Projectiles 26 | . . . . . . . . 26 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 3 | . . 2 . 1 . . . . . Targets Rammed 5 | . . 3 1 1 . . . . . Kicked . | . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . Highest Temperature 881 | 117 407 574 256 427 275 565 347 348 881 Average Temperature 147 | 39 136 234 70 139 81 149 126 99 281 Received Heat Transfer 3026 | . 33 600 225 405 36 165 469 583 510 Effects 61 | . 7 21 . 3 . 6 1 . 23 Shutdowns 13 | . 1 3 . 1 . 3 . . 5 Energy Bleed 9 | . 1 5 . 1 . 1 . . 1 Interference 10 | . 4 3 . 1 . . . . 2 Matter Decay 6 | . . 3 . . . . 1 . 2 Short Circuit 3 | . . 1 . . . . . . 2 Damage (minor) 6 | . 1 2 . . . 1 . . 2 Damage (major) 7 | . . 2 . . . 1 . . 4 Damage (core) 7 | . . 2 . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . . . . 1 4 Combat Hostiles 5 | . . . . . . . . 1 4 Parts Melted 28 | 4 1 4 . . . . . 7 12 Heat Transferred 9190 | 444 1998 1591 . . . . . 2034 3123 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Peak Influence 1032 | 30 265 374 521 397 275 347 753 907 1032 Initial 455 | . 19 84 27 178 148 21 139 421 455 Average 248 | 7 109 168 242 207 153 150 229 701 674 Maximum Alert Level 3 | . 1 1 2 1 1 1 3 3 3 Low Security (%) 52 | 100 83 59 45 63 49 68 45 . . Level 1 29 | . 16 40 36 36 50 31 40 . . Level 2 10 | . . . 17 . . . 13 31 54 Level 3 8 | . . . . . . . 1 68 45 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 3 . 4 7 . 4 3 2 4 Investigation 10 | . 2 . 2 1 . 1 2 2 . Extermination 1 | . . . . . . 1 . . . Reinforcement 7 | . 1 . 2 2 . 1 1 . . Assault 6 | . . . . 2 . . . . 4 Garrison 3 | . . . . 2 . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Distress Signals 17 | . 2 1 3 4 . 2 2 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 268 | . 18 38 34 38 7 27 42 28 36 Peak Tracking Total 10 | . 5 5 4 10 3 3 8 6 8 Tactical Retreats 8 | . 2 2 . 1 . . . 2 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Traps Triggered 15 | . 4 1 1 5 . 2 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Machines Disabled 13 | . . 1 . 1 . 2 4 2 3 Max in Single Turn 3 | . . 1 . 1 . 2 1 . 3 Garrison Access 1 | . . . . . . 1 . . . Energy Cycler 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Machines Accessed 68 | . 6 7 7 12 7 6 15 3 5 Terminals 57 | . 6 7 6 11 3 3 14 3 4 Fabricators 2 | . . . . . . 1 . . 1 Repair Stations 2 | . . . 1 . . 1 . . . Recycling Units 5 | . . . . . 4 . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 191 | . 20 24 21 32 20 18 37 8 11 Successful 106 | . 12 13 13 17 14 8 23 2 4 Failed 85 | . 8 11 8 15 6 10 14 6 7 Catastrophic 11 | . 1 2 1 1 . . 2 2 2 Database Lockouts . | . . . . . . . . . . Manual 102 | . 15 17 15 20 7 5 10 2 11 Terminals 156 | . 20 24 16 29 10 8 35 8 6 Fabricators 9 | . . . . . . 4 . . 5 Repair Stations 7 | . . . 5 . . 2 . . . Recycling Units 12 | . . . . . 10 . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . 3 . 4 . . . Terminal Hacks 50 | . 6 7 3 12 3 1 16 2 . Record 2 | . . . 1 . . . . 1 . Part Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 6 | . 3 1 . 1 . . 1 . . Open Door 16 | . . . . 5 . 1 9 1 . Branch Access Points 4 | . 1 1 1 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . Alert Level 6 | . 1 1 1 1 1 . 1 . . Unreport Threat 6 | . . 3 . 2 1 . . . . Locate Traps 2 | . . . . 1 . . 1 . . Surveillance Status 1 | . 1 . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 2 | . . 1 . . . . 1 . . Fabricator Hacks 3 | . . . . . . 3 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 6 | . . . 4 . . 2 . . . Scan Component 3 | . . . 2 . . 1 . . . Repair 3 | . . . 2 . . 1 . . . Recycling Unit Hacks 10 | . . . . . 8 . 2 . . Report Inventory 5 | . . . . . 4 . 1 . . Retrieve Matter 2 | . . . . . 1 . 1 . . Retrieve Components 3 | . . . . . 3 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 36 | . 6 6 6 5 3 1 5 . 4 Terminals 35 | . 6 6 6 5 3 1 5 . 3 Botnet 35 | . 6 6 6 5 3 1 5 . 3 Fabricators 1 | . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 2 . 2 Used 1 | . . . . . . . . . 1 Hacking Detections 56 | . 6 7 7 9 5 4 10 3 5 Full Trace Events 9 | . 1 . 2 1 . 1 2 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 2 | . . . . . . 2 . . . Authchips 1 | . . . . . . 1 . . . Time 36 | . . . . . . 36 . . . Total Part Build Rating 6 | . . . . . . 6 . . . Parts Repaired 3 | . . . 2 . . 1 . . . Time 90 | . . . 64 . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 238 | . . . . . 6 . 232 . . Retrieved Components 6 | . . . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Total Allies 22 | . . . . 2 . . 20 . . Largest Group 9 | . . . . 2 . . 9 6 . Highest-Rated Group 331 | . . . . 62 . . 331 294 . Highest-Rated Ally 159 | . . . . 31 . . 159 159 . Total Orders 1 | . . . . . . . . 1 . STAY 1 | . . . . . . . . 1 . Ally Attacks 185 | . . . . 21 . . 119 45 . Total Damage 4233 | . . . . 361 . . 2340 1532 . Kills 30 | . . . . 1 . . 21 8 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Turns Passed 10087 | 235 1166 1544 1272 1090 728 1279 1365 657 751 Spaces Moved 5141 | 116 632 687 593 522 440 661 605 389 496 Core 63 | 55 . 8 . . . . . . . Treads 4249 | 61 632 644 593 522 440 661 496 18 182 Legs 829 | . . 35 . . . . 109 371 314 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 151 121 108 97 Average Speed 153 | 161 160 164 160 160 157 155 182 115 105 Slowest Speed 400 | 200 240 400 160 160 160 156 254 212 127 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 5 97 58 49 70 80 16 72 88 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 98 | . . . . . . 20 . 5 73 Melee . | . . . . . . . . . . Projectile 26 | . . . . . . . . 5 21 AOE 72 | . . . . . . 20 . . 52 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Cet Fac Total 6448 | 140 717 939 820 679 468 842 748 484 611 Wait 464 | 2 29 89 121 66 7 83 12 32 23 Move 5132 | 115 631 686 592 521 439 660 604 388 496 Hop . | . . . . . . . . . . Pick Up 75 | 6 8 15 17 8 1 3 4 8 5 Fast Attach 42 | 6 2 13 4 2 . 4 4 . 7 Attach 32 | . . 7 3 3 1 5 4 5 4 Detach 7 | . . 1 1 . . 1 1 . 3 Swap 44 | 1 4 8 13 6 1 7 . . 4 Drop 86 | . 7 25 21 13 4 3 5 2 6 Fire 503 | 10 36 92 47 59 12 76 59 49 63 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . 3 1 1 . . . . . Escape Stasis 2 | . . . . . . . 2 . . Rewire 56 | . . . . . 3 . 53 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: Fac / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory History --------- Turn | Location | Event 65 | -11/Junkyard | Discovered new exit (range 14) 236 | -11/Junkyard | Entered Materials 343 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 6) 600 | -10/Materials | Identified exit to Mines 692 | -10/Materials | Discovered new exit (range 13) 1013 | -10/Materials | Discovered new exit (range 6) 1366 | -10/Materials | Discovered new exit (range 7) 1402 | -10/Materials | Entered another Materials area 1402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1674 | -9/Materials | Core integrity fell below 50% 1705 | -9/Materials | Lost 6 parts (1p3n1u1w) 2036 | -9/Materials | Build established: Scavenger-Mutant 2201 | -9/Materials | Identified exit to Mines 2405 | -9/Materials | Core integrity fell below 20% 2603 | -9/Materials | Discovered new exit (range 16) 2946 | -9/Materials | Entered another Materials area 2946 | -8/Materials | Evolved 2 slots: Weapon x2 3270 | -8/Materials | Build established: Scavenger-Gunner 3497 | -8/Materials | Identified exit to Storage 3543 | -8/Materials | Discovered new exit (range 10) 3957 | -8/Materials | Repaired Autogun 3992 | -8/Materials | Repaired Hrd. Light Armor Plating 4109 | -8/Materials | Discovered new exit (range 15) 4218 | -8/Materials | Entered Storage 4386 | -8/Storage | Identified exit to Recycling 4567 | -8/Storage | Met a pair of Derelict thieves 5068 | -8/Storage | Build established: Gunner 5199 | -8/Storage | Garrison activated, responded to threat 5304 | -8/Storage | Used back door to open Recycling access 5308 | -8/Storage | Entered Recycling 5309 | -8/Recycling | Found Scrap Engine 5816 | -8/Recycling | Discovered new exit (range 16) 6036 | -8/Recycling | Entered Factory 6036 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6202 | -6/Factory | Repaired Lgt. Treads 6301 | -6/Factory | Garrison activated, responded to threat 6339 | -6/Factory | Build established: Skirmisher 6565 | -6/Factory | Discovered new exit (range 11) 6892 | -6/Factory | Build established: Tank 7036 | -6/Factory | Discovered new exit (range 17) 7172 | -6/Factory | Fabricated Adv. Treads (x2) 7301 | -6/Factory | Discovered new exit (range 6) 7315 | -6/Factory | Entered Extension 7358 | -6/Extension | Rescued a captive Derelict 7536 | -6/Extension | Rescued a captive Derelict 7536 | -6/Extension | Rescued a captive Derelict 7566 | -6/Extension | Rescued a captive Derelict 7566 | -6/Extension | Rescued a captive Derelict 7678 | -6/Extension | Rescued a captive Derelict 7678 | -6/Extension | Rescued a captive Derelict 7806 | -6/Extension | Rescued a captive Derelict 7877 | -6/Extension | Spotted B-75 Beast 7890 | -6/Extension | Disrupted transfer network 7900 | -6/Extension | Spotted B-75 Beast 7918 | -6/Extension | Destroyed B-75 Beast 7932 | -6/Extension | Allies destroyed B-75 Beast 7953 | -6/Extension | Lost 5 parts (1p1n3w) 8202 | -6/Extension | Rescued A7 8278 | -6/Extension | Rescued a captive Derelict 8278 | -6/Extension | Rescued a captive Derelict 8343 | -6/Extension | Rescued a captive Derelict 8344 | -6/Extension | Rescued a captive Derelict 8373 | -6/Extension | Energy Cycler disabled 8374 | -6/Extension | Rescued a captive Derelict 8386 | -6/Extension | Rescued a captive Derelict 8476 | -6/Extension | Build established: Scavenger-Construct 8650 | -6/Extension | Discovered new exit (range 10) 8651 | -6/Extension | Discovered new exit (range 6) 8654 | -6/Extension | Disrupted transfer network 8680 | -6/Extension | Entered Cetus 8680 | -6/Cetus | Accompanied by 6 allies (A7) 8685 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8697 | -6/Cetus | Spotted Cetus Guard 8697 | -6/Cetus | Spotted Cetus Guard 8698 | -6/Cetus | Spotted Cetus Guard 8701 | -6/Cetus | Destroyed Cetus Guard 8708 | -6/Cetus | Spotted Cetus Guard 8708 | -6/Cetus | Allies destroyed Cetus Guard 8720 | -6/Cetus | Destroyed Cetus Guard 8721 | -6/Cetus | Allies destroyed Cetus Guard 8804 | -6/Cetus | Discovered new exit (range 15) 8872 | -6/Cetus | Cetus Manufacturing Module disabled 8929 | -6/Cetus | Failed to start Cetus Manufacturing Module 8999 | -6/Cetus | Core integrity fell below 50% 9006 | -6/Cetus | Escorted A7 to Cetus Mainframe 9086 | -6/Cetus | Lost 5 parts (1n1u3w) 9120 | -6/Cetus | Discovered new exit (range 15) 9142 | -6/Cetus | Spotted Cetus Guard 9142 | -6/Cetus | Spotted Cetus Guard 9176 | -6/Cetus | Spotted Cetus Guard 9176 | -6/Cetus | Spotted Cetus Guard 9203 | -6/Cetus | Destroyed Cetus Guard 9203 | -6/Cetus | Destroyed Cetus Guard 9210 | -6/Cetus | Destroyed Cetus Guard 9220 | -6/Cetus | Destroyed Cetus Guard 9306 | -6/Cetus | Build established: Construct 9310 | -6/Cetus | Discovered new exit (range 15) 9316 | -6/Cetus | Met Revision 17 9337 | -6/Cetus | Entered Factory 9337 | -5/Factory | Evolved 2 slots: Utility x2 9637 | -5/Factory | First assault squad dispatched 9798 | -5/Factory | Found Prototype Processor 9880 | -5/Factory | Core integrity fell below 50% 9888 | -5/Factory | Core integrity fell below 20% 9899 | -5/Factory | Found Prototype Processor 9899 | -5/Factory | Identified Exp. Targeting Computer (x2) 9901 | -5/Factory | Found Exp. Targeting Computer 9904 | -5/Factory | Destroyed 7 combat bots 10088 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Max Damage -9, Mass -2, -Penetration Renamed Ballistic Construct/G. 10064_ G-50 Soldier destroyed. 10064_ Slug penetrates Wall. 10067_ Slug penetrates G-50 Soldier. 10067_ G-50 Soldier destroyed. 10074_ Arm. Scrap Engine consumes Hvy. Flak Cannon. 10075_ Slug penetrates C-30 ARC. 10076_ C-30 ARC bursts open, deploying its payload. 10076_ G-67 Veteran unfolds itself. 10076_ G-50 Soldier unfolds itself. 10076_ B-60 Warrior unfolds itself. 10076_ L-41 Fighter unfolds itself. 10076_ E-15 Imp unfolds itself. 10079_ E-15 Imp destroyed. 10082_ Slug penetrates B-60 Warrior. 10082_ Exp. Targeting Computer destroyed. 10082_ System corrupted by crushing effect (+1). 10085_ Slug penetrates B-60 Warrior. 10086_ M-28 Smith repairs G-67 Veteran. Map ----- +----------------------------------------------------+ | # # #?????????????????????? | | #! """"" # #?????????????????????? | | # ""R"" # #?#######?????????????? | | # " " #/ # ?????????????? | | # !%#= # """ ""??????????????? | | # """ % "%= + """ ""??????????????? | | # """ # # """ ""??????????????? | | # """ # # ?????????????? | | # # #?#######?????????????? | | ########## ######????????????????? | | ?????????# #######??????????? | | ?????????# ?????????? | | ?????????# #######??????????? | | ?????????# #????????????????? | | ????###### #????????????????? | | ????# #????????????????? | | ??### #####% #????????????????? | | ??#"" #??#* = ####?????????????? | | ??#T #??## +?????????????? | | ??### #???# #######?????????????? | | ????# #???# #???????????????????? | | ????# #???# #???????????????????? | | ????##########%########??????^???^?? | | ????????# gmg #??^?^?????^?? | | ????????# l #????????????? | | ????????# @b/ #????????????? | | ????????# #????????????? | | ????????# R #????????????? | | ????????# #????????????? | | ????????# *#????????????? | | ????????# =+%???????????? | | ????????# # ??????????? | | ????????# !#? ?????????? | | ????????# =%+?? ?????????? | | ????????################???????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 22 Energy Capacity 676 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 4 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Adv. Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed SwordShadingMallet Manual? 0 Play Time 01:41:08 Cumulative 79.4 hours Start 2023.03.25 @ 16:05:47 End 2023.03.25 @ 23:03:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30576d8f-d398-4532-b96a-1f757ef482a1