Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 15:42:00 Player: sideriver81 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (592) 592 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 3327 Bonus ------- Follower Combat Kills 105 Cogmind --------- Core Integrity 622/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Light Nuclear Core Improved Heat Sink Medium Matter Pod (100) Transmission Jammer Gatling Laser Gatling Laser Enhanced Autogun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Heat Sink Medium Matter Pod Gatling Laser Gatling Laser Enhanced Autogun Grenade Launcher Datajack Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 29 | 6 1 8 2 11 1 Power 5 | 1 1 1 1 1 . Engine 4 | 1 1 1 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 . 1 1 3 . Treads . | . . . . . . Leg 7 | 2 . 1 1 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . 4 . 3 1 Device 4 | . . 2 . 1 1 Storage 2 | 1 . 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 8 | 2 . 2 . 4 . Energy Gun 3 | . . . . 3 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . . 3 1 1 6 Power 1 | . . 1 . . . Propulsion 5 | . . . 1 1 3 Utility 2 | . . 1 . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . . 2 1 1 6 Average Slot Usage (%) 92 | . 85 96 97 96 87 Engine 8 | . 14 10 11 5 . Core 1 | . . . . 3 7 Leg 31 | . 28 33 30 33 27 Device 9 | . . 9 11 11 13 Storage 12 | . 14 17 11 9 7 Processor 2 | . . . . 5 7 Protection 5 | . . 2 11 9 7 Energy Gun 6 | . . . . 15 14 Ballistic Gun 14 | . 28 21 22 2 . Naked Turns . | . . . . . . Heaviest Build 34 | 11 11 31 31 34 34 Greatest Support 40 | 20 20 30 30 40 40 Greatest Overweight (x) 2 | . . 1 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 6 12 10 10 10 Average Capacity 9 | 5 6 11 10 10 10 Most Carried 10 | 2 6 9 10 10 10 Average Carried 7 | 1 4 6 9 9 9 Final Capacity 10 | 6 6 10 10 10 10 Final Carried 10 | 2 6 9 10 10 10 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 871 | 229 91 236 135 170 10 Remotely 446 | . . 186 135 125 . Salvage Created 782 | . 122 222 48 223 167 Parts 43 | . 10 16 1 9 7 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 17 | . 4 6 1 4 2 Guns 16 | . 4 6 1 4 1 Classes Destroyed 6 | . 3 2 . . 1 Builder 1 | . . . . . 1 Hauler 2 | . . 1 . 1 . Watcher 2 | . 1 . . . 1 Swarmer 6 | . 3 3 . . . Grunt 7 | . 1 1 1 3 1 Sentry 4 | . . 2 . 1 1 Best Kill Streak 3 | . 3 3 1 2 3 Combat Bots Only 3 | . 3 3 1 2 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 1441 | . 110 502 44 203 582 Core 246 | . 9 101 . 58 78 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 96 . 74 89 . Volleys Fired 79 | . 10 40 2 16 11 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 40 46 46 160 160 Shots Fired 155 | . 20 77 4 32 22 Gun 155 | . 20 77 4 32 22 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 102 | . 20 77 4 1 . Thermal 53 | . . . . 31 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 5 7 6 18 14 Robot Miss Streak 5 | . 2 5 . 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 112 | . 13 45 4 30 20 Core Hits 50 | . 8 13 3 14 12 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1564 | . 154 439 59 491 421 Guns 1564 | . 154 439 59 491 421 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 652 | . 154 439 59 . . Thermal 912 | . . . . 491 421 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 390 | . . . . 216 390 Average Temperature 111 | . . . . 69 163 Received Heat Transfer 561 | . . 105 24 99 333 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . 1 3 Heat Transferred 2100 | . . . . 1150 950 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 216 | . 142 216 147 178 132 Average Influence 106 | . 47 146 126 116 90 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 89 | 100 100 65 100 100 100 Level 1 10 | . . 34 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 10 10 2 7 7 Peak Tracking Total 5 | . 5 5 2 3 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 3 | . . 1 . 1 1 Terminals 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 7 | . . 2 . 3 2 Successful 2 | . . 1 . 1 . Failed 5 | . . 1 . 2 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . 2 . 3 . Terminals 5 | . . 2 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . 3 . 3 . Terminals 2 | . . 1 . 1 . Botnet 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 38 | . . . 5 33 . Total Damage 407 | . . . 51 356 . Kills 4 | . . . 1 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1210 | 41 211 380 102 291 185 Spaces Moved 685 | 27 135 188 67 154 114 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 683 | 25 135 188 67 154 114 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 122 | 114 120 120 127 126 123 Slowest Speed 180 | 120 120 150 150 150 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 33 23 18 21 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 887 | 34 165 264 80 212 132 Wait 57 | . 13 20 4 16 4 Move 680 | 26 134 187 66 153 114 Hop . | . . . . . . Pick Up 24 | 2 5 7 3 6 1 Fast Attach 19 | 6 . 4 2 6 1 Attach 5 | . . 4 . 1 . Detach . | . . . . . . Swap 5 | . 1 . . 4 . Drop 18 | . 2 2 3 10 1 Fire 79 | . 10 40 2 16 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 5) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 367 | -9/Materials | Discovered new exit (range 16) 565 | -9/Materials | Discovered new exit (range 11) 633 | -9/Materials | Entered Mines 642 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 696 | -9/Mines | Discovered new exit (range 5) 735 | -9/Mines | Entered Materials 735 | -8/Materials | Accompanied by 3 allies 735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1004 | -8/Materials | Discovered new exit (range 16) 1024 | -8/Materials | Identified exit to Factory 1026 | -8/Materials | Entered Factory 1026 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1066 | -7/Factory | Build established: Scavenger-Mutant 1164 | -7/Factory | Garrison activated, responded to threat 1211 | -7/Factory | Self-destructed Last Messages --------------- area. 01165_ Y-54 Guardian emerges from the garrison. 01169_ U-05 Engineer lays Concrete. 01173_ K-01 Serf destroyed. 01174_ Aluminum Leg destroyed. 01175_ Imp. Heat Sink melted. 01175_ Lgt. Nuclear Core melted. 01175_ G-47 Trooper destroyed. 01175_ U-05 Engineer destroyed. 01182_ Y-54 Guardian heat short circuits Broken Lgt. Treads. 01184_ Y-54 Guardian heat damages Imp. Heat Sink, Gatling Laser. 01187_ Y-54 Guardian critical meltdown. 01187_ Broken Lgt. Treads melted. 01201_ Aluminum Leg destroyed. 01202_ R-06 Scavenger collects Lgt. Ion Engine. 01202_ Gatling Laser destroyed. 01205_ Aluminum Leg destroyed. 01206_ R-06 Scavenger collects Med. Matter Pod. 01209_ Slug penetrates Wall. 01210_ Lgt. Armor Plating destroyed. 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