Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 23:42:17 Player: Kai Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (140) 700 Value Destroyed (4307) 4307 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 11787 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 73 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Impulse Thruster > --- UTILITY ---------- Improved Cryofiber Web Advanced Cryofiber Web Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Smartbomb Launcher Longsword +1 > --- INVENTORY -------- Xenon Bombardment Thruster ECM Suite [Rating: 86] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Heavy Beamcaster Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . 1 1 . . . . 1 . Utility 7 | . . 1 . . . 1 1 2 . . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 139 | 6 15 42 4 . 7 12 14 4 2 . 8 12 13 Power 14 | 1 2 4 . . . 1 1 . . . 2 2 1 Engine 8 | 1 2 4 . . . 1 . . . . . . . Core 6 | . . . . . . . 1 . . . 2 2 1 Reactor . | . . . . . . . . . . . . . . Propulsion 32 | 2 2 13 . . . 3 4 . . . . 5 3 Treads 20 | 2 2 13 . . . 3 . . . . . . . Leg 2 | . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . . . . 4 . . . . 5 1 Utility 29 | 1 3 4 . . 1 1 5 3 2 . 5 3 1 Device 14 | . . 2 . . . 1 2 . 2 . 4 3 . Storage 3 | 1 2 . . . . . . . . . . . . Processor 3 | . . 1 . . 1 . . . . . 1 . . Hackware 8 | . 1 . . . . . 3 3 . . . . 1 Protection 1 | . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 64 | 2 8 21 4 . 6 7 4 1 . . 1 2 8 Energy Gun 1 | . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 37 | 2 5 19 2 . 2 5 2 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . 1 . 2 Launcher 19 | . 3 2 2 . 4 2 1 1 . . . 2 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 40 | . . 7 . . 1 4 . . 1 . . 5 22 Power 5 | . . 1 . . . 1 . . . . . 1 2 Propulsion 10 | . . 1 . . . 1 . . . . . 2 6 Utility 13 | . . 1 . . 1 . . . 1 . . 2 8 Weapon 12 | . . 4 . . . 2 . . . . . . 6 Highest Loss Streak 15 | . . 2 . . 1 2 . . 1 . . 5 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 96 100 100 100 99 90 100 94 93 92 74 57 Engine 9 | . 14 11 11 11 11 9 4 . . . . . . Treads 20 | . 28 21 22 22 22 26 9 . . . . . . Flight 2 | . . . . . . . 16 26 26 26 23 21 14 Device 6 | . . 5 11 11 4 8 7 6 5 6 11 11 10 Storage 9 | . 14 11 11 11 11 9 4 . . . . . . Processor 2 | . . . . . 6 9 4 . . . 3 5 5 Hackware 13 | . 13 11 11 11 11 9 16 40 40 40 35 23 18 Ballistic Gun 25 | . 26 32 32 33 26 24 15 6 6 6 . . . Launcher 1 | . 1 . . . 6 2 3 6 1 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 12 50 58 58 58 59 64 63 21 21 13 21 28 30 Greatest Support 60 | 40 40 40 40 40 40 60 60 21 21 21 21 29 21 Greatest Overweight (x) 3 | . 1 2 1 1 1 1 2 . . . . 1 3 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 17 | 6 17 20 20 20 20 20 14 5 5 5 5 5 5 Most Carried 20 | 4 20 20 20 20 20 20 20 5 5 4 5 5 4 Average Carried 16 | 1 14 19 20 19 19 18 12 3 4 4 4 2 2 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 4 20 20 20 20 19 20 5 4 4 4 5 3 1 Class Distribution -------------------- 25% | Tank 17% | Gunner 15% | Mutant 15% | Skirmisher 7% | Scavenger-Tank 6% | Wizard-Sprinter 4% | Hacker-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Matter Collected 3913 | 206 737 853 276 . 261 798 130 21 57 . . 173 401 Remotely . | . . . . . . . . . . . . . . Salvage Created 4782 | . 779 1214 282 . 266 885 . 21 75 . . 389 871 Parts 273 | . 51 86 18 . 28 51 . 3 3 . . 8 25 Haulers Intercepted 12 | . 1 6 . . . 2 . . . . . 3 . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 100 | . 17 24 9 . 13 16 . . 2 . . 7 12 Melee 10 | . . . . . . . . . 2 . . . 8 Guns 57 | . 13 21 9 . 5 9 . . . . . . . Cannons 1 | . . . . . . . . . . . . . 1 AOE 32 | . 4 3 . . 8 7 . . . . . 7 3 Classes Destroyed 15 | . 7 3 1 . 2 . . . 1 . . 1 . Worker 6 | . . 2 . . . . . 1 . . . 3 . Builder 7 | . 3 . 1 . 1 . . . . . . 2 . Tunneler 4 | . . . . . 2 2 . . . . . . . Hauler 12 | . 1 6 . . . 2 . . . . . 3 . Recycler 4 | . 2 . . . . 1 . . . . . . 1 Operator 4 | . 2 . . . . 2 . . . . . . . Watcher 3 | . 1 2 . . . . . . . . . . . Swarmer 27 | . 6 10 3 . 8 . . . . . . . . Grunt 44 | . 11 3 5 . 3 10 . . . . . 6 6 Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 17 | . . 10 . . . 4 . . . . . . 3 Hunter 5 | . . . . . 2 2 . . 1 . . . . Programmer 1 | . . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . . 1 . . . . Thug 2 | . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . 1 Best Kill Streak 14 | . 5 3 3 . 6 8 . 1 1 . . 14 5 Combat Bots Only 7 | . 5 3 3 . 5 7 . . 1 . . 6 5 Max Kills in Single Turn 4 | . 2 3 1 . 3 2 . 1 1 . . 4 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . 2 2 . . 2 2 . . . . . 3 1 Melee 1 | . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Hostile Shots Fired 540 | . 93 103 24 . 51 77 . 9 15 . 2 19 147 Missed 151 | . 20 25 4 . 10 22 . 6 5 . 2 11 46 Damage Taken 6390 | . 774 1214 165 . 384 931 . 79 190 . . 408 2245 Core 1587 | . 146 145 14 . 28 60 . . 29 . . 117 1048 Absorbed by Shields 165 | . . 20 66 . 79 . . . . . . . . Regen/Repaired (Parts) 596 | . 103 73 . . . 295 . . . . . 125 . Core Remaining (%) 82 | 100 41 . . . 53 89 100 . . 96 100 . . Volleys Fired 255 | . 84 56 16 . 29 43 . . 3 . . 10 14 Largest 3 | . 2 3 3 . 3 3 . . 1 . . 1 1 Hottest 83 | . 50 76 80 . 83 83 . . 28 . . 46 81 Shots Fired 576 | . 167 163 44 . 67 108 . . 3 . . 10 14 Gun 523 | . 160 161 41 . 57 100 . . 3 . . . 1 Cannon 6 | . . . . . . . . . . . . . 6 Launcher 47 | . 7 2 3 . 10 8 . . . . . 10 7 Special . | . . . . . . . . . . . . . . Kinetic 528 | . 160 161 41 . 57 100 . . 3 . . . 6 Thermal 1 | . . . . . . . . . . . . . 1 Explosive 47 | . 7 2 3 . 10 8 . . . . . 10 7 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | . 14 12 7 . 8 16 . . 1 . . 7 11 Robot Miss Streak 5 | . 5 5 3 . 4 3 . . 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . 4 2 . . . . . . . . . . Max Gunslinging Chain 2 | . . 2 1 . . . . . . . . . . Shots Hit Robots 373 | . 93 98 24 . 34 69 . 1 6 . . 9 39 Core Hits 257 | . 44 55 15 . 27 53 . 1 2 . . 31 29 Critical Kills 2 | . . . . . . 1 . . . . . . 1 Critical Parts Destroyed 6 | . 2 1 . . 1 1 . . . . . . 1 Critical Strikes 17 | . 2 1 . . 1 2 . . 2 . . . 9 Destroy 8 | . 2 1 . . 1 2 . . . . . . 2 Sever 9 | . . . . . . . . . 2 . . . 7 Melee Attacks 65 | . . . . . . . 2 3 6 . 5 7 42 Impact . | . . . . . . . . . . . . . . Slashing 65 | . . . . . . . 2 3 6 . 5 7 42 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 1 . . . 1 8 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12497 | . 1417 1595 579 . 1223 1945 . 90 256 . . 2501 2891 Guns 4688 | . 1144 1401 374 . 453 1297 . . 19 . . . . Cannons 61 | . . . . . . . . . . . . . 61 Explosions 5295 | . 265 172 184 . 750 648 . . . . . 2350 926 Melee 2364 | . . . . . . . . 90 237 . . 151 1886 Ramming 89 | . 8 22 21 . 20 . . . . . . . 18 Kinetic 4749 | . 1144 1401 374 . 453 1297 . . 19 . . . 61 Thermal 425 | . . . . . . . . . . . . 425 . Explosive 4835 | . 265 137 184 . 750 648 . . . . . 1925 926 Electromagnetic 35 | . . 35 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2364 | . . . . . . . . 90 237 . . 151 1886 Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . 1 1 1 1 . . . . . . 1 3 Average Corruption 1 | . . 1 1 1 1 . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 52 | . . 23 8 5 10 . . . . . . . 6 Message Errors 12 | . . 5 2 2 3 . . . . . . . . Matter Fused 12 | . . 2 4 2 3 . . . . . . . 1 Heat Flow Errors 9 | . . 4 . . 3 . . . . . . . 2 Energy Discharges 8 | . . 4 1 . 1 . . . . . . . 2 Parts Fused 2 | . . 2 . . . . . . . . . . . Data Loss (minor) 3 | . . 1 1 1 . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . Alerts 4 | . . 3 . . . . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 520 | . . . . . 17 . . . 25 . . 286 192 Projectiles 4 | . . . . . . . . . . . . . 4 Explosions 253 | . . . . . 17 . . . . . . 221 15 Melee 263 | . . . . . . . . . 25 . . 65 173 Knockbacks 1 | . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 500 | . 16 166 . . 14 37 . . . . . 259 8 Shots 12 | . 2 4 . . 1 1 . . . . . 4 . Rammed 15 | . 2 5 1 . 4 . . . . . . . 3 Targets Rammed 17 | . 2 6 2 . 4 . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . Highest Temperature 223 | . 5 223 114 . 218 113 . . . . . . 199 Average Temperature 41 | . 2 45 45 . 46 31 . . . . . . 61 Received Heat Transfer 1631 | . 318 345 58 . 32 279 . 6 9 . . 39 545 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 250 | . . . . . . . . . . . . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Peak Influence 563 | . 198 496 260 . 149 346 79 69 . . 174 491 563 Initial 240 | . . 21 97 . . 53 77 38 . . 100 84 240 Average 166 | . 78 209 109 . 81 190 77 41 . . 114 390 402 Maximum Alert Level 2 | . . 2 1 . . 1 . . . . . 2 2 Low Security (%) 64 | 100 100 41 91 . 100 41 100 100 . . 100 19 . Level 1 27 | . . 46 8 . . 58 . . . . . 4 42 Level 2 8 | . . 11 . . . . . . . . . 76 57 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . 1 . . 4 1 . . . . 2 3 Investigation 5 | . 2 . . . . 1 1 . . . . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 8 | . 2 . . . . 3 . . . . . 1 2 Assault 2 | . . . 1 . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Distress Signals 7 | . 2 3 . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 191 | . 31 46 14 . 12 32 . 1 10 . 4 11 30 Peak Tracking Total 9 | . 4 5 5 . 4 5 . 1 5 . 3 4 9 Tactical Retreats 15 | . . 4 . . . . . . 4 . 1 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Traps Triggered 6 | . 1 1 . . . 1 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 7 | . 4 3 . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Machines Disabled 17 | . 1 2 . . 2 3 . . . . . 9 . Max in Single Turn 3 | . 1 1 . . 2 2 . . . . . 3 . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Machines Accessed 38 | . 7 12 . 2 . 5 4 1 1 . 2 3 1 Terminals 22 | . 5 8 . . . 2 2 . 1 . 1 2 1 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 7 | . 1 2 . . . 2 . 1 . . . 1 . Recycling Units 3 | . 1 1 . . . . 1 . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 133 | . 28 33 . 24 . 16 8 3 1 . 7 11 2 Successful 88 | . 16 18 . 24 . 11 4 1 1 . 4 8 1 Failed 44 | . 11 15 . . . 5 4 2 . . 3 3 1 Catastrophic 5 | . . 4 . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 40 | . 8 17 . 1 . . 4 . . . 5 5 . Terminals 71 | . 21 24 . . . 4 6 . 1 . 6 7 2 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 29 | . 6 5 . . . 11 . 3 . . . 4 . Recycling Units 3 | . 1 1 . . . . 1 . . . . . . Scanalyzers 4 | . . 3 . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 59 | . 10 11 . 24 . 3 2 . 1 . 3 4 1 Record 27 | . 2 1 . 23 . . . . 1 . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . Prototype ID Bank 3 | . 1 1 . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 1 Level Access Points 2 | . . . . . . 1 . . . . 1 . . Alert Level 5 | . 2 1 . . . . 1 . . . 1 . . Unreport Threat 2 | . 1 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Disarm Traps 2 | . 1 1 . . . . . . . . . . . Reprogram Traps 2 | . . 2 . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Coupling Status 1 | . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . Hauler Manifests 3 | . 1 1 . . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 21 | . 5 4 . . . 7 . 1 . . . 4 . Scan Component 12 | . 3 2 . . . 4 . 1 . . . 2 . Repair 9 | . 2 2 . . . 3 . . . . . 2 . Recycling Unit Hacks 3 | . 1 1 . . . . 1 . . . . . . Report Inventory 3 | . 1 1 . . . . 1 . . . . . . Scanalyzer 3 | . . 2 . . . 1 . . . . . . . Insert Component 3 | . . 2 . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 6 9 . . . 2 2 1 . . 2 1 . Full Trace Events 4 | . 2 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 9 | . 2 2 . . . 3 . . . . . 2 . Time 340 | . 52 64 . . . 108 . . . . . 116 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Total Allies 2 | . . . 1 . . . . . . . . . 1 Largest Group 1 | . . . 1 . . . . . . . . . 1 Highest-Rated Group 38 | . . . 31 . . . . . . . . . 38 Highest-Rated Ally 38 | . . . 31 . . . . . . . . . 38 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . 3 . . . . . . . . . 4 Total Damage 228 | . . . 42 . . . . . . . . . 186 Kills 2 | . . . 1 . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Turns Passed 11964 | 75 1668 3411 1152 877 1384 1698 119 86 305 20 337 315 517 Spaces Moved 7427 | 40 627 1228 439 351 504 590 142 229 1051 75 759 668 724 Core 126 | 2 . . . . . . . . . . . . 124 Treads 3797 | 38 627 1228 439 351 504 590 20 . . . . . . Legs 19 | . . . . . . . . . . . . . 19 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3485 | . . . . . . . 122 229 1051 75 759 668 581 Fastest Speed 25 | 50 160 240 250 250 250 170 27 27 27 27 27 25 27 Average Speed 135 | 154 203 242 250 250 250 239 61 27 27 27 27 26 39 Slowest Speed 320 | 160 240 320 250 250 250 250 250 27 27 27 27 99 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 83 84 91 71 91 37 4 5 91 13 9 8 55 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 1 . . . . 2 . . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 5 | . . . . . 1 . . . 3 1 . . . Spaces Dug 28 | . . . . . 14 . 2 2 . . 5 5 . Terrain Destroyed 397 | . 38 25 24 . 81 49 2 2 . . 5 66 105 Melee 14 | . . . . . . . 2 2 . . 5 5 . Projectile 4 | . . . . . 2 . . . . . . . 2 AOE 379 | . 38 25 24 . 79 49 . . . . . 61 103 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Ext Total 8755 | 51 849 1546 463 352 575 804 178 249 1061 74 886 785 882 Wait 674 | 1 94 159 3 . 26 132 3 10 . . 103 82 61 Move 7412 | 39 626 1227 438 350 503 589 141 228 1048 74 758 667 724 Hop 1 | . . . . . . . . . 1 . . . . Pick Up 81 | 5 20 22 . 1 3 18 2 2 . . 4 1 3 Fast Attach 27 | 5 2 7 . . . 2 . . . . 3 3 5 Attach 44 | 1 1 6 . . 1 5 11 2 1 . 1 7 8 Detach 11 | . . . . . . . 1 . 1 . 1 4 4 Swap 68 | . 12 29 4 . 6 5 3 2 1 . 4 2 . Drop 82 | . 8 34 . 1 3 10 15 2 . . 7 2 . Fire 255 | . 84 56 16 . 29 43 . . 3 . . 10 14 Melee 65 | . . . . . . . 2 3 6 . 5 7 42 Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush 14 | . 2 6 2 . 4 . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 13) 856 | -10/Materials | Central database locked down 976 | -10/Materials | Derelicts attacked the area 986 | -10/Materials | Repaired Assault Rifle 1014 | -10/Materials | Repaired Assault Rifle 1134 | -10/Materials | Discovered new exit (range 6) 1316 | -10/Materials | Discovered new exit (range 11) 1723 | -10/Materials | Core integrity fell below 50% 1744 | -10/Materials | Entered another Materials area 1744 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2021 | -9/Materials | Build established: Gunner 2378 | -9/Materials | Discovered new exit (range 9) 2435 | -9/Materials | Build established: Skirmisher 2797 | -9/Materials | Build established: Tank 3050 | -9/Materials | Discovered new exit (range 3) 3130 | -9/Materials | Build established: Scavenger-Tank 3522 | -9/Materials | Discovered new exit (range 10) 3635 | -9/Materials | Build established: Scavenger-Gunner 3914 | -9/Materials | Repaired Hvy. Assault Rifle 4057 | -9/Materials | Repaired Hvy. Assault Rifle 4363 | -9/Materials | Build established: Scavenger-Tank 4540 | -9/Materials | Discovered new exit (range 9) 4788 | -9/Materials | Build established: Tank 5155 | -9/Materials | Entered Mines 5399 | -9/Mines | Met a Derelict testing a Signal Generator 5523 | -9/Mines | Discovered new exit (range 6) 5524 | -9/Mines | Learned location of Storage (-8) 6245 | -9/Mines | Discovered new exit (range 13) 6297 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6297 | -9/Mines | Discovered new exit (range 5) 6307 | -9/Mines | Entered Exiles 6367 | -9/Exiles | Met 8R-AWN 6410 | -9/Exiles | Met EX-HEX 6502 | -9/Exiles | Met EX-DEC 6565 | -9/Exiles | Learned location of Zion (-7) 6795 | -9/Exiles | Met EX-BIN 6835 | -9/Exiles | Aligned with FarCom system 6837 | -9/Exiles | Given EX-Vault access code 6925 | -9/Exiles | Opened EX-Vault 6943 | -9/Exiles | Found Longsword +1 6996 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7156 | -9/Exiles | Discovered new exit (range 14) 7184 | -9/Exiles | Left Exiles lab with Longsword +1 7184 | -9/Exiles | Entered Mines 7467 | -8/Mines | Build established: Skirmisher 8551 | -8/Mines | Discovered new exit (range 8) 8568 | -8/Mines | Entered Materials 8568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8896 | -8/Materials | Build established: Gunner 8947 | -8/Materials | Discovered new exit (range 5) 9074 | -8/Materials | Repaired Hacking Suite 9107 | -8/Materials | Repaired Rocket Launcher 9159 | -8/Materials | Discovered new exit (range 13) 9193 | -8/Materials | Destroyed 7 combat bots 9273 | -8/Materials | Identified exit to Factory 9547 | -8/Materials | Repaired Arm. Treads 9561 | -8/Materials | Discovered new exit (range 6) 10266 | -8/Materials | Entered Factory 10266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10380 | -7/Factory | Discovered new exit (range 4) 10385 | -7/Factory | Entered another Factory area 10385 | -6/Factory | Evolved 2 slots: Utility x2 10465 | -6/Factory | Discovered new exit (range 15) 10471 | -6/Factory | Entered Lower Caves 10684 | -6/Lower Caves | Build established: Wizard-Sprinter 10772 | -6/Lower Caves | Discovered new exit (range 16) 10776 | -6/Lower Caves | Entered another Lower Caves area 10794 | -6/Lower Caves | Discovered new exit (range 9) 10796 | -6/Lower Caves | Entered Factory 10796 | -5/Factory | Evolved 2 slots: Utility x2 10911 | -5/Factory | Identified exit to Factory 11133 | -5/Factory | Entered another Factory area 11133 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11243 | -4/Factory | Lost 5 parts (1p2n2u) 11330 | -4/Factory | Repaired Imp. VTOL Module 11388 | -4/Factory | Repaired Smartbomb Launcher 11446 | -4/Factory | Discovered new exit (range 6) 11447 | -4/Factory | Identified exit to Extension 11448 | -4/Factory | Entered Extension 11481 | -4/Extension | Build established: Hacker-Sprinter 11484 | -4/Extension | Spotted B-86 Titan 11565 | -4/Extension | Disrupted transfer network 11698 | -4/Extension | First assault squad dispatched 11828 | -4/Extension | Core integrity fell below 50% 11889 | -4/Extension | Lost 15 parts (5n7u3w) 11923 | -4/Extension | Core integrity fell below 20% 11934 | -4/Extension | Rescued a captive Derelict 11960 | -4/Extension | Spotted B-86 Titan 11965 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 11935_ Slammed into U-05 Engineer. 11935_ Destabilizing: System corrupted (+2). 11936_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11938_ System corrupted: IFF burst signal emitted. 11939_ Slammed into R-10 Processor. 11946_ R-10 Processor destroyed. 11947_ R-10 Processor collects Com. Wheel. 11948_ Acquired 20 matter. 11950_ R-10 Processor collects Com. Wheel. 11952_ G-67 Veteran springs to life. 11952_ Phasing Sabre destroyed. 11952_ G-67 Veteran springs to life. 11958_ Penetrated by Slug. 11961_ Imp. Hacking Suite destroyed. 11961_ Machine disabled. 11961_ Slug penetrates Wall. 11964_ Penetrated by Slug. 11964_ Imp. VTOL Module destroyed. 11964_ Slug penetrates Y-64 Sentinel. Map ----- +----------------------------------------------------+ | ?###??????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #??????##??#?????????????????? | | ??????????????????# #?????? #? #?????????????????? | | ??????????????????# #?#####;?? #?????????????????? | | ????????????????### ### ## ### ###???????????????? | | ????????????????# " "" Y " ""#???????????????? | | ???????????????## " " Y % " " #???????????????? | | ???????????????#; R #???????????????? | | ################# #???????????????? | | ##########"#####; ########????????? | | w C ??????? | | ??????? | | ??????? | | ???????? | | @ ???????? | | ################# BB BB ########????????? | | ################# BB BB #???????????????? | | ????????????????# ;#??????????????? | | ????????????????# # #?????????????? | | ????????????????# #?#?????????????? | | ????????????????######T#"""#######???????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 200 Armor Coverage 150 Evasion (%) 72 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 52 Defensive Hacking 20 Item Schematics ----------------- Cld. VTOL Module | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed GunTargetConstruct Manual? 0 Play Time 01:38:41 Cumulative 25.5 hours Start 2024.06.29 @ 22:04:27 End 2024.06.29 @ 23:42:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fc7ebad-d427-482a-a7bb-a10fa1e38a02