Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 09:39:03 Player: ~Hale4 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (999) 999 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3054 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Airjet Large Storage Unit Large Matter Pod (52) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Thermal Generator Heat Sink Large Storage Unit > --- WEAPON ----------- Improved Medium Laser Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Airjet Large Storage Unit Large Matter Pod Beam Rifle Improved Medium Laser Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 40 | 5 6 14 4 11 Power 5 | 1 1 2 . 1 Engine 4 | 1 1 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 1 2 3 1 3 Treads . | . . . . . Leg 10 | 1 2 3 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 3 1 1 Device 3 | . . 2 . 1 Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 17 | 2 1 6 2 6 Energy Gun 10 | 1 1 4 1 3 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 2 | . . . . 2 Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 4 2 15 Power 1 | . . . . 1 Propulsion 7 | . . 1 1 5 Utility 6 | . . 2 1 3 Weapon 7 | . . 1 . 6 Highest Loss Streak 11 | . . 1 2 11 Average Slot Usage (%) 86 | . 96 91 85 62 Engine 10 | . 14 11 11 3 Leg 25 | . 26 32 20 17 Device 6 | . . 10 11 9 Storage 11 | . 14 11 11 9 Processor 5 | . 11 3 . 2 Protection 1 | . . . 10 . Energy Gun 14 | . 14 14 20 11 Ballistic Gun 7 | . 14 7 . . Naked Turns . | . . . . . Heaviest Build 40 | 10 21 33 33 40 Greatest Support 33 | 10 20 33 23 33 Greatest Overweight (x) 6 | . 1 1 2 6 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 8 | 5 7 10 10 10 Most Carried 10 | 3 7 10 8 10 Average Carried 6 | 1 5 7 7 7 Final Capacity 10 | 6 10 10 10 10 Final Carried 8 | 3 7 8 7 5 Class Distribution -------------------- 83% | Mutant 9% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 737 | 248 72 183 45 189 Remotely . | . . . . . Salvage Created 1178 | . 310 493 137 238 Parts 66 | . 20 25 10 11 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 5 8 8 6 Guns 20 | . 5 8 5 2 Cannons 1 | . . . . 1 AOE 6 | . . . 3 3 Classes Destroyed 9 | . 4 3 1 1 Worker 2 | . . 1 . 1 Builder 1 | . 1 . . . Hauler 2 | . 1 1 . . Recycler 1 | . . 1 . . Watcher 2 | . 1 . . 1 Swarmer 6 | . . . 6 . Grunt 16 | . 5 4 2 5 Brawler 1 | . . . . 1 Sentry 4 | . . 4 . . Best Kill Streak 8 | . 3 5 8 4 Combat Bots Only 8 | . 2 3 8 3 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2846 | . 267 558 292 1729 Core 714 | . 65 71 27 551 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 74 . 75 . Volleys Fired 121 | 1 34 36 18 32 Largest 3 | 2 2 2 2 3 Hottest 168 | 70 70 112 112 168 Shots Fired 237 | 2 68 64 33 70 Gun 196 | 2 68 63 32 31 Cannon 36 | . . . . 36 Launcher 5 | . . 1 1 3 Special . | . . . . . Kinetic 98 | 1 34 27 . 36 Thermal 134 | 1 34 36 32 31 Explosive 5 | . . 1 1 3 Electromagnetic . | . . . . . Robot Hit Streak 18 | 2 16 18 11 11 Robot Miss Streak 3 | . 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 170 | 2 51 50 22 45 Core Hits 72 | . 19 19 9 25 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2923 | 18 565 586 470 1284 Guns 1720 | 18 565 583 300 254 Cannons 584 | . . . . 584 Explosions 590 | . . 3 170 417 Melee . | . . . . . Ramming 29 | . . . . 29 Kinetic 950 | 6 201 159 . 584 Thermal 1354 | 12 364 424 300 254 Explosive 590 | . . 3 170 417 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 160 | . . . . 160 Projectiles 18 | . . . . 18 Explosions 142 | . . . . 142 Melee . | . . . . . Knockbacks 14 | . . . . 14 Impact . | . . . . . Kinetic 13 | . . . . 13 Secondary 1 | . . . . 1 Self-Inflicted Damage 240 | . . . . 240 Shots 5 | . . . . 5 Rammed 10 | . . . . 10 Targets Rammed 13 | . . . . 13 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 297 | 30 242 153 192 297 Average Temperature 80 | 18 77 44 98 116 Received Heat Transfer 1206 | . 147 219 66 774 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 2 2 1 Heat Transferred 3311 | 37 1014 965 703 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 259 | . 181 259 225 195 Initial 87 | . . 17 18 87 Average 88 | . 81 85 72 130 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 94 | 100 100 85 93 100 Level 1 5 | . . 14 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 1 1 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 8 14 9 17 Peak Tracking Total 6 | . 3 4 4 6 Tactical Retreats 9 | . 2 2 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . 1 1 2 Max in Single Turn 2 | . . 1 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 6 . 5 . Successful 8 | . 5 . 3 . Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 . 3 . Record 4 | . 1 . 3 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Registered Prototypes 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1421 | 59 494 436 147 285 Spaces Moved 685 | 40 280 223 60 82 Core 18 | 7 . . . 11 Treads . | . . . . . Legs 667 | 33 280 223 60 71 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 120 Average Speed 131 | 107 127 120 150 170 Slowest Speed 350 | 120 150 150 180 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 36 21 19 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . . 10 13 46 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 63 | . . 10 13 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 980 | 54 358 331 83 154 Wait 66 | 1 19 39 1 6 Move 681 | 39 279 222 59 82 Hop . | . . . . . Pick Up 43 | 8 13 13 1 8 Fast Attach . | . . . . . Attach 23 | 5 2 6 2 8 Detach . | . . . . . Swap 17 | . 4 8 2 3 Drop 16 | . 7 7 . 2 Fire 121 | 1 34 36 18 32 Melee . | . . . . . Ram 3 | . . . . 3 Kick 10 | . . . . 10 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 12) 550 | -10/Materials | Identified exit to Materials 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 938 | -9/Materials | Discovered new exit (range 12) 990 | -9/Materials | Entered Mines 1058 | -9/Mines | Discovered new exit (range 8) 1137 | -9/Mines | Entered Materials 1137 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1149 | -8/Materials | Destroyed 8 combat bots 1370 | -8/Materials | Lost 11 parts (3n2u6w) 1388 | -8/Materials | Core integrity fell below 50% 1408 | -8/Materials | Core integrity fell below 20% 1422 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01364_ U-05 Engineer builds a Wall. 01371_ The unstable cave ceiling collapses. 01372_ U-05 Engineer builds a Door. 01373_ U-05 Engineer builds a Wall. 01385_ Slammed into G-47 Trooper. 01385_ Destabilizing: Core damaged (-11). 01386_ Slammed into G-47 Trooper. 01386_ Destabilizing: System corrupted (+2). 01388_ Slammed into G-47 Trooper. 01389_ Kicked G-47 Trooper out of the way. 01391_ Slammed into G-47 Trooper. 01392_ Kicked G-47 Trooper out of the way. 01395_ Slammed into G-47 Trooper. 01395_ Aluminum Leg permanently disabled. 01395_ Destabilizing: Short circuit. 01396_ Lgt. Nuclear Core destroyed. 01397_ Slammed into G-47 Trooper. 01398_ Aluminum Leg destroyed. 01399_ Slammed into G-47 Trooper. 01410_ Broken Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | # ###????????????????????????????????????? | | # #???????????????????????????????????? | | # #????????###?????????#+####?????????? | | ### ###################### #?????????? | | ???????????? | | " #????????????? | | "%" #????????????? | | ###+###" ######???????? | | " #???????? | | # * +???????? | | #/##### #####+#######??????????? | | # #?# #?????????????? | | #?# """" #?????????????? | | #?# """" +?????????????? | | # #?# """" #?????????????? | | #?# #?????????????? | | #?#[ = #?????????????? | | ###### # #?###/####?????????????? | | ?????## # #???# #????????????????? | | ??????## # ##### ######## #???????? | | ???????# # g@ a #???????? | | ???????### ### ###########+####???????? | | ?????????######?# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupFluxWell Manual? 0 Play Time 00:21:12 Cumulative 14.8 hours Start 2020.09.19 @ 09:07:26 End 2020.09.19 @ 09:39:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaf34dc3-61f0-4b82-88a0-b6993f55c00f