Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.09 @ 23:53:20 Player: Six of Ten Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (3276) 3276 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 8206 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 27/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Storage Unit Improved Terrain Scanner Transmission Jammer Authchip [Power] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher > --- INVENTORY -------- Armored Treads Target Analyzer Armor Integrity Analyzer Transmission Jammer Improved Medium Armor Plating Layered Light Armor Plating Authchip [Power] Improved Field Recycling Unit Magnetic Acceleration Cannon [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 3 | . . . 1 1 . . . . 1 Weapon 3 | . . 2 . . . . . . 1 Parts Attached 77 | 5 11 5 17 5 9 1 . 10 14 Power 8 | . 3 1 1 . 2 . . . 1 Engine 5 | . 3 1 1 . . . . . . Core 3 | . . . . . 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 16 | 2 5 . 1 2 1 . . 3 2 Treads 2 | . . . . . . . . 1 1 Leg 7 | 2 3 . . . . . . 2 . Wheel 6 | . 2 . 1 2 1 . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 19 | 1 2 . 5 2 2 . . 2 5 Device 8 | . 1 . 2 . 2 . . 1 2 Storage 2 | 1 1 . . . . . . . . Processor 3 | . . . 2 . . . . . 1 Hackware . | . . . . . . . . . . Protection 6 | . . . 1 2 . . . 1 2 Artifact . | . . . . . . . . . . Weapon 34 | 2 1 4 10 1 4 1 . 5 6 Energy Gun 11 | . . . 4 1 4 . . 2 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 18 | 2 1 4 6 . . 1 . 3 1 Ballistic Cannon 4 | . . . . . . . . . 4 Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 Parts Lost 39 | . 4 2 2 1 6 1 . 8 15 Power 7 | . 1 1 1 . 2 . . . 2 Propulsion 13 | . 2 . . 1 2 1 . 2 5 Utility 6 | . . . 1 . . . . 2 3 Weapon 13 | . 1 1 . . 2 . . 4 5 Highest Loss Streak 5 | . 2 2 1 1 4 1 . 4 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 95 96 99 100 96 90 84 90 53 Engine 4 | . 13 10 8 7 2 . . . . Core 2 | . . . . . 4 7 7 7 1 Treads 1 | . . . . . . . . 5 2 Leg 5 | . 25 . . . . . . 13 2 Wheel 13 | . 1 22 27 30 27 21 15 1 . Device 8 | . 11 11 5 . 14 15 15 7 6 Storage 7 | . 14 11 9 7 7 7 7 7 4 Processor 6 | . . . 4 7 7 7 7 7 10 Protection 4 | . . . 8 15 . . . 6 4 Energy Gun 9 | . . . 16 4 14 15 15 15 . Ballistic Gun 17 | . 28 41 19 25 15 15 15 14 . Ballistic Cannon 3 | . . . . . . . . . 17 Naked Turns 72 | . . . . . . . . . 72 Heaviest Build 67 | 8 28 36 51 67 67 43 43 49 62 Greatest Support 56 | 20 24 24 36 52 56 40 28 32 32 Greatest Overweight (x) 18 | . 1 1 1 1 1 1 1 3 18 Average Overweight (x) . | . . . . 1 . 1 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 13 Most Carried 15 | 7 12 15 15 15 15 15 15 15 14 Average Carried 12 | 4 7 13 14 14 13 14 15 14 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 12 14 15 15 15 15 15 15 5 Class Distribution -------------------- 54% | Gunner 16% | Tank 15% | Mutant 9% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 2321 | 233 255 278 411 305 360 26 . 193 260 Remotely . | . . . . . . . . . . Salvage Created 3367 | . 397 516 632 431 585 72 . 462 272 Parts 174 | . 24 25 37 13 28 5 . 28 14 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 60 | . . . . . 27 4 . 29 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 78 | . 10 13 17 7 12 1 . 11 7 Melee 1 | . . . . . . . . . 1 Guns 71 | . 10 13 17 7 12 1 . 11 . Cannons 5 | . . . . . . . . . 5 AOE 1 | . . . . . . . . . 1 Classes Destroyed 12 | . 3 1 4 1 1 . . . 2 Worker 1 | . . . . . . . . . 1 Builder 2 | . . . 1 1 . . . . . Operator 2 | . . . 1 1 . . . . . Watcher 4 | . 2 . . . . . . . 2 Swarmer 19 | . 3 3 6 . 2 . . 5 . Grunt 36 | . 7 5 7 4 5 . . 4 4 Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . 1 . 1 . . . . Sentry 12 | . . 5 2 2 1 1 . 1 . Hunter 5 | . . . . . 2 . . 1 2 Programmer 2 | . . . . 1 1 . . . . Heavy 1 | . . . . . . . . . 1 Best Kill Streak 10 | . 4 3 7 4 5 1 . 10 2 Combat Bots Only 10 | . 4 3 6 4 5 1 . 10 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 6382 | . 798 373 689 271 845 89 . 759 2558 Core 1506 | . 221 31 85 4 143 6 . 163 853 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 68 | 100 11 92 84 . . . . 54 . Volleys Fired 211 | . 51 28 34 17 32 2 . 17 30 Largest 5 | . 2 4 4 4 4 4 . 4 5 Hottest 276 | . 40 86 276 142 188 188 . 232 240 Shots Fired 682 | . 102 100 126 68 121 8 . 68 89 Gun 611 | . 102 100 126 68 121 8 . 68 18 Cannon 69 | . . . . . . . . . 69 Launcher 2 | . . . . . . . . . 2 Special . | . . . . . . . . . . Kinetic 515 | . 102 100 69 56 77 4 . 30 77 Thermal 165 | . . . 57 12 44 4 . 38 10 Explosive 2 | . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 9 16 9 17 15 16 . 21 11 Robot Miss Streak 5 | . 3 4 3 4 4 . . 4 5 Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . 2 1 3 1 2 . . 4 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . Shots Hit Robots 442 | . 63 71 72 50 76 5 . 53 52 Core Hits 200 | . 30 27 35 19 29 3 . 37 20 Critical Kills 3 | . . . . 3 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 9 | . . 1 2 4 1 . . 1 . Burn 5 | . . . 2 1 1 . . 1 . Destroy 4 | . . 1 . 3 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7407 | . 663 810 1242 840 1308 89 . 993 1462 Guns 6126 | . 663 810 1242 840 1308 89 . 993 181 Cannons 1127 | . . . . . . . . . 1127 Explosions 139 | . . . . . . . . . 139 Melee . | . . . . . . . . . . Ramming 15 | . . . . . . . . . 15 Kinetic 5218 | . 663 810 665 645 747 32 . 424 1232 Thermal 2035 | . . . 577 195 561 57 . 569 76 Explosive 139 | . . . . . . . . . 139 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 3 . . . . . 5 Average Corruption 2 | . . . 3 . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . 8 . . . . . 2 Matter Fused 3 | . . . 2 . . . . . 1 Heat Flow Errors 1 | . . . 1 . . . . . . Energy Discharges 4 | . . . 3 . . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 13 | . . . . . . . . . 13 Impact . | . . . . . . . . . . Kinetic 13 | . . . . . . . . . 13 Secondary . | . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . 5 Shots . | . . . . . . . . . . Rammed 4 | . . . . . . . . . 4 Targets Rammed 5 | . . . . . . . . . 5 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 396 | . 61 156 361 288 321 119 . 396 190 Average Temperature 104 | . 19 37 154 108 145 64 . 138 59 Received Heat Transfer 1701 | . 420 183 261 96 258 30 . 180 273 Effects 5 | . . . 1 . 3 . . 1 . Energy Bleed 3 | . . . . . 3 . . . . Matter Decay 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . 2 1 1 . . 3 1 Heat Transferred 4292 | . . . 1258 444 1147 111 . 1184 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 449 | . 246 449 437 373 . . . . 93 Initial 186 | . . 35 111 186 . . . . . Average 158 | . 120 200 258 255 . . . . 45 Maximum Alert Level 2 | . 1 2 2 1 . . . . . Low Security (%) 62 | 100 82 50 22 30 . . . . 100 Level 1 34 | . 17 42 67 69 . . . . . Level 2 3 | . . 7 10 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . 2 2 . . . . 5 Investigation . | . . . . . . . . . . Extermination 2 | . . . . 1 . . . . 1 Reinforcement 8 | . 1 . 2 1 . . . . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . 2 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 19 17 19 10 14 1 . 14 24 Peak Tracking Total 11 | . 3 5 6 4 7 1 . 7 11 Tactical Retreats 2 | . . 1 1 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . 1 . 1 . . . 1 Max in Single Turn 1 | . . . 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 21 | . 3 2 7 2 1 . 4 1 1 Terminals 15 | . 3 2 6 2 . . . 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 88 | . 15 10 19 4 1 . 32 5 2 Successful 64 | . 9 4 10 3 1 . 32 5 . Failed 24 | . 6 6 9 1 . . . . 2 Catastrophic 4 | . 1 . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 40 | . 12 9 13 4 . . . . 2 Terminals 53 | . 15 10 17 4 . . . 5 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 56 | . 7 3 7 1 1 . 32 5 . Record 17 | . . . 1 . . . 11 5 . Part Schematic 13 | . . . . . . . 13 . . Robot Schematic 5 | . . . . . . . 5 . . Robot Analysis 4 | . 4 . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . 3 . . Open Door 1 | . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Registered Components 2 | . . 1 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 2 1 3 2 . . . . . Terminals 8 | . 2 1 3 2 . . . . . Botnet 8 | . 2 1 3 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 16 | . 3 2 7 2 . . . 1 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 . Total Damage 93 | . . . . . . . . 93 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 5361 | 59 493 433 668 529 601 425 93 1115 945 Spaces Moved 3165 | 45 240 233 423 334 466 362 85 560 417 Core 298 | 16 . . . . . . . . 282 Treads 38 | . . . . . . . . . 38 Legs 801 | 29 229 . . . . . . 483 60 Wheels 1991 | . 11 233 423 334 466 362 85 77 . Hover 37 | . . . . . . . . . 37 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 105 90 90 105 92 108 110 110 50 Average Speed 130 | 95 124 103 103 105 99 108 110 183 186 Slowest Speed 950 | 120 190 105 105 107 108 110 110 260 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 36 24 40 10 63 57 70 58 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . Scrap Searched 7 | . . . . . 2 1 . 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 30 | . . . . . . . . . 30 Melee . | . . . . . . . . . . Projectile 17 | . . . . . . . . . 17 AOE 13 | . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total 3966 | 60 346 368 575 477 543 392 84 609 512 Wait 413 | . 23 97 82 117 29 22 . 10 33 Move 3156 | 44 239 232 422 333 465 361 84 559 417 Hop . | . . . . . . . . . . Pick Up 72 | 11 14 6 11 4 5 3 . 11 7 Fast Attach 8 | 1 2 . 4 . . . . . 1 Attach 48 | 4 4 4 5 3 6 . . 9 13 Detach 2 | . . . . . . . . . 2 Swap 21 | . 5 1 8 2 3 1 . 1 . Drop 29 | . 8 . 9 1 2 3 . 2 4 Fire 211 | . 51 28 34 17 32 2 . 17 30 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 448 | -10/Materials | Core integrity fell below 50% 468 | -10/Materials | Core integrity fell below 20% 488 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Weapon x2 928 | -9/Materials | Build established: Skirmisher 969 | -9/Materials | Discovered new exit (range 11) 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1338 | -8/Materials | Build established: Tank 1523 | -8/Materials | Identified exit to Factory 1654 | -8/Materials | Entered Factory 1654 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1767 | -7/Factory | Identified exit to Storage 1767 | -7/Factory | Identified exit to Lower Caves 2183 | -7/Factory | Entered Lower Caves 2356 | -7/Lower Caves | Ambushed by research squad 2484 | -7/Lower Caves | Learned Factory stockpile data 2510 | -7/Lower Caves | Build established: Gunner 2537 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2612 | -7/Lower Caves | Lost 4 parts (1p1n2w) 2743 | -7/Lower Caves | Discovered new exit (range 14) 2754 | -7/Lower Caves | Encountered a Warlord checkpoint 2762 | -7/Lower Caves | Learned 12 Factory zone layouts 2784 | -7/Lower Caves | Entered another Lower Caves area 2784 | -7/Lower Caves | Discovered new exit (range 12) 2807 | -7/Lower Caves | Spotted B-75 Beast 2821 | -7/Lower Caves | Encountered a Warlord checkpoint 2898 | -7/Lower Caves | Learned Factory emergency access door positions 2921 | -7/Lower Caves | Learned Factory garrison access intel 3123 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3190 | -7/Lower Caves | Discovered new exit (range 11) 3209 | -7/Lower Caves | Entered Data Miner 3209 | -7/Data Miner | Discovered new exit (range 6) 3230 | -7/Data Miner | Met Data Miner 3255 | -7/Data Miner | Learned location of Section 7 (-2) 3255 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3273 | -7/Data Miner | Received God Mode back door access code from Data Miner 3302 | -7/Data Miner | Entered Proximity Caves 3367 | -6/Proximity Caves | Escorted by Enhanced Grunt 3426 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3427 | -6/Proximity Caves | Lost 3 parts (1n2u) 3476 | -6/Proximity Caves | Destroyed 10 combat bots 3483 | -6/Proximity Caves | Lost 4 parts (1n3w) 3493 | -6/Proximity Caves | Learned Factory trap positions 3493 | -6/Proximity Caves | Learned Armory stockpile data 3840 | -6/Proximity Caves | Learned Factory terminal intel 3869 | -6/Proximity Caves | Spotted B-75 Beast 4402 | -6/Proximity Caves | Discovered new exit (range 9) 4417 | -6/Proximity Caves | Entered Factory 4417 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4418 | -6/Factory | Identified exit to Lower Caves 4419 | -6/Factory | Identified exit to Factory 4420 | -6/Factory | Loaded intel: 90 trap records 4423 | -6/Factory | Loaded intel: 26 terminal locations 4424 | -6/Factory | Loaded intel: 4 garrison access locations 4515 | -6/Factory | Lost 5 parts (1p4w) 4632 | -6/Factory | Lost 5 parts (1p3n1u) 5208 | -6/Factory | Released all parts (8) 5276 | -6/Factory | Core integrity fell below 50% 5347 | -6/Factory | Core integrity fell below 20% 5362 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05282_ ALERT: Cargo convoy en route, clear transfer corridor. 05285_ Dropped Target Analyzer. 05286_ Dropped Armor Integrity Analyzer. 05287_ Acquired Med. Storage Unit. 05289_ Acquired Seismic Detector. 05305_ Dropped Seismic Detector. 05305_ Acquired Lgt. Angular Momentum Engine. 05307_ System corrupted: Matter fused (-3). 05307_ Connecting with Terminal... 05307_ Current location identified: Factory 05313_ K-01 Serf cleans the Nuclear Reactor. 05317_ Imp. Terrain Scanner destroyed. 05317_ Slammed into K-01 Serf. 05317_ K-01 Serf destroyed. 05318_ Acquired 23 matter. 05321_ Acquired Imp. Gravmag System. 05325_ Slammed into S-27 Virus. 05327_ System corrupted: Energy discharge (-27). 05342_ S-27 Virus shuts down. 05345_ Imp. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? """ """ # """ """ ######## | | ?????????????????? 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Target Analyzer | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key The Oracle Challenges ------------ None Game ------ Seed SeismicPrecisionJammer Manual? 0 Play Time 01:16:41 Cumulative 16.9 hours Start 2024.02.09 @ 22:34:41 End 2024.02.09 @ 23:53:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fdd22de-1710-4546-bc2a-d45a824317ec