Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 14:19:18

Player: Footbal

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (43)      215
Value Destroyed (1319)     1319
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (19)                 19
              TOTAL SCORE: 2653

 Bonus
-------
High Alert Combat Kills    19

 Cogmind 
---------
Core Integrity             0/400
Matter                     291/300
Energy                     265/265
System Corruption          0%
Temperature                Cool (77)
Movement                   Treading (160)
Location                   -9/Storage

 Parts 
-------
>          --- POWER (1) --------
  Improved Ion Engine
>          --- PROPULSION (4) ---
     Light Treads
     Light Treads
     Light Treads
     Light Treads
>          --- UTILITY (2) ------
           Visual Processing Unit
           Signal Interpreter
>          --- WEAPON (2) -------
           Beam Rifle
     Heavy Assault Rifle
>          --- INVENTORY (5) ----
           Ion Engine
  Improved Ion Engine
     Light Treads
           Authchip [R/Combat]
     Light Assault Rifle

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
           Visual Processing Unit
           Signal Interpreter
>          --- WEAPON -----------
           Beam Rifle
           Assault Rifle
>          --- INVENTORY --------
           Ion Engine
           Ion Engine
           Authchip [R/Combat]
     Heavy EM Pulse Gun
           Beam Rifle
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Signal Interpreter
  Storage                  Large Matter Pod
  Processor                Signal Interpreter
Weapon                     Beam Rifle
  Energy Gun               Beam Rifle
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   2   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             41   | 5   6   6   24  
  Power                    8    | 1   .   2   5   
    Engine                 8    | 1   .   2   5   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               18   | 2   2   2   12  
    Treads                 6    | .   .   .   6   
    Leg                    12   | 2   2   2   6   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  3    | .   2   1   .   
    Device                 .    | .   .   .   .   
    Storage                1    | .   1   .   .   
    Processor              2    | .   1   1   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   12   | 2   2   1   7   
    Energy Gun             5    | 1   1   .   3   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          6    | 1   1   1   3   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 12   | .   .   2   10  
  Power                    1    | .   .   .   1   
  Propulsion               6    | .   .   1   5   
  Utility                  .    | .   .   .   .   
  Weapon                   5    | .   .   1   4   
  Highest Loss Streak      5    | .   .   1   5   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     92   | .   87  90  94  
  Engine                   11   | .   14  11  11  
  Treads                   17   | .   .   .   28  
  Leg                      18   | .   28  35  11  
  Storage                  1    | .   9   .   .   
  Processor                19   | .   6   21  22  
  Energy Gun               13   | .   14  11  13  
  Ballistic Gun            9    | .   14  10  7   
Peak Build Rating          13   | 5   8   11  13  
  Average Rating           10   | 4   6   10  12  
  On Entrance              5    | .   5   8   10  
Naked Turns                .    | .   .   .   .   
Heaviest Build             13   | 8   13  13  13  
  Greatest Support         80   | 20  20  40  80  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   
  Average Capacity         5    | 5   5   5   5   
  Most Carried             5    | 5   5   5   5   
  Average Carried          4    | 3   4   4   4   
  Final Capacity           5    | 5   5   5   5   
  Final Carried            5    | 5   5   5   5   

 Class Distribution 
--------------------
 55% | Scavenger-Mutant
 44% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Storage

 Resources                      | -11  -10  -9   -9   
-----------                Run  | Yrd  Mat  Mat  Sto  
Matter Collected           995  | 179  296  155  365  
  Remotely                 .    | .    .    .    .    
Salvage Created            1761 | .    147  220  1394 
  Parts                    88   | .    14   5    69   
Haulers Intercepted        .    | .    .    .    .    
Recyclers Shooed           5    | .    .    .    5    
Parts Field Recycled       .    | .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    
  Prevented                .    | .    .    .    .    

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Combat Hostiles Destroyed  39   | .   6   5   28  
  Guns                     38   | .   6   5   27  
  AOE                      1    | .   .   .   1   
Classes Destroyed          5    | .   2   1   2   
  Recycler                 4    | .   .   .   4   
  Swarmer                  7    | .   3   .   4   
  Grunt                    23   | .   3   4   16  
  Duelist                  1    | .   .   1   .   
  Sentry                   8    | .   .   .   8   
Best Kill Streak           8    | .   4   2   8   
  Combat Bots Only         7    | .   4   2   7   
Max Kills in Single Turn   2    | .   1   1   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 1    | .   .   .   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Yrd  Mat  Mat  Sto  
Hostile Shots Fired        240  | .    23   52   165  
  Missed                   61   | .    5    13   43   
Damage Taken               2284 | .    179  552  1553 
  Core                     465  | .    48   168  249  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         90   | 100  80   .    .    
Volleys Fired              132  | .    16   24   92   
  Largest                  2    | .    2    2    2    
  Hottest                  101  | .    70   76   101  
Shots Fired                248  | .    32   48   168  
  Gun                      247  | .    32   48   167  
  Cannon                   .    | .    .    .    .    
  Launcher                 1    | .    .    .    1    
  Special                  .    | .    .    .    .    
  Kinetic                  91   | .    16   24   51   
  Thermal                  132  | .    16   24   92   
  Explosive                1    | .    .    .    1    
  Electromagnetic          24   | .    .    .    24   
  Robot Hit Streak         13   | .    9    7    13   
  Robot Miss Streak        4    | .    4    4    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        5    | .    .    .    5    
    Max Gunslinging Chain  1    | .    .    .    1    
Shots Hit Robots           167  | .    18   27   122  
  Core Hits                74   | .    10   11   53   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         12   | .    1    .    11   
    Burn                   10   | .    1    .    9    
    Corrupt                2    | .    .    .    2    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2447 | .    227  359  1861 
  Guns                     2331 | .    227  359  1745 
  Cannons                  .    | .    .    .    .    
  Explosions               103  | .    .    .    103  
  Melee                    .    | .    .    .    .    
  Ramming                  13   | .    .    .    13   
  Kinetic                  823  | .    115  184  524  
  Thermal                  1313 | .    112  175  1026 
  Explosive                43   | .    .    .    43   
  Electromagnetic          255  | .    .    .    255  
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            13   | .    .    .    13   
  Projectiles              .    | .    .    .    .    
  Explosions               13   | .    .    .    13   
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      18   | .    .    .    18   
  Shots                    1    | .    .    .    1    
  Rammed                   4    | .    .    .    4    
Targets Rammed             6    | .    .    .    6    
  Kicked                   2    | .    .    .    2    
  Crushed                  .    | .    .    .    .    
Highest Temperature        309  | .    60   201  309  
  Average Temperature      74   | .    24   59   87   
  Received Heat Transfer   1065 | .    72   261  732  
  Effects                  8    | .    .    .    8    
    Energy Bleed           1    | .    .    .    1    
    Interference           7    | .    .    .    7    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             6    | .    1    1    4    
  Heat Transferred         4046 | .    407  444  3195 
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      1    | .    .    .    1    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Peak Influence             421  | .   179 141 421 
  Initial                  8    | .   .   1   8   
  Average                  176  | .   34  60  255 
Maximum Alert Level        2    | .   .   .   2   
  Low Security (%)         52   | 100 100 100 24  
  Level 1                  45   | .   .   .   73  
  Level 2                  1    | .   .   .   2   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          9    | .   2   .   7   
  Investigation            5    | .   .   .   5   
  Extermination            .    | .   .   .   .   
  Reinforcement            4    | .   2   .   2   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Distress Signals           4    | .   .   3   1   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              50   | .   8   10  32  
  Peak Tracking Total      5    | .   3   5   5   
  Tactical Retreats        4    | .   .   1   3   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Traps Triggered            3    | .   .   .   3   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Yrd Mat Mat Sto 
Machines Disabled          1    | .   .   .   1   
  Max in Single Turn       1    | .   .   .   1   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Machines Accessed          13   | .   3   3   7   
  Terminals                11   | .   3   3   5   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   .   .   2   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                34   | .   10  4   20  
  Successful               13   | .   4   1   8   
  Failed                   21   | .   6   3   12  
    Catastrophic           4    | .   .   2   2   
  Database Lockouts        .    | .   .   .   .   
  Manual                   13   | .   4   1   8   
  Terminals                28   | .   10  4   14  
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          6    | .   .   .   6   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             10   | .   4   1   5   
  Record                   2    | .   .   .   2   
  Open Door                1    | .   .   .   1   
  Locate Traps             2    | .   2   .   .   
  Zone Layout              5    | .   2   1   2   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   2   
  Report Inventory         1    | .   .   .   1   
  Retrieve Components      1    | .   .   .   1   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         1    | .   .   .   1   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   .   .   1   
    Reject                 1    | .   .   .   1   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         12   | .   3   3   6   
  Full Trace Events        3    | .   .   .   3   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     9    | .   .   .   9   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Yrd Mat Mat Sto 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Sto 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -9   -9   
-------------              Run  | Yrd  Mat  Mat  Sto  
Turns Passed               2644 | 72   447  476  1649 
Spaces Moved               1386 | 55   300  312  719  
  Core                     9    | 9    .    .    .    
  Treads                   535  | .    .    .    535  
  Legs                     842  | 46   300  312  184  
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   120  120  120  
  Average Speed            138  | 108  120  120  155  
  Slowest Speed            190  | 120  120  120  190  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       32   | 3    38   22   65   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          11   | .    .    .    11   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      11   | .    .    .    11   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -9   -9   
---------                  Run  | Yrd  Mat  Mat  Sto  
Total                      1868 | 65   359  366  1078 
  Wait                     260  | .    23   20   217  
  Move                     1383 | 54   299  311  719  
  Hop                      .    | .    .    .    .    
  Pick Up                  18   | 6    6    2    4    
  Fast Attach              16   | 4    1    1    10   
  Attach                   10   | 1    1    3    5    
  Detach                   1    | .    .    1    .    
  Swap                     15   | .    4    2    9    
  Drop                     22   | .    9    2    11   
  Fire                     132  | .    16   24   92   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     2    | .    .    .    2    
  Crush                    4    | .    .    .    4    
  Escape Stasis            5    | .    .    .    5    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Storage

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 13)
   73 | -11/Scrapyard | Entered Materials
  340 | -10/Materials | Build established: Mutant
  391 | -10/Materials | Discovered new exit (range 18)
  467 | -10/Materials | Identified exit to Materials
  520 | -10/Materials | Entered another Materials area
  520 | -9/Materials  | Evolved 2 slots: Propulsion x2
  522 | -9/Materials  | Discovered new exit (range 7)
  530 | -9/Materials  | Identified exit to Storage
  996 | -9/Materials  | Entered Storage
 1144 | -9/Storage    | Core integrity fell below 50%
 1223 | -9/Storage    | Lost 5 parts (1p3n1w)
 1471 | -9/Storage    | Core integrity fell below 20%
 1510 | -9/Storage    | Destroyed 7 combat bots
 1530 | -9/Storage    | Build established: Scavenger-Mutant
 2645 | -9/Storage    | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
    Lgt. Ion Engine (100%)
    Hvy. Assault Rifle (61%)
    Lgt. Armor Plating (85%)
    Lgt. Treads (61%)
Triggered Alarm Trap.
An alarm sounds.
ALERT: Alarm triggered, dispatching
  investigation squad.
G-34 Mercenary destroyed.
U-05 Engineer builds a Door.
U-05 Engineer lays Concrete.
Acquired 12 matter.
Y-45 Defender destroyed.
Acquired 9 matter.
Dropped Ion Engine.
Acquired 10 matter.
G-34 Mercenary destroyed.
Acquired 3 matter.
R-06 Scavenger collects Aluminum Leg.
Connecting with Door Terminal...

 Map 
-----
+----------------------------------------------------+
|                    ??????????????????????#  %  #?? |
|                    ??????????????????????#     #?? |
|                    ??????????????#####???###+##### |
|                    ?????????????##"T"##### %%%     |
|                    ???????????###        #! %%   % |
|                    ???????????#"" /  """ #         |
|                    ???????????#""     Y" #         |
|                    ???????????#"T  [ """ #         |
|                    ???????????#""        #!        |
|                    ???????????#"" """    #     !   |
|                    ???????????### """ !!=######### |
|                    ?????????????# """ !=  #        |
|                    ?????????????#     != ##        |
|                    ?????############+######        |
|                    ?????#         +       #%""" "" |
|                    ?????#    """" #      %+ """ "" |
|                    ?????#   ""  " #  #### #% "" "" |
|                    ?????#  """  " #  #??#[# *%!    |
|                    ?????#  "  """ #  #??#%#  !     |
|                    ?????#  "  ""  #  #??#!# ###### |
|                    ?????#  """"   #  #??# ######## |
|                    ?????#         +  #??#          |
|                    ??#########+####  #??####### ## |
|                    ???####T#    ###  #????????# #? |
|                    ???#]]" +         #????????# #? |
|                    ???#]]@ #         #????????# #? |
|                    ???#]]"g#    ####+#????????# ## |
|                    ???#######  ##?????????????#    |
|                    ?????????#  #??????????????# ## |
|                    ?????????#  #??????????????# #  |
|                    ?????????#  #??????????????# #  |
|                    ?????????#  #??????????????# #  |
|                    ?????????#  T#?????????????# #  |
|                    ?????????#  ##?????????????# /  |
|                    ?????????""""??????????????# #  |
|                    ???????????????????????????# #  |
|                    ???????????????????????????# +[ |
|                    ???????????????????????????###  |
|                    ?????????????????????????????## |
|                    ??????????????????????????????? |
|                    ??????????????????????????????? |
|                    ??????????????????????????????? |
|                    ??????????????????????????????? |
|                    ??????????????????????????????? |
|                    ??????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              427
Matter Capacity            450
Sight Range                18
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           4
Authchip Count             1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Hey, That's Mine!

 Challenges 
------------
None

 Game 
------
Seed              RagnarokSurgeFilter
  Manual?         0
Play Time         00:39:37
  Cumulative      11.4 hours
  Start           2025.03.01 @ 13:38:09
  End             2025.03.01 @ 14:19:18
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          9
  Rogue           6
  Adventurer      3
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             11
Gallery%          10
Achievement%      14
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              32/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6d769cec-ac59-4252-8677-f081eb5be35f