Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.17 @ 00:56:31 Player: Richard Blunt Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (37) 37 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 957 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 98/100 System Corruption 0% Temperature Cool (8) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 7 | 4 1 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 1 | . . 1 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 3 | 1 1 1 Device 1 | 1 . . Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 40 | . 49 33 Device 9 | . 14 5 Processor 9 | . 7 11 Ballistic Gun 21 | . 28 16 Naked Turns . | . . . Heaviest Build 3 | 3 3 3 Greatest Support 4 | 3 3 4 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried . | . . . Average Carried . | . . . Final Capacity 5 | 5 5 5 Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 242 | 242 . . Remotely . | . . . Salvage Created 63 | 21 . 42 Parts 13 | 5 . 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . . 3 Guns 3 | . . 3 Classes Destroyed 2 | 1 . 1 Tunneler 1 | 1 . . Swarmer 3 | . . 3 Best Kill Streak 3 | 1 . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 740 | . 191 549 Core 511 | . 109 402 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 56 . Volleys Fired 11 | 1 . 10 Largest 2 | 2 . 2 Hottest 40 | 40 . 40 Shots Fired 16 | 2 . 14 Gun 16 | 2 . 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 16 | 2 . 14 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | 1 . 3 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 9 | 1 . 8 Core Hits 7 | 1 . 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 119 | 10 21 88 Guns 72 | 10 . 62 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 47 | . 21 26 Kinetic 72 | 10 . 62 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 22 | . 10 12 Shots . | . . . Rammed 8 | . 4 4 Targets Rammed 8 | . 4 4 Kicked . | . . . Crushed . | . . . Highest Temperature 8 | . . 8 Average Temperature 5 | . . 5 Received Heat Transfer 213 | . 60 153 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 154 | 5 107 154 Initial 44 | . 3 44 Average 54 | 2 36 84 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 12 23 Peak Tracking Total 18 | . 9 18 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 272 | 39 103 130 Spaces Moved 417 | 59 163 195 Core 411 | 59 163 189 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 6 | . . 6 Fastest Speed 40 | 50 50 40 Average Speed 49 | 50 50 49 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . . 3 Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 2 47 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 460 | 64 183 213 Wait 21 | . 16 5 Move 411 | 58 162 191 Hop 1 | . . 1 Pick Up . | . . . Fast Attach 7 | 4 1 2 Attach . | . . . Detach . | . . . Swap . | . . . Drop 1 | 1 . . Fire 11 | 1 . 10 Melee . | . . . Ram 8 | . 4 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 3) 133 | -10/Materials | Discovered new exit (range 17) 143 | -10/Materials | Entered another Materials area 143 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 208 | -9/Materials | Discovered new exit (range 3) 250 | -9/Materials | Core integrity fell below 50% 273 | -9/Materials | Core integrity fell below 20% 273 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00231_ Lgt. Assault Rifle destroyed. 00237_ R-06 Scavenger collects Lgt. Ion Engine. 00240_ R-06 Scavenger collects Lgt. Assault Rifle. 00242_ S-10 Pest destroyed. 00243_ R-06 Scavenger collects Lgt. Ion Engine. 00243_ R-06 Scavenger collects Flight Unit. 00244_ Acquired Flight Unit. 00244_ R-06 Scavenger collects Lgt. Assault Rifle. [Achievement: Cya!] 00247_ R-06 Scavenger collects Flight Unit. 00248_ Lgt. Assault Rifle destroyed. 00248_ S-10 Pest destroyed. 00248_ Flight Unit destroyed. 00248_ R-06 Scavenger collects Lgt. Ion Engine. 00256_ K-01 Serf collects debris. 00263_ Acquired Imp. Targeting Computer. 00267_ Slammed into S-10 Pest. 00271_ G-34 Mercenary destroyed. 00273_ G-34 Mercenary suffers critical hit (Burn). 00273_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #?????????????????????? | | ???????########?# #?????????????????????? | | ???????# # +?????????????????????? | | ???????# # #?????????????????????? | | ???????# """ + #?????????????????????? | | ???????# """"" # ###########???????????? | | ??????????""""" # # #???????????? | | ??????????"""""?# # #???????????? | | ?????????? 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Challenges ------------ None Game ------ Seed PhysicsExplosiveDissipator Manual? 0 Play Time 00:16:48 Cumulative 68.4 hours Start 2022.09.17 @ 00:32:05 End 2022.09.17 @ 00:56:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3e55c9b-a9a6-452c-821b-a6b726b83b35