Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 16:09:53 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (316) 1580 Value Destroyed (13160) 13160 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (4498) 4498 TOTAL SCORE: 29198 Bonus ------- High Alert Combat Kills 472 Follower Combat Kills 505 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -79 Cogmind --------- Core Integrity 1588/1600 Matter 280/300 Energy 596/600 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (14) ----- Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Light Regenerative Plating Advanced Force Field System Shield Improved System Shield > --- WEAPON (4) ------- Dispersion Rifle Nova Cannon Railgun Hypervelocity Railgun > --- INVENTORY (28) --- Light Particle Reactor Quantum Reactor Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads Wheel Advanced Cooling System Energy Well (500) Improved Matter Compressor (243) Makeshift System Restoration Module Makeshift System Restoration Module Transdimensional Reconstructor Gamma Rifle Gamma Rifle Dispersion Rifle Compact HERF Cannon Compact HERF Cannon Nova Cannon Nova Cannon Enhanced Nova Cannon Railgun Tiamat Missile Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Light Regenerative Plating Advanced Force Field Makeshift System Restoration Module > --- WEAPON ----------- Dispersion Rifle Nova Cannon Railgun Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Light Particle Reactor Quantum Reactor Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads Wheel Advanced Cooling System Improved Matter Compressor Hardened Medium Armor Plating Makeshift System Restoration Module Transdimensional Reconstructor Gamma Rifle Gamma Rifle Dispersion Rifle Compact HERF Cannon Compact HERF Cannon Nova Cannon Nova Cannon Enhanced Nova Cannon Railgun Tiamat Missile Launcher Fusion Bomb Launcher [Rating: 148] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Dispersion Rifle Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . Utility 12 | . . 2 1 1 . . . . 1 . . . . 2 . . . . 1 1 1 2 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Attached 408 | 6 24 25 37 26 4 . 1 25 21 2 . . 16 52 13 16 4 . 76 34 10 16 Power 52 | 1 5 2 5 3 . . . 3 1 1 . . . 8 . 2 1 . 10 3 4 3 Engine 14 | 1 5 1 1 2 . . . 2 1 1 . . . . . . . . . . . . Core 23 | . . 1 4 1 . . . 1 . . . . . 8 . 2 1 . 5 . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 5 3 4 3 Propulsion 82 | 2 6 9 10 7 . . . 8 3 . . . 5 10 1 2 . . 13 3 1 2 Treads 40 | 1 3 7 5 3 . . . 6 . . . . 2 2 1 2 . . 6 1 . 1 Leg 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Wheel 39 | 1 3 2 5 4 . . . 2 3 . . . . 8 . . . . 7 2 1 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 138 | 1 5 8 9 10 . . . 4 8 1 . . 5 12 7 6 3 . 36 11 2 10 Device 77 | . . 6 2 3 . . . 2 3 1 . . 3 8 5 4 3 . 24 7 2 4 Storage 16 | 1 5 . 2 3 . . . . . . . . . 1 . . . . 1 . . 3 Processor 7 | . . . 1 1 . . . 1 1 . . . . . . . . . 2 . . 1 Hackware 5 | . . . . . . . . . 2 . . . . . . . . . 1 . . 2 Protection 33 | . . 2 4 3 . . . 1 2 . . . 2 3 2 2 . . 8 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 136 | 2 8 6 13 6 4 . 1 10 9 . . . 6 22 5 6 . . 17 17 3 1 Energy Gun 31 | . . 1 2 2 . . . 1 1 . . . 2 7 2 1 . . 3 6 2 1 Energy Cannon 11 | . . . 1 . . . . 2 . . . . . . 1 . . . 5 2 . . Ballistic Gun 62 | 2 8 4 9 3 1 . . 5 4 . . . 1 6 2 2 . . 9 5 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 16 | . . 1 1 1 1 . 1 2 1 . . . 3 1 . 1 . . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 2 . . . 3 . . . . 8 . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . . . . . 1 1 . . 1 2 . . 2 . . 1 . . Parts Lost 58 | . . 1 8 . 1 . . 15 1 . . . 7 11 2 1 . . 6 2 1 2 Power 4 | . . . . . . . . 2 . . . . 1 1 . . . . . . . . Propulsion 19 | . . . 3 . . . . 3 . . . . 3 5 . 1 . . 3 1 . . Utility 14 | . . 1 1 . . . . 4 . . . . 1 2 1 . . . 2 . . 2 Weapon 21 | . . . 4 . 1 . . 6 1 . . . 2 3 1 . . . 1 1 1 . Highest Loss Streak 6 | . . 1 2 . 1 . . 6 1 . . . 5 5 1 1 . . 4 2 1 2 Average Slot Usage (%) 96 | . 98 99 98 99 100 100 100 81 93 93 93 93 89 96 99 99 99 100 95 93 90 94 Engine 2 | . 13 4 2 4 . . . 3 3 7 12 12 10 . . . . . . . . . Core 4 | . . 6 6 2 7 7 7 2 2 . . . . 9 11 11 11 11 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 7 9 8 7 Treads 7 | . 13 11 8 7 7 7 7 5 6 6 6 6 6 4 5 7 11 11 8 4 4 3 Wheel 13 | . 14 11 17 14 15 15 15 7 13 12 12 12 7 14 16 13 11 11 12 12 13 15 Device 13 | . . 12 9 15 15 15 15 7 6 6 6 6 5 11 13 16 15 16 18 18 18 20 Storage 15 | . 27 22 18 15 15 15 15 15 13 12 12 12 12 15 16 16 16 16 15 13 12 14 Processor 9 | . . . 9 7 7 7 7 13 13 12 12 12 12 11 11 11 11 11 10 9 8 10 Hackware 1 | . . . . . . . . . 6 6 6 6 6 5 2 . . . 1 . . 1 Protection 5 | . . 9 8 6 7 7 7 1 6 6 6 6 6 4 5 5 5 5 4 9 8 4 Energy Gun 2 | . . 1 2 5 . . . . 1 . . . 1 4 4 3 . . 1 3 4 3 Energy Cannon 1 | . . . 1 . . . . 3 . . . . . . 2 . . . 3 2 4 3 Ballistic Gun 11 | . 27 20 13 16 15 7 7 14 12 12 12 12 10 5 8 11 11 11 8 7 8 7 Slashing Weapon 1 | . . . . . 4 7 7 . 3 6 6 6 2 3 . 1 5 5 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 200 | 13 71 86 87 95 90 90 93 93 98 107 107 107 111 147 135 149 147 147 159 179 181 200 Greatest Support 75 | 16 20 20 32 32 32 32 32 32 44 44 44 44 58 58 32 32 22 22 75 75 64 64 Greatest Overweight (x) 15 | . 4 5 5 4 2 2 2 3 2 2 2 2 6 12 4 6 6 6 15 5 3 3 Average Overweight (x) 3 | . 2 4 2 2 2 2 2 2 2 2 2 2 2 2 3 4 6 6 4 3 2 2 Largest Inventory Capacity 34 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 34 Average Capacity 24 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 27 28 28 28 28 28 28 28 28 Most Carried 28 | 4 20 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 Average Carried 23 | 2 13 19 19 19 19 20 20 16 18 19 20 20 19 25 27 27 27 28 27 27 27 27 Final Capacity 28 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 20 20 20 20 20 20 20 12 20 20 20 20 20 28 28 28 28 28 28 28 28 28 Class Distribution -------------------- 41% | Hauler-Mutant 27% | Scavenger-Mutant 15% | Scavenger-Skirmisher 9% | Hauler-Skirmisher 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hauler-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hauler-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 9847 | 218 537 692 880 585 273 . 10 687 492 30 . . 323 786 217 319 50 97 1657 1266 424 304 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14415 | . 478 1294 1284 633 218 . . 909 750 . . . 445 1466 539 641 50 . 2377 1186 1241 904 Parts 762 | . 34 88 77 42 6 . . 44 25 . . . 19 73 13 30 1 . 117 73 65 55 Haulers Intercepted 10 | . 2 4 . . . . . . 1 . . . . 2 . . . . . 1 . . Recyclers Shooed 19 | . 3 1 3 2 . . . . . . . . . 1 . . . . 6 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . 4 . . 32 . 6 . . 22 . 7 36 . . . . . . Prevented 21 | . . . . . . . . 6 . . . . 7 . 5 . . 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 247 | . 10 26 30 10 7 . . 19 15 . . . 12 22 8 13 . . 28 25 13 9 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Guns 147 | . 10 21 21 7 4 . . 13 10 . . . . 14 4 8 . . 15 8 9 3 Cannons 36 | . . . 3 . . . . 3 2 . . . . . 4 . . . 9 5 4 6 AOE 57 | . . 5 6 3 3 . . 2 2 . . . 11 8 . 5 . . . 12 . . Classes Destroyed 16 | . 5 2 5 1 1 . . 2 . . . . . . . . . . . . . . Worker 11 | . . . 1 1 . . . . . . . . . 4 . . . . 3 1 . 1 Builder 7 | . 1 . 1 2 . . . . . . . . . 1 . . . . 1 . 1 . Tunneler 4 | . . . 1 . . . . . . . . . . 1 . . . . 2 . . . Hauler 10 | . 2 4 . . . . . . 1 . . . . 2 . . . . . 1 . . Recycler 16 | . 3 3 1 2 . . . . 1 . . . . 1 . . . . 2 1 1 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Watcher 15 | . . 4 1 1 . . . . . . . . . 1 . . . . 1 1 3 3 Swarmer 74 | . 9 8 7 3 3 . . 3 7 . . . 7 7 1 6 . . . 13 . . Grunt 77 | . 1 12 14 3 3 . . 11 6 . . . 4 3 3 5 . . 6 2 3 1 Brawler 5 | . . . . . 1 . . . . . . . . 1 1 . . . 1 . 1 . Duelist 5 | . . . . . . . . 2 . . . . . 1 2 . . . . . . . Sentry 23 | . . 6 8 2 . . . 1 . . . . . 1 1 1 . . 1 2 . . Hunter 14 | . . . 1 . . . . 2 . . . . 1 3 . . . . 6 . 1 . Programmer 49 | . . . . 2 . . . . 2 . . . . 6 . 1 . . 14 8 8 8 Best Kill Streak 13 | . 3 12 7 5 4 . . 3 4 . . . 5 6 7 8 . . 6 4 13 7 Combat Bots Only 9 | . 3 9 7 3 4 . . 3 4 . . . 5 5 7 8 . . 6 4 6 4 Max Kills in Single Turn 5 | . 1 4 4 2 2 . . 2 2 . . . 5 4 1 3 . . 2 4 1 1 Gunslinging 1 | . . 1 . . . . . 1 1 . . . . 1 . 1 . . 1 . . . Exploded 5 | . . 3 4 1 2 . . 1 2 . . . 5 4 . 3 . . . 4 . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 16366 | . 397 779 1781 695 274 . . 2122 761 . . . 1356 1930 565 355 . . 2589 1648 1009 105 Core 1745 | . 58 93 246 127 . . . 356 86 . . . 156 112 117 33 . . 233 67 49 12 Absorbed by Shields 110 | . . . . . . . . . . . . . . . . . . . . . . 110 Reduced by Siege Mode 196 | . . . . . . . . . . . . . . . . . . . 93 45 55 3 Core Remaining (%) 77 | 100 76 76 55 . . . . 31 . . . . 71 . . . . 73 79 94 96 99 Volleys Fired 752 | . 53 70 115 44 18 . . 54 32 . . . 22 44 23 15 . . 139 52 38 33 Largest 4 | . 2 2 2 3 3 . . 3 3 . . . 3 3 3 3 . . 3 4 4 4 Hottest 276 | . 40 79 91 130 130 . . 130 141 . . . 146 168 195 138 . . 196 275 276 276 Shots Fired 1779 | . 105 138 227 104 46 . . 129 82 . . . 40 119 68 37 . . 303 154 132 95 Gun 1450 | . 105 136 197 98 42 . . 93 74 . . . 31 116 53 33 . . 209 102 95 66 Cannon 273 | . . . 26 . . . . 21 5 . . . . . 15 . . . 94 46 37 29 Launcher 56 | . . 2 4 6 4 . . 15 3 . . . 9 3 . 4 . . . 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1154 | . 105 130 171 70 37 . . 89 59 . . . 26 68 30 22 . . 155 87 63 42 Thermal 491 | . . 6 52 28 5 . . 21 20 . . . 5 29 23 11 . . 114 61 63 53 Explosive 43 | . . 2 4 6 4 . . 9 3 . . . 2 3 . 4 . . . 6 . . Electromagnetic 91 | . . . . . . . . 10 . . . . 7 19 15 . . . 34 . 6 . Robot Hit Streak 51 | . 5 15 21 8 8 . . 11 24 . . . 12 12 21 15 . . 51 24 44 16 Robot Miss Streak 8 | . 4 4 4 7 3 . . 3 4 . . . 2 3 4 2 . . 2 3 4 8 Penetration Max 2 | . . . . . . . . 1 . . . . . 1 1 1 . . 2 2 1 . Secondary Targets 18 | . 2 2 1 1 . . . 1 3 . . . . 1 . 4 . . 3 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 . . . . 1 . 1 . . 1 . . . Shots Hit Robots 1246 | . 53 100 164 68 34 . . 91 69 . . . 33 94 40 31 1 . 221 109 92 46 Core Hits 628 | . 23 51 72 43 17 . . 49 43 . . . 28 64 16 29 1 . 80 53 34 25 Critical Hits 103 | . 1 4 6 . . . . 2 3 . . . 8 3 1 2 . . 38 12 16 7 Critical Kills 36 | . 1 3 . . . . . 2 . . . . . 1 . 2 . . 12 4 7 4 Critical Parts Destroyed 62 | . . 1 6 . . . . . 3 . . . 7 2 1 . . . 25 6 8 3 Melee Attacks 119 | . . . . . 3 . . . 23 3 . . 4 55 3 9 1 6 12 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . . 3 . . . 23 3 . . 4 55 3 9 1 6 12 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 2 . . . . 7 . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34892 | . 521 1981 3182 1308 766 . . 2917 1821 . . . 1117 4321 1206 1421 164 . 5451 4431 2702 1583 Guns 18701 | . 521 1562 2240 1050 544 . . 1117 950 . . . 108 2101 838 770 . . 2716 1714 1598 872 Cannons 6577 | . . . 391 . . . . 409 101 . . . . . 368 . . . 2230 1263 1104 711 Explosions 7082 | . . 419 551 258 222 . . 1391 336 . . . 1009 1035 . 411 . . . 1450 . . Melee 2528 | . . . . . . . . . 434 . . . . 1185 . 240 164 . 505 . . . Ramming 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Kinetic 12855 | . 521 1466 1881 662 438 . . 1045 590 . . . 108 1168 484 509 . . 1444 1575 684 280 Thermal 11333 | . . 96 750 388 106 . . 409 461 . . . 84 1270 354 261 . . 2628 1402 1821 1303 Explosive 5644 | . . 419 551 258 222 . . 1185 336 . . . 448 364 . 411 . . . 1450 . . Electromagnetic 2528 | . . . . . . . . 278 . . . . 477 334 368 . . . 874 . 197 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2528 | . . . . . . . . . 434 . . . . 1185 . 240 164 . 505 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . 1 . . . . 3 . . 2 Average Corruption 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Corruption Purged 8 | . . . . . . . . . . . . . . 1 . . . . 5 . . 2 Effects 11 | . . . . . . . . . . . . . . 1 . . . . 4 . . 6 Message Errors 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 Targeting Errors 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1193 | . . 6 29 . . . . 98 44 . . . . 454 . 14 . . 418 43 37 50 Projectiles 185 | . . . 2 . . . . . . . . . . . . . . . 73 23 37 50 Explosions 232 | . . 6 27 . . . . 98 . . . . . 67 . 14 . . . 20 . . Melee 776 | . . . . . . . . . 44 . . . . 387 . . . . 345 . . . Knockbacks 9 | . . . . . . . . . . . . . . . . . . . . 9 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 252 | . . 42 . . . . . 51 . . . . 59 65 . . . . . 35 . . Shots 8 | . . 2 . . . . . 1 . . . . 2 2 . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 6 7 16 93 114 . . 198 198 . . . 338 72 380 184 . . 199 190 197 195 Average Temperature 77 | . 6 4 3 27 42 . . 84 44 . . . 119 22 137 79 . . 73 87 111 91 Received Heat Transfer 2772 | . 6 234 693 177 72 . . 603 99 . . . 252 . 99 108 . . 237 120 72 . Effects 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Siege Activations 23 | . . . . . . . . . . . . . . . . . . . 8 8 3 4 Total Turns 392 | . . . . . . . . . . . . . . . . . . . 119 162 65 46 Longest Duration 48 | . . . . . . . . . . . . . . . . . . . 26 48 29 24 Robots Corrupted 6 | . . . . . . . . 1 . . . . 1 . . . . . 4 . . . Combat Hostiles 6 | . . . . . . . . 1 . . . . 1 . . . . . 4 . . . Parts Fried 16 | . . . . . . . . 4 . . . . 3 3 2 . . . 3 . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . . 1 1 1 . . . 1 3 . . . . 2 1 . . . 3 2 4 4 Heat Transferred 15154 | . . 222 1480 825 225 . . 800 1000 . . . 100 1275 518 407 . . 3499 1732 1776 1295 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 561 | . 171 272 540 378 . . . . 308 . . . . 388 . . . . 366 552 561 504 Average Influence 211 | . 67 145 200 217 . . . . 140 . . . . 204 . . . . 163 372 361 311 Maximum Alert Level 2 | . . 1 2 1 . . . . 1 . . . . 1 . . . . 1 2 2 2 Low Security (%) 47 | 100 100 75 62 46 . . . . 74 . . . . 43 . . . . 53 19 . . Level 1 44 | . . 24 22 53 . . . . 25 . . . . 56 . . . . 46 32 65 95 Level 2 7 | . . . 14 . . . . . . . . . . . . . . . . 47 34 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . 2 5 4 . . . . 5 . . . . 13 . . . . 10 5 2 3 Investigation 6 | . . . . 1 . . . . 1 . . . . 3 . . . . . 1 . . Extermination 22 | . . . . 2 . . . . 2 . . . . 3 . . . . 7 3 2 3 Reinforcement 12 | . . 2 2 1 . . . . 2 . . . . 1 . . . . 3 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . 3 . . . . . . . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 6 | . . 2 1 . . . . . . . . . . 2 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 326 | . 17 35 41 20 5 . . 21 19 . . . 17 27 8 12 . . 41 31 18 14 Peak Tracking Total 8 | . 3 8 7 6 4 . . 4 5 . . . 6 5 7 5 . . 5 6 6 4 Tactical Retreats 10 | . 2 . 5 . . . . 1 1 . . . . 1 . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 18 | . 4 . 4 1 . . . . . . . . . 1 . . . . 5 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 1 . . . . . . . 5 . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 19 | . . 1 1 2 . . . . 1 . . . . 11 . . . . 3 . . . Max in Single Turn 7 | . . 1 1 1 . . . . 1 . . . . 7 . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 86 | . 6 5 7 8 . . . . 6 . . 4 . 13 . 1 4 . 16 4 2 10 Terminals 58 | . 6 4 7 4 . . . . 5 . . . . 10 . . . . 12 3 1 6 Fabricators 8 | . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 . 1 Repair Stations 4 | . . . . 3 . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . 3 Total Hacks 254 | . 17 12 18 27 . . . . 22 . . 29 . 30 . 1 17 . 45 9 5 22 Successful 139 | . 12 8 8 14 . . . . 12 . . 29 . 10 . 1 17 . 18 2 2 6 Failed 115 | . 5 4 10 13 . . . . 10 . . . . 20 . . . . 27 7 3 16 Catastrophic 30 | . 1 . 4 2 . . . . 2 . . . . 5 . . . . 9 1 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . 17 8 16 13 . . . . 11 . . . . 10 . . . . 30 4 . 6 Terminals 162 | . 17 11 18 20 . . . . 17 . . . . 23 . . . . 34 7 1 14 Fabricators 23 | . . . . 1 . . . . 5 . . . . 5 . . . . 7 2 . 3 Repair Stations 10 | . . . . 6 . . . . . . . . . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . . . . . . . . . . 3 . . . Garrison Access 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . 5 Terminal Hacks 83 | . 5 5 5 6 . . . . 4 . . 29 . 7 . 1 17 . 2 . . 2 Record 16 | . . . . . . . . . . . . 11 . . . . 5 . . . . . Part Schematic 13 | . . . . . . . . . 1 . . 7 . 1 . . 4 . . . . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . 1 . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . 1 . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 4 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . Unreport Threat 12 | . 2 2 4 . . . . . 1 . . . . 2 . . . . 1 . . . Locate Traps 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . 1 . . . . 5 . . . . 2 . . . . 5 1 . 1 Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . 1 . . . . 2 . . . . 2 1 . 1 Build 7 | . . . . . . . . . 4 . . . . . . . . . 3 . . . Repair Station Hacks 6 | . . . . 4 . . . . . . . . . . . . . . . . 2 . Scan Component 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . Repair 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 1 . . . . . . . . . . . . . . . . 3 . . . Insert Component 4 | . . 1 . . . . . . . . . . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 80 | . 15 6 8 10 . . . . 7 . . . . 3 . . . . 18 5 . 8 Terminals 27 | . 6 2 3 3 . . . . 3 . . . . 1 . . . . 6 1 . 2 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 26 | . 5 2 3 3 . . . . 3 . . . . 1 . . . . 6 1 . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 5 4 7 8 . . . . 6 . . . . 13 . . . . 15 4 2 10 Full Trace Events 5 | . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 1 . . 7 . 1 . . 4 . . . . . Parts Built 10 | . . . . . . . . . 5 . . . . . . . . . 5 . . . Matter 1491 | . . . . . . . . . 694 . . . . . . . . . 797 . . . Time 615 | . . . . . . . . . 347 . . . . . . . . . 268 . . . Total Part Build Rating 59 | . . . . . . . . . 22 . . . . . . . . . 37 . . . Parts Repaired 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . Time 66 | . . . . 38 . . . . . . . . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 6 | . . . . 3 . . . . . . . . 1 . 2 . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . 1 . 2 1 . . . . . . Highest-Rated Group 94 | . . . . 93 . . . . . . . . 94 . 60 30 . . . . . . Highest-Rated Ally 94 | . . . . 31 . . . . . . . . 94 . 30 30 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . 49 . . . . . . . . 20 . 5 . . . . . . . Total Damage 1468 | . . . . 745 . . . . . . . . 672 . 51 . . . . . . . Kills 14 | . . . . 10 . . . . . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . 1 . . 4 . . . . . Derelict Logs Recovered 9 | . . . . . 2 1 1 3 . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 21708 | 45 912 1386 1287 1263 502 232 585 663 1366 411 277 95 601 2289 531 1236 238 473 3485 1609 707 1515 Spaces Moved 12313 | 33 529 675 596 767 361 194 485 361 899 278 214 80 329 1215 304 703 153 316 1732 911 311 867 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads 208 | . 7 38 52 22 . . . 6 . . . . 16 27 3 11 . . 22 4 . . Legs 135 | . . . . . . . . . . . . . 54 81 . . . . . . . . Wheels 11969 | 32 522 637 544 745 361 194 485 355 899 278 214 80 259 1107 301 692 153 316 1710 907 311 867 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 110 120 120 120 120 120 110 120 120 120 120 110 113 123 145 145 120 123 120 120 Average Speed 129 | 98 126 153 130 123 120 120 120 128 115 120 120 120 136 127 123 135 145 145 136 133 124 124 Slowest Speed 260 | 100 160 240 240 240 120 120 120 205 120 120 120 120 197 245 240 260 145 145 260 200 130 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 88 65 62 25 62 38 74 61 19 44 42 62 40 30 53 64 60 59 40 30 9 23 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 7 | . . . . . 1 . . 2 . . . 1 . . . . 3 . . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . 3 3 2 2 . 3 1 . 3 . 1 1 . 2 . . . . Spaces Dug 120 | . . . . . 3 . . . 12 3 . . 4 39 3 16 . 6 19 3 4 8 Terrain Destroyed 622 | . . 17 26 21 19 . . 119 25 3 . . 24 130 5 50 . 6 45 104 13 15 Melee 83 | . . . . . 3 . . . 12 3 . . 4 39 3 7 . 6 6 . . . Projectile 97 | . . . . . . . . . . . . . . 6 2 3 . . 39 19 13 15 AOE 442 | . . 17 26 21 16 . . 119 13 . . . 20 85 . 40 . . . 85 . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 16636 | 42 674 905 879 1004 393 195 488 461 1136 353 234 79 434 1786 417 955 169 322 2650 1230 569 1261 Wait 2587 | . 33 76 102 138 6 . 2 11 115 66 21 . 56 365 48 193 . 1 635 191 209 319 Move 12290 | 32 528 674 595 766 360 193 484 360 898 277 213 79 328 1214 303 702 152 315 1731 910 310 866 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | 4 19 22 11 9 1 1 . 6 23 2 . . 3 27 3 8 4 . 17 16 . 5 Fast Attach 112 | 6 9 5 15 5 1 . 1 4 5 2 . . 5 13 1 1 4 . 21 6 2 6 Attach 59 | . . 1 8 2 1 . . 14 3 1 . . 5 8 2 1 . . 6 2 2 3 Detach 9 | . . . . . . . . 1 1 . . . 3 1 . . . . 1 . . 2 Swap 239 | . 15 19 14 19 2 . . 7 13 . . . 6 31 10 14 1 . 49 26 6 7 Drop 259 | . 17 38 19 20 1 1 1 4 23 2 . . 2 28 5 12 7 . 39 26 2 12 Fire 752 | . 53 70 115 44 18 . . 54 32 . . . 22 44 23 15 . . 139 52 38 33 Melee 119 | . . . . . 3 . . . 23 3 . . 4 55 3 9 1 6 12 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Rewire 20 | . . . . 1 . . . . . . . . . . 19 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 13) 740 | -10/Materials | Discovered new exit (range 12) 938 | -10/Materials | Discovered new exit (range 5) 958 | -10/Materials | Entered another Materials area 958 | -9/Materials | Evolved 2 slots: Utility x2 1111 | -9/Materials | Build established: Hauler-Mutant 1775 | -9/Materials | Discovered new exit (range 9) 2125 | -9/Materials | Discovered new exit (range 16) 2202 | -9/Materials | Destroyed 9 combat bots 2334 | -9/Materials | Discovered new exit (range 8) 2344 | -9/Materials | Entered another Materials area 2344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2461 | -8/Materials | Destroyed 7 combat bots 2924 | -8/Materials | Garrison activated, responded to threat 3493 | -8/Materials | Discovered new exit (range 16) 3630 | -8/Materials | Identified exit to Factory 3631 | -8/Materials | Entered Factory 3631 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3849 | -7/Factory | Repaired Reactive Plating 4253 | -7/Factory | Identified exit to Lower Caves 4258 | -7/Factory | Allied Derelicts emerged from ambush trap array 4466 | -7/Factory | Build established: Scavenger-Skirmisher 4856 | -7/Factory | Repaired Com. Wheel 4894 | -7/Factory | Entered Lower Caves 5240 | -7/Lower Caves | Learned Factory terminal intel 5303 | -7/Lower Caves | Encountered a Warlord checkpoint 5386 | -7/Lower Caves | Discovered new exit (range 8) 5394 | -7/Lower Caves | Identified exit to Lower Caves 5396 | -7/Lower Caves | Entered another Lower Caves area 5428 | -7/Lower Caves | Build established: Hauler-Mutant 5526 | -7/Lower Caves | Learned Factory terminal intel 5611 | -7/Lower Caves | Discovered new exit (range 15) 5626 | -7/Lower Caves | Identified exit to Zion 5628 | -7/Lower Caves | Entered Zion 5768 | -7/Zion | Given A8's code to call for help 6002 | -7/Zion | Learned Factory terminal intel 6192 | -7/Zion | Discovered new exit (range 12) 6212 | -7/Zion | Identified exit to Proximity Caves 6213 | -7/Zion | Entered Proximity Caves 6306 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6349 | -6/Proximity Caves | Lost 3 parts (1p2u) 6355 | -6/Proximity Caves | Learned Factory machine intel 6572 | -6/Proximity Caves | Lost 3 parts (1n2w) 6708 | -6/Proximity Caves | Core integrity fell below 50% 6734 | -6/Proximity Caves | Lost 6 parts (1p1n4w) 6858 | -6/Proximity Caves | Discovered new exit (range 6) 6863 | -6/Proximity Caves | Identified exit to Factory 6876 | -6/Proximity Caves | Entered Factory 6876 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6877 | -6/Factory | Loaded intel: 271 machine locations 6878 | -6/Factory | Loaded intel: 20 terminal locations 7371 | -6/Factory | Found Prototype Processor 7371 | -6/Factory | Identified Exp. Terrain Scan Processor 7414 | -6/Factory | Fabricated Imp. System Backup Module (x2) 7515 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 7604 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 7689 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 7828 | -6/Factory | Identified exit to Lower Caves 8242 | -6/Factory | Entered Lower Caves 8570 | -6/Lower Caves | Found Alien Artifact 8570 | -6/Lower Caves | Identified Core Expander 8570 | -6/Lower Caves | Installed Core Expander, added new Power slot 8644 | -6/Lower Caves | Discovered new exit (range 8) 8652 | -6/Lower Caves | Identified exit to Lower Caves 8653 | -6/Lower Caves | Entered another Lower Caves area 8827 | -6/Lower Caves | Encountered a Warlord checkpoint 8919 | -6/Lower Caves | Discovered new exit (range 10) 8929 | -6/Lower Caves | Identified exit to Data Miner 8930 | -6/Lower Caves | Entered Data Miner 8930 | -6/Data Miner | Discovered new exit (range 6) 8953 | -6/Data Miner | Met Data Miner 8976 | -6/Data Miner | Learned location of Section 7 (-2) 8976 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8995 | -6/Data Miner | Received God Mode back door access code from Data Miner 9024 | -6/Data Miner | Identified exit to Proximity Caves 9025 | -6/Data Miner | Entered Proximity Caves 9089 | -5/Proximity Caves | Learned 8 Factory zone layouts 9127 | -5/Proximity Caves | Spotted B-75 Beast 9129 | -5/Proximity Caves | Escorted by Enhanced Grunt 9170 | -5/Proximity Caves | Allies destroyed B-75 Beast 9301 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9519 | -5/Proximity Caves | Lost 5 parts (1p2n2w) 9606 | -5/Proximity Caves | Discovered new exit (range 14) 9624 | -5/Proximity Caves | Identified exit to Factory 9626 | -5/Proximity Caves | Entered Factory 9626 | -5/Factory | Evolved 2 slots: Utility x2 9627 | -5/Factory | Identified exit to Extension 9628 | -5/Factory | Loaded intel: 22 terminal locations 9930 | -5/Factory | Build established: Scavenger-Mutant 9943 | -5/Factory | Identified exit to Upper Caves 9978 | -5/Factory | Garrison activated, responded to threat 10693 | -5/Factory | Garrison activated, responded to threat 10861 | -5/Factory | Lost 5 parts (3n1u1w) 10862 | -5/Factory | Discovered new exit (range 15) 11248 | -5/Factory | Discovered new exit (range 13) 11526 | -5/Factory | Lost 3 parts (2n1w) 11915 | -5/Factory | Entered Upper Caves 11962 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12031 | -5/Upper Caves | Destroyed 7 combat bots 12435 | -5/Upper Caves | Discovered new exit (range 3) 12438 | -5/Upper Caves | Identified exit to Upper Caves 12446 | -5/Upper Caves | Entered another Upper Caves area 12446 | -5/Upper Caves | Accompanied by 1 ally 12481 | -5/Upper Caves | Build established: Hauler-Skirmisher 12537 | -5/Upper Caves | Discovered new exit (range 7) 12786 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13365 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13404 | -5/Upper Caves | Destroyed 8 combat bots 13471 | -5/Upper Caves | Build established: Scavenger-Mutant 13677 | -5/Upper Caves | Discovered new exit (range 4) 13680 | -5/Upper Caves | Identified exit to Zhirov 13682 | -5/Upper Caves | Entered Zhirov 13682 | -5/Zhirov | Discovered new exit (range 3) 13709 | -5/Zhirov | Met Zhirov 13742 | -5/Zhirov | Learned location of Quarantine (-3) 13742 | -5/Zhirov | Learned location of Testing (-2) 13742 | -5/Zhirov | Learned location of Command (-1) 13751 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13774 | -5/Zhirov | Found Alien Artifact 13774 | -5/Zhirov | Identified Integrated Dissipator 13774 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 13795 | -5/Zhirov | Found Alien Artifact 13854 | -5/Zhirov | Build established: Hauler-Mutant 13919 | -5/Zhirov | Identified exit to Proximity Caves 13920 | -5/Zhirov | Entered Proximity Caves 14386 | -4/Proximity Caves | Discovered new exit (range 6) 14392 | -4/Proximity Caves | Identified exit to Factory 14393 | -4/Proximity Caves | Entered Factory 14393 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14394 | -4/Factory | Loaded intel: 20 terminal locations 14957 | -4/Factory | Discovered new exit (range 16) 14979 | -4/Factory | Identified exit to Upper Caves 15185 | -4/Factory | Build established: Scavenger-Mutant 15528 | -4/Factory | Lost 4 parts (2n1u1w) 17629 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 17665 | -4/Factory | Discovered new exit (range 5) 17669 | -4/Factory | Identified exit to Research 17771 | -4/Factory | Fabricated Adv. Heavy Treads (x2) 17858 | -4/Factory | Fabricated Adv. Heavy Treads (x2) 17878 | -4/Factory | Entered Research 17878 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18043 | -3/Research | Found Fusion Bomb Launcher 18101 | -3/Research | Build established: Hauler-Skirmisher 18606 | -3/Research | Discovered new exit (range 16) 18624 | -3/Research | Identified exit to Research 19204 | -3/Research | Discovered exit to Research (range 10) 19487 | -3/Research | Entered another Research area 19487 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19561 | -2/Research | Repaired Imp. Weapon Cycler 20161 | -2/Research | Discovered new exit (range 4) 20164 | -2/Research | Identified exit to Access 20194 | -2/Research | Entered Access 20194 | -1/Access | Evolved 2 slots: Utility x2 20808 | -1/Access | Build established: Scavenger-Skirmisher 21703 | -1/Access | Discovered new exit (range 5) 21708 | -1/Access | Identified exit to Surface 21709 | *** | Escaped! Last Messages --------------- 21416_ Field strength at 60. 21417_ Field strength at 50. 21418_ Field strength at 40. 21419_ Field strength at 30. 21420_ Field strength at 20. 21421_ Field strength at 10. 21422_ Stasis field depleted. 21437_ U-05 Engineer lays Concrete. 21439_ Ended siege mode. 21492_ Dropped Lgt. Quantum Reactor. 21574_ Connecting with Garrison Access... 21604_ Connecting with Terminal... 21613_ Dropped Hrd. Medium Armor Plating. 21613_ Acquired System Shield. 21699_ Connecting with Terminal... >>Open Sealed Barrier opened. 21703_ The Access Shell folds into the floor. 21703_ EXIT=FOUND 21708_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | # """ # #???##########?????????????????????? | | # " + "T #???# #?????????????????????? | | # # "" #???# #?????????????????????? | | # ! # #???#! " #?????????????????????? | | ########### ##???# """ #?????????????????????? | | ! ??# #????# """ #?????????????????????? | | !! ??# #????# " #?????????????????????? | | ! ?# #????# #?????????????????????? | | ! ?# #????? #?????????????????????? | | # #??????? ???????????????????????? | | # ##########+#################????????? | | " + ????? | | """ # ????? | | """ # ###########################?????????? | | ? " ?# #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ########??# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 80 Energy Generation 45 Energy Capacity 1100 Matter Stores 544 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 900 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- Lrn. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Adv. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. System Backup Module | x2 | -6/Factory | Preloaded Lrn. Sensor Array | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -4/Factory Adv. Heavy Treads | x2 | -4/Factory Adv. Heavy Treads | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed MissileColdArray Manual? 0 Play Time 02:28:04 Cumulative 613.6 hours Start 2020.01.04 @ 13:32:04 End 2020.01.04 @ 16:09:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 542 Rogue 502 Adventurer 40 Explorer 0 Win Type 0 Total 39 Types 25/0/12/2/0/0/0 Lore% 88 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2437f769-8765-4443-afac-3ac931193fa1