Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 22:37:09 Player: Tmvn Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1426) 1426 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3486 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 100/100 System Corruption 8% Temperature Cool (2) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (16) --- Improved Treads Aluminum Leg Wheel Wheel Wheel Compact Wheel Improved Heat Sink Small Storage Unit Light Armor Plating Spread Laser Heavy Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Wheel Compact Wheel Improved Heat Sink Small Storage Unit Light Armor Plating Beam Rifle Spread Laser Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Grenade Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 49 | 2 10 23 1 13 Power 7 | . 2 3 1 1 Engine 7 | . 2 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 2 10 . 3 Treads 5 | . . 4 . 1 Leg 5 | . 2 1 . 2 Wheel 7 | 2 . 5 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 1 . 4 Device . | . . . . . Storage 3 | . 2 . . 1 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 18 | . 4 9 . 5 Energy Gun 9 | . 2 5 . 2 Energy Cannon . | . . . . . Ballistic Gun 8 | . 2 4 . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 21 | . 4 6 . 11 Power 4 | . 1 1 . 2 Propulsion 3 | . 1 1 . 1 Utility 2 | . . . . 2 Weapon 12 | . 2 4 . 6 Highest Loss Streak 5 | . 4 5 . 5 Average Slot Usage (%) 93 | . 84 96 100 96 Engine 9 | . 9 10 11 8 Treads 7 | . . 4 11 15 Leg 4 | . 5 7 . 1 Wheel 9 | . 21 9 11 1 Storage 20 | . 19 22 22 18 Processor 9 | . . 10 11 16 Protection 2 | . . . . 7 Energy Gun 15 | . 18 13 22 16 Ballistic Gun 11 | . 9 17 11 9 Naked Turns . | . . . . . Heaviest Build 55 | 11 39 48 48 55 Greatest Support 46 | 32 32 26 10 46 Greatest Overweight (x) 5 | . 3 4 4 5 Average Overweight (x) 1 | . . 2 4 2 Largest Inventory Capacity 18 | 6 16 16 16 18 Average Capacity 14 | 6 9 16 16 16 Most Carried 16 | 6 7 16 15 16 Average Carried 10 | 5 5 9 15 14 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 4 6 16 15 12 Class Distribution -------------------- 49% | Gunner 39% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 907 | 180 208 288 . 231 Remotely . | . . . . . Salvage Created 1643 | . 272 643 . 728 Parts 91 | . 13 41 . 37 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 41 | . 7 17 . 17 Guns 30 | . 7 13 . 10 AOE 11 | . . 4 . 7 Classes Destroyed 6 | . 1 4 . 1 Builder 2 | . . . . 2 Hauler 1 | . . 1 . . Watcher 4 | . . 1 . 3 Swarmer 13 | . . 7 . 6 Grunt 23 | . 7 7 . 9 Sentry 5 | . . 3 . 2 Best Kill Streak 8 | . 2 5 . 8 Combat Bots Only 4 | . 2 4 . 4 Max Kills in Single Turn 3 | . 1 2 . 3 Gunslinging 1 | . . . . 1 Exploded 3 | . . 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3402 | . 618 966 . 1818 Core 899 | . 142 176 . 581 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 43 . 56 . Volleys Fired 119 | . 36 37 . 46 Largest 3 | . 2 3 . 3 Hottest 144 | . 90 113 . 144 Shots Fired 267 | . 72 88 . 107 Gun 257 | . 72 88 . 97 Cannon . | . . . . . Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 133 | . 44 52 . 37 Thermal 56 | . 21 5 . 30 Explosive 10 | . . . . 10 Electromagnetic 68 | . 7 31 . 30 Robot Hit Streak 17 | . 8 10 . 17 Robot Miss Streak 4 | . 3 4 . 3 Penetration Max . | . . . . . Secondary Targets 9 | . 3 3 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 171 | . 43 56 . 72 Core Hits 104 | . 17 34 . 53 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3436 | . 736 802 . 1898 Guns 2117 | . 486 596 . 1035 Cannons . | . . . . . Explosions 1307 | . 250 199 . 858 Melee . | . . . . . Ramming 12 | . . 7 . 5 Kinetic 777 | . 332 233 . 212 Thermal 940 | . 354 254 . 332 Explosive 803 | . . . . 803 Electromagnetic 904 | . 50 308 . 546 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 . Average Corruption 2 | . . 2 3 . Corruption Purged . | . . . . . Effects 8 | . . 6 2 . Message Errors 3 | . . 3 . . Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . . 1 . Targeting Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 173 | . 122 7 . 44 Projectiles . | . . . . . Explosions 173 | . 122 7 . 44 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 185 | . . 54 . 131 Shots 6 | . . 2 . 4 Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 641 | . 222 215 . 641 Average Temperature 138 | . 83 66 . 209 Received Heat Transfer 1116 | . 378 279 . 459 Effects 16 | . . . . 16 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1592 | . 461 415 . 716 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 4 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 398 | . 183 277 76 398 Initial 76 | . . 5 76 29 Average 131 | . 55 136 76 188 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 70 | 100 100 71 100 45 Level 1 29 | . . 28 . 54 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 3 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . 2 3 . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 5 | . 2 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 18 26 . 36 Peak Tracking Total 8 | . 5 6 . 8 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . 2 1 . 1 Max in Single Turn 2 | . 2 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 2 2 . 1 Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 5 2 . 1 Successful 6 | . 3 2 . 1 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1638 | 5 432 522 71 608 Spaces Moved 864 | 1 280 276 59 248 Core . | . . . . . Treads 181 | . . 7 . 174 Legs 131 | . 45 68 . 18 Wheels 552 | 1 235 201 59 56 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 100 100 100 120 120 Average Speed 137 | 100 111 129 120 179 Slowest Speed 270 | 100 210 210 120 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 28 | 2 61 29 26 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 107 | . 32 9 . 66 Melee . | . . . . . Projectile . | . . . . . AOE 107 | . 32 9 . 66 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1090 | 6 335 366 59 324 Wait 28 | . . 16 . 12 Move 859 | . 279 275 58 247 Hop . | . . . . . Pick Up 10 | . 3 6 . 1 Fast Attach 18 | . 4 10 . 4 Attach 14 | 2 2 1 1 8 Detach 10 | 2 2 3 . 3 Swap 17 | . 4 12 . 1 Drop 13 | 2 5 5 . 1 Fire 119 | . 36 37 . 46 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 332 | -10/Materials | Lost 4 parts (1p1n2w) 364 | -10/Materials | Core integrity fell below 50% 420 | -10/Materials | Discovered new exit (range 10) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 646 | -9/Materials | Lost 5 parts (1n4w) 915 | -9/Materials | Discovered new exit (range 16) 960 | -9/Materials | Entered Mines 1009 | -9/Mines | Discovered new exit (range 15) 1031 | -9/Mines | Entered Materials 1031 | -8/Materials | Evolved 2 slots: Utility x2 1076 | -8/Materials | Build established: Gunner 1518 | -8/Materials | Garrison activated, responded to threat 1554 | -8/Materials | Core integrity fell below 50% 1562 | -8/Materials | Core integrity fell below 20% 1628 | -8/Materials | Lost 5 parts (1p1n3w) 1639 | -8/Materials | Crushed by falling debris 1639 | -8/Materials | Smashed by cave-in Last Messages --------------- 01623_ K-01 Serf collects debris. 01625_ The unstable cave ceiling collapses. 01625_ U-05 Engineer builds a Wall. 01626_ U-05 Engineer lays Concrete. 01626_ K-01 Serf collects debris. 01627_ U-05 Engineer lays Concrete. 01627_ U-05 Engineer builds a Wall. 01629_ U-05 Engineer lays Concrete. 01629_ U-05 Engineer builds a Wall. 01631_ U-05 Engineer lays Concrete. 01631_ S-10 Pest destroyed. 01632_ Imp. Light Armor Plating destroyed. 01639_ The unstable cave ceiling collapses. 01639_ Crushed by falling debris. 01639_ Grenade Launcher destroyed. 01639_ System corrupted by crushing effect (+3). 01639_ Ion Engine destroyed. 01639_ System corrupted by crushing effect (+1). 01639_ Adv. Signal Interpreter destroyed. 01639_ System corrupted by crushing effect (+4). 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""" # """ #????# " "=T # #? | | ????????????????######## """ #????# """ # #? | | ???????????????????????# """ #????# """ # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingCouplerBooster Manual? 0 Play Time 00:26:01 Cumulative 35.3 hours Start 2020.09.29 @ 22:06:45 End 2020.09.29 @ 22:37:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(14) Steam 1 RUN: 6406d241-9697-486c-bce4-db9c2ad7df08