Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 03:32:18 Player: BOBIT Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (46) 230 Value Destroyed (1447) 1447 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9357 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 142/300 Energy 49/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Compact Battery Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scanner Improved Propulsion Shielding Layered Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- (None) > --- INVENTORY -------- Hardened Medium Armor Plating Improved Heavy Armor Plating Advanced Force Field [Rating: 100] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Utility Cloaking Device Device Cloaking Device Storage Compact Battery Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . 2 2 . 2 . . 2 2 2 Power 3 | . . . . . . . . . . . . . 1 1 1 Propulsion 6 | . . 1 . . 1 . 1 . . 1 . . 1 1 . Utility 8 | . . 1 . 2 . . 1 2 . 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 131 | 8 5 12 1 15 7 9 15 11 6 16 5 . 4 12 5 Power 13 | 1 . 1 . 2 1 1 1 1 1 . 1 . . 2 1 Engine 5 | 1 . 1 . 1 1 1 . . . . . . . . . Core 6 | . . . . 1 . . 1 1 1 . 1 . . 1 . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 39 | 4 2 1 . 2 1 . 5 6 1 7 2 . . 6 2 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 Wheel 5 | 2 . . . 1 1 . 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 30 | . 2 1 . 1 . . 4 6 1 7 2 . . 6 . Utility 54 | 1 1 4 1 7 5 5 9 . 3 7 2 . 4 4 1 Device 29 | . . 4 . 4 3 3 5 . 1 3 . . 2 3 1 Storage 6 | 1 . . . 1 1 . . . 1 1 . . 1 . . Processor 5 | . . . 1 1 . 1 . . . 1 . . . 1 . Hackware 2 | . . . . . . . 2 . . . . . . . . Protection 12 | . 1 . . 1 1 1 2 . 1 2 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 2 6 . 4 . 3 . 4 1 2 . . . . 1 Energy Gun 6 | 2 . 2 . . . . . . 1 1 . . . . . Energy Cannon 3 | . . . . . . 3 . . . . . . . . . Ballistic Gun 5 | . 2 . . 1 . . . 2 . . . . . . . Ballistic Cannon 3 | . . 1 . 2 . . . . . . . . . . . Launcher 6 | . . 3 . 1 . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . . . . . . 3 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . System Corruption 8 | . . . . . . . . . 8 . . . . . . Parts Lost 50 | . . . . 3 . 5 1 9 1 2 5 . 1 18 5 Power 6 | . . . . . . 1 1 . . . 1 . . 3 . Propulsion 27 | . . . . 3 . 2 . 4 1 2 2 . . 9 4 Utility 15 | . . . . . . 2 . 3 . . 2 . 1 6 1 Weapon 2 | . . . . . . . . 2 . . . . . . . Highest Loss Streak 11 | . . . . 3 . 4 1 8 1 1 2 . 1 11 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 5 | 2 6 4 5 4 3 10 4 5 2 6 5 3 3 3 3 Power . | . . . . . . . . . . . . . . . . Propulsion . | 1 1 . . . . 1 . . . 1 . 1 . . . Utility 2 | . . 1 2 2 1 4 1 4 2 4 4 2 2 3 2 Weapon 1 | . 4 1 2 1 . 4 2 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 36 | . 7 6 1 2 1 8 7 1 . . 1 . 1 . 1 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . Utility 11 | . . . . 2 1 2 2 1 . . 1 . 1 . 1 Weapon 20 | . 4 4 1 . . 6 5 . . . . . . . . Tool/Special 2 | . . 2 . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 84 79 72 69 80 72 45 32 53 52 52 47 49 37 11 Engine 3 | . 14 11 11 4 7 6 2 . . . . . . . . Core 1 | . . . . 2 . . 1 . 5 4 2 5 4 1 . Wheel 5 | . 24 . . 6 15 13 4 . . . . . . . . Flight 12 | . 3 33 33 4 . . 5 12 27 28 24 21 21 13 8 Device 14 | . . 26 22 23 26 15 18 6 12 7 5 5 10 6 . Storage 2 | . 13 . . . . 6 . . 1 5 8 . . 2 . Processor 2 | . . . 6 7 . 1 . . . 1 5 5 4 7 2 Hackware 1 | . . . . . . . 10 6 . . . . . . . Protection 4 | . 3 . . 5 7 6 1 2 4 4 5 10 6 4 . Energy Cannon 1 | . . . . . . 9 . . . . . . . . . Ballistic Gun 1 | . 15 1 . 5 7 1 . . . . . . . . . Ballistic Cannon 3 | . . . . 6 14 9 . . . . . . . . . Peak Build Rating 100 | 6 7 14 13 35 46 52 39 38 43 87 73 69 89 100 45 Average Rating 38 | 4 5 10 12 26 43 43 30 21 34 57 65 69 82 59 21 On Entrance 32 | . 6 5 11 13 30 42 1 30 15 34 71 69 69 87 36 Naked Turns 127 | . . . . . . 48 30 8 . . . . . . 41 Heaviest Build 68 | 10 13 12 12 29 54 63 12 18 21 68 45 42 53 53 15 Greatest Support 64 | 40 20 12 12 28 56 56 28 20 23 49 50 50 57 64 28 Greatest Overweight (x) 10 | 1 4 . . 3 10 1 1 1 . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 8 15 15 5 5 5 10 10 5 5 5 5 Average Capacity 7 | 5 7 5 5 5 5 14 5 5 5 8 9 5 5 5 5 Most Carried 15 | 8 8 5 5 7 8 15 5 5 5 10 8 4 5 5 5 Average Carried 6 | 2 6 4 4 4 3 11 4 5 2 7 7 4 4 4 4 Final Capacity 15 | 8 5 5 5 5 15 5 5 5 5 10 5 5 5 5 5 Final Carried 8 | 6 5 5 5 5 8 5 5 5 5 8 4 4 4 5 2 Class Distribution -------------------- 39% | Mutant 15% | Sprinter 11% | Tank 10% | Hacker-Mutant 10% | Gunner 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/Extension Sprinter | -4/Cetus Sprinter | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Matter Collected 2366 | 192 115 275 10 152 304 365 75 204 331 24 12 . 307 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1212 | . 80 94 . 203 167 483 . 161 . 24 . . . . . Parts 62 | . 7 11 . 12 7 13 . 12 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . . . . . Prevented 6 | . . . . . . . . . 6 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Combat Hostiles Destroyed 43 | . 4 5 . 9 4 11 . 9 . 1 . . . . . Melee 2 | . . . . . . . . 1 . 1 . . . . . Guns 13 | . 4 . . 3 1 . . 5 . . . . . . . Cannons 14 | . . . . 3 3 8 . . . . . . . . . AOE 14 | . . 5 . 3 . 3 . 3 . . . . . . . Classes Destroyed 7 | . 2 2 . 1 . 2 . . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . Swarmer 23 | . 3 4 . 2 . 4 . 9 . 1 . . . . . Cutter 3 | . . . . 3 . . . . . . . . . . . Grunt 12 | . 1 . . 4 4 3 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 4 | . . 1 . . . 3 . . . . . . . . . Best Kill Streak 6 | . 3 5 . 3 2 4 . 6 . 1 . . . . . Combat Bots Only 6 | . 3 4 . 3 2 4 . 6 . 1 . . . . . Max Kills in Single Turn 4 | . 1 4 . 2 1 4 . 3 . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . 2 . 3 . 3 . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Hostile Shots Fired 1164 | . 12 10 1 39 23 227 3 162 30 101 89 . 76 255 136 Missed 526 | . 1 8 1 17 5 79 3 68 14 43 40 . 54 139 54 Hits 638 | . 11 2 . 22 18 148 . 94 16 58 49 . 22 116 82 Melee 45 | . . . . 5 . 5 . . . . . . . . 35 Projectile 593 | . 11 2 . 17 18 143 . 94 16 58 49 . 22 116 47 AOE 5 | . . . . 3 . . . . . . . . . . 2 Critical Strikes 40 | . 1 . . 1 . 2 . 2 . . 3 . 1 12 18 Actively Blocked 2 | . . . . . . . . . . . . . . 2 . Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 12027 | . 92 49 . 452 282 1852 . 1439 189 1037 1157 . 467 2657 2354 Core 4975 | . 12 23 . 154 20 611 . 796 59 221 99 . 111 1241 1628 Absorbed by Shields 88 | . . . . . . . . . 14 39 . . 35 . . Redirected to Shielding 115 | . . . . . . . . . . . . . 36 79 . Ignored by Resistances 61 | . . . . . . . . . . . . . . 61 . Core Remaining (%) 66 | 100 95 . 94 72 . 9 100 . 14 . . 72 91 14 . Volleys Fired 97 | . 7 4 . 22 12 31 . 17 . 4 . . . . . Largest 3 | . 2 1 . 2 3 3 . 2 . 1 . . . . . Hottest 160 | . 40 30 . 65 105 160 . 46 . 88 . . . . . Shots Fired 206 | . 14 4 . 40 35 91 . 18 . 4 . . . . . Gun 65 | . 14 . . 18 11 1 . 17 . 4 . . . . . Cannon 132 | . . . . 18 24 90 . . . . . . . . . Launcher 9 | . . 4 . 4 . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 137 | . 14 . . 36 35 35 . 17 . . . . . . . Thermal 60 | . . . . . . 56 . . . 4 . . . . . Explosive 9 | . . 4 . 4 . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 7 5 . 9 11 9 . 4 . 5 . . . . . Robot Miss Streak 11 | . 3 . . 4 2 11 . 4 . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 124 | . 9 3 . 21 20 56 . 11 . 4 . . . . . Core Hits 68 | . 4 5 . 15 8 23 . 12 . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 5 | . . . . 2 3 . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . Blast 4 | . . . . 2 2 . . . . . . . . . . Melee Attacks 9 | . . . . . . . . 5 . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . 5 . 4 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4637 | . 110 347 . 797 571 2092 . 496 . 151 . . . . 73 Guns 764 | . 110 . . 265 133 19 . 184 . 53 . . . . . Cannons 2360 | . . 14 . 300 438 1608 . . . . . . . . . Explosions 1238 | . . 333 . 232 . 408 . 265 . . . . . . . Melee 140 | . . . . . . . . 42 . 98 . . . . . Ramming 135 | . . . . . . 57 . 5 . . . . . . 73 Kinetic 2057 | . 110 . . 565 571 627 . 184 . . . . . . . Thermal 1053 | . . . . . . 1000 . . . 53 . . . . . Explosive 1238 | . . 333 . 232 . 408 . 265 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 14 | . . 14 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 140 | . . . . . . . . 42 . 98 . . . . . Highest Corruption 14 | . 2 . . . 1 1 . . 8 3 4 4 2 14 5 Average Corruption 2 | . 2 . . . 1 1 . . 8 3 3 4 1 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 28 | . . . . . 4 2 . . . 9 4 1 1 6 1 Message Errors 5 | . . . . . 1 . . . . 1 2 . . . 1 Matter Fused 9 | . . . . . . 1 . . . 5 . . . 3 . Heat Flow Errors 5 | . . . . . 1 1 . . . . 1 . 1 1 . Energy Discharges 4 | . . . . . . . . . . 2 . 1 . 1 . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . Overload Shots 1 | . . . . . . 1 . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . Overflow Damage 160 | . . 32 . . 22 70 . 36 . . . . . . . Projectiles 69 | . . . . . 22 47 . . . . . . . . . Explosions 91 | . . 32 . . . 23 . 36 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . 1 8 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . . . . 1 7 4 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 181 | . . 25 . 45 . 78 . 2 . . . . . . 31 Shots 3 | . . 1 . 1 . 1 . . . . . . . . . Rammed 30 | . . . . . . 11 . 1 . . . . . . 18 Targets Rammed 31 | . . . . . . 11 . 1 . . . . . . 19 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 264 | . 7 1 . 148 231 199 . . 4 224 264 36 135 153 . Average Temperature 61 | . 7 1 . 51 101 91 . . 4 46 71 18 26 76 . Received Heat Transfer 1534 | . 18 15 . 99 162 738 . 18 9 33 172 . 9 261 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1443 | . . . . . . 1369 . . . 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Maximum Alert Level 1 | . . . . . . 1 . . . 1 1 . . 1 . Low Security (%) 91 | 100 100 100 100 100 100 97 100 100 . 65 64 100 100 80 100 Level 1 8 | . . . . . . 2 . . . 34 35 . . 19 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 377 | . 74 140 48 182 104 204 73 193 . 377 277 132 142 277 165 Initial 184 | . . 31 48 6 77 23 73 21 . 65 184 132 72 76 165 Average 85 | . 20 57 35 100 68 100 12 75 . 138 196 131 87 93 137 Influence Increases 3406 | . 104 234 . 295 165 451 91 340 140 562 273 . 135 541 75 Destroy 0b10 Robot/C 980 | . 80 100 . 180 80 220 . 180 80 20 40 . . . . Destroy 0b10 Robot/NC 25 | . . 5 . 5 . 15 . . . . . . . . . Destroy Leader 152 | . 10 20 . 30 20 52 . . . 10 10 . . . . Successful Hack 152 | . 14 5 . . 15 14 31 12 . 22 23 . . 16 . Disable Machine 90 | . . . . 15 30 30 . 15 . . . . . . . Destroy Structure 162 | . . 29 . 35 5 45 . 28 . . 20 . . . . Partial Spotted 105 | . . 45 . . . . . . . . 30 . . 30 . Lose Combat Pursuer 1740 | . . 30 . 30 15 75 60 105 60 510 150 . 135 495 75 Influence Decreases 3276 | . 30 183 107 141 285 340 209 202 218 290 413 115 120 401 222 Entered New Map 999 | . . 43 77 12 95 29 90 24 68 40 193 105 50 61 112 Time Decay 1704 | . 30 140 30 116 190 261 119 88 80 230 130 10 60 160 60 Lost Part 473 | . . . . 13 . 50 . 90 10 20 50 . 10 180 50 Lost Ally 100 | . . . . . . . . . 60 . 40 . . . . Squads Dispatched 28 | . . 4 . 3 2 5 1 . . 3 3 . 2 4 1 Investigation 14 | . . 3 . 1 1 3 . . . 1 2 . 1 2 . Extermination 7 | . . . . . 1 1 1 . . 2 . . . 2 . Reinforcement 7 | . . 1 . 2 . 1 . . . . 1 . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Distress Signals 10 | . . 2 . 1 . 1 . . . 1 . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 284 | . 5 15 4 16 6 31 7 24 11 38 33 5 24 46 19 Peak Tracking Total 21 | . 4 8 13 5 3 14 3 11 7 14 18 5 13 21 11 Tactical Retreats 46 | . . 2 1 2 1 3 2 4 2 10 2 . 4 10 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Traps Triggered 12 | . 1 3 . . 1 . 2 1 . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Machines Disabled 6 | . . . . 1 2 2 . 1 . . . . . . . Max in Single Turn 1 | . . . . 1 1 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Machines Accessed 47 | . 1 4 . 1 3 4 9 1 . 8 6 . 4 5 1 Terminals 33 | . 1 4 . 1 2 3 5 1 . 4 6 . 3 3 . Fabricators 3 | . . . . . . . 1 . . 1 . . . 1 . Repair Stations 4 | . . . . . 1 . 1 . . . . . 1 1 . Recycling Units 4 | . . . . . . 1 2 . . 1 . . . . . Scanalyzers 3 | . . . . . . . . . . 2 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 110 | . 4 10 . 3 5 11 19 3 . 21 15 . 7 11 1 Successful 38 | . 3 3 . 1 1 3 6 2 . 10 5 . 1 3 . Failed 72 | . 1 7 . 2 4 8 13 1 . 11 10 . 6 8 1 Catastrophic 15 | . . 2 . . 1 1 1 . . 1 2 . 5 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . . . . Terminals 82 | . 4 10 . 3 4 7 9 3 . 14 15 . 5 8 . Fabricators 6 | . . . . . . . 1 . . 3 . . . 2 . Repair Stations 7 | . . . . . 1 . 3 . . . . . 2 1 . Recycling Units 11 | . . . . . . 4 6 . . 1 . . . . . Scanalyzers 4 | . . . . . . . . . . 3 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 27 | . 3 3 . 1 1 2 2 2 . 6 5 . 1 1 . Record 5 | . . . . . 1 . . . . 3 1 . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . . . . . . . 1 . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . 1 . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 2 | . . 1 . . . . . . . 1 . . . . . Locate Traps 4 | . . . . 1 . 1 . 1 . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . 2 . . . 1 . Network Status 3 | . . . . . . . 1 . . 1 . . . 1 . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 1 . . . . . . 1 . Refit 2 | . . . . . . . 1 . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . . 1 2 . . 1 . . . . . Process 2 | . . . . . . 1 1 . . . . . . . . Report Inventory 2 | . . . . . . . 1 . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 4 . 1 3 4 9 1 . 6 5 . 4 4 1 Full Trace Events 14 | . . 3 . 1 1 3 . . . 1 2 . 1 2 . Feedback Events 2 | . . . . . 1 . . . . . . . . 1 . Corruption 2 | . . . . . 1 . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 305 | . . . . . . 299 6 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Total Allies 6 | . . . . . . . . . 4 . 2 . . . . Largest Group 4 | . . . . . . . . . 4 . 2 . . . . Highest-Rated Group 226 | . . . . . . . . . 226 . 102 . . . . Highest-Rated Ally 165 | . . . . . . . . . 165 . 51 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . . . 17 . 31 . . . . Total Damage 971 | . . . . . . . . . 567 . 404 . . . . Kills 6 | . . . . . . . . . 4 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Active Infowar (turns) 2520 | . . 175 68 276 381 263 326 17 13 205 258 21 123 329 65 Optics 950 | . . . . . . . . . . 154 258 21 123 329 65 Sensors 1120 | . . 166 68 276 379 218 12 1 . . . . . . . Terrain 50 | . . . . . . . . . . . . . . 50 . Seismic 273 | . . . . . 228 45 . . . . . . . . . Cloaking 395 | . . . . . . . 314 17 13 51 . . . . . ECM 100 | . . 20 68 12 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Turns Passed 4187 | 91 155 286 68 279 381 603 598 189 178 493 261 21 123 329 132 Spaces Moved 6920 | 65 146 670 176 242 270 441 881 289 505 1185 623 68 351 771 237 Core 306 | 27 1 . . 4 10 75 55 17 . . . . . 67 50 Treads 28 | 28 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1252 | 10 103 . . 124 260 366 389 . . . . . . . . Hover 28 | . . . . . . . . . . . . . . 3 25 Flight 5306 | . 42 670 176 114 . . 437 272 505 1185 623 68 351 701 162 Fastest Speed 23 | 50 37 34 34 34 100 50 29 23 25 23 29 31 28 25 31 Average Speed 45 | 112 68 34 34 70 116 99 62 35 25 26 29 31 28 32 43 Slowest Speed 550 | 160 250 37 34 280 550 115 100 115 28 110 34 31 31 103 60 Overloaded Moves 234 | . . . . . . . . . . . . . . 234 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 83 | . . 2 . . . . . 6 2 15 20 . 5 24 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 29 40 40 26 4 64 26 7 71 28 82 23 18 32 11 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . 1 . . . . . 2 . . . . . . Spaces Dug 13 | . . . . . . . . 13 . . . . . . . Terrain Destroyed 118 | . . 26 . 32 6 41 . 13 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 39 | . . . . 7 6 26 . . . . . . . . . AOE 79 | . . 26 . 25 . 15 . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Fac Ext Cet Res Res Acc Total 7708 | 80 194 724 183 318 311 537 932 341 550 1348 678 67 367 821 257 Wait 275 | . 7 8 3 6 7 18 5 1 31 65 67 . 9 48 . Move 6750 | 64 145 665 175 241 269 440 880 277 500 1154 584 67 340 726 223 Hop 71 | . . 2 . . . . . 5 2 14 18 . 5 20 5 Pick Up 84 | 6 10 7 2 7 7 12 12 1 . 14 . . 3 2 1 Fast Attach 113 | 6 3 15 1 13 4 6 11 11 4 15 4 . 4 12 4 Attach 49 | 2 2 3 . 7 3 4 3 . 6 9 2 . 2 3 3 Detach 54 | 2 5 6 . 9 2 6 3 . 6 8 2 . 1 3 1 Swap 8 | . . . . . 2 1 2 . 1 2 . . . . . Drop 112 | . 15 14 2 13 5 8 16 5 . 22 1 . 3 7 1 Fire 97 | . 7 4 . 22 12 31 . 17 . 4 . . . . . Melee 9 | . . . . . . . . 5 . 4 . . . . . Ram 30 | . . . . . . 11 . 1 . . . . . . 18 Kick 1 | . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . 18 . 37 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 4) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 527 | -9/Materials | Discovered new exit (range 16) 533 | -9/Materials | Entered Mines 540 | -9/Mines | Met a Derelict bent on vengeance 540 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 553 | -9/Mines | Assembled infested the area 594 | -9/Mines | Identified exit to Materials 601 | -9/Mines | Entered Materials 601 | -8/Materials | Evolved 2 slots: Utility x2 674 | -8/Materials | Lost 3 parts (3n) 873 | -8/Materials | Discovered new exit (range 3) 880 | -8/Materials | Entered Factory 880 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 905 | -7/Factory | Allied Derelicts emerged from ambush trap array 1221 | -7/Factory | Discovered new exit (range 8) 1261 | -7/Factory | Entered Storage 1409 | -7/Storage | Found Prototype Launcher 1548 | -7/Storage | Build established: Tank 1816 | -7/Storage | Released all parts (8) 1822 | -7/Storage | Core integrity fell below 50% 1842 | -7/Storage | Core integrity fell below 20% 1844 | -7/Storage | Lost 4 parts (1p2n1u) 1856 | -7/Storage | Discovered new exit (range 15) 1864 | -7/Storage | Entered Factory 1864 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2244 | -6/Factory | Allied Derelicts emerged from ambush trap array 2303 | -6/Factory | Build established: Hacker-Mutant 2443 | -6/Factory | Discovered new exit (range 15) 2462 | -6/Factory | Entered another Factory area 2462 | -5/Factory | Evolved 2 slots: Utility x2 2588 | -5/Factory | Core integrity fell below 50% 2646 | -5/Factory | Lost 8 parts (3n3u2w) 2649 | -5/Factory | Discovered new exit (range 9) 2651 | -5/Factory | Entered Upper Caves 2666 | -5/Upper Caves | ME-RLN showed up to help 2669 | -5/Upper Caves | ME-RLN revealed a hidden path 2679 | -5/Upper Caves | Spotted B-75 Beast 2684 | -5/Upper Caves | Core integrity fell below 20% 2708 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2709 | -5/Upper Caves | Learned 4 Factory zone layouts 2829 | -5/Upper Caves | Entered Factory 2829 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2830 | -4/Factory | Identified exit to Extension 2868 | -4/Factory | Build established: Scavenger-Sprinter 2934 | -4/Factory | Spotted B-86 Titan 3299 | -4/Factory | Fabricated Linear Accelerator? 3322 | -4/Factory | Entered Extension 3388 | -4/Extension | Rescued a captive Derelict 3389 | -4/Extension | Rescued a captive Derelict 3436 | -4/Extension | Spotted B-86 Titan 3481 | -4/Extension | Spotted B-86 Titan 3554 | -4/Extension | Identified exit to Cetus 3577 | -4/Extension | Discovered new exit (range 9) 3580 | -4/Extension | Disrupted transfer network 3583 | -4/Extension | Entered Cetus 3587 | -4/Cetus | Spotted Cetus Guard 3587 | -4/Cetus | Spotted Cetus Guard 3587 | -4/Cetus | Spotted Cetus Guard 3587 | -4/Cetus | Spotted Cetus Guard 3593 | -4/Cetus | Discovered new exit (range 21) 3604 | -4/Cetus | Entered Research 3604 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3720 | -3/Research | Discovered new exit (range 18) 3727 | -3/Research | Entered another Research area 3727 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 3779 | -2/Research | Lost 3 parts (1p1n1u) 3881 | -2/Research | Spotted B-90 Cyclops 3947 | -2/Research | System corruption reached 10% 3989 | -2/Research | Lost 11 parts (1p5n5u) 4006 | -2/Research | Core integrity fell below 50% 4038 | -2/Research | Lost 3 parts (1p2n) 4048 | -2/Research | Core integrity fell below 20% 4050 | -2/Research | Discovered new exit (range 19) 4056 | -2/Research | Entered Access 4056 | -1/Access | Evolved 2 slots: Power x1, Utility x1 4148 | -1/Access | Core integrity fell below 50% 4150 | -1/Access | Lost 3 parts (3n) 4151 | -1/Access | Build established: Mutant 4175 | -1/Access | Core integrity fell below 20% 4183 | -1/Access | Spotted B-99 Colossus 4186 | -1/Access | Found Prototype Launcher 4186 | -1/Access | Identified Tactical Quantum Warhead 4188 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 04170_ Destabilizing: System corrupted (+2). 04170_ Penetrated by Slug. 04171_ Slammed into P-80 Master. 04173_ Penetrated by Slug. 04174_ Slug penetrates P-80 Master. 04174_ P-80 Master destroyed. 04174_ Imp. Heavy Armor Plating destroyed. 04175_ LW4>7 5RTQ:YN70EZ9/37/,N1IM&EBBPQE3QDVGY 04178_ Slug penetrates H-88 Terminator. 04179_ Adv. Force Field severed. 04180_ Slug penetrates Door. 04183_ Slug penetrates C-57 Dissector. 04183_ Penetrated by Slug. 04184_ Slug penetrates Wall. 04184_ C-30 ARC bursts open, deploying its payload. 04184_ S-43 Plague unfolds itself. 04186_ Acquired Prototype Launcher. 04186_ Identified Tactical Quantum Warhead. 04186_ Antigrav Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????? ?????????? #?????????????????? | | ????????????????? ???????? #?????????????????? | | ?????????????????? ??????? +?????????????????? | | ?????????????????? ??????? #?????????????????? | | ??????????????????? ?????? #?????????????????? | | ???????????????????? ?????# #####?????????????? | | ????????????????????#/????# ; ??????????????? | | ####????????#########s##### #???????????????? | | ????????# sss #???????????????? | | #???????# +???????????????? | | #???????# % #???????????????? | | #???????# !!!% #???????????????? | | #???????# !@! #????????????????? | | | #???????+ !cc #????????????????? | | | #???????# #????????????????? | | #???????# #????????????????? | | #???????# #????????????????? | | #???????#+########BB;### #????????????????? | | #????????????????#BB#??# #????????????????? | | #????????????????###???# #????????????????? | | #+####????????????#######??# w #????????????????? | | #????????????# ?# #????????????????? | | #????????????# ?# #????????????????? | | #????????????# #! #????????????????? | | #????????????# # #????????????????? | | #????????????# " +????????????????? | | #????????????# ] # #????????????????? | | #????????????# # #????????????????? | | #+####????????????# ?# #????????????????? | | ??????????????????# ?#%! #????????????????? | | ??????????????????#######??#= ################## | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# !| # | | ???????????????????????????# =%!/ | | ???????????????????????????# != # | | ###????????????############# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 53 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 825 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 74 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed InterceptImpactScanner Manual? 0 Play Time 02:20:55 Cumulative 44.2 hours Start 2025.05.09 @ 17:41:07 End 2025.07.07 @ 03:32:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a812eb03-6841-4b55-8557-4c75ba079d75