Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.01 @ 12:21:40 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (178) 178 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 616 Bonus ------- Follower Combat Kills 35 Friendly Fire -57 Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit High-capacity Matter Pod (30) Improved Terrain Scanner High-powered Tractor Beam High-powered Tractor Beam EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Large Storage Unit High-capacity Matter Pod Terrain Scanner High-powered Tractor Beam EM Pulse Gun [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 7 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | 2 . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 100 Engine 14 | . 14 14 Leg 22 | . 27 . Wheel 5 | . . 28 Storage 14 | . 14 14 Processor 10 | . 10 14 Energy Gun 4 | . 5 . Ballistic Gun 23 | . 22 28 Naked Turns . | . . . Heaviest Build 27 | 13 27 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 9 15 Most Carried 10 | 4 10 10 Average Carried 8 | 2 8 10 Final Capacity 15 | 8 15 15 Final Carried 10 | 4 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 427 | 228 199 . Remotely . | . . . Salvage Created 274 | . 274 . Parts 21 | . 21 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 6 | . 6 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Best Kill Streak 6 | . 6 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 187 | . 159 28 Core 49 | . 28 21 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 42 | . 40 2 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 84 | . 80 4 Gun 84 | . 80 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 79 | . 75 4 Thermal . | . . . Explosive . | . . . Electromagnetic 5 | . 5 . Robot Hit Streak 10 | . 10 3 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 56 | . 53 3 Core Hits 26 | . 25 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 524 | . 499 25 Guns 524 | . 499 25 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 456 | . 431 25 Thermal . | . . . Explosive . | . . . Electromagnetic 68 | . 68 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 . Average Temperature 12 | . 12 . Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 233 | . 233 85 Initial 85 | . . 85 Average 88 | . 98 84 Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 82 100 Level 1 13 | . 17 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 18 1 Peak Tracking Total 4 | . 4 1 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 7 | . 7 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 60 | . 60 59 Highest-Rated Ally 60 | . 60 59 Total Orders . | . . . Ally Attacks 16 | . 16 . Total Damage 277 | . 277 . Kills 5 | . 5 . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 800 | 62 616 122 Spaces Moved 576 | 43 410 123 Core 3 | 3 . . Treads . | . . . Legs 438 | 40 398 . Wheels 135 | . 12 123 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 95 Average Speed 113 | 115 119 95 Slowest Speed 120 | 120 120 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 87 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 650 | 52 473 125 Wait 2 | . 2 . Move 574 | 42 409 123 Hop . | . . . Pick Up 12 | 4 8 . Fast Attach 9 | 6 3 . Attach . | . . . Detach 1 | . 1 . Swap 4 | . 4 . Drop 6 | . 6 . Fire 42 | . 40 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 188 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 3) 679 | -10/Materials | Entered Mines 735 | -10/Mines | Found a hidden stash of uninstalled traps 794 | -10/Mines | Core integrity fell below 50% 800 | -10/Mines | Core integrity fell below 20% 801 | -10/Mines | Core destroyed Last Messages --------------- 00650_ K-01 Serf destroyed. 00651_ K-01 Serf collects debris. 00653_ Acquired 22 matter. 00655_ K-01 Serf collects debris. 00655_ Dropped Aluminum Leg. 00656_ Acquired Wheel. Player 2: "Going to be sad to eventually lose this precious Flail." 00665_ Acquired 28 matter. 00676_ Player 2 drops Aluminum Leg. 00676_ Player 2 attaches Aluminum Leg. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Player 2: "Did you remember to bring a Mining Laser? Who knows, we might strike gold down here!" 00735_ A stash of uninstalled traps is collected here! 00749_ K-01 Serf collects debris. 00798_ R-06 Scavenger collects Wheel. 00798_ Player 2 attaches Aluminum Leg. 00799_ YI-UF0 mumbles something. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ######????????????????????????????????????????? | | ##???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##??????????????????????????????????????? | | #??????????????????????????????????????? | | #???????????????#??????????????????????? | | ##??????????????? ??????????????????????? | | #???????????????? #?????????????????????? | | ##????????#?????? #?????????????????????? | | ##?????? ??????? #?????? ????????????? | | ## #??#### ??????? #####?# ????????????? | | ?## # #??# ????#### ## ???????????? | | ??## ## #??# #?#### %r ???????????? | | #?## ### ##?# ### # ??????????? | | ### ## ### ???????????? | | & & ## ?????????????? | | & ## ?????????????? | | #### ## @ g ???????????????? | | ??? ### ?????????????????? | | ???# ##?# ????????????????????? | | ???####??? @#??????????????????????? | | ???????????## ### #??????????????????????? | | ???????????## #?# ######??????????????????????? | | ??????????## #?# #???????????????????????????? | | ??????##### ### ######## #??????????????????? | | ??????# ??????????????? | | ??????# #####?????????????????????? | | ##????# ### ##?????????????????????????? | | ##???# #?## ##??????????????????????????? | | ##### #??##### ##???????????????????????????? | | #??????## #????????????????????????????? | | #??????## ##???????????????????????????? | | #######???#### ##??????????????????????????? | | ##?????????# #??????????????????????????? | | ###?????????# #?????????????????????????? | | ????????????# #????????????????????????? | | ????????????## ## #????????????????????????? | | ?????????????###?## ##????????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | . 13 1 Parts Lost 3 | . 1 2 Damage Taken 699 | . 433 266 Core 206 | . 93 113 Player 2/Cogmind (%) 80 | . 76 84 Absorbed by Shields . | . . . Damage Inflicted 277 | . 277 . Player 2/Cogmind (%) 34 | . 35 . Combat Hostiles Destroyed 5 | . 5 . Player 2/Cogmind (%) 45 | . 45 . Game ------ Seed ThermalOpticalExoskeleton Manual? 0 Play Time 00:09:18 Cumulative 861.2 hours Start 2024.01.31 @ 21:33:00 End 2024.02.01 @ 12:21:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 264 Rogue 228 Adventurer 36 Explorer 0 Win Type - Total 19 Types 19/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 83009871-6524-4b40-9f99-c7742d076f71