Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 21:17:41 Player: Red_Zig Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (125) 625 Value Destroyed (3857) 3857 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1038) 1038 TOTAL SCORE: 11200 Bonus ------- High Alert Combat Kills 438 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 89/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Propulsion Shielding Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Cesium-ion Thruster > --- UTILITY ---------- Improved Matter Compressor Structural Scanner Triangulator Advanced Signal Interpreter Advanced Melee Analysis Suite Propulsion Shielding Improved Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Improved Proton Missile Launcher Power Sword > --- INVENTORY -------- Flexi-carbon Leg Propulsion Shielding Improved Medium Armor Plating Heavy Missile Launcher Precision Rocket Launcher [Rating: 84] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Propulsion Potential Leg Leg Potential Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 1 Utility 6 | . . . . . 2 2 . . . . 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 142 | 6 5 1 1 . 14 4 9 1 . 1 68 32 Power 12 | 1 1 . . . 3 . . . . 1 4 2 Engine 9 | 1 1 . . . 3 . . . . 1 3 . Core 3 | . . . . . . . . . . . 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 43 | 2 1 . . . 4 . . . . . 22 14 Treads . | . . . . . . . . . . . . . Leg 21 | 2 1 . . . 4 . . . . . 13 1 Wheel . | . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . 8 Flight 14 | . . . . . . . . . . . 9 5 Utility 43 | 1 3 . 1 . 3 2 3 . . . 20 10 Device 16 | . 1 . . . 1 1 1 . . . 8 4 Storage 4 | 1 1 . 1 . . . . . . . . 1 Processor 6 | . 1 . . . 1 1 . . . . 2 1 Hackware 4 | . . . . . . . . . . . 3 1 Protection 13 | . . . . . 1 . 2 . . . 7 3 Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 . 1 . . 4 2 6 1 . . 22 6 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 16 | 1 . . . . 2 1 4 1 . . 7 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 15 | . . 1 . . 1 . 2 . . . 5 6 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . 1 . . . . 8 . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . . 1 2 Parts Lost 52 | . 1 1 . . 3 . 2 . . . 28 17 Power 3 | . . . . . . . . . . . 2 1 Propulsion 24 | . . . . . 1 . . . . . 15 8 Utility 18 | . 1 . . . 1 . 2 . . . 10 4 Weapon 7 | . . 1 . . 1 . . . . . 1 4 Highest Loss Streak 13 | . 1 1 . . 2 . 1 . . . 8 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 95 98 100 100 92 99 94 92 92 92 85 75 Engine 7 | . 14 14 14 14 7 7 7 7 7 7 5 . Leg 25 | . 28 28 28 28 32 30 30 30 30 30 25 2 Hover 1 | . . . . . . . . . . . . 13 Flight 2 | . . . . . . . . . . . 5 9 Device 5 | . 1 . . . 8 15 9 7 7 7 5 7 Storage 11 | . 18 28 28 28 18 15 10 7 7 7 4 3 Processor 7 | . 4 . . . 1 14 15 15 15 15 8 8 Hackware 3 | . . . . . . . . . . . 9 4 Protection 4 | . . . . . 7 . 3 7 7 7 6 7 Energy Gun 2 | . 14 . . . . . . . . . . . Ballistic Gun 9 | . 14 14 14 14 8 9 13 15 15 15 5 . Launcher 3 | . . 12 14 14 7 . . . . . 1 4 Impact Weapon 1 | . . . . . . 1 . . . . 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 68 | 12 18 19 34 34 46 47 60 60 60 62 68 34 Greatest Support 116 | 20 20 20 20 20 96 96 96 96 96 96 116 55 Greatest Overweight (x) 2 | . . . 1 1 . . . . . . 1 2 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 6 8 8 12 15 15 15 15 15 15 15 12 5 Most Carried 15 | 5 8 8 10 10 15 15 15 15 15 15 15 5 Average Carried 9 | . 3 7 7 10 13 14 13 14 15 14 11 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 8 8 10 10 15 15 13 15 15 14 5 2 Class Distribution -------------------- 66% | Mutant 17% | Hacker-Mutant 8% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 3277 | 199 463 110 30 . 370 20 249 35 . 45 1352 404 Remotely . | . . . . . . . . . . . . . Salvage Created 3744 | . 477 69 . . 339 . 464 . . 49 1936 410 Parts 206 | . 43 7 . . 21 . 16 . . 2 87 30 Haulers Intercepted 4 | . 2 . . . 1 . . . . . 1 . Recyclers Shooed 5 | . 2 . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 19 . . 2 . . Prevented 1 | . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 86 | . 12 5 . . 8 . 14 . . 2 35 10 Melee 12 | . . . . . . . . . . . 7 5 Guns 33 | . 12 5 . . . . 9 . . 2 5 . Cannons 2 | . . . . . 2 . . . . . . . AOE 34 | . . . . . 6 . 5 . . . 18 5 Classes Destroyed 19 | . 8 2 . . 2 . 2 . . . 5 . Worker 8 | . 1 . . . 1 . . . . . 5 1 Builder 6 | . . . . . . . . . . . 4 2 Tunneler 4 | . 1 . . . 1 . . . . . 2 . Hauler 4 | . 2 . . . 1 . . . . . 1 . Recycler 4 | . 1 . . . . . . . . . 2 1 Mechanic 1 | . . . . . . . . . . . 1 . Operator 5 | . 1 . . . 1 . . . . . 3 . Watcher 8 | . 3 . . . 2 . . . . . 3 . Swarmer 38 | . 9 3 . . 4 . 7 . . 2 3 10 Saboteur 1 | . . . . . . . . . . . 1 . Grunt 19 | . 3 . . . . . 3 . . . 13 . Brawler 4 | . . . . . . . 2 . . . 2 . Duelist 2 | . . . . . . . 1 . . . 1 . Sentry 3 | . . . . . 2 . 1 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . Hunter 5 | . . . . . 2 . . . . . 3 . Programmer 10 | . . . . . . . . . . . 10 . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 6 | . 4 3 . . 5 . 6 . . 2 6 3 Combat Bots Only 6 | . 3 3 . . 4 . 6 . . 2 6 3 Max Kills in Single Turn 5 | . 2 1 . . 5 . 2 . . 1 5 3 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 5 | . . . . . 4 . 2 . . . 5 3 Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 760 | . 61 6 . . 37 . 90 . . 20 367 179 Missed 250 | . 14 2 . . 8 . 27 . . 6 133 60 Damage Taken 8536 | . 408 95 . . 445 . 1326 . . 123 4056 2083 Core 1890 | . 50 16 . . 67 . 161 . . . 584 1012 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 198 | . . . . . 52 . . . . . 102 44 Regen/Repaired (Parts) 316 | . . . . . . . . . . . 316 . Core Remaining (%) 73 | 100 . . . 73 87 . . . . 77 31 . Volleys Fired 251 | . 64 9 . . 37 . 43 . . 5 80 13 Largest 2 | . 2 2 . . 2 . 2 . . 2 2 1 Hottest 91 | . 70 70 . . 91 . 58 . . 61 82 43 Shots Fired 393 | . 108 12 . . 45 . 71 . . 10 135 12 Gun 323 | . 108 10 . . 28 . 60 . . 10 107 . Cannon 4 | . . . . . 4 . . . . . . . Launcher 66 | . . 2 . . 13 . 11 . . . 28 12 Special . | . . . . . . . . . . . . . Kinetic 278 | . 64 9 . . 28 . 60 . . 10 107 . Thermal 45 | . 44 1 . . . . . . . . . . Explosive 59 | . . 2 . . 13 . 11 . . . 28 5 Electromagnetic 11 | . . . . . 4 . . . . . . 7 Robot Hit Streak 12 | . 6 2 . . 8 . 12 . . 2 7 6 Robot Miss Streak 8 | . 2 2 . . 4 . 5 . . 8 4 1 Penetration Max 1 | . . . . . 1 . 1 . . 1 1 . Secondary Targets 2 | . 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . Shots Hit Robots 299 | . 65 6 . . 26 . 46 . . 3 130 23 Core Hits 189 | . 27 8 . . 19 . 36 . . 2 80 17 Critical Kills 3 | . 1 . . . 1 . . . . . 1 . Critical Parts Destroyed 8 | . . . . . 1 . . . . 1 6 . Critical Strikes 21 | . 8 . . . 2 . . . . 1 7 3 Burn 7 | . 7 . . . . . . . . . . . Destroy 6 | . 1 . . . 2 . . . . 1 2 . Smash 5 | . . . . . . . . . . . 5 . Sever 3 | . . . . . . . . . . . . 3 Melee Attacks 130 | . . . . . . 3 . . . . 96 31 Impact 64 | . . . . . . 3 . . . . 61 . Slashing 66 | . . . . . . . . . . . 35 31 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . 8 3 Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12092 | . 843 97 . . 1025 . 1302 . . 78 7175 1572 Guns 3900 | . 843 76 . . 308 . 872 . . 78 1723 . Cannons 88 | . . . . . 88 . . . . . . . Explosions 4765 | . . 21 . . 629 . 430 . . . 2864 821 Melee 3278 | . . . . . . . . . . . 2527 751 Ramming 61 | . . . . . . . . . . . 61 . Kinetic 3533 | . 476 76 . . 308 . 872 . . 78 1723 . Thermal 367 | . 367 . . . . . . . . . . . Explosive 4484 | . . 21 . . 629 . 430 . . . 2864 540 Electromagnetic 369 | . . . . . 88 . . . . . . 281 Impact 1736 | . . . . . . . . . . . 1736 . Slashing 1542 | . . . . . . . . . . . 791 751 Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 4 . . . 9 14 Average Corruption 4 | . . . . . . . 3 . . . 4 3 Corruption Purged 15 | . . . . . . . 4 . . . 11 . Corruption Blocked . | . . . . . . . . . . . . . Effects 48 | . . . . . . . 3 . . . 42 3 Message Errors 11 | . . . . . . . 2 . . . 9 . Matter Fused 9 | . . . . . . . . . . . 9 . Heat Flow Errors 4 | . . . . . . . . . . . 4 . Energy Discharges 5 | . . . . . . . . . . . 4 1 Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . 1 . . . 7 . Data Loss (major) 5 | . . . . . . . . . . . 4 1 Misfires 2 | . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1230 | . . . . . 8 . 50 . . . 1024 148 Projectiles . | . . . . . . . . . . . . . Explosions 375 | . . . . . 8 . 50 . . . 284 33 Melee 855 | . . . . . . . . . . . 740 115 Knockbacks 13 | . . . . . . . . . . . 13 . Impact 13 | . . . . . . . . . . . 13 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 605 | . . . . . 20 . 108 . . . 337 140 Shots 19 | . . . . . 1 . 4 . . . 10 4 Rammed . | . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . 6 . Kicked 6 | . . . . . . . . . . . 6 . Crushed . | . . . . . . . . . . . . . Highest Temperature 197 | . 126 9 . . 54 . 18 . . 60 197 20 Average Temperature 27 | . 29 6 . . 24 . 10 . . 31 28 12 Received Heat Transfer 992 | . 78 . . . 36 . 288 . . . 590 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . 9 . Impact Corruptions 19 | . . . . . . . . . . . 19 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . Heat Transferred 1628 | . 1628 . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Peak Influence 929 | . 197 195 . . 201 101 . . . . 929 564 Initial 450 | . . 76 . . . 84 . . . . . 450 Average 206 | . 93 176 . . 77 91 . . . . 241 445 Maximum Alert Level 3 | . . . . . 1 . . . . . 3 2 Low Security (%) 67 | 100 100 100 . 100 94 100 . . . . 60 . Level 1 5 | . . . . . 5 . . . . . 4 20 Level 2 25 | . . . . . . . . . . . 31 79 Level 3 1 | . . . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 1 1 . . . . 22 4 Investigation 4 | . . . . . . . . . . . 4 . Extermination 8 | . . . . . . 1 . . . . 6 1 Reinforcement 12 | . 2 . . . 1 . . . . . 7 2 Assault 3 | . . . . . . . . . . . 3 . Garrison 3 | . . . . . . . . . . . 2 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 3 | . 2 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 167 | . 24 3 . . 13 1 18 . . 5 70 33 Peak Tracking Total 15 | . 3 2 . . 4 1 7 . . 4 6 15 Tactical Retreats 22 | . 2 . . . . . 2 . . 3 9 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 6 | . . . . . . . . . . . 2 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 20 | . 1 1 . . 3 . . . . . 13 2 Max in Single Turn 3 | . 1 1 . . 1 . . . . . 3 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 20 | . 1 . 3 . . . . . 4 . 11 1 Terminals 8 | . 1 . . . . . . . . . 6 1 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 77 | . 1 . 25 . . . . . 28 . 21 2 Successful 67 | . 1 . 25 . . . . . 28 . 12 1 Failed 10 | . . . . . . . . . . . 9 1 Catastrophic 3 | . . . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . 1 . 1 . 1 . . . . . 2 . Terminals 13 | . 1 . . . . . . . . . 10 2 Fabricators 5 | . . . . . . . . . . . 5 . Repair Stations 4 | . . . . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 60 | . 1 . 25 . . . . . 28 . 5 1 Record 36 | . . . 24 . . . . . 11 . . 1 Part Schematic 9 | . . . . . . . . . 9 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . Load Schematic 2 | . . . . . . . . . . . 2 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 1 . . . . . 6 1 Full Trace Events 3 | . . . . . . . . . . . 3 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . Total Part Build Rating 5 | . . . . . . . . . . . 5 . Parts Repaired 2 | . . . . . . . . . . . 2 . Time 63 | . . . . . . . . . . . 63 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 9939 | 57 1560 130 912 231 548 250 1040 218 87 430 3584 892 Spaces Moved 6926 | 45 949 90 578 114 381 199 758 205 83 392 2466 666 Core 58 | 22 . . . . . . . . . . . 36 Treads . | . . . . . . . . . . . . . Legs 5935 | 23 949 90 578 114 381 199 758 205 83 392 1962 201 Wheels . | . . . . . . . . . . . . . Hover 425 | . . . . . . . . . . . . 425 Flight 508 | . . . . . . . . . . . 504 4 Fastest Speed 26 | 50 120 120 120 190 100 105 105 105 105 105 26 35 Average Speed 107 | 85 120 120 156 190 103 105 105 105 105 105 94 91 Slowest Speed 190 | 120 120 120 190 190 105 105 105 105 105 105 190 190 Overloaded Moves 182 | . . . . . . . . . . . 182 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 4 97 31 93 30 42 5 82 37 70 71 66 14 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . 1 . . . . 1 2 . 1 . . Spaces Dug 65 | . . . . . . 2 11 . . . 40 12 Terrain Destroyed 492 | . . 14 . . 81 2 63 . . . 278 54 Melee 46 | . . . . . . 2 . . . . 32 12 Projectile 4 | . . . . . 2 . 2 . . . . . AOE 442 | . . 14 . . 79 . 61 . . . 246 42 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total 8794 | 64 1262 100 590 129 494 236 929 207 82 400 3414 887 Wait 1176 | 4 230 . . 16 41 20 116 . . . 626 123 Move 6914 | 44 948 89 577 113 380 198 757 204 82 391 2465 666 Hop . | . . . . . . . . . . . . . Pick Up 112 | 8 12 1 7 . 17 5 2 2 . 1 46 11 Fast Attach 22 | . . . . . . 1 . . . . 5 16 Attach 73 | 6 2 1 . . 10 2 4 . . . 35 13 Detach 3 | . . . . . . . 1 . . . 2 . Swap 47 | . 3 . 1 . 4 1 5 1 . 1 28 3 Drop 60 | 2 3 . 5 . 5 6 1 . . 2 25 11 Fire 251 | . 64 9 . . 37 . 43 . . 5 80 13 Melee 130 | . . . . . . 3 . . . . 96 31 Ram . | . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . 6 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 6) 229 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 4) 756 | -10/Materials | Discovered new exit (range 5) 831 | -10/Materials | Discovered new exit (range 8) 1618 | -10/Materials | Entered Mines 1619 | -10/Mines | Assembled infested the area 1624 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1661 | -10/Mines | Discovered new exit (range 15) 1743 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1743 | -10/Mines | Discovered new exit (range 5) 1748 | -10/Mines | Entered Exiles 1766 | -10/Exiles | Discovered new exit (range 15) 1781 | -10/Exiles | Met 8R-AWN 1800 | -10/Exiles | Met EX-HEX 1850 | -10/Exiles | Met EX-BIN 1867 | -10/Exiles | Aligned with FarCom system 1868 | -10/Exiles | Given EX-Vault access code 1898 | -10/Exiles | Opened EX-Vault 1931 | -10/Exiles | Found Potential Leg 1934 | -10/Exiles | Found Potential Leg 1958 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1993 | -10/Exiles | Met EX-DEC 2018 | -10/Exiles | Learned location of Zion (-6) 2055 | -10/Exiles | Discovered new exit (range 10) 2210 | -10/Exiles | Visited The Gauntlet 2660 | -10/Exiles | Left Exiles lab with Potential Leg 2660 | -10/Exiles | Entered Mines 2823 | -9/Mines | Discovered new exit (range 9) 2891 | -9/Mines | Entered Materials 2891 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3309 | -8/Materials | Discovered new exit (range 10) 3392 | -8/Materials | Build established: Skirmisher 3438 | -8/Materials | Identified exit to Factory 3439 | -8/Materials | Entered Factory 3439 | -7/Factory | Evolved 2 slots: Utility x2 3638 | -7/Factory | Discovered new exit (range 5) 3643 | -7/Factory | Identified exit to Lower Caves 3689 | -7/Factory | Entered Lower Caves 4095 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4226 | -7/Lower Caves | Identified exit to Lower Caves 4266 | -7/Lower Caves | Spotted B-75 Beast 4276 | -7/Lower Caves | Build established: Mutant 4729 | -7/Lower Caves | Entered another Lower Caves area 4893 | -7/Lower Caves | Learned Factory garrison access intel 4930 | -7/Lower Caves | Encountered a Warlord checkpoint 4931 | -7/Lower Caves | Discovered new exit (range 15) 4946 | -7/Lower Caves | Identified exit to Data Miner 4947 | -7/Lower Caves | Entered Data Miner 4947 | -7/Data Miner | Discovered new exit (range 6) 4954 | -7/Data Miner | Identified exit to Proximity Caves 4968 | -7/Data Miner | Met Data Miner 4992 | -7/Data Miner | Learned location of Section 7 (-2) 4992 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5009 | -7/Data Miner | Received God Mode back door access code from Data Miner 5034 | -7/Data Miner | Entered Proximity Caves 5036 | -6/Proximity Caves | Learned Factory terminal intel 5075 | -6/Proximity Caves | Spotted B-75 Beast 5333 | -6/Proximity Caves | Learned Factory stockpile data 5450 | -6/Proximity Caves | Discovered new exit (range 12) 5460 | -6/Proximity Caves | Identified exit to Factory 5464 | -6/Proximity Caves | Entered Factory 5464 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5466 | -6/Factory | Loaded intel: 27 terminal locations 5467 | -6/Factory | Loaded intel: 4 garrison access locations 6516 | -6/Factory | Discovered new exit (range 5) 6520 | -6/Factory | Identified exit to Lower Caves 6577 | -6/Factory | Discovered new exit (range 9) 6644 | -6/Factory | Identified exit to Factory 7020 | -6/Factory | Build established: Hacker-Mutant 7088 | -6/Factory | Discovered new exit (range 7) 7094 | -6/Factory | Identified exit to Extension 7914 | -6/Factory | First assault squad dispatched 7923 | -6/Factory | Discovered exit to Lower Caves (range 13) 8502 | -6/Factory | Repaired Imp. Light Armor Plating 8557 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 8684 | -6/Factory | Lost 8 parts (1p4n3u) 8812 | -6/Factory | Repaired Imp. Medium Armor Plating 8924 | -6/Factory | Garrison activated, responded to threat 8936 | -6/Factory | Build established: Mutant 8952 | -6/Factory | Core integrity fell below 50% 8980 | -6/Factory | Lost 4 parts (1p2n1u) 8991 | -6/Factory | Crushed by falling debris 9042 | -6/Factory | Discovered exit to Factory (range 5) 9048 | -6/Factory | Entered another Factory area 9048 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9712 | -5/Factory | Lost 4 parts (1n2u1w) 9716 | -5/Factory | Spotted B-75 Beast 9904 | -5/Factory | Garrison activated, responded to threat 9907 | -5/Factory | System corruption reached 10% 9921 | -5/Factory | Core integrity fell below 50% 9928 | -5/Factory | Core integrity fell below 20% 9940 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09918_ U-05 Engineer lays Concrete. 09918_ Dropped Imp. Trap Scanner. 09919_ K-01 Serf collects debris. 09919_ U-05 Engineer builds a Wall. 09921_ The unstable cave ceiling collapses. 09921_ K-01 Serf collects debris. 09921_ Acquired VTOL Module. 09922_ The unstable cave ceiling collapses. 09922_ K-01 Serf collects debris. 09922_ R-10 Processor collects VTOL Module. 09923_ The unstable cave ceiling collapses. 09923_ U-05 Engineer lays Concrete. 09924_ U-05 Engineer builds a Wall. 09925_ The unstable cave ceiling collapses. 09925_ VTOL Module destroyed. 09926_ R-10 Processor collects Lgt. Nuclear Core. 09927_ The unstable cave ceiling collapses. 09927_ Slug penetrates Wall. 09928_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ################# ] ! ##??????????? | | ################# !! ##??????????? | | ????????######### ##??????????? | | ??????? ##?????????? | | ??????? % # % #?????????? | | ??????? + [% #?????????? | | ???????] # % ##?????????? | | ??????? # / ???? | | ????????"""" """" """" # h ! ! ##### ??? | | ?????????""" """" """" # !! ###????????? | | ????????"""" """" """" p# gg ##??????????? | | ??? ############g##??????????? | | ????????"""" """" """"s ############ #???????????? | | ??????????""g"""" """"p #???????????g#???????????? | | ?????"" """" """" """" #????????????#???????????? | | ??? s #????????????????????????? | | ??? s #????????????????????????? | | ??????####+########/#######?????????g????????????? | | ?????????????# sss #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# !#??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# @#??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# +??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 500 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 8 Offensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- GoHome() Hey, That's Mine! I'm Back, Baby! Just What I Needed Maybe Next Time I'll Detach My Launcher Significant Disruption The Oracle Challenges ------------ None Game ------ Seed DisruptorMolecularChainsword Manual? 0 Play Time 02:21:23 Cumulative 17.9 hours Start 2024.04.10 @ 18:33:13 End 2024.04.10 @ 21:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 4 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44ad5cb3-2209-487b-b854-fbbf9ccd035c