Cogmind - Beta 13 X2 --- EXPLORER MODE // 2024.01.27 @ 21:33:29 // Winter2019/RPGLIKE Player: arkn Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (255) 1275 Value Destroyed (11866) 11866 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (9740) 9740 TOTAL SCORE: 32181 Bonus ------- High Alert Combat Kills 476 Follower Combat Kills 323 Entered Garrisons 200 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 146 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -205 Cogmind --------- Core Integrity 859/1750 Matter 450/450 Energy 825/827 System Corruption 1% Temperature Cool (0) Movement Hovering (48) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Hovering Antigrav-QT Exoskeleton Improved Diametric Drive > --- UTILITY (10) ----- Armored Scrap Engine Advanced Cooling System Advanced Signal Interpreter Long-range Terrain Scanner Encrypted Comm Array Experimental Targeting Computer Experimental Target Analyzer Improved Kinecellerator (fused) Advanced Phase Shifter > --- WEAPON (5) ------- Autobeam Micro-nuke Launcher Improved Plasma Cutter Hpw. Ballistic HMG Construct/G Enhanced Force Lance > --- INVENTORY (4) ---- High-powered Tractor Beam Advanced Datajack Great Axe Phasing Sabre Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-QT Exoskeleton Improved Diametric Drive > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Advanced Signal Interpreter Long-range Terrain Scanner Encrypted Comm Array Experimental Targeting Computer Experimental Target Analyzer Improved Kinecellerator Advanced Phase Shifter > --- WEAPON ----------- Autobeam Micro-nuke Launcher Improved Plasma Cutter Hpw. Ballistic HMG Construct/G Enhanced Force Lance > --- INVENTORY -------- High-powered Tractor Beam Advanced Datajack Great Axe Phasing Sabre [Rating: 157] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Cooled Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Advanced Energy Well Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Autobeam Energy Gun Autobeam Ballistic Gun Constructs Ballistic Cannon Advanced Assault Cannon Launcher Micro-nuke Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Mining Claw Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 19 | 6 . 1 1 2 . 2 1 1 . . . . 1 . . 1 . 1 . 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | 2 . . . . . 1 . . . . . . . . . 1 . . . 1 Utility 9 | 2 . 1 . 1 . 1 1 . . . . . 1 . . . . 1 . 1 Weapon 4 | 2 . . . 1 . . . 1 . . . . . . . . . . . . Parts Attached 96 | 5 6 7 3 1 8 5 1 13 3 . 11 . 8 3 . 5 2 10 2 3 Power 4 | . . 1 . . . 1 . 1 . . 1 . . . . . . . . . Engine 1 | . . 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 14 | 2 1 . . . 4 . . 1 . . 3 . . . . 1 . 2 . . Treads 5 | 1 . . . . 3 . . 1 . . . . . . . . . . . . Leg 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 3 . . . . 1 . 2 . . Utility 49 | 2 3 1 2 1 1 4 1 5 2 . 5 . 7 3 . 4 . 4 2 2 Device 35 | . . 1 2 1 1 2 1 5 2 . 3 . 6 3 . 2 . 3 1 2 Storage 4 | . . . . . . . . . . . 2 . . . . . . 1 1 . Processor 7 | 1 1 . . . . 2 . . . . . . 1 . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 3 | 1 2 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 1 2 5 1 . 3 . . 6 1 . 2 . 1 . . . 2 4 . 1 Energy Gun 3 | 1 . 1 . . . . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . 1 . . . 2 . . 4 1 . 1 . . . . . . . . . Launcher 6 | . . 2 . . . . . 2 . . . . . . . . 1 . . 1 Special Weapon 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . 6 . . . . 4 . 1 . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 78 78 84 87 89 87 88 88 80 93 93 91 89 87 90 87 76 72 Engine 2 | . 10 9 7 7 7 6 4 2 . . . . . . . . . . . . Core 4 | . . . . . . 3 5 8 11 11 8 5 . 4 5 5 5 . 2 . Reactor 1 | . . . . . . . . . . . 1 5 9 5 5 5 5 7 1 3 Treads 6 | . . . . . 15 18 17 15 12 11 7 . . . . . . . . . Leg 5 | . 29 27 25 21 5 5 4 . . . . . . . . . . . 1 . Flight 5 | . . . . . . . . . . 3 11 22 21 17 15 17 20 17 7 4 Device 22 | . . 8 16 21 21 20 23 26 27 27 26 27 27 26 26 22 20 23 23 25 Processor 8 | . 10 9 8 7 7 6 5 5 5 5 5 5 6 10 10 12 15 14 14 13 Protection 2 | . 20 18 . . . . . . . . . . . . . . . . . . Energy Gun 6 | . 12 9 8 7 7 6 5 5 5 5 5 5 5 9 10 10 10 4 5 4 Energy Cannon 1 | . . . . . . . . . 3 5 . . . . . . . . . 1 Ballistic Cannon 7 | . 7 9 8 7 13 12 11 15 12 11 4 8 2 . . . . 3 . . Special Weapon 1 | . . . 1 7 . . . . . . 1 5 5 5 5 5 5 4 4 4 Impact Weapon 3 | . . . . . 6 6 5 5 5 5 5 5 5 5 5 5 5 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 4 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 15 22 29 19 15 34 41 41 55 60 60 64 64 54 55 51 60 50 66 69 90 Greatest Support 138 | 20 30 30 30 30 100 100 115 133 138 110 110 75 69 69 48 57 57 61 114 114 Greatest Overweight (x) 2 | . . . . . . 1 . . . . 1 . . 1 1 1 . 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 4 | 1 1 1 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 1 1 1 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 1 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . . 1 1 3 3 4 3 3 4 3 3 3 4 4 4 4 3 4 3 Final Capacity 4 | 1 1 1 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 1 2 1 4 4 4 4 4 4 3 4 4 4 4 4 4 4 4 4 Scrap Engine Consumption 284 | . . . 16 . 49 6 17 37 9 11 3 11 60 4 . 4 1 20 24 12 Constructs Created 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . Constructs Modified 87 | . . . 2 . 4 3 8 8 9 1 1 4 8 10 . 1 . 10 13 5 Class Distribution -------------------- 52% | Hacker-Gunner 17% | Hacker-Assassin 16% | Hacker-Scout 12% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Gunner | -7/DSF Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Assassin | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 5875 | 250 120 155 220 . 220 249 1071 1068 317 245 100 130 406 59 10 57 61 886 77 174 Remotely 4739 | . . . 30 . 220 249 1071 1068 317 245 100 130 126 59 10 57 61 886 . 110 Salvage Created 10250 | . 551 441 750 . 223 117 858 574 114 289 435 445 1312 354 . 89 19 1986 751 942 Parts 392 | . 39 24 34 . 15 10 18 34 7 7 . 17 46 16 . 2 1 61 20 41 Haulers Intercepted 7 | . 2 . . . . . . 1 . . . . 3 . . . . 1 . . Recyclers Shooed 8 | . . . 4 . . . . 1 . . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 267 | . 9 12 13 . 8 10 81 28 9 6 . 8 13 8 . 2 3 21 11 25 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Guns 111 | . 5 4 9 . 5 4 19 12 2 . . 4 7 7 . 2 1 7 9 14 Cannons 132 | . 4 8 4 . 3 5 62 9 7 5 . 3 5 1 . . . 13 . 3 AOE 13 | . . . . . . . . 7 . . . . . . . . 2 . . 4 Classes Destroyed 23 | . 6 3 5 . 2 . 2 3 1 . . . 1 . . . . . . . Worker 7 | . . . . . . . . 1 . . . . 2 . . . . 3 . 1 Builder 5 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 Hauler 7 | . 2 . . . . . . 1 . . . . 3 . . . . 1 . . Recycler 12 | . 1 . 5 . . . . 1 . . . . 2 . . . . 3 . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Operator 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . Watcher 14 | . 3 . . . . . 1 1 . . . . 2 . . . . 3 3 1 Swarmer 60 | . 4 4 . . . 3 4 8 7 2 . 1 5 3 . . 3 2 1 13 Grunt 60 | . 5 . 1 . 4 5 9 9 . 1 . 2 2 . . 1 . 12 9 . Brawler 4 | . . . 1 . 1 . 1 . . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . . . . . . Sentry 20 | . . 1 6 . . . . 1 . 1 . 1 5 . . . . 1 1 3 Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . Hunter 19 | . . . . . . . 1 3 . . . 2 . 4 . . . 2 . 7 Programmer 19 | . . . 1 . . 2 . 6 . . . 2 1 1 . . . 4 . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . 1 1 1 . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . Assembled 66 | . . . . . . . 66 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 53 | . 4 5 8 . 4 3 53 5 4 3 . 3 7 3 . 1 3 10 5 14 Combat Bots Only 53 | . 2 4 8 . 4 3 53 4 4 3 . 3 4 3 . 1 3 8 5 14 Max Kills in Single Turn 4 | . 1 2 2 . 1 1 2 4 2 1 . 2 2 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . . . 1 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1047 | . 27 52 8 . 42 33 181 103 35 16 . 42 60 49 . . 5 122 53 219 Missed 364 | . 2 19 3 . 14 12 47 39 7 5 . 26 25 22 . . 3 29 22 89 Damage Taken 6744 | . 167 298 45 . 453 176 1086 772 212 129 . 161 292 213 . . 18 975 328 1419 Core 5250 | . 105 185 41 . 392 138 845 595 165 103 . 124 219 164 . . 14 776 258 1126 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Core 4551 | . 81 174 14 . 187 119 779 577 137 91 . 110 219 151 . . 14 647 246 1005 Ignored by Resistances 6673 | . 112 187 29 . 310 183 1182 758 272 154 . 149 342 267 . . 23 995 354 1356 Regen/Repaired (Parts) 413 | . . . . . 15 2 46 48 20 . 5 6 13 10 . 28 . 17 147 56 Core Remaining (%) 79 | 100 . . 100 . 83 . 52 . . . . 65 . . . . 100 66 99 49 Volleys Fired 543 | . 26 32 24 . 10 17 88 54 13 12 5 11 43 20 . 2 2 68 55 61 Largest 3 | . 2 3 2 . 2 2 2 3 3 3 1 2 2 1 . 1 1 2 1 2 Hottest 165 | . 90 105 65 . 96 96 96 153 162 156 20 99 91 45 . 45 49 65 76 165 Shots Fired 1549 | . 49 66 57 . 44 64 308 229 60 51 5 44 92 42 . 6 4 156 109 163 Gun 863 | . 34 34 32 . 24 30 132 83 24 14 . 33 56 38 . 6 2 87 109 125 Cannon 652 | . 15 30 25 . 20 34 176 139 36 37 . 11 35 4 . . . 68 . 22 Launcher 19 | . . 2 . . . . . 7 . . . . . . . . 2 . . 8 Special 15 | . . . . . . . . . . . 5 . 1 . . . . 1 . 8 Kinetic 638 | . 15 39 30 . 20 34 176 139 34 25 . 19 4 9 . . . 44 16 34 Thermal 792 | . 8 . 27 . 24 30 132 83 21 14 5 25 84 29 . 6 2 88 93 121 Explosive 17 | . . . . . . . . 7 . . . . . . . . 2 . . 8 Electromagnetic 78 | . 26 27 . . . . . . 5 12 . . 4 4 . . . . . . Entropic 24 | . . . . . . . . . . . . . . . . . . 24 . . Robot Hit Streak 63 | . 14 22 34 . 33 38 34 63 31 33 20 49 60 28 . 33 36 55 58 41 Robot Miss Streak 4 | . 1 1 4 . 2 2 4 3 2 2 . 1 2 1 . . 1 2 2 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Autonomous 664 | . . . 27 . 24 30 132 83 21 14 . 25 48 22 . 4 2 87 54 91 Shots Hit Robots 1379 | . 46 52 53 . 39 57 262 197 49 37 12 42 93 39 . 6 3 150 96 146 Core Hits 975 | . 22 23 37 . 31 34 214 110 25 18 1 30 69 31 . 9 3 107 88 123 Critical Kills 13 | . . . . . . . . . 1 3 . 1 3 1 . 1 . 3 . . Critical Parts Destroyed 20 | . . . . . . . . . 4 4 2 . 5 2 . . . 3 . . Critical Strikes 66 | . 1 1 1 . 1 3 3 6 8 9 3 2 8 3 . 1 . 9 5 2 Burn 5 | . . . . . . . . . . . . . . . . . . . 5 . Destroy 30 | . . . . . . . . . 6 7 . 1 6 3 . 1 . 6 . . Blast 21 | . 1 1 1 . 1 3 3 6 2 2 . 1 . . . . . . . . Smash 5 | . . . . . . . . . . . 3 . 2 . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 2 Impale 3 | . . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 141 | . 5 1 . . . 2 . 15 1 1 7 3 24 4 8 2 2 34 9 23 Impact 69 | . . . . . . 2 . 15 1 1 7 3 24 4 8 2 2 . . . Slashing 8 | . 5 1 . . . . . . . . . . . . . . . 2 . . Piercing 64 | . . . . . . . . . . . . . . . . . . 32 9 23 Sneak Attacks 12 | . 4 . . . . . . . . . . 1 3 . . . . 4 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38361 | . 915 961 844 . 760 1294 5600 6135 1235 906 825 1184 2563 927 . 124 413 5927 2632 5116 Guns 16221 | . 429 346 474 . 359 587 2138 1359 425 278 . 615 1096 756 . 124 34 1675 2632 2894 Cannons 16538 | . 208 439 350 . 401 704 3462 3500 802 628 . 494 1089 171 . . . 3672 . 618 Explosions 3355 | . 89 176 . . . . . 1241 . . . . . . . . 379 . . 1470 Melee 1899 | . 189 . . . . . . . . . 724 75 362 . . . . 549 . . Ramming 105 | . . . 20 . . 3 . 35 8 . . . . . . . . 13 . 26 Kinetic 16189 | . 208 718 451 . 401 704 3462 3500 764 471 . 682 118 176 . . . 2796 434 1304 Thermal 15549 | . 177 . 373 . 359 587 2138 1804 383 278 101 427 1977 580 . 124 34 1693 2198 2316 Explosive 2645 | . . . . . . . . 796 . . . . . . . . 379 . . 1470 Electromagnetic 1098 | . 341 243 . . . . . . 80 157 . . 106 171 . . . . . . Impact 1161 | . . . . . . . . . . . 724 75 362 . . . . . . . Slashing 298 | . 189 . . . . . . . . . . . . . . . . 109 . . Piercing 440 | . . . . . . . . . . . . . . . . . . 440 . . Entropic 876 | . . . . . . . . . . . . . . . . . . 876 . . Highest Corruption 4 | . . . 1 . . . . 2 1 1 1 2 . 1 1 1 1 4 . 1 Average Corruption 1 | . . . 1 . . . . 1 1 1 1 1 . 1 1 1 1 2 . 1 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . . . . Corruption Blocked 37 | . . . . . . . . . . . . . . . . . . . 37 . Effects 58 | . . . 5 . . . . 2 16 10 2 4 . 2 1 3 1 11 . 1 Message Errors 13 | . . . 3 . . . . 1 2 1 1 2 . . . . . 3 . . Matter Fused 13 | . . . 1 . . . . 1 1 3 . . . 2 1 1 1 2 . . Heat Flow Errors 9 | . . . . . . . . . 4 2 . 2 . . . . . 1 . . Energy Discharges 8 | . . . . . . . . . 5 1 . . . . . 1 . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . 3 1 . . . . . 1 . 1 . 1 Data Loss (major) 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . Misfires 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1813 | . 14 7 8 . . 21 49 169 28 . 457 77 291 . . . 91 570 . 31 Projectiles 604 | . . . 8 . . 21 49 78 23 . . 47 18 . . . . 348 . 12 Explosions 208 | . . 7 . . . . . 91 . . . . . . . . 91 . . 19 Melee 1001 | . 14 . . . . . . . 5 . 457 30 273 . . . . 222 . . Knockbacks 94 | . 1 3 2 . . 10 29 26 1 1 1 4 2 . . . . 13 . 1 Impact 7 | . . . . . . . . 1 . . 1 1 2 . . . . 1 . 1 Kinetic 81 | . 1 3 1 . . 7 27 25 1 1 . 3 . . . . . 12 . . Secondary 6 | . . . 1 . . 3 2 . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . . 70 . . . . . . . . . 20 . 13 Shots 3 | . . . . . . . . 2 . . . . . . . . . 1 . . Rammed 7 | . . . . . . 1 . 2 2 . . . . . . . . 1 . 1 Targets Rammed 10 | . . . 3 . . 1 . 2 2 . . . . . . . . 1 . 1 Kicked 3 | . . . 3 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 165 2 521 . 516 451 422 4 128 168 . 128 8 . . . 4 114 11 70 Average Temperature 139 | . 55 2 165 . 155 205 243 4 50 94 . 84 8 . . . 4 52 6 29 Received Heat Transfer 2079 | . 84 138 18 . 180 157 426 222 27 51 . 70 150 . . . . 421 126 9 Effects 21 | . . . 6 . 3 9 3 . . . . . . . . . . . . . Shutdowns 7 | . . . 1 . 1 4 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . 1 . . . . . . . . . 1 1 6 1 . . . 2 . . Impact Corruptions 23 | . . . . . . . . . 1 . 13 1 8 . . . . . . . Robots Melted 10 | . . . . . 1 1 . . . 1 . . 1 . . . . . 2 4 Combat Hostiles 9 | . . . . . . 1 . . . 1 . . 1 . . . . . 2 4 Parts Melted 78 | . . . 2 . 3 2 4 3 1 . . 1 14 3 . 3 . 16 13 13 Heat Transferred 45372 | . 409 . 1326 . 1275 2000 7516 5000 1375 950 185 1425 4320 1475 . 311 125 5937 5380 6363 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1056 | . 196 . 299 . 195 211 817 356 . . . . 426 . . . . 364 673 1056 Initial 318 | . . . 225 . . 75 113 318 . . . . . . . . . 36 139 23 Average 211 | . 39 . 129 . 131 95 602 162 . . . . 247 . . . . 139 342 244 Maximum Alert Level 3 | . . . 1 . . 1 3 1 . . . . 2 . . . . 1 2 3 Low Security (%) 60 | 100 100 . 64 100 100 97 8 48 . . . . 39 . . . . 69 40 62 Level 1 23 | . . . 35 . . 2 16 51 . . . . 30 . . . . 30 16 16 Level 2 10 | . . . . . . . 17 . . . . . 29 . . . . . 42 13 Level 3 5 | . . . . . . . 56 . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 46 | . . . . . 2 3 . 8 . . . 1 3 . . . . 17 2 10 Investigation 13 | . . . . . . . . 4 . . . . 1 . . . . 5 1 2 Extermination 9 | . . . . . . 1 . 3 . . . . 1 . . . . 3 . 1 Reinforcement 12 | . . . . . 2 . . 1 . . . . 1 . . . . 3 1 4 Assault 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Garrison 10 | . . . . . . 2 . . . . . . . . . . . 6 . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . . . . . . 1 . 1 . . . . 5 . . . . 3 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 385 | . 13 36 6 . 8 11 89 32 9 6 . 21 21 15 . 8 3 40 25 42 Peak Tracking Total 11 | . 3 5 3 . 4 4 8 4 4 2 . 10 4 4 . 11 3 11 10 11 Tactical Retreats 24 | . . 5 . . . . 1 . . . . 5 1 3 . . . 3 3 3 Traps | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 12 | . 1 . . . . . 1 4 . . . . 1 . . . . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . 1 . 8 . . . . Machines | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 29 | . . 4 1 . . 1 2 10 1 . 1 . 4 . . . . 2 1 2 Max in Single Turn 4 | . . 3 1 . . 1 1 4 1 . 1 . . . . . . 1 1 1 Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . 2 1 Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . 2 . . . . . . . . . . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 42 | . 1 . 2 1 . 2 1 9 1 2 . . 3 . 1 3 . 9 2 5 Terminals 23 | . 1 . 2 1 . 1 1 5 . 1 . . 2 . . . . 5 . 4 Fabricators 7 | . . . . . . . . 3 . . . . 1 . . . . 2 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 . . . . . . . . . 2 1 1 Total Hacks 101 | . 2 . 6 1 . 3 2 29 1 2 . . 8 . 1 10 . 22 4 10 Successful 52 | . 1 . 4 1 . 2 1 16 1 2 . . 2 . 1 10 . 5 1 5 Failed 49 | . 1 . 2 . . 1 1 13 . . . . 6 . . . . 17 3 5 Catastrophic 9 | . . . . . . . . 2 . . . . 3 . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 1 . 5 . . . . 20 . . . . 7 . . . . 15 . 7 Terminals 56 | . 2 . 6 1 . 2 2 15 . 1 . . 5 . . . . 14 . 8 Fabricators 13 | . . . . . . . . 6 . . . . 3 . . . . 3 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . 1 . 8 . . . . . . . . . 5 3 2 Terminal Hacks 36 | . 1 . 2 1 . 1 1 5 1 2 . . 2 . 1 10 . 5 . 4 Record 9 | . . . . . . . . 1 . 1 . . . . . 4 . . . 3 Prototype ID Bank 5 | . . . . . . . . . . . . . . . . 5 . . . . Open Door 5 | . . . . . . . . . 1 1 . . 1 . 1 1 . . . . Open DSF 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 13 | . . . 2 . . . . 10 . . . . . . . . . . . 1 Terminals 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Botnet 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabnet 2 | . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 5 . . . . . . . . . . . 1 Broadcast 1 | . . . . . . . . 1 . . . . . . . . . . . . Decoy 1 | . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . Intercept 1 | . . . . . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Used 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Hacking Detections 31 | . 1 . 2 . . 1 1 8 . . . . 2 . . . . 10 1 5 Full Trace Events 11 | . . . . . . . . 3 . . . . 1 . . . . 5 1 1 Feedback Events 4 | . . . . . . . . 1 . . . . . . . . . 3 . . Corruption 4 | . . . . . . . . 1 . . . . . . . . . 3 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . 139 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . 1 2 1 2 2 . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . 1 2 1 2 2 . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 1 . . . . . . . . . . 1 . Machine Destruction 4 | . . . . . . . 2 1 . . . . . . . . . . 1 . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 6 6 2 2 . . Autooverrided 9 | . . . . . . . . . . . . 1 2 1 2 2 . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 14 | . . . . . . . 2 3 . . . 1 2 1 2 2 . 1 . . Largest Group 3 | . . . . . . . 2 3 . . . 1 1 1 1 1 . 1 . . Highest-Rated Group 157 | . . . . . . . 157 87 . . . 56 56 47 47 54 . 30 . . Highest-Rated Ally 95 | . . . . . . . 95 29 . . . 56 56 47 47 54 . 30 . . Warlord Squad Rendezvous 6 | . . . . . . . . . . . . . 6 . . . . . . . Muscle 3 | . . . . . . . . . . . . . 3 . . . . . . . Pyro 1 | . . . . . . . . . . . . . 1 . . . . . . . Chimera 2 | . . . . . . . . . . . . . 2 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . . 29 9 . . . 1 3 1 8 3 . 2 . . Total Damage 1725 | . . . . . . . 938 160 . . . 42 301 18 141 105 . 20 . . Kills 11 | . . . . . . . 8 . . . . . 1 . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 2 2 . 1 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 16394 | 19 1120 660 827 8 383 783 850 1779 2125 1540 219 403 732 764 400 438 150 1110 1275 809 Spaces Moved 13995 | 10 838 445 502 5 216 378 354 984 1281 933 120 1035 1414 952 253 697 537 936 1187 918 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 4164 | . . . . . 159 377 354 984 1281 933 76 . . . . . . . . . Legs 1999 | 10 838 445 502 5 57 1 . . . . . . . . . . . . 141 . Wheels 2 | . . . . . . . . . . . . . . . . . . 2 . . Hover 1178 | . . . . . . . . . . . . . . . . . . . 260 918 Flight 6652 | . . . . . . . . . . . 44 1035 1414 952 253 697 537 934 786 . Fastest Speed 19 | 120 120 120 120 120 120 160 148 152 152 160 36 19 19 19 97 25 25 25 39 48 Average Speed 90 | 120 120 120 120 120 149 160 157 152 161 160 116 33 29 26 97 44 25 76 82 48 Slowest Speed 200 | 120 120 120 120 120 160 190 160 160 167 160 160 36 30 94 97 97 25 122 200 48 Overloaded Moves 718 | . . . . . . . . . . . . 178 76 464 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 60 | 2 96 34 93 . 96 12 52 29 94 95 57 96 44 95 40 86 75 42 41 25 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 18 | 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . . . . 4 1 . 2 . 2 1 . 3 . . . Spaces Dug 122 | . 1 . . . . 2 . 15 . 1 . 2 21 4 8 2 2 33 12 19 Terrain Destroyed 447 | . 5 25 . . . 4 3 138 12 13 . 9 22 12 8 2 8 47 17 122 Melee 107 | . 1 . . . . 2 . 15 . 1 . 2 20 4 8 2 2 23 8 19 Projectile 98 | . . . . . . 2 3 15 12 12 . 7 2 8 . . . 24 9 4 AOE 242 | . 4 25 . . . . . 108 . . . . . . . . 6 . . 99 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 16457 | 14 893 508 621 7 256 517 471 1118 1311 952 174 1069 1637 1433 391 802 544 1182 1396 1161 Wait 1263 | . 13 11 15 2 3 102 6 21 3 5 3 10 91 437 131 71 1 109 91 138 Move 13968 | 9 837 444 501 4 215 377 352 983 1280 932 119 1034 1413 951 252 696 536 935 1181 917 Hop 2 | . . . . . . . . . . . . . . . . . . . 2 . Pick Up 28 | . 2 3 2 . 2 2 . 2 2 . 5 1 4 . . . . 1 . 2 Fast Attach 44 | 5 2 3 2 . 6 3 . 4 1 . 6 . 2 . . 5 . 5 . . Attach 14 | . . 2 . 1 . 1 . 1 1 . 4 . 1 . . . . 2 . 1 Detach 4 | . . . . . 2 . . 1 . . . . . . . . . 1 . . Swap 40 | . 4 2 1 . 2 1 1 8 1 . 3 . 5 3 . . 2 3 2 2 Drop 59 | . 4 5 5 . 5 3 1 7 4 . 9 1 5 1 . 4 . 3 1 1 Fire 543 | . 26 32 24 . 10 17 88 54 13 12 5 11 43 20 . 2 2 68 55 61 Melee 141 | . 5 1 . . . 2 . 15 1 1 7 3 24 4 8 2 2 34 9 23 Ram 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Kick 3 | . . . 3 . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . 1 . 2 2 . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . 9 . . . . . . . Rewire 10 | . . . 10 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 322 | . . 5 58 . 11 8 23 20 3 2 13 9 40 17 . 22 1 20 55 15 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 3 exits: *Acc x2 / Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 20 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Materials 224 | -10/Materials | Discovered exit to Materials (range 9) 301 | -10/Materials | Build established: Hacker-Mutant 368 | -10/Materials | Discovered exit to Materials (range 11) 471 | -10/Materials | Discovered exit to Materials (range 10) 723 | -10/Materials | Identified exit to Mines 723 | -10/Materials | Discovered exit to Mines (range 8) 1134 | -10/Materials | Identified exit to Subcaves 1134 | -10/Materials | Discovered exit to Subcaves (range 6) 1140 | -10/Materials | Entered Subcaves 1142 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1142 | -10/Subcaves | Reached level 2 1142 | -10/Subcaves | Identified exit to Materials 1142 | -10/Subcaves | Discovered exit to Materials (range 13) 1198 | -10/Subcaves | Upgraded with Utility slot (x1) 1517 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1754 | -10/Subcaves | Identified exit to Recycling 1754 | -10/Subcaves | Discovered exit to Recycling (range 16) 1766 | -10/Subcaves | Build established: Hacker-Gunner 1800 | -10/Subcaves | Entered Recycling 1802 | -9/Recycling | Reached level 3 1802 | -9/Recycling | Reached level 4 1802 | -9/Recycling | Found Scrap Engine 1990 | -9/Recycling | Upgraded with Power slot (x1) 2140 | -9/Recycling | Destroyed 8 combat bots 2185 | -9/Recycling | Build established: Hacker-Mutant 2421 | -9/Recycling | Identified exit to Factory 2421 | -9/Recycling | Discovered exit to Factory (range 16) 2627 | -9/Recycling | Entered Factory 2629 | -7/Factory | Reached level 5 2629 | -7/Factory | Reached level 6 2629 | -7/Factory | Reached level 7 2629 | -7/Factory | Reached level 8 2629 | -7/Factory | Reached level 9 2629 | -7/Factory | Upgraded with Utility slot (x1) 2629 | -7/Factory | Upgraded with Weapon slot (x1) 2635 | -7/Factory | Identified exit to DSF 2635 | -7/Factory | Entered DSF 2637 | -7/DSF | Reached level 10 2673 | -7/DSF | Additional patrols routed to DSF 2705 | -7/DSF | Reached level 11 2763 | -7/DSF | Build established: Hacker-Gunner 2774 | -7/DSF | Identified exit to Factory 2774 | -7/DSF | Discovered exit to Factory (range 16) 2870 | -7/DSF | Sterilization system engaged 2890 | -7/DSF | Ambient heat levels rising (+10) 2905 | -7/DSF | Ambient heat levels rising (+10) 2920 | -7/DSF | Ambient heat levels rising (+10) 2935 | -7/DSF | Ambient heat levels rising (+10) 2950 | -7/DSF | Ambient heat levels rising (+10) 2965 | -7/DSF | Ambient heat levels rising (+10) 2980 | -7/DSF | Ambient heat levels rising (+10) 2995 | -7/DSF | Ambient heat levels rising (+10) 3010 | -7/DSF | Ambient heat levels rising (+10) 3018 | -7/DSF | Entered Factory 3020 | -6/Factory | Reached level 12 3020 | -6/Factory | Reached level 13 3020 | -6/Factory | Upgraded with Propulsion slot (x1) 3020 | -6/Factory | Upgraded with Utility slot (x1) 3642 | -6/Factory | Garrison activated, responded to threat 3791 | -6/Factory | Identified exit to Garrison 3801 | -6/Factory | Entered Garrison 3803 | -6/Garrison | Reached level 14 3818 | -6/Garrison | Triggered checkpoint 3874 | -6/Garrison | Triggered checkpoint 3911 | -6/Garrison | Found embedded Infiltrators 3987 | -6/Garrison | Reached level 15 3987 | -6/Garrison | Triggered checkpoint 3989 | -6/Garrison | Upgraded with Utility slot (x1) 4023 | -6/Garrison | Triggered checkpoint 4076 | -6/Garrison | Triggered checkpoint 4088 | -6/Garrison | Reached level 16 4116 | -6/Garrison | Destroyed 7 combat bots 4143 | -6/Garrison | Assembled breached garrison interior 4183 | -6/Garrison | Identified exit to Factory 4183 | -6/Garrison | Discovered exit to Factory (range 12) 4199 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4244 | -6/Garrison | Garrison Relay disabled 4312 | -6/Garrison | Destroyed 7 combat bots 4619 | -6/Garrison | Discovered exit to Factory (range 11) 4620 | -6/Garrison | Destroyed 53 combat bots 4632 | -6/Garrison | Core integrity fell below 50% 4651 | -6/Garrison | Entered Factory 4651 | -5/Factory | Upgraded with Weapon slot (x1) 4653 | -5/Factory | Reached level 17 4950 | -5/Factory | Core integrity fell below 50% 5049 | -5/Factory | Identified exit to Upper Caves 5438 | -5/Factory | Reached level 18 5848 | -5/Factory | Identified exit to Factory 5932 | -5/Factory | Reached level 19 6201 | -5/Factory | Spotted B-75 Beast 6219 | -5/Factory | Destroyed B-75 Beast 6430 | -5/Factory | Entered Upper Caves 6432 | -5/Upper Caves | Reached level 20 6436 | -5/Upper Caves | Met a Warlord Commander 6437 | -5/Upper Caves | Learned location of Warlord (-4) 6442 | -5/Upper Caves | Found Encrypted Comm Array 6486 | -5/Upper Caves | Encountered a Warlord checkpoint 6563 | -5/Upper Caves | Learned 4 Factory zone layouts 6943 | -5/Upper Caves | Identified exit to Upper Caves 6943 | -5/Upper Caves | Discovered exit to Upper Caves (range 6) 6986 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7334 | -5/Upper Caves | Learned Factory garrison access intel 7750 | -5/Upper Caves | Spotted B-75 Beast 7764 | -5/Upper Caves | Destroyed B-75 Beast 8555 | -5/Upper Caves | Entered another Upper Caves area 8605 | -5/Upper Caves | Discovered exit to Factory (range 14) 8657 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8689 | -5/Upper Caves | Learned location of 1 exit from Factory 9198 | -5/Upper Caves | Spotted B-75 Beast 9225 | -5/Upper Caves | Reached level 21 9225 | -5/Upper Caves | Destroyed B-75 Beast 9251 | -5/Upper Caves | Learned Factory terminal intel 9436 | -5/Upper Caves | Identified exit to Zhirov 9436 | -5/Upper Caves | Discovered exit to Zhirov (range 9) 10095 | -5/Upper Caves | Entered Zhirov 10096 | -5/Zhirov | Identified exit to Proximity Caves 10096 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 10127 | -5/Zhirov | Met Zhirov 10166 | -5/Zhirov | Found Alien Artifact 10167 | -5/Zhirov | Identified Integrated Dissipator 10167 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10307 | -5/Zhirov | Found Alien Artifact 10308 | -5/Zhirov | Identified Transdimensional Reconstructor 10308 | -5/Zhirov | Warped through subspace 10314 | -5/Zhirov | Entered Proximity Caves 10353 | -4/Proximity Caves | Learned Research security intel 10436 | -4/Proximity Caves | Reached level 22 10589 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10660 | -4/Proximity Caves | Discovered exit to Factory (range 17) 10717 | -4/Proximity Caves | Entered Factory 10718 | -4/Factory | Identified exit to Armory 10719 | -4/Factory | Reached level 23 10720 | -4/Factory | Loaded intel: 28 terminal locations 10721 | -4/Factory | Loaded intel: 3 garrison access locations 10726 | -4/Factory | Identified exit to Upper Caves 10726 | -4/Factory | Discovered exit to Upper Caves (range 15) 10773 | -4/Factory | Identified exit to Research 10773 | -4/Factory | Discovered exit to Research (range 8) 10796 | -4/Factory | Spotted B-86 Titan 10825 | -4/Factory | Identified exit to Extension 10825 | -4/Factory | Discovered exit to Extension (range 5) 10850 | -4/Factory | Joined by Warlord Chimera squad 10934 | -4/Factory | Joined by Warlord Muscle squad 10975 | -4/Factory | Joined by Warlord Chimera squad 11004 | -4/Factory | Joined by Warlord Muscle squad 11025 | -4/Factory | Reached level 24 11027 | -4/Factory | Upgraded with Utility slot (x1) 11150 | -4/Factory | Build established: Hacker-Scout 11304 | -4/Factory | Joined by Warlord Pyro squad 11351 | -4/Factory | Joined by Warlord Muscle squad 11423 | -4/Factory | Discovered exit to Research (range 12) 11449 | -4/Factory | Entered Upper Caves 11532 | -4/Upper Caves | Learned Research security intel 11640 | -4/Upper Caves | Identified exit to Upper Caves 11640 | -4/Upper Caves | Discovered exit to Upper Caves (range 11) 12213 | -4/Upper Caves | Entered another Upper Caves area 12224 | -4/Upper Caves | Discovered exit to Research (range 19) 12283 | -4/Upper Caves | Identified exit to Warlord 12512 | -4/Upper Caves | Build established: Hacker-Assassin 12613 | -4/Upper Caves | Entered Warlord 12615 | -4/Warlord | Reached level 25 12618 | -4/Warlord | Upgraded with Propulsion slot (x1) 12659 | -4/Warlord | Identified exit to Proximity Caves 12659 | -4/Warlord | Discovered exit to Proximity Caves (range 12) 12702 | -4/Warlord | Opened side exit 12811 | -4/Warlord | Met Warlord 12836 | -4/Warlord | Warlord's base attacked by MAIN.C 12852 | -4/Warlord | Found Prototype Processor 12852 | -4/Warlord | Identified Exp. Targeting Computer 12855 | -4/Warlord | Found Prototype Processor 12855 | -4/Warlord | Identified Exp. Target Analyzer 13051 | -4/Warlord | Entered Proximity Caves 13078 | -3/Proximity Caves | Lost 7 allies 13145 | -3/Proximity Caves | Build established: Hacker-Scout 13161 | -3/Proximity Caves | Reached level 26 13194 | -3/Proximity Caves | Discovered exit to Research (range 24) 13201 | -3/Proximity Caves | Entered Research 13203 | -3/Research | Reached level 27 13207 | -3/Research | Upgraded with Utility slot (x1) 13242 | -3/Research | Found Enh. Force Lance 13432 | -3/Research | Identified exit to Quarantine 13432 | -3/Research | Discovered exit to Quarantine (range 15) 13522 | -3/Research | Build established: Hacker-Assassin 13526 | -3/Research | Destroyed 8 combat bots 13635 | -3/Research | Garrison activated, responded to threat 13847 | -3/Research | Garrison activated, responded to threat 13888 | -3/Research | Discovered exit to Quarantine (range 18) 14088 | -3/Research | Identified exit to Research 14175 | -3/Research | Garrison activated, responded to threat 14282 | -3/Research | Destroyed 7 combat bots 14311 | -3/Research | Entered another Research area 14311 | -2/Research | Warlord forces began assault on 0b10 14313 | -2/Research | Reached level 28 14313 | -2/Research | Reached level 29 14336 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 14346 | -2/Research | Identified exit to Access 14346 | -2/Research | Discovered exit to Access (range 13) 14421 | -2/Research | Research machine network offline 14463 | -2/Research | Reached level 30 14476 | -2/Research | Fabricated Quantum Reactor? 14685 | -2/Research | Borebot progress halted 14750 | -2/Research | Met up with Warlord 15086 | -2/Research | Discovered exit to Access (range 11) 15268 | -2/Research | Borebot progress halted 15329 | -2/Research | Warlord invited to help at Command 15388 | -2/Research | Spotted Striker 15478 | -2/Research | Identified exit to Testing 15478 | -2/Research | Discovered exit to Testing (range 21) 15567 | -2/Research | Warlord destroyed during the assault 15586 | -2/Research | Entered Access 15588 | -1/Access | Reached level 31 15588 | -1/Access | Reached level 32 15588 | -1/Access | Upgraded with Propulsion slot (x1) 15588 | -1/Access | Upgraded with Utility slot (x1) 15614 | -1/Access | Energy Cycler disabled 15674 | -1/Access | Build established: Hacker-Scout 16049 | -1/Access | Identified exit to Surface 16168 | -1/Access | Garrison activated, responded to threat 16219 | -1/Access | Reached level 33 16272 | -1/Access | Destroyed 14 combat bots 16321 | -1/Access | Crushed by falling debris 16336 | -1/Access | First assault squad dispatched 16373 | -1/Access | Core integrity fell below 50% 16395 | *** | Escaped! Last Messages --------------- 16383_ Y-72 Warden heat spikes uncontrollably. 16383_ The unstable cave ceiling collapses. 16384_ Destroyed Com. Wheel. 16385_ Y-72 Warden heat damages Railgun. 16385_ The unstable cave ceiling collapses. 16385_ Melted Hvy. Armor Plating. 16386_ U-05 Engineer lays Concrete. 16387_ Med. Treads melted. 16387_ Unknown Reactor melted. 16387_ Y-72 Warden destroyed. 16388_ The unstable cave ceiling collapses. 16388_ U-05 Engineer lays Concrete. 16390_ Arm. Scrap Engine consumes Backup Plating VII. 16390_ U-05 Engineer lays Concrete. 16390_ R-10 Processor collects Wheel. 16391_ U-05 Engineer lays Concrete. 16393_ The Access Shell folds into the floor. 16393_ U-05 Engineer lays Concrete. 16394_ U-05 Engineer builds a Wall. 16395_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????? ? ? # ? [ """#? ? # + | | ????????#???##?####?##? """########### #? | | ?????????#?????#?#####? ?! ""??#######?## # | | ???????#?#??#?#?####?# #######?###? # | | ?????????##?#?#?###### ? ?? ? ###?#?##?## ?# | | ????? ??###??################%############## # | | ????? ###?###?####?#?###### #=# ####?####?## #? | | ?????? ##???############ # ########### # | | ???????####??###?####### # ##?#######? ### | | ????????##??#??#####?### # # ###?####### ### | | ????? ?? ? ############ ########### ### | | ????? ???k k u u RuR R %k ### | | ???????# ?? u % %= = #?# | | ????? ?# ? ###### #########+###### | | ?????##? ? ?###### ### u | | ?????? ?? ? ?##?### " ### w | | ????? #? ?? ?#?#### T # ### | | ???????#? ? ###### ""####### | | ??? ???#??? ? ###### ""####?## """"" | | ??? ? #? ###### ""####?## """"" | | ???????# ? ? ##### ###### """"" ! | | ????????????? #?#### ####### """"" | | A???? ???? ??? ###### ####### """"" | | ??? ???? ??? ?###### ####### | | ????+??? ? ????#### ####### | | ???????????#??###?### @" ####### | | ?????????? ? ? #### "" ################### | | ????? ???C? ? #?## ################## | | ????????????"" ?#### ################## | | ????? ??????T?"? #### ################## | | ??????????????? ?####""""""""""################## | | ???????????????? ####""""""""""################## | | ???????????????? ####""""""""""################# | | ????????? ??? ? ####""""""""""################## | | ???????????? ? #### ################## | | ????????? ??? ###? BB BB ################### | | ????????????"?? ##?# BB BB ################### | | ????????????? ?#?## ################### | | ????????????? #### ? ##### ## | | ????????????? ? #### ##### ! ## | | ????????????? ?####? ##### ## | | ?????????????##?######?# ######## """"" ## | | ????????????? """S""" # ######## """"" ## | | ???????????? """???" # ########!! """"" ## | | ????????????? ? ? + !%+ * """"" ## | | ????????????? ? # %#=! """"" ## | | ????????????? ? # # ## | | ????????????? ? # # # | | ?????????????###??#?########### # ! | | ?????????????##?#########?##### #= % ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Energy Generation 60 Energy Capacity 1038 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 40 Terrain Scan Range 24 Terrain Scan Density 410 Armor Coverage 300 Resistance: KI 55 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 10 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Boltbath Just What I Needed Killing Spree Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Levels Raised 32 | . . 1 2 5 2 2 3 3 1 1 . 1 2 . . 1 1 1 3 3 XP Earned 55305 | 6000 1275 1700 2788 7230 2573 3823 3551 5090 1157 833 316 1850 2743 724 244 546 1273 2767 4365 4457 XP Spent 53830 | 6000 . 1500 2840 7565 1450 2800 4820 2750 4700 . 1300 1600 2975 . . 1400 . 3300 . 8830 Upgrades 114 | 17 . 4 10 22 3 2 14 5 17 . 2 1 4 . . 1 . 2 . 10 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 2 . . . . . 1 . . . . . . . . . 1 . . . 1 Utility Slot 9 | 2 . 1 . 1 . 1 1 . . . . . 1 . . . . 1 . 1 Weapon Slot 4 | 2 . . . 1 . . . 1 . . . . . . . . . . . . Core Integrity 23 | . . 1 . 7 . . 2 . 11 . . . . . . . . . . 2 Heat Dissipation 13 | 1 . . . 2 . . 10 . . . . . . . . . . . . . Energy Generation 2 | 2 . . . . . . . . . . . . . . . . . . . . Matter Storage 3 | . . . . . . . . . . . . . 3 . . . . . . . Mass Support 4 | . . . . . 2 . . . . . 1 1 . . . . . . . . Inventory Capacity 4 | 1 . . 1 2 . . . . . . . . . . . . . . . . Sight Range 2 | . . . . 2 . . . . . . . . . . . . . . . . Sensor Range 20 | 5 . 2 3 . . . . 4 6 . . . . . . . . . . . Terrain Scan Density 4 | 1 . . 3 . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | 1 . . 1 . . . 1 . . . . . . . . . . 1 . . Melee Accuracy 1 | . . . . 1 . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . 1 . . . . . . . . . . . . . . . . 1 KI Resistance % 4 | . . . . 3 1 . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . 3 . . . . . . . . . . . . . . . 1 KI Damage % 4 | . . . . . . . . . . . 1 . . . . . . . . 3 TH Damage % 1 | . . . . . . . . . . . . . . . . . . . . 1 Protomatter Created 3129 | . 19 94 211 . 193 172 202 280 71 16 97 78 294 156 . 79 23 324 365 455 Integrity Restored 5166 | . . 120 375 . 235 159 468 399 66 48 291 195 829 374 . 101 14 262 939 291 Core 4420 | . . 120 211 . 222 159 468 399 66 48 291 195 794 154 . 10 14 215 811 243 Parts 746 | . . . 164 . 13 . . . . . . . 35 220 . 91 . 47 128 48 Protomatter Decayed 6188 | . . 54 28 . 77 24 215 126 . . . 13 342 65 72 365 . 210 4184 413 Game ------ Seed SurveybotSigixDatajack Manual? 0 Play Time 03:50:36 Cumulative 128.1 hours Start 2024.01.27 @ 08:44:42 End 2024.01.27 @ 21:33:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 104 Rogue 102 Adventurer 0 Explorer 2 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9a64d59-44b9-4a48-91d3-e88ca1ea944c