Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 22:04:14 Player: CrossedViper Result: Destroyed by P-80 Master via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (370) 1850 Value Destroyed (17983) 17983 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3774) 3774 TOTAL SCORE: 34747 Bonus ------- High Alert Combat Kills 2777 Follower Combat Kills 1366 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 408 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -3277 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 134/170 System Corruption 29% Temperature Cool (0) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (12) ----- Triangulator Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Power Shielding System Mapper > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (4) ---- Experimental Matter Compressor (500) Improved Cloaking Device Phasing AFG Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Long-range Terrain Scanner Improved Salvage Targeting Computer Advanced Targeting Computer Centrium Heavy Armor Plating Experimental Hacking Suite Stealth Drone Bay > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Railgun > --- INVENTORY -------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Experimental Matter Compressor Makeshift Sensor Array Improved Utility Shielding Layered Medium Armor Plating Experimental Focal Shield Hacking Suite Advanced Hacking Suite System Mapper Improved System Restoration Module Phasing AFG Quantum Rifle Heavy Machine Gun Heavy Rocket Launcher CR-A16's Pointy Stick [Rating: 185] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Centrium Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Experimental Hacking Suite Protection Improved Heavy Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Autocannon Launcher Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Utility 10 | . . 2 . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . 2 1 . . Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 354 | 4 7 4 12 17 18 5 3 . 16 15 2 3 14 2 5 19 7 1 1 37 24 10 15 3 8 5 61 27 9 Power 33 | . 1 1 1 1 1 . . . 2 . . . 1 . . 1 1 . . 2 4 . 1 . . . 12 2 2 Engine 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Core 17 | . . 1 1 1 . . . . 1 . . . 1 . . 1 1 . . 2 3 . . . . . 4 . 1 Reactor 13 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 7 2 1 Propulsion 65 | 2 . 1 3 5 3 . 3 . 2 4 . . 2 . 2 2 3 . . 5 2 1 2 . 4 1 9 8 1 Treads 53 | 2 . 1 3 4 3 . 3 . 2 4 . . 2 . 2 2 3 . . 3 1 1 2 . 4 1 9 1 . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Wheel 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 130 | . 3 1 3 5 9 3 . . 7 6 . 2 9 . 1 10 2 . 1 17 6 5 7 . 2 4 15 7 5 Device 46 | . 1 . 1 1 3 1 . . 1 1 . 1 5 . 1 . 2 . . 3 3 4 4 . . 1 5 5 3 Storage 12 | . 2 . . . 1 1 . . 2 1 . . . . . 3 . . . . . . 1 . . . 1 . . Processor 14 | . . . . . 2 . . . . 1 . . 3 . . 1 . . . 2 . . 1 . 1 1 2 . . Hackware 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 1 . Protection 53 | . . 1 2 4 3 1 . . 4 3 . 1 1 . . 5 . . 1 11 3 1 1 . 1 2 5 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 3 1 5 6 5 2 . . 5 5 2 1 2 2 2 6 1 1 . 13 12 4 5 3 2 . 25 10 1 Energy Gun 24 | . 3 1 . 3 2 1 . . . . . . . . . . . . . 2 . . . . 1 . 7 3 1 Energy Cannon 10 | . . . . . . . . . 1 2 . . . . . . . . . 3 2 . 1 . . . 1 . . Ballistic Gun 75 | 2 . . 4 3 2 1 . . 2 3 1 1 2 1 2 4 1 1 . 6 10 3 4 . 1 . 15 6 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 10 | . . . 1 . 1 . . . 2 . 1 . . 1 . 1 . . . . . . . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . 1 . . . . . 2 . . 6 . . 2 2 . 1 4 . . 6 1 . 1 3 1 . Parts Lost 138 | . 1 1 7 7 3 2 . . 6 . . 3 1 1 . 5 1 . . 15 4 3 1 4 1 1 29 36 6 Power 23 | . . . 1 . 1 . . . 2 . . 1 . . . 1 . . . 2 2 . . . . . 7 5 1 Propulsion 22 | . . . 2 1 . . . . . . . . . . . 1 1 . . 1 . . . . . . 5 10 1 Utility 45 | . . . 1 2 1 . . . 3 . . 1 1 . . 3 . . . 8 1 1 1 . 1 . 9 9 3 Weapon 48 | . 1 1 3 4 1 2 . . 1 . . 1 . 1 . . . . . 4 1 2 . 4 . 1 8 12 1 Highest Loss Streak 25 | . 1 1 4 6 1 1 . . 3 . . 2 1 1 . 2 1 . . 3 2 3 1 3 1 1 12 25 4 Average Slot Usage (%) 86 | . 95 79 89 93 94 96 92 92 92 94 93 88 88 93 94 92 95 94 94 83 89 88 79 88 81 77 76 64 35 Engine 1 | . 12 1 . . 4 7 7 7 2 . . . . . . . . . . . . . . . . . . . . Core 3 | . . 9 10 9 2 . . . . 6 6 2 1 6 5 4 5 5 5 7 5 5 2 . . . 2 5 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 4 4 6 2 1 Treads 13 | . 28 22 21 17 15 15 15 15 15 13 13 13 13 13 23 22 18 17 17 10 5 5 5 10 20 17 11 5 . Wheel 1 | . . . . . . . . . . . . . . . . . . . . 2 10 10 9 5 2 . . . . Device 11 | . 7 11 11 8 20 14 15 15 10 13 13 16 17 13 11 6 5 5 5 5 9 12 19 21 13 6 7 4 3 Storage 10 | . 17 11 11 9 8 11 7 7 11 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 8 8 6 . Processor 8 | . . . . . 3 7 7 7 7 6 6 6 8 13 11 11 11 11 11 9 5 5 5 10 12 16 14 15 12 Hackware 1 | . . . . . . . . . . . . . . . . 1 5 5 5 2 5 5 5 5 4 4 4 7 4 Protection 7 | . . 2 13 23 11 6 7 7 11 14 13 9 5 6 5 6 11 11 11 13 12 7 . . 2 6 5 . 1 Energy Gun 2 | . 14 22 4 9 8 8 7 7 7 . . . . . . . . . . 2 . . . . 1 4 3 . . Energy Cannon 1 | . . . . . . . . . 1 8 6 2 . . . . . . . 2 4 . 1 . . . 1 . . Ballistic Gun 17 | . 13 . 17 15 16 21 23 23 20 16 19 22 26 22 19 22 23 23 23 13 15 19 9 17 1 4 10 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 3 38 33 35 42 56 103 103 103 144 100 95 95 89 91 92 114 119 120 120 157 151 147 139 164 163 175 187 140 30 Greatest Support 199 | 3 40 40 40 40 40 40 40 40 40 56 56 56 56 56 96 96 126 123 123 150 80 70 97 97 179 199 199 148 34 Greatest Overweight (x) 9 | . . . 1 1 1 2 2 2 3 2 1 1 1 1 . 1 1 . . 8 9 4 4 1 1 . 2 2 . Average Overweight (x) 1 | . . . . . . 1 2 2 1 1 1 1 1 1 . . . . . 1 3 3 2 1 . . . . . Largest Inventory Capacity 36 | 4 16 10 10 10 16 36 24 24 36 18 18 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Average Capacity 18 | 4 11 10 10 10 10 19 24 24 20 17 18 18 18 18 18 19 20 20 20 20 20 20 20 20 20 20 20 16 4 Most Carried 24 | 3 6 7 10 10 16 18 22 22 24 18 18 18 18 18 18 19 20 20 20 20 20 20 20 16 19 18 20 17 4 Average Carried 16 | 1 3 5 8 8 9 16 21 22 18 16 18 16 17 17 16 17 19 20 20 19 18 18 18 15 14 17 16 10 3 Final Capacity 24 | 4 10 10 10 10 16 24 24 24 16 18 18 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 4 4 Final Carried 22 | 3 5 7 10 8 16 18 22 22 15 18 18 16 18 18 17 18 20 20 20 19 20 15 16 13 19 18 17 3 3 Class Distribution -------------------- 28% | Scavenger-Tank 21% | Scavenger-Mutant 13% | Scavenger-Gunner 8% | Tank 7% | Hauler-Tank 5% | Scavenger-Skirmisher 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Hauler-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Garrison Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Matter Collected 15315 | 220 214 35 314 319 407 283 95 . 399 372 35 514 276 300 195 987 916 90 83 1697 919 270 775 376 219 906 2751 1217 131 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21328 | . 655 83 806 682 510 425 169 . 468 390 39 636 143 253 195 1898 950 126 177 3092 1567 436 290 498 219 102 4301 1873 345 Parts 1011 | . 40 6 56 25 24 19 15 . 16 24 2 25 12 11 5 61 43 7 19 135 63 30 11 25 10 2 249 56 20 Haulers Intercepted 10 | . 2 . 2 . 1 . . . . . . . . . 1 . . . . 2 . . . . . 1 . . 1 Recyclers Shooed 12 | . 1 . . 1 3 . . . . 1 . . . . . 3 . . . 2 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 256 | . . . . . . 17 13 . 21 . 1 19 . 11 . . . . . . 38 30 81 25 . . . . . Prevented 36 | . . . . . . . . . . . . . . . . . . . . . 22 . 14 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Combat Hostiles Destroyed 302 | . 11 2 14 10 6 7 5 . 14 6 3 7 1 6 1 20 9 1 3 43 21 8 3 10 3 3 53 29 3 Melee 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 3 Guns 250 | . 11 2 11 10 6 7 5 . 7 3 . 6 1 4 1 17 9 1 3 37 17 7 3 5 . . 49 28 . Cannons 15 | . . . . . . . . . . . . 1 . . . . . . . 3 2 . . 1 3 3 2 . . AOE 26 | . . . 3 . . . . . 7 3 3 . . 2 . 3 . . . 1 . . . 4 . . . . . Classes Destroyed 21 | . 7 2 1 2 2 1 . . 1 . . 1 1 . . . . . . . 1 . . . . 2 . . . Worker 9 | . 1 . 2 . . . . . . . . . . . . 1 . . . 3 . . . . . . 2 . . Builder 9 | . 1 . 1 . 1 . . . . 1 . . . . . . . . 2 1 . . . . . . 1 . 1 Tunneler 4 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Hauler 10 | . 2 . 2 . 1 . . . . . . . . . 1 . . . . 2 . . . . . 1 . . 1 Recycler 17 | . 2 . . 2 1 . . . . 2 . . . . . 5 . . . 2 . . . . . . 3 . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . 1 . . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . Watcher 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Swarmer 85 | . 3 . 2 . . . 4 . 3 6 3 . . . . 3 . . 3 12 5 5 . 2 . . 18 16 . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 86 | . 8 1 6 6 . 6 . . 4 . . 7 . 6 . 5 2 . . 10 5 . 2 4 . . 1 12 1 Brawler 11 | . . . . 2 . . . . 1 . . . . . . 1 2 . . 3 2 . . . . . . . . Duelist 7 | . . . . . . 1 . . 2 . . . . . . . . . . 2 2 . . . . . . . . Sentry 41 | . . 1 6 2 3 . 1 . 3 . . 1 . . 1 6 . 1 . 1 2 . . . 3 . 9 . 1 Hunter 26 | . . . . . 1 . . . . . . . . . . 3 . . . 6 4 2 . 2 . . 8 . . Programmer 32 | . . . . . 2 . . . . . . . . . . . . . . 8 . . 1 2 . 1 16 1 1 Behemoth 6 | . . . . . . . . . . . . . . . . 2 . . . 1 1 1 . . . . 1 . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 3 1 16 4 2 4 4 . 6 6 3 3 1 4 1 9 4 2 3 8 6 5 2 5 2 2 12 13 2 Combat Bots Only 13 | . 3 1 11 4 2 4 4 . 6 3 3 3 1 4 1 9 4 1 3 6 6 5 2 5 2 2 8 13 2 Max Kills in Single Turn 4 | . 2 1 4 1 1 1 2 . 2 3 2 1 1 2 1 3 2 1 2 2 2 3 1 3 1 1 3 3 1 Gunslinging 2 | . . . . . . . 1 . . 1 . . . . . 1 . . 1 1 1 2 . . . . 1 1 . Exploded 3 | . . . 3 . . . . . 2 3 2 . . 2 . 3 . . . 1 . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Revision 17 (-5/Cetus) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Damage Taken 44956 | . 503 230 892 1083 812 400 195 . 913 273 86 941 197 562 145 2247 718 29 171 6445 2994 1682 494 1515 623 1485 12166 6290 865 Core 3400 | . 75 51 71 106 113 51 . . 51 17 . 56 . 71 . 127 29 . . 209 223 209 83 87 66 94 410 971 230 Absorbed by Shields 255 | . . . . . . . . . . . . . . . . 95 154 . . . . . . . . . . . 6 Reduced by Siege Mode 1868 | . . . . . . . . . . . . . . . . . . . . 154 108 68 25 18 . . 1291 204 . Core Remaining (%) 77 | 100 70 . 69 80 . . . . 69 . . . . 83 . . . . 84 . . . . 29 94 93 . . . Volleys Fired 900 | . 52 10 49 46 33 18 5 . 27 26 3 40 9 21 5 56 31 5 14 105 58 10 22 18 11 25 148 53 . Largest 4 | . 2 2 2 3 4 4 4 . 4 4 1 4 4 4 4 4 4 4 4 4 4 4 4 4 3 1 4 4 . Hottest 260 | . 130 130 130 149 191 191 147 . 147 233 33 148 83 83 78 78 114 114 116 216 176 130 128 155 219 90 260 156 . Shots Fired 2644 | . 103 19 95 108 78 66 17 . 65 63 3 118 36 52 17 221 118 20 34 376 183 39 73 63 13 25 472 167 . Gun 2462 | . 103 19 94 108 77 66 17 . 52 43 . 108 36 43 17 220 118 20 34 344 156 39 68 57 2 . 454 167 . Cannon 150 | . . . . . . . . . . 20 . 10 . . . . . . . 32 27 . 5 2 11 25 18 . . Launcher 32 | . . . 1 . 1 . . . 13 . 3 . . 9 . 1 . . . . . . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2191 | . 62 . 75 68 65 47 15 . 38 43 . 108 36 43 17 220 118 20 34 288 156 39 68 59 12 25 372 163 . Thermal 317 | . 41 19 19 40 12 19 2 . 14 20 . 10 . . . . . . . 77 . . 5 . 1 . 38 . . Explosive 32 | . . . 1 . 1 . . . 13 . 3 . . 9 . 1 . . . . . . . 4 . . . . . Electromagnetic 104 | . . . . . . . . . . . . . . . . . . . . 11 27 . . . . . 62 4 . Robot Hit Streak 34 | . 13 8 29 15 18 10 9 . 10 19 4 15 16 7 9 33 15 12 6 33 29 34 23 17 5 13 32 25 . Robot Miss Streak 7 | . 5 4 7 3 4 4 6 . 6 3 1 4 3 7 1 2 2 2 3 4 3 2 2 2 1 1 3 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 1 1 2 1 . 2 . . . 1 2 . Secondary Targets 81 | . . . 2 3 . 1 1 . 2 2 . 2 . 3 . 5 5 . 2 15 8 4 . . . . 13 13 . Max Gunslinging Chain 2 | . . . 1 1 . 1 1 . 1 1 . 1 . 1 . 1 1 . 1 2 2 2 . . . . 1 1 . Shots Hit Robots 2026 | . 82 17 80 73 60 51 11 . 45 39 1 97 29 35 13 182 89 16 9 285 140 34 27 35 8 20 397 139 12 Core Hits 980 | . 59 15 53 23 33 27 9 . 57 24 3 52 15 20 6 69 40 7 6 114 48 17 12 22 4 4 148 85 8 Critical Hits 77 | . 1 . 2 . . . . . . . . . . 1 . 4 6 3 1 7 10 2 3 3 . 2 23 4 5 Critical Kills 30 | . 1 . 1 . . . . . . . . . . . . 1 3 1 1 4 3 1 1 1 . . 8 2 2 Critical Parts Destroyed 39 | . . . 1 . . . . . . . . . . 1 . 3 3 2 . 2 6 . 2 2 . 2 10 2 3 Melee Attacks 59 | . . . . . . . . . . . . . . . . . . . . 15 . 9 . . . . 11 2 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 59 | . . . . . . . . . . . . . . . . . . . . 15 . 9 . . . . 11 2 22 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51924 | . 986 176 1354 1241 1080 689 176 . 2106 1132 345 1428 489 1278 262 4343 2322 425 452 7715 3261 776 828 1729 660 2143 9937 3941 650 Guns 40698 | . 877 176 1126 1241 1075 689 176 . 625 585 . 1237 489 673 262 4103 2322 425 338 6239 2601 539 828 913 30 . 9198 3931 . Cannons 5048 | . . . . . . . . . . 168 . 191 . . . . . . . 772 660 . . 157 630 2068 402 . . Explosions 4354 | . 109 . 223 . . . . . 1481 375 345 . . 605 . 220 . . 77 260 . . . 659 . . . . . Melee 1578 | . . . . . . . . . . . . . . . . . . . . 391 . 237 . . . . 300 . 650 Ramming 246 | . . . 5 . 5 . . . . 4 . . . . . 20 . . 37 53 . . . . . 75 37 10 . Kinetic 38078 | . 445 . 833 713 884 444 138 . 433 585 . 1237 489 673 262 4103 2322 425 338 4837 2601 539 828 1070 660 2068 7331 3820 . Thermal 6009 | . 432 176 293 528 191 245 38 . 192 543 . 191 . . . . . . . 2256 . . . . . . 924 . . Explosive 3533 | . . . 223 . . . . . 1481 . 345 . . 605 . 220 . . . . . . . 659 . . . . . Electromagnetic 2480 | . 109 . . . . . . . . . . . . . . . . . 77 178 660 . . . . . 1345 111 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1578 | . . . . . . . . . . . . . . . . . . . . 391 . 237 . . . . 300 . 650 Highest Corruption 29 | . . . . . . . . . . . . . 4 4 . . 1 1 1 16 16 14 8 2 . . 25 25 29 Average Corruption 10 | . . . . . . . . . . . . . 4 4 . . 1 1 1 11 15 11 8 1 . . 11 24 25 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . 3 2 6 . 2 . . . 1 . Effects 513 | . . . . . . . . . . . . . 22 18 . . . . 2 104 88 30 2 5 . . 117 82 43 Message Errors 55 | . . . . . . . . . . . . . 5 2 . . . . 1 12 10 3 . 2 . . 13 4 3 Matter Fused 54 | . . . . . . . . . . . . . 5 7 . . . . . 9 7 3 . . . . 9 6 8 Heat Flow Errors 36 | . . . . . . . . . . . . . 7 . . . . . . 4 3 1 . . . . 10 7 4 Energy Discharges 19 | . . . . . . . . . . . . . 1 1 . . . . . 5 3 1 . . . . 4 2 2 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . 1 3 2 . . . . 1 . . Data Loss (minor) 37 | . . . . . . . . . . . . . 3 3 . . . . 1 6 8 3 1 1 . . 9 1 1 Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . . 1 2 2 1 . . . 5 1 . Misfires 12 | . . . . . . . . . . . . . . . . . . . . 6 1 2 . . . . 3 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Misdirections 53 | . . . . . . . . . . . . . . . . . . . . 4 13 5 . . . . 2 9 20 Targeting Errors 174 | . . . . . . . . . . . . . 1 4 . . . . . 43 31 7 . 2 . . 44 37 5 Weapon Failures 51 | . . . . . . . . . . . . . . 1 . . . . . 13 5 1 . . . . 17 14 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 920 | . . . 3 . . . . . 83 155 16 28 . 29 . . . . . 157 . . . 20 40 356 25 . 8 Projectiles 542 | . . . . . . . . . . 62 . 28 . . . . . . . 57 . . . . 40 345 10 . . Explosions 331 | . . . 3 . . . . . 83 93 16 . . 29 . . . . . 87 . . . 20 . . . . . Melee 47 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . 11 15 . 8 Knockbacks 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 12 1 . . Impact 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 12 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 815 | . . . 23 . 47 . . . 34 . . . . 41 . . . . 101 466 . . . 102 . . . 1 . Shots 15 | . . . 1 . 1 . . . 2 . . . . 1 . . . . 1 6 . . . 3 . . . . . Rammed 14 | . . . 1 . 3 . . . . 1 . . . . . 2 . . . 1 . . . . . 5 . 1 . Targets Rammed 18 | . . . 1 . 3 . . . . 1 . . . . . 2 . . 1 1 . . . . . 5 1 3 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crushed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Highest Temperature 418 | . 198 199 195 359 216 339 104 . 214 254 . 226 257 21 . 13 . 4 . 349 312 238 1 12 45 354 418 267 243 Average Temperature 105 | . 86 99 70 165 77 173 32 . 70 104 . 112 80 9 . 5 . 4 . 111 64 130 1 7 30 115 108 89 112 Received Heat Transfer 5113 | . 243 90 309 486 138 207 6 . 255 . . 324 . 225 27 484 96 9 . 441 378 126 96 111 18 36 279 675 54 Effects 16 | . . . . 3 . . . . . . . . . . . . . . . 3 2 . . . . 2 6 . . Shutdowns 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . Energy Bleed 7 | . . . . 2 . . . . . . . . . . . . . . . 2 2 . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 30 | . . . . . . . . . . . . . . . . . 3 . . 9 6 2 1 1 . . 6 2 . Total Turns 955 | . . . . . . . . . . . . . . . . . 34 . . 225 140 54 123 7 . . 312 60 . Longest Duration 128 | . . . . . . . . . . . . . . . . . 26 . . 44 37 31 123 7 . . 128 47 . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 1 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 1 . Parts Fried 18 | . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . . . 9 3 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . . 3 1 . . . 1 . . . . . . . . . . 3 . . . . . . 5 . . Heat Transferred 7671 | . 540 215 350 1147 370 481 74 . 370 450 . 300 . . . . . . . 2264 . . . . . . 1110 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Peak Influence 1312 | . 330 193 710 323 299 . . . . 324 . . . . 88 423 587 468 859 1012 . . . . 347 252 809 1312 1128 Initial 727 | . . 108 81 90 153 . . . . 133 . . . . 34 42 158 234 163 420 . . . . 151 195 66 647 727 Average 345 | . 160 133 448 202 135 . . . . 226 . . . . 59 226 346 390 464 508 . . . . 228 149 327 1103 963 Maximum Alert Level 4 | . 1 . 3 1 1 . . . . 1 . . . . . 2 2 2 3 3 . . . . 1 1 3 4 4 Low Security (%) 38 | 100 61 100 12 50 82 . . . . 39 . . . . 100 42 21 . 14 9 . . . . 58 59 33 . . Level 1 33 | . 38 . 29 49 17 . . . . 60 . . . . . 51 35 45 3 28 . . . . 41 40 40 . . Level 2 15 | . . . 55 . . . . . . . . . . . . 5 42 54 76 31 . . . . . . 19 4 . Level 3 10 | . . . 2 . . . . . . . . . . . . . . . 5 30 . . . . . . 6 45 74 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 2 4 . 2 . . . 1 1 . . . . . 2 . . 2 10 . . . . . . 17 . 1 Investigation 5 | . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Extermination 12 | . . . . . 2 . . . . . . . . . . . . . 1 3 . . . . . . 5 . 1 Reinforcement 15 | . 1 2 1 . . . . . . 1 . . . . . 2 . . 1 4 . . . . . . 3 . . Assault 4 | . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Garrison 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 9 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Distress Signals 23 | . 2 1 3 2 2 . . . . . . . . . . 1 2 . . 3 . . 1 . . 3 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 518 | . 18 9 32 15 9 7 5 . 21 10 5 9 3 7 1 29 16 4 13 55 22 8 34 20 13 11 68 45 29 Peak Tracking Total 14 | . 4 8 8 5 3 4 4 . 6 4 4 3 3 4 1 7 5 2 7 7 7 5 9 6 8 6 6 14 11 Tactical Retreats 40 | . 1 . 2 . . . . . 5 . 2 2 1 1 . . . . . . . 1 3 5 2 . 3 5 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Traps Triggered 15 | . 2 . . . 2 . . . . . . . . . . 4 . . . 6 . . . . . . . . 1 Indirectly 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Machines Disabled 50 | . 1 . . . . . . . 1 5 . . . . . 3 1 3 11 22 . . 1 . 1 . 1 . . Max in Single Turn 9 | . 1 . . . . . . . 1 5 . . . . . 1 1 1 9 5 . . 1 . 1 . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Machines Accessed 30 | . 3 2 1 . 3 . . 3 . 2 . 1 . . . 4 . . 2 7 . . . . . . 2 . . Terminals 23 | . 2 2 1 . 2 . . . . 2 . . . . . 4 . . 2 7 . . . . . . 1 . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 90 | . 8 4 5 . 8 . . 21 . 2 . 1 . . . 6 . . 6 24 . . . . . . 5 . . Successful 54 | . 5 2 5 . 4 . . 21 . 1 . 1 . . . 2 . . 4 8 . . . . . . 1 . . Failed 36 | . 3 2 . . 4 . . . . 1 . . . . . 4 . . 2 16 . . . . . . 4 . . Catastrophic 7 | . 1 . . . . . . . . 1 . . . . . 3 . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 7 2 3 . 8 . . . . . . . . . . 4 1 . 5 12 . . 1 . . . . . . Terminals 64 | . 7 4 5 . 6 . . . . 2 . . . . . 6 . . 6 24 . . . . . . 4 . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 43 | . 4 1 4 . 1 . . 21 . 1 . 1 . . . 2 . . 3 5 . . . . . . . . . Record 8 | . 1 . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . Part Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Alert Level 4 | . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Unreport Threat 6 | . . . 2 . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 10 | . 1 1 1 . 3 . . . . . . . . . . . . . 1 3 . . . . . . . . . Terminals 9 | . . 1 1 . 3 . . . . . . . . . . . . . 1 3 . . . . . . . . . Track 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Operators 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 2 1 . 3 . . . . 2 . . . . . 3 . . 2 6 . . . . . . 2 . . Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Total Allies 15 | . . . 2 . . . . . 1 1 . . . . . 6 5 . . . . . . . . . . . . Largest Group 6 | . . . 2 . . . . . 1 1 1 1 . . . 6 6 5 4 3 . . . . . . . . . Highest-Rated Group 532 | . . . 62 . . . . . 94 29 29 29 . . . 306 532 532 376 282 . . . . . . . . . Highest-Rated Ally 156 | . . . 31 . . . . . 94 29 29 29 . . . 156 156 156 94 94 . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 230 | . . . 48 . . . . . 15 3 6 4 . . . 26 68 28 15 17 . . . . . . . . . Total Damage 6441 | . . . 699 . . . . . 474 40 77 57 . . . 651 2254 933 510 746 . . . . . . . . . Kills 41 | . . . 11 . . . . . 4 1 1 . . . . 7 7 3 4 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . 1 1 . . . 1 1 2 . . . . . . . 2 1 . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 7 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Turns Passed 21263 | 46 560 162 457 377 1014 635 810 184 578 812 752 1002 2526 751 179 979 378 84 290 1723 886 483 972 768 379 737 1957 416 366 Spaces Moved 10541 | 72 294 77 173 122 523 305 393 93 253 385 414 498 1231 352 97 410 146 41 149 759 393 274 550 355 188 414 684 169 727 Core 190 | 72 84 . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Treads 8390 | . 210 77 173 122 523 305 393 93 253 385 414 498 1231 352 97 410 146 41 149 522 184 50 60 355 188 414 684 61 . Legs 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Wheels 1160 | . . . . . . . . . . . . . . . . . . . . 237 209 224 490 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 786 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 727 Fastest Speed 37 | 50 50 160 160 160 160 180 200 200 180 180 180 180 180 200 165 165 160 163 163 120 120 130 120 185 163 161 161 40 37 Average Speed 160 | 50 128 160 160 171 166 188 200 200 189 184 180 180 181 200 165 186 166 163 163 158 157 140 128 185 179 161 174 102 39 Slowest Speed 220 | 50 160 160 180 180 180 200 200 200 220 200 180 180 200 200 165 195 190 163 163 185 200 200 185 185 187 163 210 190 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 60 15 36 18 19 54 55 71 50 19 59 70 83 56 3 67 56 69 23 29 61 41 67 69 7 28 20 45 24 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 5 | . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . . 1 . . . 1 . . . . 1 1 . . . . . . 1 . . Unknown Exits Taken 22 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . . . Scrap Searched 16 | . . . . . . 1 3 . 1 . 2 3 1 2 . . . . . . 2 1 . . . . . . . Spaces Dug 129 | . . . . . 9 . . . . 2 . . . 77 . . . . 6 . . . 13 16 2 1 . . 3 Terrain Destroyed 634 | . . . 9 . 9 . . . 30 35 1 4 . 103 1 6 14 1 163 106 26 7 20 74 3 3 6 10 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Projectile 209 | . . . . . . . . . . 14 . 4 . . 1 5 14 1 10 37 26 7 20 48 3 3 6 10 . AOE 422 | . . . 9 . 9 . . . 30 21 1 . . 103 . 1 . . 153 69 . . . 26 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Gar Acc Total 13020 | 80 382 97 260 204 612 335 410 92 316 457 418 549 1510 375 110 518 213 47 167 1011 529 327 767 424 216 456 1092 283 763 Wait 802 | . 18 . 4 2 11 2 . . . 6 . 4 234 . . 13 12 . 1 60 32 21 160 49 1 2 138 23 9 Move 10495 | 71 293 76 172 121 522 304 392 92 252 384 413 497 1230 351 96 409 145 40 148 758 392 273 549 354 187 414 683 168 709 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Pick Up 187 | 5 8 5 15 9 15 2 6 . 10 7 . 3 9 1 1 10 8 . 1 20 9 1 8 . 5 2 24 1 2 Fast Attach 124 | 2 1 1 2 4 8 3 . . 2 7 . . 7 . 1 1 3 . . 8 9 4 4 . 4 3 32 11 7 Attach 138 | 2 6 3 7 5 2 2 . . 9 3 . 3 1 1 3 8 3 . . 19 6 4 5 2 3 1 23 15 2 Detach 18 | . 1 . . . . 2 . . . 2 . . . . 1 . 1 . . 1 . . 3 . 2 . 3 2 . Swap 93 | . . . 3 8 8 . 3 . 5 5 2 . 7 1 1 10 1 1 1 10 9 2 6 1 1 1 6 1 . Drop 169 | . 3 2 7 9 10 2 4 . 11 14 . 2 13 . 2 5 9 1 1 14 14 3 10 . 2 4 23 4 . Fire 900 | . 52 10 49 46 33 18 5 . 27 26 3 40 9 21 5 56 31 5 14 105 58 10 22 18 11 25 148 53 . Melee 59 | . . . . . . . . . . . . . . . . . . . . 15 . 9 . . . . 11 2 22 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Crush 13 | . . . 1 . 3 . . . . 1 . . . . . 2 . . 1 . . . . . . 4 1 . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 4 Rewire 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / Tes) -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Utility x2 718 | -9/Materials | Discovered new exit (range 13) 769 | -9/Materials | Entered Storage 779 | -9/Storage | Met a pair of Derelict thieves 889 | -9/Storage | Garrison activated, responded to threat 952 | -9/Storage | Lost 4 parts (1p1n1u1w) 993 | -9/Storage | Destroyed 11 combat bots 1207 | -9/Storage | Discovered new exit (range 13) 1226 | -9/Storage | Entered Materials 1226 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1536 | -8/Materials | Lost 6 parts (1n2u3w) 1600 | -8/Materials | Discovered new exit (range 3) 1603 | -8/Materials | Entered Factory 1603 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2086 | -7/Factory | Identified exit to Lower Caves 2574 | -7/Factory | Build established: Scavenger-Tank 2617 | -7/Factory | Entered Lower Caves 3188 | -7/Lower Caves | Discovered new exit (range 7) 3252 | -7/Lower Caves | Entered another Lower Caves area 3254 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3291 | -7/Lower Caves | Build established: Hauler-Tank 3339 | -7/Lower Caves | Discovered new exit (range 4) 3626 | -7/Lower Caves | Learned location of 1 exit from Factory 3992 | -7/Lower Caves | Discovered new exit (range 14) 4062 | -7/Lower Caves | Entered Data Miner 4062 | -7/Data Miner | Discovered new exit (range 6) 4100 | -7/Data Miner | Met Data Miner 4156 | -7/Data Miner | Learned location of Section 7 (-2) 4156 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4186 | -7/Data Miner | Received God Mode back door access code from Data Miner 4246 | -7/Data Miner | Entered Proximity Caves 4353 | -6/Proximity Caves | Escorted by Enhanced Grunt 4386 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4468 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4514 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 4778 | -6/Proximity Caves | Discovered new exit (range 14) 4824 | -6/Proximity Caves | Entered Factory 4824 | -6/Factory | Evolved 2 slots: Utility x2 4825 | -6/Factory | Identified exit to Factory 4966 | -6/Factory | Found Prototype Processor 4966 | -6/Factory | Identified Exp. Signal Interpreter 5029 | -6/Factory | Build established: Scavenger-Tank 5267 | -6/Factory | Identified exit to Lower Caves 5636 | -6/Factory | Entered Lower Caves 5636 | -6/Lower Caves | Accompanied by 1 ally 5687 | -6/Lower Caves | Build established: Tank 6003 | -6/Lower Caves | Learned 4 Factory zone layouts 6325 | -6/Lower Caves | Discovered new exit (range 9) 6388 | -6/Lower Caves | Entered another Lower Caves area 6388 | -6/Lower Caves | Accompanied by 1 ally 6403 | -6/Lower Caves | Discovered exit to Factory (range 12) 6713 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7007 | -6/Lower Caves | Encountered a Warlord checkpoint 7240 | -6/Lower Caves | Discovered new exit (range 14) 7336 | -6/Lower Caves | Build established: Scavenger-Mutant 7390 | -6/Lower Caves | Entered Zion 7479 | -6/Zion | Found Prototype Device 7479 | -6/Zion | Identified Bomb Factory No. 2 7572 | -6/Zion | Discovered new exit (range 15) 7755 | -6/Zion | Learned Factory terminal intel 7818 | -6/Zion | Learned location of Warlord (-4) 7841 | -6/Zion | Found Prototype Device 7865 | -6/Zion | Identified Phasing AFG 8205 | -6/Zion | Found CR-A16's Pointy Stick 8433 | -6/Zion | Identified exit to Deep Caves 8900 | -6/Zion | Found Prototype Processor 8901 | -6/Zion | Identified Exp. Armor Integrity Analyzer 8904 | -6/Zion | Found Exp. Armor Integrity Analyzer 8907 | -6/Zion | Found Prototype Processor 8908 | -6/Zion | Identified Exp. Core Analyzer 8917 | -6/Zion | Found Prototype Processor 8917 | -6/Zion | Identified Exp. Melee Analysis Suite 8933 | -6/Zion | Found Exp. Targeting Computer 8939 | -6/Zion | Found Prototype Hackware 9192 | -6/Zion | Build established: Gunner 9360 | -6/Zion | Attacked by Zionites 9500 | -6/Zion | Build established: Scavenger-Gunner 9754 | -6/Zion | Spotted 1B-QDH(B) 9766 | -6/Zion | Destroyed 1B-QDH(B) 9916 | -6/Zion | Entered Proximity Caves 10637 | -5/Proximity Caves | Discovered exit to Factory (range 11) 10667 | -5/Proximity Caves | Entered Factory 10667 | -5/Factory | Evolved 2 slots: Propulsion x2 10668 | -5/Factory | Identified exit to Upper Caves 10669 | -5/Factory | Identified exit to Factory 10670 | -5/Factory | Loaded intel: 22 terminal locations 10831 | -5/Factory | Discovered new exit (range 10) 10846 | -5/Factory | Entered Extension 11257 | -5/Extension | Destroyed 9 combat bots 11279 | -5/Extension | Spotted B-75 Beast 11296 | -5/Extension | Disrupted transfer network 11308 | -5/Extension | Destroyed B-75 Beast 11325 | -5/Extension | Spotted B-75 Beast 11358 | -5/Extension | Destroyed B-75 Beast 11473 | -5/Extension | Rescued A7 11540 | -5/Extension | Identified Exp. Hacking Suite 11563 | -5/Extension | Rescued a captive Derelict 11578 | -5/Extension | Rescued a captive Derelict 11579 | -5/Extension | Rescued a captive Derelict 11637 | -5/Extension | Build established: Hauler-Gunner 11638 | -5/Extension | Rescued a captive Derelict 11639 | -5/Extension | Rescued a captive Derelict 11772 | -5/Extension | Discovered exit to Factory (range 10) 11775 | -5/Extension | Discovered new exit (range 6) 11825 | -5/Extension | Entered Cetus 11825 | -5/Cetus | Accompanied by 6 allies (A7) 11830 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11850 | -5/Cetus | Spotted Cetus Guard 11850 | -5/Cetus | Spotted Cetus Guard 11856 | -5/Cetus | Spotted Cetus Guard 11860 | -5/Cetus | Spotted Cetus Guard 11864 | -5/Cetus | Destroyed Cetus Guard 11876 | -5/Cetus | Allies destroyed Cetus Guard 11878 | -5/Cetus | Destroyed Cetus Guard 11881 | -5/Cetus | Destroyed Cetus Guard 11992 | -5/Cetus | Started Cetus Manufacturing Module 12017 | -5/Cetus | Manufactured an Enhanced Grunt 12029 | -5/Cetus | Discovered new exit (range 15) 12042 | -5/Cetus | Manufactured an Enhanced Grunt 12067 | -5/Cetus | Manufactured an Enhanced Grunt 12070 | -5/Cetus | Spotted Cetus Guard 12070 | -5/Cetus | Spotted Cetus Guard 12074 | -5/Cetus | Spotted Cetus Guard 12074 | -5/Cetus | Spotted Cetus Guard 12075 | -5/Cetus | Build established: Scavenger-Tank 12079 | -5/Cetus | Allies destroyed Cetus Guard 12084 | -5/Cetus | Destroyed Cetus Guard 12092 | -5/Cetus | Manufactured an Enhanced Grunt 12097 | -5/Cetus | Destroyed Cetus Guard 12100 | -5/Cetus | Allies destroyed Cetus Guard 12109 | -5/Cetus | Found Prototype Device 12109 | -5/Cetus | Identified Exp. Thermal Shield 12117 | -5/Cetus | Manufactured an Enhanced Grunt 12127 | -5/Cetus | Discovered exit to Factory (range 15) 12138 | -5/Cetus | Met Revision 17 12142 | -5/Cetus | Destroyed Revision 17 12203 | -5/Cetus | Entered Archives 12203 | -5/Archives | Accompanied by 5 allies (A7) 12256 | -5/Archives | Discovered new exit (range 15) 12287 | -5/Archives | Entered Hub_04(d) 12287 | -5/Hub_04(d) | Accompanied by 4 allies 12429 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 12560 | -5/Hub_04(d) | Network Hub disabled 12577 | -5/Hub_04(d) | Entered Factory 12577 | -4/Factory | Accompanied by 3 allies 12577 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12659 | -4/Factory | Spotted B-86 Titan 12669 | -4/Factory | Allies destroyed B-86 Titan 12686 | -4/Factory | Found Hvy. Reflective Plating 12827 | -4/Factory | First assault squad dispatched 12846 | -4/Factory | Incoming assault squad redirected 13195 | -4/Factory | System corruption reached 10% 13287 | -4/Factory | Spotted B-86 Titan 13340 | -4/Factory | Destroyed B-86 Titan 13356 | -4/Factory | Found Hvy. Reflective Plating 13361 | -4/Factory | Lost 3 parts (2u1w) 13972 | -4/Factory | Found Exp. Hacking Suite 14246 | -4/Factory | Discovered new exit (range 15) 14284 | -4/Factory | Identified exit to Upper Caves 14300 | -4/Factory | Entered Upper Caves 14449 | -4/Upper Caves | Learned Research security intel 14625 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14756 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14890 | -4/Upper Caves | Spotted B-86 Titan 14918 | -4/Upper Caves | Destroyed B-86 Titan 14964 | -4/Upper Caves | Found Hvy. Reflective Plating 15164 | -4/Upper Caves | Discovered new exit (range 15) 15175 | -4/Upper Caves | Learned 8 Research zone layouts 15186 | -4/Upper Caves | Entered another Upper Caves area 15506 | -4/Upper Caves | Learned Research emergency access door positions 15546 | -4/Upper Caves | Discovered new exit (range 6) 15570 | -4/Upper Caves | Spotted B-86 Titan 15608 | -4/Upper Caves | Core integrity fell below 50% 15616 | -4/Upper Caves | Destroyed B-86 Titan 15631 | -4/Upper Caves | Lost 3 parts (1u2w) 15669 | -4/Upper Caves | Entered Warlord 15713 | -4/Warlord | System corruption cleaned by Quarantine Array 15906 | -4/Warlord | Found Prototype Energy Gun 16120 | -4/Warlord | Met Warlord 16132 | -4/Warlord | Opened Warlord's prototype stash 16135 | -4/Warlord | Found Prototype Device 16135 | -4/Warlord | Identified Exp. Focal Shield 16142 | -4/Warlord | Found Prototype Device 16142 | -4/Warlord | Identified Exp. Phase Shifter 16145 | -4/Warlord | Warlord's base attacked by MAIN.C 16147 | -4/Warlord | Found Prototype Reactor 16147 | -4/Warlord | Identified Vortex Chain Reactor 16158 | -4/Warlord | Found Prototype Hackware 16162 | -4/Warlord | Found Prototype Processor 16490 | -4/Warlord | P-80 Master assimilated allied 2F-F59(B) 16495 | -4/Warlord | Warlord forces counterattacked 16498 | -4/Warlord | Spotted 2F-F59(B) 16513 | -4/Warlord | Found Prototype Ballistic Cannon 16520 | -4/Warlord | Identified Spectral Analyzer 16521 | -4/Warlord | Spotted Striker 16597 | -4/Warlord | Found Prototype Device 16598 | -4/Warlord | Identified Adv. Kinecellerator 16614 | -4/Warlord | Discovered new exit (range 17) 16622 | -4/Warlord | Spotted Executioner 16641 | -4/Warlord | Entered Proximity Caves 16809 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 17295 | -3/Proximity Caves | Identified Hvy. Autocannon 17328 | -3/Proximity Caves | Lost 3 parts (3w) 17400 | -3/Proximity Caves | Discovered new exit (range 8) 17403 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17409 | -3/Proximity Caves | Entered Research 17409 | -3/Research | Evolved 2 slots: Propulsion x2 17410 | -3/Research | Identified exit to Testing 17454 | -3/Research | Spotted B-86 Titan 17588 | -3/Research | Build established: Scavenger-Mutant 17630 | -3/Research | Discovered new exit (range 5) 17788 | -3/Research | Entered another Research area 17788 | -2/Research | Warlord forces began assault on 0b10 17788 | -2/Research | Evolved 2 slots: Utility x2 17898 | -2/Research | Research machine network offline 18061 | -2/Research | Borebot progress halted 18132 | -2/Research | Spotted Executioner 18132 | -2/Research | Spotted Striker 18144 | -2/Research | Destroyed Striker 18153 | -2/Research | Destroyed Executioner 18381 | -2/Research | Borebot progress halted 18467 | -2/Research | Found Prototype Protection 18467 | -2/Research | Identified Centrium Heavy Armor Plating 18498 | -2/Research | Spotted Striker 18510 | -2/Research | Discovered new exit (range 8) 18525 | -2/Research | Entered Access 18525 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18552 | -1/Access | Garrison activated, responded to threat 18959 | -1/Access | Destroyed 7 combat bots 19253 | -1/Access | Build established: Scavenger-Tank 19415 | -1/Access | Spotted B-99 Colossus 19528 | -1/Access | System corruption reached 10% 19619 | -1/Access | Lost 12 parts (3p2n2u5w) 19861 | -1/Access | Garrison activated, responded to threat 19982 | -1/Access | Build established: Scavenger-Gunner 20174 | -1/Access | Destroyed 8 combat bots 20270 | -1/Access | Revealed the true nature of CR-A16's Pointy Stick 20273 | -1/Access | Destroyed B-99 Colossus 20282 | -1/Access | Found Prototype Ballistic Gun 20282 | -1/Access | Identified Multirail 20346 | -1/Access | Found Hvy. Reflective Plating 20351 | -1/Access | Destroyed 8 combat bots 20371 | -1/Access | Lost 9 parts (1p3n2u3w) 20372 | -1/Access | Found Multirail 20480 | -1/Access | Identified exit to Garrison 20482 | -1/Access | Entered Garrison 20563 | -1/Garrison | Destroyed 13 combat bots 20566 | -1/Garrison | Triggered checkpoint 20567 | -1/Garrison | Lost 3 parts (1n2u) 20607 | -1/Garrison | Lost 3 parts (2u1w) 20749 | -1/Garrison | Lost 3 parts (1n1u1w) 20800 | -1/Garrison | Destroyed 12 combat bots 20843 | -1/Garrison | Core integrity fell below 50% 20846 | -1/Garrison | Identified System Mapper 20878 | -1/Garrison | Spotted B-99 Colossus 20880 | -1/Garrison | Triggered checkpoint 20881 | -1/Garrison | Core integrity fell below 20% 20893 | -1/Garrison | Discovered new exit (range 14) 20898 | -1/Garrison | Lost 25 parts (4p8n4u9w) 20898 | -1/Garrison | Entered Access 21141 | -1/Access | Lost 4 parts (1p1n1u1w) 21264 | -1/Access | Destroyed by P-80 Master via exploding Wave Collapse Detector Last Messages --------------- 21168_ System corrupted: Matter fused (-7). 21183_ System corrupted: Matter fused (-5). 21183_ Acquired Imp. Power Shielding. 21194_ Critical hit. 21197_ Hvy. Armor Plating destroyed. 21199_ System corrupted: Component data lost. 21202_ System corrupted: Slammed into ceiling. 21216_ Triggered Stasis Trap. 21216_ A bubble of rippling energy engulfs the area. 21216_ Field strength at 83. 21217_ Field strength at 66. 21218_ Field strength at 49. 21219_ Field strength at 32. 21220_ Field strength at 15. 21221_ Stasis field depleted. 21224_ System corrupted: Slammed into ceiling. 21230_ System corrupted: Matter fused (-10). 21245_ System corrupted: Energy discharge (-45). 21263_ System corrupted: Matter fused (-5). 21264_ Wave Collapse Detector explodes. Map ----- +----------------------------------------------------+ | ?????????????# +????????????# | | ?????????????# #????????????# | | ?????????????# ^ #????????????# | | ?????????????+ ############## | | ?????????????####+######+### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????###########+########## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????###########????????????????# | | ??????????????????????# #????????????????# | | ??????????????????????# #???????#+#??????# | | ??????????????????????# @ #???????# #??##### | | ??????????????????????# ######??# #??# | | ??????????????????????#p #!!! ??# #??# | | ??????????????????????# #!!! ## ##?# | | ??????????????????????# #!! # ### | | ??????????????????????# # + | | ??????????????????????#######+### ] # !####### | | ??????????????????????????# # ## ##?????? | | ??????????????????????????# ######### #??????? | | ??????????????????????????# = #??????? | | ??????????????????????????# ###########??????? | | ??????????????????????????# #????????????????? | | ??????????????????????????#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 73 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Power Shielding 66 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 24 Armor Integrity Analysis 90 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothSpectralKit Manual? 0 Play Time 02:25:09 Cumulative 401.4 hours Start 2021.05.07 @ 19:36:59 End 2021.05.07 @ 22:04:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 302 Adventurer 0 Explorer 7 Win Type - Total 17 Types 7/1/9/0/0/0/0/0/0 Lore% 80 Gallery% 93 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebfb60a7-791d-4613-bf0b-69e5489099a2