Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 15:16:15 Player: star Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (4418) 4418 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1465) 1465 TOTAL SCORE: 9588 Bonus ------- High Alert Combat Kills 655 Follower Combat Kills 145 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -35 Cogmind --------- Core Integrity 609/700 Matter 276/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Targeting Computer Matter Filter Improved Trap Extractor (0/6) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Deuterium Engine Heavy Deuterium Engine Carbon-fiber Leg Titanium Leg Titanium Leg Improved Gravmag System Improved Cryofiber Web Improved Cooling System Matter Compressor (250) Coil Gun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Salvage Targeting Computer Kinecellerator Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Heavy Deuterium Engine Titanium Leg Improved Gravmag System Improved Cryofiber Web Matter Compressor Hacking Suite Improved Trap Extractor Coil Gun Coil Gun Datajack [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Salvage Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Coil Gun Energy Gun Particle Gun Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Slots Evolved 6 | . . . 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 2 . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 95 | 6 8 3 16 8 27 9 16 2 Power 14 | 1 2 1 1 . 4 2 2 1 Engine 11 | 1 2 1 1 . 2 2 2 . Core 2 | . . . . . 2 . . . Reactor 1 | . . . . . . . . 1 Propulsion 36 | 2 1 2 4 5 11 5 6 . Treads 5 | 2 . . 2 1 . . . . Leg 23 | . . . . 4 8 5 6 . Wheel 1 | . 1 . . . . . . . Hover 7 | . . 2 2 . 3 . . . Flight . | . . . . . . . . . Utility 15 | 1 1 . 4 . 3 . 6 . Device 6 | . 1 . 1 . 3 . 1 . Storage 2 | 1 . . 1 . . . . . Processor 3 | . . . 2 . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 3 | . . . . . . . 3 . Artifact . | . . . . . . . . . Weapon 30 | 2 4 . 7 3 9 2 2 1 Energy Gun 15 | 1 2 . 4 2 6 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 1 1 . 2 1 2 1 1 1 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 2 | . 1 . 1 . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 5 | . . . 2 1 . 1 1 . Parts Lost 35 | . 5 2 2 . 17 . 3 6 Power 7 | . 2 1 . . 3 . . 1 Propulsion 18 | . 2 1 2 . 10 . . 3 Utility 4 | . . . . . . . 3 1 Weapon 6 | . 1 . . . 4 . . 1 Highest Loss Streak 5 | . 4 2 1 . 5 . 3 4 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 4 6 8 10 6 9 9 9 Power . | . 1 . . 1 . 1 1 1 Propulsion 1 | . . . 1 3 . 1 2 4 Utility 3 | . 1 3 3 4 3 4 3 3 Weapon 2 | . 2 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 13 | . . . 3 1 3 . 1 5 Power 2 | . . . . . . . 1 1 Propulsion 1 | . . . . . . . . 1 Utility 9 | . . . 2 1 3 . . 3 Weapon 1 | . . . 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 83 85 89 99 91 99 94 93 Engine 6 | . 9 13 11 9 2 3 7 2 Core 2 | . . . . . 4 5 . . Treads 4 | . 21 . 16 9 . . . . Leg 25 | . . . . 34 32 44 38 31 Hover 4 | . . 10 10 . 6 . . . Device 6 | . 7 14 7 . 5 9 6 13 Storage 7 | . 14 14 11 9 4 9 7 7 Processor 12 | . . . 11 18 17 9 8 14 Energy Gun 9 | . 16 28 14 14 8 . . . Ballistic Gun 7 | . 9 . 7 3 6 15 14 10 Ballistic Cannon 1 | . . . . . 3 2 . . Peak Build Rating 51 | 6 8 13 20 34 34 41 51 50 Average Rating 25 | 4 6 9 17 33 22 38 45 46 On Entrance 21 | . 6 7 10 19 34 30 38 49 Avg Prop Armor Cover (%) 10 | . . . 6 10 13 10 8 4 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 13 16 16 23 23 37 38 39 42 Greatest Support 78 | 40 40 16 40 72 72 78 75 75 Greatest Overweight (x) 5 | 1 5 1 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 10 7 10 10 10 Most Carried 10 | 2 6 8 10 10 10 10 10 10 Average Carried 7 | . 4 6 8 9 6 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 2 6 7 10 10 9 10 10 10 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Matter Collected 3124 | 219 283 103 315 167 1016 514 365 142 Remotely . | . . . . . . . . . Salvage Created 4407 | . 317 81 500 497 1415 746 605 246 Parts 226 | . 18 1 36 25 68 36 37 5 Haulers Intercepted 6 | . . . 3 . . 2 1 . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Combat Hostiles Destroyed 85 | . 10 2 9 9 35 10 9 1 Guns 61 | . 7 1 4 9 22 8 9 1 Cannons 4 | . . . . . 2 2 . . AOE 18 | . 3 . 5 . 10 . . . Classes Destroyed 14 | . 3 . 5 2 2 . 1 1 Worker 2 | . 1 . . . . 1 . . Builder 3 | . . . 1 . . 1 1 . Hauler 6 | . . . 3 . . 2 1 . Recycler 3 | . . . 1 . . 1 1 . Watcher 2 | . . . 1 . . 1 . . Swarmer 16 | . 4 . 4 . 7 . 1 . Grunt 45 | . 6 2 2 5 19 7 4 . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . Sentry 11 | . . . 3 2 3 3 . . Specialist 1 | . . . . . 1 . . . Hunter 5 | . . . . 1 2 . 2 . Programmer 2 | . . . . . . . 2 . Compactor 1 | . . . . . . . . 1 Butcher 1 | . . . . . 1 . . . Guerrilla 1 | . . . . . 1 . . . Best Kill Streak 7 | . 6 2 7 4 6 5 3 1 Combat Bots Only 6 | . 4 2 3 4 6 3 3 1 Max Kills in Single Turn 3 | . 2 1 3 1 3 3 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . 3 . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Hostile Shots Fired 512 | . 88 9 28 64 163 50 105 5 Missed 127 | . 21 1 11 20 36 17 21 . Hits 385 | . 67 8 17 44 127 33 84 5 Melee 6 | . . . . 1 . . . 5 Projectile 379 | . 67 8 17 43 127 33 84 . AOE 1 | . 1 . . . . . . . Critical Strikes 22 | . . 1 2 4 8 2 3 2 Actively Blocked 2 | . . . . . . . 2 . Damage Taken 5601 | . 796 174 268 648 1904 528 1081 202 Core 745 | . 156 17 40 120 275 46 40 51 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 203 | . . . . . . . 203 . Ignored by Resistances 26 | . . . . . . . 26 . Regen/Repaired (Parts) 35 | . . . . . . . 35 . Core Remaining (%) 59 | 100 . 30 90 . . 19 . . Volleys Fired 304 | . 30 9 24 29 124 33 44 11 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 130 | . 115 115 110 90 130 78 60 60 Shots Fired 559 | . 53 18 46 58 215 66 85 18 Gun 487 | . 50 18 44 58 166 55 81 15 Cannon 50 | . . . . . 39 11 . . Launcher 15 | . 3 . 2 . 10 . . . Special 7 | . . . . . . . 4 3 Kinetic 307 | . 10 . 18 24 93 66 81 15 Thermal 202 | . 27 18 21 24 112 . . . Explosive 15 | . 3 . 2 . 10 . . . Electromagnetic 28 | . 13 . 5 10 . . . . Robot Hit Streak 20 | . 6 10 8 7 20 10 8 6 Robot Miss Streak 5 | . 5 1 2 3 3 4 3 1 Penetration Max 2 | . . . . . . 2 1 . Secondary Targets 7 | . 3 . . 1 2 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . Shots Hit Robots 360 | . 30 14 34 41 129 44 54 14 Core Hits 185 | . 23 5 23 20 67 24 19 4 Critical Kills 6 | . . . . . 3 2 1 . Critical Parts Destroyed 11 | . . . . . 6 3 2 . Critical Strikes 26 | . 2 1 . 1 13 5 3 1 Burn 7 | . 2 1 . 1 3 . . . Destroy 19 | . . . . . 10 5 3 1 Melee Attacks 3 | . . . . . . 3 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8049 | . 590 191 972 634 2999 1274 1139 250 Guns 6154 | . 428 191 525 631 1884 1124 1121 250 Cannons 415 | . . . . . 265 150 . . Explosions 1459 | . 162 . 447 . 850 . . . Melee . | . . . . . . . . . Ramming 21 | . . . . 3 . . 18 . Kinetic 4228 | . 81 . 260 296 946 1274 1121 250 Thermal 2138 | . 241 191 284 219 1203 . . . Explosive 1393 | . 162 . 381 . 850 . . . Electromagnetic 269 | . 106 . 47 116 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 Average Corruption 5 | . . . . . . . 5 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . . . 11 7 Message Errors 2 | . . . . . . . 2 . Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 2 | . . . . . . . 2 . Misfires 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 70 | . 10 . . . 60 . . . Projectiles 17 | . . . . . 17 . . . Explosions 53 | . 10 . . . 43 . . . Melee . | . . . . . . . . . Knockbacks 11 | . . . . . 8 3 . . Impact . | . . . . . . . . . Kinetic 10 | . . . . . 7 3 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 67 | . . . 27 . 40 . . . Shots 2 | . . . 1 . 1 . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . 1 . . 1 . Kicked 2 | . . . . 1 . . 1 . Crushed . | . . . . . . . . . Highest Temperature 415 | . 231 274 48 279 243 415 248 164 Average Temperature 68 | . 105 116 17 70 50 68 87 84 Received Heat Transfer 2412 | . 252 78 111 360 990 306 315 . Effects 7 | . 3 . . 3 . . 1 . Interference 7 | . 3 . . 3 . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . . 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . Parts Melted 14 | . 1 2 2 1 8 . . . Heat Transferred 5539 | . 814 592 581 555 2997 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Maximum Alert Level 5 | . . . 1 . 5 3 2 . Low Security (%) 40 | 100 100 100 81 100 5 . . 100 Level 1 17 | . . . 18 . 7 . 97 . Level 2 9 | . . . . . 24 . 2 . Level 3 20 | . . . . . 30 100 . . Level 4 11 | . . . . . 29 . . . Level 5 1 | . . . . . 2 . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1645 | . 102 41 235 192 1645 945 407 121 Initial 801 | . . 27 . 89 124 801 407 121 Average 471 | . 51 8 66 44 885 877 294 37 Influence Increases 3484 | . 272 81 500 272 1691 357 311 . Destroy 0b10 Robot/C 1780 | . 200 60 260 180 700 200 180 . Destroy 0b10 Robot/NC 85 | . 5 . 30 . 5 30 15 . Destroy Leader 326 | . 40 10 78 60 30 56 52 . Allied During Kill 25 | . . 11 14 . . . . . Successful Hack 23 | . . . . . 21 . 2 . Disable Machine 225 | . 15 . 60 15 60 15 60 . Anti-Garrison Action 800 | . . . . . 800 . . . Destroy Structure 100 | . 12 . 13 2 45 26 2 . Lose Combat Pursuer 120 | . . . 45 15 30 30 . . Influence Decreases 3484 | . 200 153 289 291 238 1106 861 346 Entered New Map 1793 | . . 45 . 122 68 844 489 225 Time Decay 1326 | . 150 88 234 169 . 262 342 81 Lost Part 305 | . 50 20 15 . 170 . 30 20 Lost Ally 60 | . . . 40 . . . . 20 Squads Dispatched 9 | . 3 . 1 2 . 1 2 . Investigation 2 | . 1 . . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 2 . 1 1 . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Distress Signals 12 | . 2 . 2 3 1 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 21 3 17 17 35 20 10 4 Peak Tracking Total 6 | . 6 3 5 5 5 5 3 3 Tactical Retreats 8 | . . . 3 1 2 2 . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Traps Triggered 11 | . 1 . 2 . 5 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . . . . 4 4 4 4 Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Machines Disabled 19 | . 1 . 4 1 8 1 4 . Max in Single Turn 2 | . 1 . 2 1 1 1 1 . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 4 | . . . . . 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Machines Accessed 9 | . . 1 . 1 4 . 3 . Terminals 4 | . . . . . 4 . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 17 | . . 1 . 1 8 . 7 . Successful 8 | . . 1 . 1 2 . 4 . Failed 9 | . . . . . 6 . 3 . Catastrophic 3 | . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . 1 . Terminals 8 | . . . . . 8 . . . Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 1 . . 3 . Terminal Hacks 3 | . . 1 . . 2 . . . Open Door 2 | . . 1 . . 1 . . . Garrison Registry 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . Unlock Access 1 | . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . . . 4 . 3 . Full Trace Events 3 | . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 44 | . . . . . . . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 5 | . . . . . . 1 3 1 Non-combat 3 | . . . . . . 1 2 . Combat 2 | . . . . . . . 1 1 Robot Hacks Applied 7 | . . . . . . 1 4 2 parse_system 5 | . . . . . . . 3 2 find_fabricator 1 | . . . . . . . 1 . find_station 1 | . . . . . . 1 . . Relay Couplers Released 15 | . . . . . 15 . . . Machine Destruction 15 | . . . . . 15 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Total Allies 4 | . . 3 . . . . . 1 Largest Group 3 | . . 3 3 . . . . 1 Highest-Rated Group 40 | . . 40 40 . . . . 31 Highest-Rated Ally 31 | . . 16 16 . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 40 | . . 2 29 . . . . 9 Total Damage 394 | . . 36 255 . . . . 103 Kills 5 | . . 1 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Active Infowar (turns) 3181 | . . . 491 456 2234 . . . Optics 3181 | . . . 491 456 2234 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Turns Passed 6412 | 74 397 416 977 489 2466 560 763 270 Spaces Moved 3729 | 46 204 282 507 194 1605 314 419 158 Core 14 | 9 5 . . . . . . . Treads 702 | 37 146 . 507 12 . . . . Legs 2511 | . . . . 182 1438 314 419 158 Wheels 113 | . 53 60 . . . . . . Hover 389 | . . 222 . . 167 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 56 160 120 72 120 127 126 Average Speed 129 | 139 145 111 167 125 119 129 129 128 Slowest Speed 300 | 160 300 125 170 250 190 130 130 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 33 56 41 18 88 34 13 43 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 2 | . . . . . 2 . . . Terrain Destroyed 82 | . 17 . 13 . 21 27 2 2 Melee . | . . . . . . . . . Projectile 36 | . . . . . 5 27 2 2 AOE 46 | . 17 . 13 . 16 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Total 4725 | 53 247 365 585 379 1934 401 556 205 Wait 455 | . 1 68 14 139 117 32 57 27 Move 3722 | 45 203 281 506 194 1603 313 419 158 Hop . | . . . . . . . . . Pick Up 40 | 2 4 2 9 2 16 3 1 1 Fast Attach 43 | 6 4 1 8 3 11 1 6 3 Attach 11 | . 1 1 1 . 6 . 1 1 Detach . | . . . . . . . . . Swap 75 | . 4 2 14 7 20 10 15 3 Drop 41 | . . 1 9 4 13 6 7 1 Fire 304 | . 30 9 24 29 124 33 44 11 Melee 3 | . . . . . . 3 . . Ram . | . . . . . . . . . Kick 2 | . . . . 1 . . 1 . Crush . | . . . . . . . . . Escape Stasis 28 | . . . . . 23 . 5 . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 379 | -10/Materials | Core integrity fell below 50% 429 | -10/Materials | Lost 4 parts (1p2n1w) 466 | -10/Materials | Discovered new exit (range 7) 472 | -10/Materials | Entered Mines 473 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 474 | -10/Mines | Learned Materials garrison access intel 521 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 863 | -10/Mines | Discovered new exit (range 8) 888 | -10/Mines | Entered Materials 888 | -9/Materials | Accompanied by 3 allies 888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -9/Materials | Discovered new exit (range 15) 1865 | -9/Materials | Entered another Materials area 1865 | -8/Materials | Evolved 2 slots: Propulsion x2 1866 | -8/Materials | Loaded intel: 1 garrison access location 2293 | -8/Materials | Garrison activated, responded to threat 2354 | -8/Materials | Identified exit to Garrison 2354 | -8/Materials | Entered Garrison 2374 | -8/Garrison | Triggered checkpoint 2426 | -8/Garrison | Lost 4 parts (1p2n1w) 2490 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Triggered checkpoint 2674 | -8/Garrison | Garrison Relay disabled 2687 | -8/Garrison | Garrison Relay disabled 2698 | -8/Garrison | Triggered checkpoint 2715 | -8/Garrison | Core integrity fell below 50% 2770 | -8/Garrison | Lost 5 parts (1p3n1w) 3010 | -8/Garrison | Build established: Scavenger-Mutant 3044 | -8/Garrison | Discovered new exit (range 16) 3092 | -8/Garrison | Triggered checkpoint 3114 | -8/Garrison | Garrison Relay disabled 3166 | -8/Garrison | Triggered checkpoint 3181 | -8/Garrison | Triggered checkpoint 3258 | -8/Garrison | Discovered new exit (range 13) 3386 | -8/Garrison | Triggered checkpoint 3409 | -8/Garrison | Garrison Relay disabled 3459 | -8/Garrison | Discovered new exit (range 79) 3459 | -8/Garrison | Discovered new exit (range 25) 3459 | -8/Garrison | Discovered new exit (range 22) 4682 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4772 | -8/Garrison | Installed Relay Interface Framework 4820 | -8/Garrison | Entered Materials 5171 | -8/Materials | Build established: Mutant 5215 | -8/Materials | Core integrity fell below 20% 5365 | -8/Materials | Discovered new exit (range 8) 5380 | -8/Materials | Entered Factory 5380 | -7/Factory | Evolved 2 slots: Utility x2 5810 | -7/Factory | Lost 3 parts (3u) 6065 | -7/Factory | Repaired Matter Filter 6143 | -7/Factory | Sucked down chute 6143 | -7/Factory | Entered Waste 6144 | -7/Waste | Met a frightened Derelict 6174 | -7/Waste | Spotted C-40 Crusher 6230 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6233 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6235 | -7/Waste | Destroyed C-40 Crusher 6252 | -7/Waste | Spotted C-40 Crusher 6356 | -7/Waste | Spotted C-40 Crusher 6358 | -7/Waste | Spotted C-40 Crusher 6404 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6407 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6411 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6413 | -7/Waste | Self-destructed Last Messages --------------- 06264_ Acquired 19 matter. 06267_ Dropped Reflective Plating. 06268_ Acquired Imp. Cooling System. 06295_ System corrupted: Component data lost. 06314_ System corrupted: Heat flow error (+183). 06329_ System corrupted: Matter fused (-9). 06340_ Nuclear Pulse Array crushed. 06373_ System corrupted: Matter fused (-10). 06404_ Imp. Carbon-fiber Leg crushed. 06404_ Antimatter Reactor crushed. 06404_ Carbon-fiber Leg crushed. 06407_ Imp. Titanium Leg crushed. 06407_ Remote Datajack crushed. 06407_ Salvage Targeting Computer destroyed. 06407_ Acquired Antimatter Reactor. 06411_ Carbon-fiber Leg crushed. 06411_ Antimatter Reactor crushed. 06411_ Coil Gun crushed. 06411_ Imp. Titanium Leg crushed. 06412_ Remote Datajack crushed. Map ----- +----------------------------------------------------+ | ??????????# ???????? | | ??????????# ???????? | | ??????????# ???????? | | ??????????### ######## ######## #???????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ??????????### #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????### #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #### #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | % ! #??????# #???????????????????? | | != #??????# #???????????????????? | | #### #??????#CC #???????????????????? | | #??# #??????#CC #???????????????????? | | #??# #??????#CC #???????????????????? | | ##########??# #??????#CCCC#???????????????????? | | ????????????# #??????#@=CC#???????????????????? | | ????????????######??????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Matter Filter | 12% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightMetamassFalx Manual? 0 Play Time 00:48:16 Cumulative 162.1 hours Start 2026.03.03 @ 00:03:36 End 2026.03.03 @ 15:16:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35a48215-5974-4e4d-9bd6-707326235e5b