Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.16 @ 23:42:21 Player: Bob Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3559) 3559 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (343) 343 TOTAL SCORE: 9052 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 330 Cogmind --------- Core Integrity 324/1000 Matter 270/300 Energy 12/100 System Corruption 14% Temperature Cool (4) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer Core Analyzer > --- WEAPON (4) ------- Thermic Laser > --- INVENTORY (5) ---- Improved Coolant Injector Point Defense System System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Energy Well Improved Target Analyzer Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Advanced Beam Rifle Assault Cannon Rocket Array Rocket Array > --- INVENTORY -------- Improved Coolant Injector Core Analyzer Matter Filter Point Defense System Heavy Particle Cannon Heavy Particle Cannon Rocket Array [Rating: 80] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Flight Unit Field Propulsion Drive Utility Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Slots Evolved 10 | . . . . 4 2 . . 4 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . 1 . . Utility 5 | . . . . 2 2 . . 1 . . Weapon 2 | . . . . 1 . . . 1 . . Parts Attached 102 | 6 8 3 11 29 20 1 1 13 6 4 Power 12 | 1 2 1 1 3 1 1 . 1 . 1 Engine 8 | 1 2 1 1 2 . 1 . . . . Core 4 | . . . . 1 1 . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . 1 3 5 10 . . 4 1 1 Treads 26 | 2 . 1 3 5 10 . . 4 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 28 | 1 3 1 3 6 6 . 1 6 . 1 Device 9 | . . 1 1 3 2 . . 2 . . Storage 5 | 1 1 . . 1 . . . 2 . . Processor 5 | . 1 . 1 . 1 . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 9 | . 1 . 1 2 3 . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 35 | 2 3 . 4 15 3 . . 2 5 1 Energy Gun 8 | 1 . . . 5 . . . 1 . 1 Energy Cannon 4 | . 2 . . 1 . . . . 1 . Ballistic Gun 10 | 1 . . 3 5 . . . . 1 . Ballistic Cannon 8 | . 1 . . 3 3 . . 1 . . Launcher 4 | . . . . 1 . . . . 3 . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 5 . . . 1 . . Parts Lost 27 | . . . 8 1 1 . . 7 7 3 Power 3 | . . . 1 . . . . 1 . 1 Propulsion 7 | . . . 3 . . . . 2 1 1 Utility 7 | . . . 1 . 1 . . 1 3 1 Weapon 10 | . . . 3 1 . . . 3 3 . Highest Loss Streak 7 | . . . 7 1 1 . . 5 7 2 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 97 100 92 94 99 100 100 81 58 13 Engine 8 | . 14 14 12 7 . 6 7 4 . . Core 1 | . . . . 1 7 . . . 4 1 Treads 24 | . 28 28 26 25 23 23 23 20 11 . Device 11 | . . 13 4 11 21 15 15 13 13 2 Storage 6 | . 14 . . 8 7 7 7 7 7 . Processor 10 | . 6 14 13 9 8 15 15 7 5 6 Protection 4 | . 5 . 8 4 7 7 7 3 . . Energy Gun 2 | . 2 . . 6 . . . 1 3 . Energy Cannon 5 | . 20 14 9 . . . . . . . Ballistic Gun 4 | . 2 . 6 12 . . . . 1 . Ballistic Cannon 11 | . 2 14 8 4 21 23 23 15 3 . Peak Build Rating 80 | 6 12 10 14 36 45 46 47 68 80 22 Average Rating 28 | 3 10 9 10 27 42 45 46 57 57 13 On Entrance 25 | . 6 10 10 14 36 45 46 47 55 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 10 32 24 19 52 54 50 51 68 57 5 Greatest Support 126 | 40 40 40 40 62 84 84 84 112 126 7 Greatest Overweight (x) 1 | . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 5 15 15 15 15 15 15 5 Average Capacity 11 | 6 9 5 5 14 15 15 15 15 11 5 Most Carried 15 | 4 10 10 4 15 15 15 15 15 12 5 Average Carried 9 | . 8 4 1 9 14 14 15 11 6 4 Final Capacity 15 | 8 10 5 5 15 15 15 15 15 5 5 Final Carried 15 | . 10 4 . 15 15 15 15 10 4 3 Class Distribution -------------------- 38% | Mutant 37% | Gunner 17% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Commander-Gunner | -7/Recycling Commander-Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Matter Collected 2860 | 190 134 102 175 879 125 547 85 390 233 . Remotely 1304 | . . . . . 125 497 85 390 207 . Salvage Created 4129 | . 189 114 93 1574 130 577 70 391 942 49 Parts 172 | . 18 4 5 88 8 17 2 27 . 3 Haulers Intercepted 3 | . 1 . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Combat Hostiles Destroyed 90 | . 9 2 5 37 5 12 2 11 5 2 Melee 1 | . 1 . . . . . . . . . Guns 37 | . 3 . 1 30 . . . 1 . 2 Cannons 45 | . 5 2 4 6 5 12 2 9 . . AOE 5 | . . . . . . . . . 5 . Classes Destroyed 13 | . 2 1 1 4 3 1 . . 1 . Worker 2 | . . . . . 1 1 . . . . Hauler 3 | . 1 . . 2 . . . . . . Recycler 1 | . . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 27 | . 9 . . 12 . . . 4 . 2 Grunt 21 | . . . . 15 3 3 . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 24 | . . 2 . 9 . 8 2 3 . . Hunter 4 | . . . . . 1 1 . 2 . . Programmer 3 | . . . . . 1 . . 2 . . Compactor 5 | . . . . . . . . . 5 . Subdweller 5 | . . . 5 . . . . . . . Best Kill Streak 9 | . 4 2 1 4 4 4 1 9 3 2 Combat Bots Only 9 | . 3 2 1 4 3 3 1 9 3 2 Max Kills in Single Turn 3 | . 1 1 1 1 2 2 1 1 3 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Hostile Shots Fired 762 | . 44 14 63 152 30 149 24 198 7 81 Missed 247 | . 11 . 15 36 8 72 8 60 . 37 Damage Taken 6141 | . 202 162 921 1277 325 487 110 1695 436 526 Core 1056 | . 31 34 77 155 12 62 9 195 85 396 Absorbed by Shields 462 | . . . . . . . . 323 139 . Ignored by Resistances 1894 | . 66 46 241 371 92 161 36 570 159 152 Regen/Repaired (Parts) 275 | . . . . 275 . . . . . . Core Remaining (%) 75 | 100 . . 43 71 . . 88 . . . Volleys Fired 225 | . 15 13 29 81 8 23 5 30 13 8 Largest 4 | . 2 2 2 3 3 3 3 4 4 1 Hottest 195 | . 136 103 103 147 132 132 132 176 195 85 Shots Fired 528 | . 28 17 49 220 24 67 15 70 30 8 Gun 252 | . 8 . 3 206 . . . 18 9 8 Cannon 268 | . 20 17 45 14 24 67 15 52 14 . Launcher 7 | . . . . . . . . . 7 . Special 1 | . . . 1 . . . . . . . Kinetic 359 | . 4 13 23 151 24 67 15 52 10 . Thermal 162 | . 24 4 26 69 . . . 18 13 8 Explosive 7 | . . . . . . . . . 7 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 48 | . 4 15 46 48 15 33 16 28 20 17 Robot Miss Streak 2 | . 2 1 1 2 2 1 . 1 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . . 5 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 426 | . 18 16 46 176 18 51 13 55 27 6 Core Hits 197 | . 10 7 10 69 22 28 4 20 24 3 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . Critical Strikes 45 | . . 3 1 15 . 8 4 13 . 1 Burn 18 | . . . . 11 . . . 6 . 1 Destroy 3 | . . . . 3 . . . . . . Blast 24 | . . 3 1 1 . 8 4 7 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12821 | . 332 289 861 3204 474 1329 319 1325 4570 118 Guns 3644 | . 59 . 25 2978 . . . 360 114 108 Cannons 4999 | . 265 289 801 218 474 1329 319 965 339 . Explosions 4114 | . . . . . . . . . 4114 . Melee . | . . . . . . . . . . . Ramming 40 | . 8 . 11 8 . . . . 3 10 Kinetic 5918 | . 14 229 334 2056 474 1329 319 965 198 . Thermal 2749 | . 310 60 516 1140 . . . 360 255 108 Explosive 4114 | . . . . . . . . . 4114 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 14 14 Average Corruption 10 | . . . . . . . . 1 9 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . . . . . 1 7 7 Message Errors 4 | . . . . . . . . . 3 1 Matter Fused 1 | . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 58 | . . . . 4 6 4 . 43 1 . Projectiles 57 | . . . . 4 6 4 . 43 . . Explosions 1 | . . . . . . . . . 1 . Melee . | . . . . . . . . . . . Knockbacks 23 | . . 2 4 1 4 6 . 6 . . Impact 1 | . . . 1 . . . . . . . Kinetic 21 | . . 2 3 1 4 5 . 6 . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 343 | . . . . . . . . . 339 4 Shots 15 | . . . . . . . . . 15 . Rammed 28 | . 1 . 17 4 . . . . 1 5 Targets Rammed 29 | . 2 . 17 4 . . . . 1 5 Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 262 | . 259 211 192 262 14 36 45 30 . 28 Average Temperature 62 | . 104 84 43 54 7 22 23 17 . 13 Received Heat Transfer 1762 | . . 99 361 756 135 195 36 162 . 18 Effects 3 | . 3 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . 1 . . Parts Melted 17 | . 1 . . 9 . . 2 4 . 1 Heat Transferred 6433 | . 581 111 938 2923 . . . 1073 407 400 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Peak Influence 439 | . 204 55 . 325 140 439 206 209 58 206 Initial 144 | . . 1 . . 75 40 144 . 8 1 Average 87 | . 41 6 . 124 83 271 83 31 17 45 Maximum Alert Level 2 | . 1 . . 1 . 2 1 1 . 1 Low Security (%) 87 | 100 97 100 . 82 100 35 90 97 100 98 Level 1 9 | . 2 . . 17 . 32 9 2 . 1 Level 2 2 | . . . . . . 31 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . . 3 1 1 . 5 . 1 Investigation 2 | . . . . 1 . 1 . . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 5 | . . . . 2 1 . . 1 . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Distress Signals 14 | . 2 1 . 6 . 3 . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 158 | . 18 2 6 62 6 19 3 20 6 16 Peak Tracking Total 8 | . 3 2 2 8 3 6 1 8 6 8 Tactical Retreats 7 | . . . 1 2 . 1 . . . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Traps Triggered 9 | . . . 2 3 1 1 . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Machines Disabled 2 | . . . . . . 1 . 1 . . Max in Single Turn 1 | . . . . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Machines Accessed 20 | . 4 . . 6 2 6 2 . . . Terminals 18 | . 4 . . 5 2 5 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 39 | . 7 . . 16 3 11 2 . . . Successful 25 | . 6 . . 8 2 7 2 . . . Failed 14 | . 1 . . 8 1 4 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . 2 . . . . Terminals 33 | . 7 . . 11 3 10 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . 5 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 20 | . 6 . . 4 2 6 2 . . . Record 5 | . 2 . . . . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Hauler Manifests 5 | . 1 . . 1 1 1 1 . . . Registered Components 1 | . . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 2 | . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 . . 5 . 4 1 . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . Time 64 | . . . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Total Allies 10 | . . . . . . 10 . . . . Largest Group 10 | . . . . . . 10 9 7 . . Highest-Rated Group 173 | . . . . . . 173 157 125 . . Highest-Rated Ally 29 | . . . . . . 29 29 29 . . Total Orders . | . . . . . . . . . . . Ally Attacks 94 | . . . . . . 36 24 34 . . Total Damage 1265 | . . . . . . 520 339 406 . . Kills 9 | . . . . . . 6 1 2 . . Allies Corrupted 3 | . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Turns Passed 10039 | 69 1126 1393 1011 2756 721 784 985 930 150 114 Spaces Moved 5408 | 40 644 665 547 1360 412 416 605 441 106 172 Core 179 | 5 . . . . . . . . 64 110 Treads 5167 | 35 644 665 547 1360 412 416 605 441 42 . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 62 | . . . . . . . . . . 62 Fastest Speed 45 | 50 160 160 160 152 155 160 160 160 50 45 Average Speed 154 | 146 160 160 160 158 156 160 160 160 91 48 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 160 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 4 98 99 33 97 10 72 90 13 90 6 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 4 | . 1 1 . . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . . . Scrap Searched 8 | . . 1 7 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 81 | . . . . 1 . 3 . . 77 . Melee . | . . . . . . . . . . . Projectile 5 | . . . . 1 . 3 . . 1 . AOE 76 | . . . . . . . . . 76 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Total 6686 | 51 713 980 621 1827 470 486 611 607 128 192 Wait 733 | . 17 280 8 280 6 39 . 102 . 1 Move 5397 | 39 643 664 546 1359 411 415 604 441 105 170 Hop 1 | . . . . . . . . . . 1 Pick Up 111 | 6 19 2 7 49 11 4 . 10 1 2 Fast Attach 6 | . 1 . . . 4 . . . . 1 Attach 61 | 6 3 1 10 19 4 . . 9 6 3 Detach 3 | . . . . . 1 . . 1 1 . Swap 35 | . 4 2 1 10 12 1 1 4 . . Drop 74 | . 9 8 3 25 13 4 1 10 1 . Fire 225 | . 15 13 29 81 8 23 5 30 13 8 Melee . | . . . . . . . . . . . Ram 7 | . . . . . . . . . 1 6 Kick . | . . . . . . . . . . . Crush 23 | . 2 . 17 4 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 10 | . . 10 . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Sto x2) -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 13) 742 | -10/Materials | Discovered new exit (range 14) 1104 | -10/Materials | Discovered new exit (range 16) 1136 | -10/Materials | Identified exit to Mines 1138 | -10/Materials | Discovered new exit (range 16) 1196 | -10/Materials | Entered Mines 1197 | -10/Mines | Assembled infested the area 1497 | -10/Mines | Discovered new exit (range 5) 1503 | -10/Mines | Identified exit to Exiles 2143 | -10/Mines | Discovered new exit (range 13) 2166 | -10/Mines | Identified exit to Materials 2424 | -10/Mines | Discovered exit to Materials (range 13) 2586 | -10/Mines | Discovered new exit (range 3) 2587 | -10/Mines | Identified exit to Subcaves 2589 | -10/Mines | Entered Subcaves 3129 | -10/Subcaves | Discovered new exit (range 14) 3135 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3291 | -10/Subcaves | Disturbed a concealed Subdweller 3346 | -10/Subcaves | Core integrity fell below 50% 3397 | -10/Subcaves | Lost 7 parts (1p3n1u2w) 3432 | -10/Subcaves | Learned location of Zion (-6) 3600 | -10/Subcaves | Entered Materials 3600 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3926 | -8/Materials | Repaired Spk. Treads 3960 | -8/Materials | Repaired Spk. Treads 4156 | -8/Materials | Build established: Gunner 4747 | -8/Materials | Discovered new exit (range 12) 5151 | -8/Materials | Discovered new exit (range 16) 5612 | -8/Materials | Found Prototype Launcher 5613 | -8/Materials | Identified Rocket Array 5616 | -8/Materials | Found Rocket Array 5619 | -8/Materials | Found Faulty Rocket Array 5622 | -8/Materials | Found Rocket Array 6289 | -8/Materials | Discovered new exit (range 13) 6356 | -8/Materials | Entered Factory 6356 | -7/Factory | Evolved 2 slots: Utility x2 6357 | -7/Factory | Identified exit to Storage 6633 | -7/Factory | Identified exit to Factory 6757 | -7/Factory | Discovered exit to Storage (range 12) 7077 | -7/Factory | Entered Storage 7536 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7677 | -7/Storage | Identified exit to Recycling 7755 | -7/Storage | Met 01-MTF 7835 | -7/Storage | Build established: Commander-Gunner 7861 | -7/Storage | Entered Recycling 7861 | -7/Recycling | Accompanied by 10 allies (01-MTF) 8825 | -7/Recycling | Discovered new exit (range 7) 8846 | -7/Recycling | Entered Factory 8846 | -5/Factory | Accompanied by 7 allies 8846 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9372 | -5/Factory | Lost 5 allies 9496 | -5/Factory | Garrison activated, responded to threat 9619 | -5/Factory | Lost 5 parts (1n1u3w) 9647 | -5/Factory | Destroyed 9 combat bots 9776 | -5/Factory | Sucked down chute 9776 | -5/Factory | Entered Waste 9791 | -5/Waste | EMP discharged 9844 | -5/Waste | Spotted C-40 Crusher 9847 | -5/Waste | Spotted C-40 Crusher 9848 | -5/Waste | Spotted C-40 Crusher 9852 | -5/Waste | Spotted C-40 Crusher 9857 | -5/Waste | Destroyed C-40 Crusher 9857 | -5/Waste | Destroyed C-40 Crusher 9857 | -5/Waste | Destroyed C-40 Crusher 9861 | -5/Waste | Spotted C-40 Crusher 9865 | -5/Waste | Spotted C-40 Crusher 9869 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9872 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9875 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9878 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9879 | -5/Waste | Destroyed C-40 Crusher 9883 | -5/Waste | Destroyed C-40 Crusher 9889 | -5/Waste | Crushed by Compactor (1 part destroyed) 9891 | -5/Waste | EMP discharged 9891 | -5/Waste | System corruption reached 10% 9892 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9919 | -5/Waste | Discovered new exit (range 13) 9923 | -5/Waste | Lost 7 parts (1n3u3w) 9926 | -5/Waste | Entered Factory 9994 | -5/Factory | Core integrity fell below 50% 10040 | -5/Factory | Self-destructed Last Messages --------------- 09986_ Acquired Field Propulsion Drive. 09993_ Triggered Ambush Trap. 09993_ L-41 Fighter emerges from a hatch in the floor. 09993_ G-50 Soldier emerges from a hatch in the floor. 09993_ S-27 Virus emerges from a hatch in the floor. 09994_ System corrupted: Component data lost. 10001_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10009_ FX MP/ZK79AB9MLNOKKA 10013_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 10017_ Field Propulsion Drive destroyed. 10017_ Acquired Thermic Laser. 10019_ Mic. Fission Core destroyed. 10025_ System corrupted: Energy discharge (-18). 10026_ VTOL Module melted. 10026_ S-27 Virus destroyed. 10038_ S-27 Virus suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####################????????????????????????????? | | #????????????????????????????? | | ## #????????????????????????????? | | ?# """ #????????????????????????????? | | ?# """ ########### #????????????????? | | """ #????????????????? | | +????????????????? | | #????????????????? | | #######+############ ?????????????????? | | ###### #??# #?????????????????????????? | | ?????# #??# """ #?????????????????????????? | | ?????# #??# """ s######## #????????????????? | | ?????# #??# """ %l/%@ s #????????????????? | | ?????# #??# =######## #????????????????? | | ????? #??# """ #?????????????????????????? | | ?????#######??# """ #?????????????????????????? | | ??????????????# """ #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????##########?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 26 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 61 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedOpticalInterpreter Manual? 0 Play Time 00:58:39 Cumulative 199.9 hours Start 2024.08.16 @ 22:44:42 End 2024.08.16 @ 23:42:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 297 Rogue 241 Adventurer 56 Explorer 0 Win Type - Total 5 Types 2/1/0/2/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2de309c0-6a39-4f5f-8cc6-03105ec187aa