Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 17:53:32 Player: star Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (126) 630 Value Destroyed (4575) 4575 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3651) 3651 TOTAL SCORE: 13556 Bonus ------- High Alert Combat Kills 905 Follower Combat Kills 1146 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 132/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Targeting Computer Relay Coupler [Grunt] (10) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Transport Network Coupler Light Armor Plating Relay Coupler [Swarmer] (29) Relay Coupler [Swarmer] (25) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Layered Light Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Flak Gun > --- INVENTORY -------- Compact Battery Experimental Sensor Array Transport Network Coupler Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Swarmer] System Restoration Module Drone Bay Datajack [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . Utility 4 | . . . 2 . . . 1 . . 1 . . . Weapon 2 | . . . . . . . . . . . . 2 . Parts Attached 75 | 6 3 2 2 3 . 4 16 14 12 4 2 1 6 Power 6 | 1 . . . 1 . . 2 1 . 1 . . . Engine 4 | 1 . . . . . . 1 1 . 1 . . . Core 2 | . . . . 1 . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 . . . 1 . . 3 3 1 1 . . 4 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 11 | 2 . . . 1 . . 3 3 1 1 . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 4 Utility 25 | 1 1 1 2 1 . 2 3 5 6 2 . 1 . Device 5 | . . 1 . . . 1 1 1 . 1 . . . Storage 2 | 1 1 . . . . . . . . . . . . Processor 5 | . . . 1 . . . 1 . 1 1 . 1 . Hackware 2 | . . . . . . . . . 2 . . . . Protection 11 | . . . 1 1 . 1 1 4 3 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 2 1 . . . 2 8 5 5 . 2 . 2 Energy Gun 13 | 2 1 1 . . . 1 5 2 1 . . . . Energy Cannon 3 | . . . . . . . 1 2 . . . . . Ballistic Gun 7 | . . . . . . . 1 . 2 . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . 1 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 5 | . . 1 . . . . 2 2 . . . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . System Corruption 5 | . 5 . . . . . . . . . . . . Parts Lost 33 | . . . . 1 . 2 4 6 4 . 2 . 14 Power 2 | . . . . . . . . 1 . . . . 1 Propulsion 10 | . . . . . . . 2 1 1 . . . 6 Utility 11 | . . . . 1 . 1 2 3 1 . 1 . 2 Weapon 10 | . . . . . . 1 . 1 2 . 1 . 5 Highest Loss Streak 12 | . . . . 1 . 2 1 3 2 . 2 . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | . 5 10 10 10 10 9 9 9 9 8 9 7 9 Power . | . 1 1 1 1 1 1 1 . . . . . . Propulsion . | . . 2 2 2 2 2 1 . . . . . . Utility 4 | . 1 2 2 2 2 2 2 4 6 6 7 6 8 Weapon 2 | . 2 3 3 4 4 3 3 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 13 | . 2 . . 1 . . 1 1 1 . . . 7 Power 1 | . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . . . . . . 1 1 1 . . . 7 Weapon 2 | . 2 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 85 75 91 88 92 94 91 94 82 82 78 71 Engine 6 | . 14 14 11 . . . 6 8 9 7 7 6 4 Core 2 | . . . . 10 11 11 2 . . . . . . Wheel 20 | . 28 28 22 22 22 22 26 23 21 14 15 13 7 Device 6 | . . . . . . 5 10 11 10 5 5 . . Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 6 5 Processor 10 | . . . 1 11 11 11 12 9 10 7 15 18 18 Hackware 3 | . . . . . . . . . 4 14 7 6 6 Protection 9 | . . . 7 13 11 9 8 11 11 7 7 6 5 Energy Gun 9 | . 28 28 21 22 22 18 14 7 3 . . . . Energy Cannon 3 | . . . . . . . 2 9 6 . . . . Ballistic Gun 5 | . . . . . . . . . 4 15 14 20 19 Peak Build Rating 48 | 6 7 16 12 16 14 21 30 29 37 45 45 47 48 Average Rating 28 | 4 6 7 9 14 14 17 27 25 30 43 43 46 39 On Entrance 21 | . 6 7 8 12 14 14 21 25 29 34 45 42 47 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 51 | 13 19 20 22 29 22 28 34 36 51 34 36 34 38 Greatest Support 56 | 20 20 20 20 20 20 20 36 42 38 56 56 56 56 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 1 1 . . . 3 Average Overweight (x) . | . . . . 1 1 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 8 10 Average Carried 9 | . 6 9 10 10 10 9 9 9 9 8 9 7 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 10 10 10 10 9 9 10 10 9 9 7 5 Class Distribution -------------------- 39% | Commander-Mutant 30% | Mutant 23% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Garrison Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Matter Collected 2373 | 215 55 62 50 40 . 95 295 418 479 170 338 . 156 Remotely . | . . . . . . . . . . . . . . Salvage Created 5197 | . 92 . 225 126 184 107 1248 1257 1191 304 359 . 104 Parts 270 | . 8 . 16 9 3 8 74 64 47 12 20 . 9 Haulers Intercepted 10 | . 1 . 1 . . . 3 5 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Combat Hostiles Destroyed 101 | . 2 . 5 6 . 6 23 17 18 6 13 . 5 Guns 36 | . . . 4 6 . . 6 1 . 6 8 . 5 Cannons 19 | . . . . . . . 5 8 6 . . . . AOE 43 | . 2 . 1 . . 6 12 6 11 . 5 . . Classes Destroyed 15 | . 3 . 2 . . 1 5 . 1 2 . . 1 Worker 3 | . . . . . . . 1 2 . . . . . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 10 | . 1 . 1 . . . 3 5 . . . . . Recycler 4 | . . . . . . . 1 3 . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . Swarmer 34 | . 2 . 2 5 . 3 7 3 4 . 5 . 3 Grunt 44 | . . . 2 1 . 3 12 9 7 3 7 . . Brawler 2 | . . . . . . . 1 . 1 . . . . Duelist 2 | . . . . . . . . . 1 1 . . . Sentry 17 | . . . 1 . . . 5 5 4 1 1 . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 3 | . . . . . . . 1 . 1 . . . 1 Programmer 1 | . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 2 . 3 5 . 6 4 6 4 3 6 . 3 Combat Bots Only 6 | . 2 . 2 5 . 6 4 4 4 3 6 . 3 Max Kills in Single Turn 4 | . 2 . 1 1 . 2 4 2 3 1 3 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 . 1 . . 2 3 1 3 . 3 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Hostile Shots Fired 474 | . 4 . 19 20 . 12 35 46 46 70 58 . 164 Missed 131 | . 2 . 3 5 . 5 8 18 14 25 16 . 35 Hits 343 | . 2 . 16 15 . 7 27 28 32 45 42 . 129 Melee 2 | . . . . . . . . . . 2 . . . Projectile 341 | . 2 . 16 15 . 7 27 28 32 43 42 . 129 Critical Strikes 13 | . . . . 1 . . 3 1 1 1 2 . 4 Damage Taken 5222 | . 21 . 170 188 . 101 435 501 599 407 504 . 2296 Core 1305 | . 10 . 11 . . 35 114 76 77 40 76 . 866 Absorbed by Shields 306 | . . . . . . . . . 4 144 158 . . Redirected to Shielding 107 | . . . . . . . 64 43 . . . . . Ignored by Resistances 61 | . . . . . . . . . 61 . . . . Regen/Repaired (Parts) 652 | . . . . . . . . . . . 359 . 293 Core Remaining (%) 83 | 100 . 96 . . . 88 . . 51 . 83 . . Volleys Fired 261 | . 9 . 15 11 21 7 46 45 44 13 25 . 25 Largest 4 | . 2 . 2 2 2 2 2 2 2 2 2 . 4 Hottest 131 | . 90 . 80 80 80 80 113 131 126 56 64 . 106 Shots Fired 499 | . 17 . 29 22 42 9 85 78 74 26 46 . 71 Gun 368 | . 16 . 28 22 42 4 68 27 23 26 41 . 71 Cannon 88 | . . . . . . . 10 42 36 . . . . Launcher 43 | . 1 . 1 . . 5 7 9 15 . 5 . . Special . | . . . . . . . . . . . . . . Kinetic 139 | . . . . . . . 1 . . 26 41 . 71 Thermal 29 | . 8 . . . . . 15 6 . . . . . Explosive 43 | . 1 . 1 . . 5 7 9 15 . 5 . . Electromagnetic 288 | . 8 . 28 22 42 4 62 63 59 . . . . Robot Hit Streak 15 | . 4 . 12 3 9 3 11 11 7 10 7 . 15 Robot Miss Streak 14 | . 2 . 4 3 1 1 3 2 5 5 14 . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . 2 2 . . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . 1 . . . Shots Hit Robots 344 | . 10 . 19 11 20 2 56 53 66 24 30 . 53 Core Hits 288 | . 6 . 10 7 10 11 44 40 48 36 41 . 35 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . 2 . 4 . . . . Corrupt 3 | . . . . . . . 2 . 1 . . . . Sever 3 | . . . . . . . . . 3 . . . . Melee Attacks 30 | . . . . . . . . . 28 . 2 . . Impact . | . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . 27 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11066 | . 247 . 251 167 245 439 2013 1902 3182 510 1066 . 1044 Guns 4294 | . 134 . 239 128 245 25 904 354 213 510 498 . 1044 Cannons 1608 | . . . . . . . 179 790 639 . . . . Explosions 3935 | . 106 . 12 39 . 414 930 758 1108 . 568 . . Melee 1222 | . . . . . . . . . 1222 . . . . Ramming 7 | . 7 . . . . . . . . . . . . Kinetic 2069 | . . . . . . . 17 . . 510 498 . 1044 Thermal 978 | . 36 . . 39 . 34 393 268 208 . . . . Explosive 3291 | . 106 . 12 . . 380 772 553 900 . 568 . . Electromagnetic 3499 | . 98 . 239 128 245 25 831 1081 852 . . . . Impact . | . . . . . . . . . . . . . . Slashing 1222 | . . . . . . . . . 1222 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 5 5 . . . . . . 1 . . . . Average Corruption 1 | . 5 5 . . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 12 | . . 4 . . . . . . 8 . . . . Message Errors 2 | . . 1 . . . . . . 1 . . . . Matter Fused 5 | . . 2 . . . . . . 3 . . . . Energy Discharges 2 | . . 1 . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 153 | . . . . . . 12 69 18 28 . 26 . . Projectiles . | . . . . . . . . . . . . . . Explosions 153 | . . . . . . 12 69 18 28 . 26 . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 430 | . 3 . . 36 . 32 41 97 156 . 65 . . Shots 14 | . . . . 1 . 1 1 4 5 . 2 . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 363 | . 210 . 162 153 84 9 22 352 27 35 18 . 363 Average Temperature 60 | . 96 . 53 76 34 9 10 82 12 15 8 . 92 Received Heat Transfer 2092 | . . . 57 18 . 9 225 207 186 143 203 . 1044 Effects 3 | . . . . . . . . 1 . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . . 2 1 . . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . . Parts Fried 9 | . . . 1 . . . 2 6 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred 1566 | . 111 . . 50 . . 644 511 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 . 1 3 1 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Maximum Alert Level 5 | . . . . . . . 2 3 5 3 3 2 2 Low Security (%) 25 | 100 100 100 100 100 . 100 65 1 . . . . . Level 1 13 | . . . . . . . 32 49 . . . . 14 Level 2 14 | . . . . . . . 1 30 10 . . 100 85 Level 3 27 | . . . . . . . . 18 11 100 100 . . Level 4 6 | . . . . . . . . . 25 . . . . Level 5 12 | . . . . . . . . . 52 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 2021 | . 47 10 138 159 . 181 454 764 2021 1061 1056 554 509 Initial 1060 | . . 10 . 42 . . 54 191 469 1060 742 554 359 Average 711 | . 9 1 67 88 . 117 205 452 1506 953 886 536 428 Influence Increases 5315 | . 59 . 203 237 10 201 844 983 1692 347 474 . 265 Destroy 0b10 Robot/C 2720 | . 40 . 140 180 . 120 540 420 680 160 340 . 100 Destroy 0b10 Robot/NC 170 | . 10 . 10 . 10 5 40 65 30 . . . . Destroy Leader 456 | . 2 . 22 30 . 20 138 124 30 50 30 . 10 Allied During Kill 1001 | . . . 22 20 . 22 43 226 460 137 71 . . Successful Hack 4 | . . . . . . . . 4 . . . . . Disable Machine 45 | . . . . . . . 15 30 . . . . . Anti-Garrison Action 350 | . . . . . . . . . 300 . . . 50 Destroy Structure 359 | . 7 . 9 7 . 34 68 69 147 . 18 . . Partial Spotted 30 | . . . . . . . . 15 . . 15 . . Lose Combat Pursuer 180 | . . . . . . . . 30 45 . . . 105 Influence Decreases 4861 | . 32 27 95 216 139 60 531 715 393 1307 479 542 325 Entered New Map 2752 | . . 17 . 66 129 . 87 263 253 961 319 502 155 Time Decay 1409 | . 32 10 75 120 10 40 404 392 . 286 . 40 . Lost Part 330 | . . . . 10 . 20 40 60 40 . 20 . 140 Lost Ally 370 | . . . 20 20 . . . . 100 60 140 . 30 Squads Dispatched 7 | . . . . . . . 2 2 . 3 . . . Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 5 | . . . . . . . 2 2 . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . . . 3 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Distress Signals 6 | . . . . . . . 3 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 166 | . 5 . 9 8 . 6 34 25 29 10 21 . 19 Peak Tracking Total 8 | . 2 . 4 4 . 3 6 5 7 6 7 . 8 Tactical Retreats 7 | . . . . . . . . 2 1 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Traps Triggered 13 | . . . . . . . 2 2 5 . 3 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Machines Disabled 8 | . . . . . . . 1 2 4 . . . 1 Max in Single Turn 2 | . . . . . . . 1 1 2 . . . 1 Garrison Relay 3 | . . . . . . . . . 2 . . . 1 Phase Generator 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Machines Accessed 11 | . 1 . . . 3 . . 2 2 1 1 1 . Terminals 5 | . 1 . . . . . . 1 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 . Total Hacks 18 | . 4 . . . 3 . . 4 4 1 1 1 . Successful 8 | . . . . . 3 . . 2 1 1 . 1 . Failed 10 | . 4 . . . . . . 2 3 . 1 . . Catastrophic 4 | . 2 . . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . 4 . . . . . . . . . . . . Terminals 12 | . 4 . . . . . . 3 4 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 . Terminal Hacks 5 | . . . . . 3 . . 1 1 . . . . Record 3 | . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . . 1 1 1 1 . . Full Trace Events 2 | . 1 . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . 1 . 1 . . Alert ID Control 1 | . . . . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . 1 . 1 . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . 1 . 1 . . formatsys_low 1 | . . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 13 | . . . . . . . . . 10 . . . 3 Machine Destruction 10 | . . . . . . . . . 7 . . . 3 Programmers 3 | . . . . . . . . . 3 . . . . Attached 2 | . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 2 . . . 8 . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Total Allies 25 | . . 3 . . 2 . . 10 9 . 1 . . Largest Group 13 | . . 3 3 2 3 3 3 10 13 13 8 2 2 Highest-Rated Group 262 | . . 40 40 31 45 45 45 173 262 262 180 40 40 Highest-Rated Ally 31 | . . 16 16 16 21 21 21 29 31 31 31 23 23 Total Orders 11 | . . . . . . . . . 2 . 6 . 3 STAY 4 | . . . . . . . . . 1 . 1 . 2 FOLLOW 2 | . . . . . . . . . 1 . 1 . . AID 5 | . . . . . . . . . . . 4 . 1 Ally Attacks 268 | . . . 16 23 . 1 24 49 96 19 36 . 4 Total Damage 3798 | . . . 131 234 . 10 441 597 1312 314 704 . 55 Kills 44 | . . . 3 3 . . 5 7 17 2 7 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Active Infowar (turns) 6601 | . . 3 36 252 982 111 974 929 1467 626 725 87 409 Optics 6598 | . . . 36 252 982 111 974 929 1467 626 725 87 409 Sensors 3 | . . 3 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Turns Passed 7087 | 47 166 138 174 252 982 111 974 929 1467 626 725 87 409 Spaces Moved 5170 | 45 148 140 121 212 929 82 874 463 972 361 499 75 249 Core 13 | 1 . . . . . . . . . . . . 12 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 5105 | 44 148 140 121 212 929 82 874 463 972 361 499 75 185 Hover . | . . . . . . . . . . . . . . Flight 52 | . . . . . . . . . . . . . 52 Fastest Speed 35 | 50 80 80 80 95 95 80 86 86 86 100 100 100 35 Average Speed 92 | 79 80 80 90 95 95 90 86 91 95 100 100 100 90 Slowest Speed 200 | 80 80 80 95 95 95 95 105 105 105 100 100 100 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 30 44 14 42 93 31 72 84 73 12 55 3 31 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 389 | . 6 . 8 7 . 45 68 78 164 . 13 . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 389 | . 6 . 8 7 . 45 68 78 164 . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Total 6899 | 53 178 165 156 242 986 107 1006 882 1389 599 673 87 376 Wait 1054 | 1 2 21 13 13 23 14 42 329 162 216 130 10 78 Move 5156 | 44 147 139 120 211 928 81 873 463 971 360 497 75 247 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 39 | 2 11 1 2 1 . . 7 6 4 2 . . 3 Fast Attach 37 | 6 . 1 2 1 . 2 6 8 4 1 . . 6 Attach 11 | . 1 . . . . 1 1 2 2 1 1 2 . Detach 1 | . 1 . . . . . . . . . . . . Swap 75 | . 3 1 2 2 . 2 19 15 19 2 10 . . Drop 36 | . 3 2 2 3 . . 12 6 6 1 . . 1 Fire 261 | . 9 . 15 11 21 7 46 45 44 13 25 . 25 Melee 30 | . . . . . . . . . 28 . 2 . . Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . . . 8 40 . 7 . 15 Rewire 127 | . . . . . 14 . . . 109 3 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 214 | -10/Materials | Entered Mines 215 | -10/Mines | Assembled infested the area 218 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 267 | -10/Mines | Found DCF Scrap (10 items) 274 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 275 | -10/Mines | Found Prototype Device 275 | -10/Mines | Identified Exp. Sensor Array 305 | -10/Mines | Build established: Mutant 313 | -10/Mines | Learned Materials terminal intel 317 | -10/Mines | Discovered new exit (range 10) 352 | -10/Mines | Entered Materials 352 | -9/Materials | Accompanied by 3 allies 352 | -9/Materials | Evolved 2 slots: Utility x2 353 | -9/Materials | Loaded intel: 12 terminal locations 509 | -9/Materials | Discovered new exit (range 10) 526 | -9/Materials | Entered Mines 526 | -9/Mines | Accompanied by 2 allies 544 | -9/Mines | Learned location of Recycling (-8) 572 | -9/Mines | Discovered new exit (range 8) 658 | -9/Mines | Discovered new exit (range 16) 760 | -9/Mines | Identified exit to Exiles 765 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 778 | -9/Mines | Entered Exiles 778 | -9/Exiles | Found Exiles lab destroyed 778 | -9/Exiles | Accompanied by 1 ally 791 | -9/Exiles | Discovered new exit (range 16) 1053 | -9/Exiles | Learned location of Zion (-6) 1266 | -9/Exiles | Discovered new exit (range 10) 1760 | -9/Exiles | Entered Mines 1760 | -8/Mines | Accompanied by 3 allies 1847 | -8/Mines | Discovered new exit (range 4) 1871 | -8/Mines | Entered Materials 1871 | -8/Materials | Accompanied by 3 allies 1871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2001 | -8/Materials | Discovered new exit (range 11) 2058 | -8/Materials | Discovered new exit (range 19) 2193 | -8/Materials | Discovered new exit (range 18) 2294 | -8/Materials | Identified exit to Factory 2322 | -8/Materials | Build established: Scavenger-Mutant 2386 | -8/Materials | Discovered new exit (range 6) 2390 | -8/Materials | Identified exit to Storage 2845 | -8/Materials | Entered Storage 3098 | -8/Storage | Lost 3 parts (1n2u) 3294 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3370 | -8/Storage | Discovered exit to Factory (range 6) 3613 | -8/Storage | Build established: Commander-Mutant 3774 | -8/Storage | Identified exit to Garrison 3774 | -8/Storage | Entered Garrison 3774 | -8/Garrison | Accompanied by 9 allies 3836 | -8/Garrison | Triggered checkpoint 3920 | -8/Garrison | Triggered checkpoint 3942 | -8/Garrison | Triggered checkpoint 4207 | -8/Garrison | Discovered exit to Factory (range 4) 4340 | -8/Garrison | Phase Generator disabled 4452 | -8/Garrison | Triggered checkpoint 4480 | -8/Garrison | Triggered checkpoint 4530 | -8/Garrison | Installed Relay Interface Framework 4683 | -8/Garrison | Garrison Relay disabled 4838 | -8/Garrison | Garrison Relay disabled 5241 | -8/Garrison | Entered Factory 5241 | -7/Factory | Accompanied by 13 allies 5241 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5534 | -7/Factory | Discovered new exit (range 13) 5740 | -7/Factory | P-60 Hacker assimilated allied Trooper 3g 5862 | -7/Factory | Identified exit to Garrison 5867 | -7/Factory | Entered Garrison 5867 | -7/Garrison | Accompanied by 8 allies 5881 | -7/Garrison | Lost 3 allies 5899 | -7/Garrison | Triggered checkpoint 5971 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6105 | -7/Garrison | Triggered checkpoint 6136 | -7/Garrison | Triggered checkpoint 6184 | -7/Garrison | Lost 7 allies 6249 | -7/Garrison | Discovered new exit (range 9) 6257 | -7/Garrison | Triggered checkpoint 6406 | -7/Garrison | Build established: Scavenger-Mutant 6414 | -7/Garrison | Triggered checkpoint 6504 | -7/Garrison | Discovered new exit (range 8) 6513 | -7/Garrison | Triggered checkpoint 6592 | -7/Garrison | Entered Factory 6592 | -6/Factory | Accompanied by 2 allies 6592 | -6/Factory | Evolved 2 slots: Weapon x2 6678 | -6/Factory | Identified exit to Garrison 6679 | -6/Factory | Entered Garrison 6679 | -6/Garrison | Accompanied by 2 allies 6705 | -6/Garrison | Triggered checkpoint 6715 | -6/Garrison | Garrison Relay disabled 6765 | -6/Garrison | Spotted B-75 Beast 6808 | -6/Garrison | Destroyed B-75 Beast 7038 | -6/Garrison | Core integrity fell below 50% 7049 | -6/Garrison | Core integrity fell below 20% 7065 | -6/Garrison | Discovered new exit (range 19) 7067 | -6/Garrison | Triggered checkpoint 7079 | -6/Garrison | Lost 12 parts (1p4n2u5w) 7088 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07066_ A bubble of rippling energy engulfs the area. 07066_ Field strength at 94. 07066_ Field strength at 88. 07067_ Beams of light sweep through the air. An alarm sounds. 07067_ Field strength at 82. 07068_ Field strength at 76. 07069_ Field strength at 70. 07070_ Field strength at 64. 07071_ Field strength at 58. 07072_ Field strength at 52. 07073_ Field strength at 46. 07074_ Field strength at 40. 07075_ Field strength at 34. 07076_ Field strength at 28. 07077_ Field strength at 22. 07078_ Field strength at 16. 07079_ Field strength at 10. 07080_ Field strength at 4. 07081_ Stasis field depleted. 07083_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????###????????????? | | ???????????????????????# ????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ??????????????????????##+##???????????? | | ??????????????????????# #???????????? | | ??????????#############gg ############# | | ??????????# g l g g | | ??????????# ^ g | | ??????????# @ | | ??????????# < #################### ### | | ??????????# ???????????????????# #?? | | ??????????###????????????????????# #?? | | ?????????????????????????????????# T?? | | ?????????????????????????????????# ##? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# ?? | | ?????????????????????????????????# ?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????? ??? | | ?????????????????????????????????? ??? | | ?????????????????????????????????? ??? | | ?????????????????????????????????? #??? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 5 Particle Charging 15 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteDamperAutohacker Manual? 0 Play Time 00:56:57 Cumulative 197.8 hours Start 2026.04.20 @ 21:51:52 End 2026.04.21 @ 17:53:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e5dbc55-a172-407b-9ae7-9aec9cc42e36