Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 23:01:47 Player: KingCain Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (317) 317 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2697 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 98/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Large Matter Pod (0) Field Laser Heavy Laser Gauss Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Improved Hover Unit > --- UTILITY ---------- Cooling System Cooling System Makeshift System Shield > --- WEAPON ----------- Heavy Battle Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Huge Storage Unit Large Matter Pod Field Laser Heavy Laser Gauss Cannon [Rating: 26] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Cooling System Device Cooling System Storage Large Matter Pod Processor Targeting Computer Hackware Makeshift System Shield Weapon Makeshift Shrapnel Gun Energy Gun Spread Laser Ballistic Gun Makeshift Shrapnel Gun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 32 | 5 5 3 11 1 6 1 Power 4 | 1 . . 1 . 1 1 Engine 3 | 1 . . . . 1 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 . 4 1 . . Treads . | . . . . . . . Leg 3 | . . . 3 . . . Wheel 3 | 2 1 . . . . . Hover 2 | . 1 . . 1 . . Flight 1 | . . . 1 . . . Utility 8 | . 3 . 4 . 1 . Device 5 | . 2 . 3 . . . Storage 1 | . . . 1 . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 . 3 2 . 4 . Energy Gun 4 | 1 . 1 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 1 1 . 3 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . . 10 . . 8 Power 4 | . . . 2 . . 2 Propulsion 4 | . . . 3 . . 1 Utility 6 | . . . 3 . . 3 Weapon 4 | . . . 2 . . 2 Highest Loss Streak 8 | . . . 5 . . 8 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 74 | . 95 99 64 55 71 80 Engine 9 | . 14 14 5 . 8 18 Leg 1 | . . . 14 2 . . Wheel 3 | . 18 28 5 . . . Hover 8 | . 9 . . 8 11 10 Device 19 | . 11 14 15 22 22 20 Processor 2 | . 13 14 5 . . . Hackware 6 | . . . . . 8 10 Energy Gun 4 | . 14 13 3 11 3 . Ballistic Gun 15 | . 14 1 3 11 18 20 Launcher 1 | . . 12 6 . . . Naked Turns 1 | . . . . . . 1 Heaviest Build 19 | 6 7 10 14 10 16 19 Greatest Support 26 | 20 26 26 26 10 7 7 Greatest Overweight (x) 3 | . 2 . 3 1 2 3 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 5 5 Average Carried 4 | 2 4 4 2 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 4 4 4 4 5 5 Class Distribution -------------------- 55% | Derelict-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 606 | 255 27 124 52 . 90 58 Remotely . | . . . . . . . Salvage Created 249 | 40 24 122 63 . . . Parts 35 | 4 4 21 6 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 12 | 1 . 5 6 . . . Guns 3 | 1 . . 2 . . . AOE 9 | . . 5 4 . . . Classes Destroyed 6 | 1 1 3 1 . . . Builder 2 | . . 2 . . . . Tunneler 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 7 | . . 3 4 . . . Grunt 4 | 1 . 2 1 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 5 | 1 1 5 3 . . . Combat Bots Only 3 | 1 . 3 3 . . . Max Kills in Single Turn 3 | 1 1 3 2 . . . Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 120 | 5 . 3 77 . . 35 Missed 31 | 1 . 1 23 . . 6 Damage Taken 1689 | 42 . 19 969 . . 659 Core 434 | 31 . . 203 . . 200 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 87 . 87 . . . . Volleys Fired 28 | 5 1 5 17 . . . Largest 2 | 2 2 2 2 . . . Hottest 88 | 60 60 73 88 . . . Shots Fired 49 | 10 2 9 28 . . . Gun 33 | 10 2 5 16 . . . Cannon . | . . . . . . . Launcher 16 | . . 4 12 . . . Special . | . . . . . . . Kinetic 10 | 5 1 . 4 . . . Thermal 5 | . . . 5 . . . Explosive 16 | . . 4 12 . . . Electromagnetic 18 | 5 1 5 7 . . . Robot Hit Streak 9 | 8 9 3 7 . . . Robot Miss Streak 4 | 1 . 1 4 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 31 | 8 1 5 17 . . . Core Hits 23 | 1 1 8 13 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1232 | 89 20 527 596 . . . Guns 287 | 89 20 25 153 . . . Cannons . | . . . . . . . Explosions 936 | . . 502 434 . . . Melee . | . . . . . . . Ramming 9 | . . . 9 . . . Kinetic 90 | 34 . . 56 . . . Thermal 53 | . . . 53 . . . Explosive 936 | . . 502 434 . . . Electromagnetic 144 | 55 20 25 44 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . 14 14 14 13 Average Corruption 13 | . . . 14 14 14 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . 13 2 9 1 Message Errors 7 | . . . 2 . 4 1 Matter Fused 8 | . . . 5 2 1 . Heat Flow Errors 5 | . . . 4 . 1 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 2 | . . . 1 . 1 . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 91 | . . 26 65 . . . Projectiles . | . . . . . . . Explosions 91 | . . 26 65 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 89 | . . . 89 . . . Shots 4 | . . . 4 . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . 3 . . . Kicked 3 | . . . 3 . . . Crushed . | . . . . . . . Highest Temperature 262 | 58 20 24 262 . 174 . Average Temperature 62 | 35 15 10 76 . 95 . Received Heat Transfer 444 | 24 . . 222 . . 198 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 65 | . . . 65 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 304 | 20 35 177 304 36 . . Initial 68 | . 13 13 68 36 . . Average 117 | 5 32 125 208 36 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 79 | 100 100 100 46 100 . . Level 1 20 | . . . 53 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 . . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 24 | 1 1 4 10 . . 8 Peak Tracking Total 9 | 1 1 3 5 . . 9 Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . . . 1 . 1 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . . 2 . 6 . Successful 8 | . . . 2 . 6 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . . . . 8 . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . . 2 . 6 . Part Schematic 6 | . . . . . 6 . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 21 | . . . . . 21 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 147 | . . . . . 147 . Highest-Rated Ally 38 | . . . . . 38 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4100 | 107 283 253 442 76 2610 329 Spaces Moved 3284 | 108 270 233 257 63 2150 203 Core 55 | 20 4 . 16 . . 15 Treads . | . . . . . . . Legs 238 | . . . 219 19 . . Wheels 430 | 88 96 233 13 . . . Hover 2552 | . 170 . . 44 2150 188 Flight 9 | . . . 9 . . . Fastest Speed 50 | 50 65 90 90 120 120 50 Average Speed 119 | 74 98 90 143 120 120 161 Slowest Speed 280 | 80 150 90 280 120 180 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 30 | 6 28 34 23 17 87 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . 4 2 Spaces Dug . | . . . . . . . Terrain Destroyed 117 | . . 44 73 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 117 | . . 44 73 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3422 | 122 287 269 300 63 2177 204 Wait 43 | . . 20 7 . 16 . Move 3278 | 107 269 232 256 62 2149 203 Hop . | . . . . . . . Pick Up 18 | 5 4 3 4 . 2 . Fast Attach 19 | 5 4 2 4 . 3 1 Attach 8 | . 1 1 6 . . . Detach 4 | . 1 1 2 . . . Swap 5 | . . . 1 1 3 . Drop 16 | . 7 5 . . 4 . Fire 28 | 5 1 5 17 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . 3 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered Mines 428 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 577 | -10/Mines | Discovered new exit (range 5) 644 | -10/Mines | Entered Materials 644 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 841 | -9/Materials | Crushed by falling debris 841 | -9/Materials | System corruption reached 10% 872 | -9/Materials | Lost 5 parts (1p1n3u) 1064 | -9/Materials | Discovered new exit (range 12) 1077 | -9/Materials | Core integrity fell below 50% 1086 | -9/Materials | Entered Mines 1151 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1162 | -9/Mines | Entered Zion 1256 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1400 | -7/Zion | System corruption cleaned by Quarantine Array 1482 | -7/Zion | Discovered new exit (range 14) 1903 | -7/Zion | Learned 4 Factory zone layouts 2095 | -7/Zion | Build established: Derelict-Mutant 2461 | -7/Zion | Imprinted 2464 | -7/Zion | Declared Zion's savior 3772 | -7/Zion | Entered Proximity Caves 3877 | -6/Proximity Caves | Learned Factory emergency access door positions 4060 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4100 | -6/Proximity Caves | Core integrity fell below 20% 4101 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04064_ Y-64 Sentinel: "REQUESTING BACKUP." 04074_ Mak. System Shield destroyed. 04074_ Mak. Shrapnel Gun destroyed. 04074_ System corrupted by crushing effect (+5). 04074_ System corrupted by crushing effect (+4). 04074_ Knocked back. 04074_ Penetrated by Slug. 04074_ Cooling System destroyed. 04076_ Mak. Power Source destroyed. 04077_ Imp. Hover Unit destroyed. 04077_ Penetrated by Slug. 04093_ 6W|XJW/VW0SK7JA,>