Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 03:27:06

Player: Zaros426

Result: Destroyed self with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (51)      255
Value Destroyed (961)      961
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (30)                 30
              TOTAL SCORE: 2066

 Bonus
-------
Follower Combat Kills      30

 Cogmind 
---------
Core Integrity             0/250
Matter                     108/300
Energy                     200/200
System Corruption          1%
Temperature                Cool (0)
Movement                   Rolling (100)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
     Compact Wheel
  Subdweller Monowheel
>            --- UTILITY (2) ------
                 (None)
>            --- WEAPON (2) -------
             Beam Cannon
  Subdweller Shrapnel Launcher
>            --- INVENTORY (5) ----
  Subdweller Power Source
             Seismic Detector
             Hacking Suite
             Rainbow Chip
             Mining Laser

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
     Compact Wheel
  Subdweller Monowheel
>            --- UTILITY ----------
             Scrap Shield
>            --- WEAPON -----------
             Beam Cannon
  Subdweller Shrapnel Launcher
>            --- INVENTORY --------
  Subdweller Power Source
             Seismic Detector
             Hacking Suite
             Rainbow Chip
             Mining Laser
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Subdweller Shrapnel Launcher
  Special Weapon           Mining Laser
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             35   | 7   11  9   8   
  Power                    4    | 1   1   1   1   
    Engine                 4    | 1   1   1   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               10   | 2   1   4   3   
    Treads                 3    | 2   1   .   .   
    Leg                    2    | .   .   2   .   
    Wheel                  5    | .   .   2   3   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  11   | 2   5   2   2   
    Device                 4    | 1   2   1   .   
    Storage                4    | 1   2   1   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             3    | .   1   .   2   
    Artifact               .    | .   .   .   .   
  Weapon                   10   | 2   4   2   2   
    Energy Gun             2    | 1   1   .   .   
    Energy Cannon          3    | .   1   1   1   
    Ballistic Gun          1    | 1   .   .   .   
    Ballistic Cannon       1    | .   .   1   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         1    | .   1   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   1    | .   1   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 9    | .   2   3   4   
  Power                    .    | .   .   .   .   
  Propulsion               4    | .   1   2   1   
  Utility                  1    | .   .   .   1   
  Weapon                   4    | .   1   1   2   
  Highest Loss Streak      3    | .   1   3   3   
  To Critical Strikes      .    | .   .   .   .   
Average Backups            10   | 3   10  14  5   
  Power                    1    | .   1   1   1   
  Propulsion               .    | .   .   2   .   
  Utility                  4    | 1   4   7   2   
  Weapon                   2    | 1   3   2   1   
  Tool/Special             .    | .   .   .   .   
Unused Backups             12   | .   3   1   8   
  Power                    2    | .   .   .   2   
  Propulsion               .    | .   .   .   .   
  Utility                  9    | .   2   1   6   
  Weapon                   1    | .   1   .   .   
  Tool/Special             .    | .   .   .   .   
Average Slot Usage (%)     97   | .   99  99  81  
  Engine                   13   | .   13  14  14  
  Treads                   18   | .   27  9   .   
  Wheel                    8    | .   .   15  27  
  Device                   10   | .   13  8   1   
  Storage                  12   | .   14  14  1   
  Protection               3    | .   .   5   10  
  Energy Gun               13   | .   20  4   .   
  Energy Cannon            9    | .   6   15  14  
  Ballistic Cannon         2    | .   .   7   .   
Peak Build Rating          14   | 7   8   10  14  
  Average Rating           8    | 5   7   8   11  
  On Entrance              5    | .   7   8   8   
Naked Turns                .    | .   .   .   .   
Heaviest Build             34   | 15  33  34  34  
  Greatest Support         40   | 40  40  40  32  
  Greatest Overweight (x)  10   | .   .   10  1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         12   | 7   13  15  5   
  Most Carried             15   | 6   15  15  15  
  Average Carried          10   | 3   10  14  5   
  Final Capacity           15   | 8   15  15  5   
  Final Carried            15   | 5   15  15  5   

 Class Distribution 
--------------------
 70% | Mutant
 20% | Scavenger-Mutant
  8% | Subdweller-Mutant

 Dominant Class 
----------------
            Mutant | -10/Materials
  Scavenger-Mutant | -10/Mines
 Subdweller-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           826  | 342 240 144 100 
  Remotely                 .    | .   .   .   .   
Salvage Created            1688 | 227 868 448 145 
  Parts                    117  | 18  57  32  10  
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           1    | .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      3    | .   .   .   3   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  27   | .   14  8   5   
  Guns                     7    | .   4   3   .   
  Cannons                  14   | .   8   5   1   
  AOE                      6    | .   2   .   4   
Classes Destroyed          11   | 3   6   .   2   
  Worker                   4    | 2   2   .   .   
  Builder                  1    | .   1   .   .   
  Tunneler                 6    | 5   .   1   .   
  Hauler                   2    | .   2   .   .   
  Recycler                 6    | 1   1   4   .   
  Operator                 2    | .   2   .   .   
  Watcher                  3    | .   3   .   .   
  Swarmer                  9    | .   3   6   .   
  Grunt                    13   | .   11  2   .   
  Sentry                   1    | .   .   .   1   
  Subdweller               4    | .   .   .   4   
Best Kill Streak           5    | 3   5   3   3   
  Combat Bots Only         3    | .   3   3   3   
Max Kills in Single Turn   4    | 1   4   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   2   .   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        120  | .    56   45   19   
  Missed                   29   | .    16   7    6    
  Hits                     91   | .    40   38   13   
    Projectile             91   | .    40   38   13   
    AOE                    7    | .    .    .    7    
  Critical Strikes         2    | .    .    1    1    
Damage Taken               1516 | .    478  385  653  
  Core                     285  | .    32   65   188  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              123  | 24   52   29   18   
  Largest                  2    | 1    2    2    2    
  Hottest                  120  | 20   100  120  100  
Shots Fired                206  | 24   103  58   21   
  Gun                      107  | 24   75   8    .    
  Cannon                   85   | .    27   50   8    
  Launcher                 9    | .    .    .    9    
  Special                  5    | .    1    .    4    
  Kinetic                  47   | 24   .    12   11   
  Thermal                  76   | .    28   38   10   
  Explosive                .    | .    .    .    .    
  Electromagnetic          83   | .    75   8    .    
  Robot Hit Streak         11   | 5    11   6    4    
  Robot Miss Streak        6    | 4    5    6    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           115  | 16   61   28   10   
  Core Hits                60   | 9    28   14   9    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         1    | .    1    .    .    
    Corrupt                1    | .    1    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2712 | 216  1320 528  648  
  Guns                     977  | 216  699  62   .    
  Cannons                  857  | .    309  466  82   
  Explosions               878  | .    312  .    566  
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  922  | 216  .    109  597  
  Thermal                  890  | .    482  357  51   
  Explosive                139  | .    139  .    .    
  Electromagnetic          761  | .    699  62   .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         1    | .    1    1    1    
  Average Corruption       1    | .    1    1    1    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  15   | .    10   3    2    
    Message Errors         4    | .    3    1    .    
    Matter Fused           3    | .    2    .    1    
    Heat Flow Errors       3    | .    1    1    1    
    Parts Rejected         1    | .    1    .    .    
    Data Loss (minor)      1    | .    1    .    .    
    Data Loss (major)      1    | .    .    1    .    
    Alerts                 2    | .    2    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            44   | .    28   16   .    
  Projectiles              16   | .    .    16   .    
  Explosions               28   | .    28   .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      125  | .    21   .    104  
  Shots                    4    | .    1    .    3    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        464  | .    464  405  148  
  Average Temperature      106  | .    96   122  88   
  Received Heat Transfer   369  | .    219  114  36   
  Effects                  2    | .    2    .    .    
    Shutdowns              1    | .    1    .    .    
    Energy Bleed           1    | .    1    .    .    
Siege Activations          .    | .    .    .    .    
Martial Activations        .    | .    .    .    .    
Shielding Activations      .    | .    .    .    .    
Robots Disrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              2    | .    2    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             2    | .    2    .    .    
  Heat Transferred         1680 | .    829  740  111  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      3    | .    3    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         96   | 100 94  100 .   
  Level 1                  3    | .   5   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Peak Influence             212  | 10  212 149 .   
  Initial                  79   | .   .   79  .   
  Average                  52   | 1   66  37  .   
Influence Increases        869  | 40  568 241 20  
  Destroy 0b10 Robot/C     460  | .   280 160 20  
  Destroy 0b10 Robot/NC    115  | 40  50  25  .   
  Destroy Leader           100  | .   70  30  .   
  Allied During Kill       11   | .   .   11  .   
  Successful Hack          37   | .   37  .   .   
  Select Force Hacks       60   | .   60  .   .   
  Disable Machine          45   | .   30  15  .   
  Destroy Structure        41   | .   41  .   .   
Influence Decreases        869  | 40  363 404 62  
  Entered New Map          148  | .   .   126 22  
  Time Decay               681  | 40  343 278 20  
  Lost Part                30   | .   20  .   10  
  Lost Ally                10   | .   .   .   10  
Squads Dispatched          3    | .   3   .   .   
  Investigation            2    | .   2   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              37   | .   21  8   8   
  Peak Tracking Total      3    | .   3   3   2   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            5    | .   4   .   1   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         21   | .   21  .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             1    | .   1   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          4    | .   2   1   1   
  Max in Single Turn       1    | .   1   1   1   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          11   | .   9   .   2   
  Terminals                7    | .   7   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                42   | .   29  .   13  
  Successful               31   | .   18  .   13  
  Failed                   10   | .   10  .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        1    | .   1   .   .   
  Manual                   25   | .   25  .   .   
  Terminals                26   | .   26  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          3    | .   3   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             19   | .   6   .   13  
  Record                   12   | .   .   .   12  
  Robot Analysis           1    | .   1   .   .   
  Branch Access Points     1    | .   1   .   .   
  Locate Traps             2    | .   2   .   .   
  Patrol Status            2    | .   2   .   .   
  Proto ID Catalog         1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         12   | .   12  .   .   
  Terminals                10   | .   10  .   .   
    Assimilate             1    | .   1   .   .   
    Botnet                 3    | .   3   .   .   
    Operators              1    | .   1   .   .   
    Skim                   5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
    Tunnel                 2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         7    | .   7   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               4    | .   1   3   .   
  Largest Group            3    | .   1   3   3   
  Highest-Rated Group      40   | .   10  40  40  
  Highest-Rated Ally       16   | .   10  16  16  
Total Orders               .    | .   .   .   .   
Ally Attacks               3    | .   .   .   3   
  Total Damage             43   | .   .   .   43  
  Kills                    1    | .   .   .   1   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11  -10  -10  -10  
-------                    Run  | Yrd  Mat  Min  Sub  
Active Infowar (turns)     2300 | 23   1981 265  31   
  Seismic                  2300 | 23   1981 265  31   
Robot Analysis Total       1    | .    1    .    .    
Derelict Logs Recovered    2    | .    .    1    1    
Drone Launches             .    | .    .    .    .    
  Drone Recoveries         .    | .    .    .    .    

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               3954 | 284  2126 1062 482  
Spaces Moved               2280 | 141  1080 738  321  
  Core                     7    | 4    .    3    .    
  Treads                   1426 | 137  1080 209  .    
  Legs                     22   | .    .    22   .    
  Wheels                   825  | .    .    504  321  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  100  100  
  Average Speed            140  | 156  160  121  109  
  Slowest Speed            550  | 160  160  550  115  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       56   | 8    99   99   21   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     5    | .    3    2    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 1    | .    1    .    .    
Terrain Destroyed          139  | .    53   .    86   
  Melee                    .    | .    .    .    .    
  Projectile               1    | .    1    .    .    
  AOE                      138  | .    52   .    86   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Yrd  Mat  Min  Sub  
Total                      2810 | 177  1367 842  424  
  Wait                     279  | .    169  51   59   
  Move                     2277 | 140  1079 737  321  
  Hop                      .    | .    .    .    .    
  Pick Up                  35   | 6    16   6    7    
  Fast Attach              20   | 6    8    4    2    
  Attach                   7    | 1    2    1    3    
  Detach                   .    | .    .    .    .    
  Swap                     25   | .    13   6    6    
  Drop                     22   | .    7    8    7    
  Fire                     123  | 24   52   29   18   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     21   | .    21   .    .    
  Miscellaneous            1    | .    .    .    1    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub)
-10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / Rec)

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
  285 | -11/Scrapyard | Entered Materials
  305 | -10/Materials | Build established: Mutant
  719 | -10/Materials | Discovered new exit (range 10)
  869 | -10/Materials | Discovered new exit (range 12)
 1164 | -10/Materials | Discovered new exit (range 6)
 1368 | -10/Materials | Central database locked down
 1494 | -10/Materials | Discovered new exit (range 15)
 1737 | -10/Materials | Identified exit to Materials
 1774 | -10/Materials | Learned location of 1 exit from Storage
 1799 | -10/Materials | Learned location of Mines (-10)
 1813 | -10/Materials | Loaded intel: 7 trap records
 1816 | -10/Materials | Identified exit to Subcaves
 1816 | -10/Materials | Learned location of 2 exits from Materials
 1817 | -10/Materials | Learned Storage emergency access door positions
 1824 | -10/Materials | Learned location of 2 exits from Subcaves
 1838 | -10/Materials | Learned Storage emergency access door positions
 2180 | -10/Materials | Identified exit to Mines
 2411 | -10/Materials | Entered Mines
 2492 | -10/Mines     | Learned location of Zion (-6)
 2546 | -10/Mines     | Discovered exit to Subcaves (range 9)
 2639 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2639 | -10/Mines     | Discovered new exit (range 5)
 2811 | -10/Mines     | Lost 3 parts (2n1w)
 2917 | -10/Mines     | Learned location of Storage (-8)
 3082 | -10/Mines     | Build established: Scavenger-Mutant
 3088 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 3473 | -10/Mines     | Entered Subcaves
 3473 | -10/Subcaves  | Accompanied by 3 allies
 3474 | -10/Subcaves  | Approached by a straggling Scientist
 3474 | -10/Subcaves  | Identified exit to Materials
 3475 | -10/Subcaves  | Identified exit to Recycling
 3483 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3486 | -10/Subcaves  | Core integrity fell below 50%
 3490 | -10/Subcaves  | Core integrity fell below 20%
 3516 | -10/Subcaves  | Lost 3 parts (1n2w)
 3516 | -10/Subcaves  | Lost 4 allies
 3584 | -10/Subcaves  | Visited Clippyterm
 3587 | -10/Subcaves  | Learned 40 Factory zone layouts
 3705 | -10/Subcaves  | Visited 4L-MR0's lab
 3718 | -10/Subcaves  | Found Rainbow Chip
 3842 | -10/Subcaves  | Learned Materials terminal intel
 3862 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3945 | -10/Subcaves  | Disturbed a concealed Subdweller
 3955 | -10/Subcaves  | Destroyed self with Subdweller Shrapnel Launcher

 Last Messages 
---------------
  want that.
>>Record "Uberlauncher"
  I hear [REDACTED] exploded during the installation process. I did warn them to fully install it before trying to fire, and something tells me that's where things went wrong. Still
  I'm glad they didn't listen, that way I'm not culpable for whatever they would've done with it. If we're lucky even some of the others got blasted, too.
03710_ Testing Chamber breached.
03717_ Dropped Com. Wheel.
03718_ Acquired Rainbow Chip.
03768_ Triggered Shrapnel Trap.
03768_ An expanding cloud of shrapnel blasts out in all directions.
03842_ Acquired derelict log, extracted data.
Data stored: Materials terminal intel.
03860_ E5-44J(R) destroyed.
03861_ Critical hit (Destroy).
03863_ MC-0Y6(R): "THANKSYOU!"
03863_ Scrap Shield destroyed.
03866_ MC-0Y6(R) destroyed.
03868_ Destroyed Scrap Shield.
03870_ AA-A80(R) destroyed.
03931_ System corrupted: Matter fused (-7).
03945_ MI-TO3(R) angrily emerges from the Twisted Machinery.

 Map 
-----
+----------------------------------------------------+
| ????????????????##                   #?#           |
| ????????????????##         % "##     ####          |
| ????????????????#            "##   <       #       |
| ????????????????#            " #           #       |
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| ??????????????#  #  ####  #????????????????### #   |
| ??????????????#    ##????????????????????????##### |
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| ???????????????#     #?????#### ####?????????????? |
| ??????????????##   # #?????#   <#  ##????????????? |
| ??????????????#  ########?### ##    ##???????????? |
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| ??????????????#   #?#                #???????????? |
| ??????????????#  ####       ;;##     #???????????? |
| ??????????????#   ##     @  ;;#      #???????????? |
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| ?????????????#   ##  #???        ## #????????????? |
| ?????????????##     ##??         ####????????????? |
| ??????????????##    #??          #???????????????? |
| ???????????????##   ###            ??????????????? |
| ????????????????#     ##    ##    ##?????????????? |
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| # #""#?????##      #?????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FrostDisruptorSuite
  Manual?         0
Play Time         00:22:14
  Cumulative      287.4 hours
  Start           2025.06.08 @ 03:04:51
  End             2025.06.08 @ 03:27:06
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          145
  Rogue           145
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           0/0/0/0/1/0/0/0/0/0
Lore%             73
Gallery%          75
Achievement%      64
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          183x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 2adf6f50-99bd-462b-a9e5-dbba21a66096