Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 15:00:47 Player: CLown Bot Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (423) 423 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2023 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Treads Advanced Treads Signal Interpreter Improved System Restoration Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Particle Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Signal Interpreter Improved System Restoration Module EM Pulse Gun High-powered Shock Rifle Advanced Assault Cannon [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 19 | 6 1 4 . 1 7 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . 1 2 Treads 3 | 2 . . . 1 . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 2 . . 1 Device . | . . . . . . Storage 2 | 1 . 1 . . . Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . 2 . . 3 Energy Gun 4 | 2 . . . . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 6 | . . . . . 6 Highest Loss Streak 10 | . . . . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 95 100 100 100 96 Engine 11 | . 14 11 11 11 11 Treads 22 | . 28 22 22 22 19 Storage 11 | . 14 11 11 11 11 Processor 20 | . 9 22 22 22 22 Energy Gun 13 | . 28 13 11 11 9 Energy Cannon 9 | . . 8 11 11 10 Ballistic Gun 9 | . . 11 11 11 10 Peak Build Rating 16 | 6 8 11 11 13 16 Average Rating 11 | 4 7 10 11 11 14 On Entrance 8 | . 6 8 11 11 13 Naked Turns . | . . . . . . Heaviest Build 32 | 14 14 32 32 32 32 Greatest Support 42 | 40 40 40 40 42 42 Greatest Overweight (x) 8 | 4 . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 15 15 15 Most Carried 10 | 5 6 6 5 6 10 Average Carried 5 | 3 4 4 5 5 8 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 6 | 3 6 5 5 6 5 Class Distribution -------------------- 79% | Gunner 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 346 | 207 63 45 . 10 21 Remotely . | . . . . . . Salvage Created 558 | . 271 247 . . 40 Parts 42 | . 28 11 . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 6 4 . . 3 Guns 10 | . 6 3 . . 1 Cannons 3 | . . 1 . . 2 Classes Destroyed 5 | . 4 . . . 1 Builder 2 | . 1 1 . . . Drone 2 | . . . . . 2 Watcher 5 | . 3 2 . . . Swarmer 4 | . 3 . . . 1 Grunt 7 | . 3 4 . . . Best Kill Streak 5 | . 5 3 . . 3 Combat Bots Only 4 | . 4 2 . . 3 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 126 | . 19 12 . . 95 Missed 35 | . 3 4 . . 28 Damage Taken 1589 | . 180 113 . . 1296 Core 417 | . 15 . . . 402 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 49 | . 16 15 . . 18 Largest 3 | . 2 3 . . 3 Hottest 128 | . 80 128 . . 128 Shots Fired 124 | . 32 45 . . 47 Gun 93 | . 32 30 . . 31 Cannon 31 | . . 15 . . 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic 33 | . . 15 . . 18 Thermal 30 | . . 15 . . 15 Explosive . | . . . . . . Electromagnetic 61 | . 32 15 . . 14 Robot Hit Streak 7 | . 4 7 . . 4 Robot Miss Streak 10 | . 2 2 . . 10 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 62 | . 17 28 . . 17 Core Hits 31 | . 13 13 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 916 | . 257 452 . . 207 Guns 556 | . 257 206 . . 93 Cannons 360 | . . 246 . . 114 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 138 | . . 59 . . 79 Thermal 330 | . . 246 . . 84 Explosive . | . . . . . . Electromagnetic 448 | . 257 147 . . 44 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | . 153 247 . . 229 Average Temperature 81 | . 48 101 . . 84 Received Heat Transfer 540 | . 81 63 . . 396 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 592 | . . 444 . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 206 | . 137 206 79 . . Initial 79 | . . 57 79 . . Average 76 | . 69 134 79 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 89 | 100 100 67 100 . . Level 1 10 | . . 32 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 9 7 . . 16 Peak Tracking Total 10 | . 3 2 . . 10 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 1 | . 1 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1904 | 130 241 203 36 969 325 Spaces Moved 1096 | 79 118 94 23 615 167 Core 40 | 39 . . . . 1 Treads 1050 | 40 118 94 23 615 160 Legs 6 | . . . . . 6 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 152 152 Average Speed 157 | 149 160 160 160 157 156 Slowest Speed 450 | 250 160 160 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 6 31 13 10 59 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1176 | 89 138 115 22 616 196 Wait . | . . . . . . Move 1091 | 78 117 93 22 614 167 Hop . | . . . . . . Pick Up 16 | 5 4 2 . 1 4 Fast Attach 4 | 4 . . . . . Attach 9 | 2 1 2 . . 4 Detach . | . . . . . . Swap 6 | . . 2 . 1 3 Drop 1 | . . 1 . . . Fire 49 | . 16 15 . . 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 10) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 565 | -9/Materials | Discovered new exit (range 7) 575 | -9/Materials | Entered Mines 576 | -9/Mines | Learned location of Storage (-7) 599 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 611 | -9/Mines | Entered Zion 669 | -7/Zion | Build established: Gunner 1563 | -7/Zion | Discovered new exit (range 10) 1580 | -7/Zion | Entered Proximity Caves 1687 | -6/Proximity Caves | Spotter reported a threat 1728 | -6/Proximity Caves | Spotter reported a threat 1781 | -6/Proximity Caves | Spotter reported a threat 1834 | -6/Proximity Caves | Spotter reported a threat 1862 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1892 | -6/Proximity Caves | Core integrity fell below 50% 1903 | -6/Proximity Caves | Core integrity fell below 20% 1905 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Aluminum Leg destroyed. EM Pulse Gun destroyed. Y-64 Sentinel IFF system glitched. Lgt. Assault Rifle destroyed. S-27 Virus suffers critical hit (Burn). Penetrated by Slug. Carbon-fiber Leg fries itself beyond repair. Adv. Assault Cannon destroyed. Y-64 Sentinel IFF system glitched. Slug penetrates G-50 Soldier. Hpw. Shock Rifle destroyed. Lgt. Angular Momentum Engine fries itself beyond repair. Critical hit (Burn: +37). Slug penetrates Wall. Aluminum Leg destroyed. Critical hit (Burn: +37). Slug penetrates Wall. Hvy. Laser fries itself beyond repair. Ion Engine destroyed. 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