Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.02 @ 11:05:15 Player: TheBracket Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (70) 70 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1390 Bonus ------- None Cogmind --------- Core Integrity 281/400 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg High-capacity Storage Unit Weapon Shielding Small Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Targeting Computer ECM Suite > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Weapon Shielding Small Laser Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 3 | . 1 . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . 1 . 1 . Weapon . | . . . . . Parts Attached 15 | 7 1 . 5 2 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 . 2 . Device 2 | . . . 2 . Storage 1 | 1 . . . . Processor 2 | 1 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . . . 2 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . . 11 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 11 | . . . . 11 Average Slot Usage (%) 98 | . 100 100 100 89 Engine 15 | . 12 12 20 19 Leg 22 | . 25 25 20 18 Device 7 | . . . 16 15 Storage 11 | . 12 12 10 10 Processor 18 | . 25 25 13 8 Energy Gun 21 | . 25 25 20 14 Naked Turns . | . . . . . Heaviest Build 23 | 16 16 16 23 23 Greatest Support 26 | 20 20 20 26 26 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 5 7 8 8 Average Carried 5 | 2 4 6 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 5 7 8 6 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 330 | 240 34 6 50 . Remotely . | . . . . . Salvage Created 160 | . 47 . 51 62 Parts 13 | . 9 . 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 7 | . 2 . 1 4 Guns 7 | . 2 . 1 4 Classes Destroyed 4 | . 2 . 1 1 Builder 1 | . 1 . . . Swarmer 2 | . 2 . . . Sentry 1 | . . . 1 . Assembled 4 | . . . . 4 Best Kill Streak 3 | . 2 . 1 3 Combat Bots Only 3 | . 2 . 1 3 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 772 | . 29 . 66 677 Core 119 | . . . 7 112 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 21 | . 8 . 4 9 Largest 2 | . 2 . 2 2 Hottest 90 | . 90 . 90 90 Shots Fired 42 | . 16 . 8 18 Gun 42 | . 16 . 8 18 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 6 | . . . . 6 Thermal 36 | . 16 . 8 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 5 . 7 15 Robot Miss Streak 3 | . 3 . . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 32 | . 9 . 7 16 Core Hits 15 | . 3 . 2 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 322 | . 60 . 84 178 Guns 322 | . 60 . 84 178 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 46 | . . . . 46 Thermal 276 | . 60 . 84 132 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 150 . 162 220 Average Temperature 84 | . 65 . 86 99 Received Heat Transfer 105 | . . . 45 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 743 | . 173 . 223 347 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 96 | . 87 23 96 26 Initial 26 | . . 23 6 26 Average 29 | . 55 23 33 18 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 4 . 7 17 Peak Tracking Total 11 | . 3 . 5 11 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 933 | 96 197 223 278 139 Spaces Moved 675 | 74 142 185 184 90 Core 16 | 14 . . . 2 Treads . | . . . . . Legs 659 | 60 142 185 184 88 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 106 120 120 139 123 Slowest Speed 250 | 120 120 120 150 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 24 34 22 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 726 | 91 152 186 196 101 Wait . | . . . . . Move 671 | 73 141 184 183 90 Hop . | . . . . . Pick Up 19 | 11 2 2 4 . Fast Attach . | . . . . . Attach 12 | 7 1 . 2 2 Detach . | . . . . . Swap 3 | . . . 3 . Drop . | . . . . . Fire 21 | . 8 . 4 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Utility x1 271 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Discovered exit to Mines (range 13) 294 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Hacker-Mutant 505 | -10/Mines | Identified exit to Materials 505 | -10/Mines | Discovered exit to Materials (range 10) 517 | -10/Mines | Entered Materials 517 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 778 | -9/Materials | Identified exit to Mines 778 | -9/Materials | Discovered exit to Mines (range 15) 795 | -9/Materials | Entered Mines 800 | -9/Mines | Met a Derelict bent on vengeance 816 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 855 | -9/Mines | Assembled infested the area 934 | -9/Mines | Self-destructed Last Messages --------------- 00915_ as-14661 destroyed. 00922_ Ion Engine destroyed. 00925_ C-30 ARC bursts open, deploying its payload. 00925_ D-53 Grenadier unfolds itself. 00925_ as-85047 destroyed. 00926_ as-83479 destroyed. 00926_ as-13535 destroyed. 00926_ Lgt. Assault Rifle destroyed. 00926_ as-80740 destroyed. 00927_ P3C52 X>Y# 00927_ Imp. Aluminum Leg destroyed. 00927_ as-42586 destroyed. 00927_ as-69783 destroyed. 00928_ Imp. Aluminum Leg destroyed. 00929_ as-21827 destroyed. 00929_ as-67200 destroyed. 00930_ as-51755 destroyed. 00931_ Lgt. Assault Rifle destroyed. 00932_ Ion Engine destroyed. 00933_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ????????????????????????????????????#????????#???? | | ????????????????????????????????????????????#????? | | ?????#??????????????????????????????????????????? | | ####????####???????????#??????????????????#?????? | | ????# ?????????????????????#???????????????? | | ? ????# #??????????#######???????#????#???????? | | ??# ??### #????####### ##???????????????????? | | ??# ### ##??## # ##??????????????????? | | ??# #### ## # # ##??????????? | | ???# t ] @ #??????????? | | ???# ## % # ########??? | | ???## ###### dd #??# | | ????# #????## #??? | | ????# #?????# ##### #??? | | ???## #????# ## ####???# #??? | | ??## ##?#??# #### ####?????## #??? | | ??# #?????# #####??##########????##### ##?? | | ?## #?????# ##???????????????????## ##? | | ## #?????# #????????????????????# """ %#? | | # #???#?# ????????????????#???# """ %### | | ##?????## ????????????????????# """ % | | ###???????### #???????????????????# | | #????????????####?????????????????#?## ######## | | ?#??????????#?????????????????#??????####?#????? | | ????????????????????????????????????????#??????? | | ???????????????????????#????????????????????????? | | ???????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapMolecularBattery Manual? 0 Play Time 00:12:28 Cumulative 7.0 hours Start 2021.10.02 @ 10:54:47 End 2021.10.02 @ 11:05:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 2 Adventurer 14 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc3f15da-098a-4f6f-ac0c-e1aaf7888fcb