Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 19:42:36 Player: Rocketboy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (261) 261 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1486 Bonus ------- None Cogmind --------- Core Integrity 196/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Aluminum Leg Aluminum Leg Propulsion Shielding Heavy Laser Axe Axe Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Sensor Array Transport Network Coupler Particle Gun [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 5 9 1 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 5 . Utility 2 | 1 1 . . Device 1 | 1 . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 2 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 5 | . 6 7 8 Power . | . 1 1 1 Propulsion 3 | . 3 3 2 Utility 1 | . 1 2 1 Weapon . | . . . 2 Tool/Special . | . . . . Unused Backups 9 | . 2 . 7 Power . | . . . . Propulsion 3 | . 2 . 1 Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 96 97 84 Engine 12 | . 14 11 8 Leg 21 | . 28 4 . Flight 9 | . . 39 37 Device 12 | . 14 11 8 Storage 11 | . 11 11 11 Ballistic Gun 21 | . 27 10 . Slashing Weapon 3 | . . 10 18 Peak Build Rating 19 | 8 9 19 19 Average Rating 9 | 4 8 14 15 On Entrance 8 | . 8 9 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 8 13 15 15 Greatest Support 20 | 20 20 17 17 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | . 6 7 7 Final Capacity 8 | 5 8 8 8 Final Carried 8 | 1 8 8 8 Class Distribution -------------------- 42% | Scavenger-Mutant 38% | Mutant 19% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 729 | 302 284 21 122 Remotely . | . . . . Salvage Created 577 | 97 427 21 32 Parts 38 | 6 26 2 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 11 | . 10 . 1 Melee 1 | . . . 1 Guns 10 | . 10 . . Classes Destroyed 6 | 2 4 . . Builder 2 | . 1 1 . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Swarmer 6 | . 6 . . Grunt 5 | . 4 . 1 Best Kill Streak 5 | 1 5 1 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 45 | . 35 4 6 Missed 12 | . 10 1 1 Hits 33 | . 25 3 5 Projectile 33 | . 25 3 5 AOE 8 | . . . 8 Damage Taken 618 | . 243 41 334 Core 240 | . 36 28 176 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 60 | . . 60 . Core Remaining (%) 92 | 100 85 . . Volleys Fired 42 | 7 35 . . Largest 2 | 2 2 . . Hottest 40 | 40 40 . . Shots Fired 84 | 14 70 . . Gun 84 | 14 70 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 84 | 14 70 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 3 7 . . Robot Miss Streak 3 | 3 2 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 58 | 7 47 3 1 Core Hits 22 | 3 18 . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 5 | . . 4 1 Impact . | . . . . Slashing 5 | . . 4 1 Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 896 | 83 609 139 65 Guns 692 | 83 609 . . Cannons . | . . . . Explosions . | . . . . Melee 204 | . . 139 65 Ramming . | . . . . Kinetic 692 | 83 609 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 204 | . . 139 65 Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 56 | . . 56 . Projectiles . | . . . . Explosions . | . . . . Melee 56 | . . 56 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 2 | . . 2 . Average Temperature 2 | . . 2 . Received Heat Transfer 99 | . 90 9 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 101 | 5 101 9 20 Initial . | . . . . Average 28 | . 40 1 4 Influence Increases 314 | 10 260 14 30 Destroy 0b10 Robot/C 220 | . 200 . 20 Destroy 0b10 Robot/NC 30 | 10 15 5 . Destroy Leader 32 | . 22 . 10 Successful Hack 30 | . 21 9 . Destroy Structure 2 | . 2 . . Influence Decreases 314 | 10 260 14 30 Time Decay 314 | 10 260 14 30 Squads Dispatched 4 | . 1 2 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 14 3 5 Peak Tracking Total 5 | . 5 4 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 9 | . 5 3 1 Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 13 7 1 Successful 12 | . 7 4 1 Failed 9 | . 6 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 20 | . 12 5 3 Terminals 16 | . 11 5 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 6 2 . Terminals 8 | . 6 2 . Track 1 | . 1 . . Botnet 6 | . 4 2 . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 13 | . . 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 888 | 21 682 93 92 Terrain 888 | 21 682 93 92 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 986 | 85 682 93 126 Spaces Moved 788 | 48 334 143 263 Core 8 | 8 . . . Treads . | . . . . Legs 374 | 40 334 . . Wheels . | . . . . Hover . | . . . . Flight 406 | . . 143 263 Fastest Speed 31 | 50 120 31 31 Average Speed 74 | 108 120 31 33 Slowest Speed 190 | 120 190 31 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 44 19 60 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1099 | 67 547 184 301 Wait 179 | . 142 15 22 Move 783 | 47 333 142 261 Hop 1 | . . . 1 Pick Up 41 | 7 21 8 5 Fast Attach . | . . . . Attach 18 | 6 6 5 1 Detach 2 | . . . 2 Swap 10 | . 2 6 2 Drop 19 | . 8 5 6 Fire 42 | 7 35 . . Melee 4 | . . 3 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Build established: Scavenger-Mutant 756 | -10/Materials | Discovered new exit (range 5) 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Propulsion x2 797 | -9/Materials | Repaired Assault Rifle 853 | -9/Materials | Discovered new exit (range 16) 861 | -9/Materials | Entered Mines 864 | -9/Mines | Met a Derelict shopkeep closing up shop 883 | -9/Mines | Discovered new exit (range 10) 902 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 930 | -9/Mines | Assembled infested the area 935 | -9/Mines | Assisted by a Guerilla fighting off Assembled 962 | -9/Mines | Core integrity fell below 50% 987 | -9/Mines | Self-destructed Last Messages --------------- payload. D-53 Grenadier unfolds itself. Lgt. Ion Engine destroyed. BG-3LW(h): "I'll hold them off! Go on ahead or try to find another way!" HV Slug penetrates Earth. Imp. Terrain Scanner destroyed. Flight Unit destroyed. HV Slug penetrates D-53 Grenadier. D-53 Grenadier suffers critical hit (Destroy). D-53 Grenadier knocked back. BG-3LW(h) destroyed. The unstable cave ceiling collapses. Flight Unit destroyed. Dropped Sensor Array. K-01 Serf collects debris. Acquired derelict log, extracted data. Data stored: Storage entrances (x1). R-06 Scavenger collects Transport Network Coupler. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ??????????????????????##############?????? | | ??????????????????????# #?????? | | ????????????????####### #?????? | | ???????????????##""## #?????? | | ???????????????#"= r# #?????? | | ???????????????#" #?????? | | ???????????????#"! !] #?????? | | ???????????????#"= #X #?????? | | ???????????????##""## [! #?????? | | ????????????????####### #?????? | | ??????????????????????# @ #?????? | | ###???????????????????#### ########?????? | | #??????????#??????????# #????????????? | | ##??????????????????## ##???????????? | | ###???????????????## #???????????? | | ##?????????????## #???????????? | | ?# ##???????????## ##???????????? | | ?### #??????????## ##????????????? | | ???## ##?????????# #?????????????? | | ##### < ###??????## ##?????#??????? | | ## ######## #????# ????? | | #???# ??? | | ##?# #???? | | ##### ## #????? | | #??## #????? | | ## #???#### #?????? | | #### ##?#????## #??????? | | # ##??# ########### ##?????? | | # ##???# ###???? | | ## ##????# #???? | | #####?????############ #??? | | #???????????????????# ! / #??? | | ##???????????????????## %## #??? | | #????????????????????## ##?#?? #?? | | #??????????????????## ##???????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 40% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialUtilityBay Manual? 0 Play Time 00:20:21 Cumulative 43.3 hours Start 2026.08.12 @ 19:23:34 End 2026.08.12 @ 19:42:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b9b79c5-fc00-4b6b-b238-558ea3539b0e