Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 22:03:59 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2242) 2242 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1106) 1106 TOTAL SCORE: 7953 Bonus ------- High Alert Combat Kills 306 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 714/850 Matter 238/300 Energy 108/150 System Corruption 1% Temperature Cool (0) Movement Hovering (300) Ox4 Location -6/Data Miner Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Airjet > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Active Sensor Suite Improved Reaction Control System Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Mace Ripper > --- INVENTORY (10) --- Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Layered Light Armor Plating System Mapper Ghost Barrier Quantum Router Missile Launcher Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Active Sensor Suite Improved Reaction Control System Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Mace Ripper > --- INVENTORY -------- Light Angular Momentum Engine Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Layered Light Armor Plating System Mapper Ghost Barrier Quantum Router Missile Launcher Axe [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Slots Evolved 8 | . . 2 2 2 . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 6 | . . 1 2 1 . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 140 | 7 17 13 78 2 2 15 2 1 3 Power 12 | 1 1 1 6 . . 2 . . 1 Engine 10 | 1 1 1 5 . . 1 . . 1 Core 2 | . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 38 | 2 7 2 23 2 1 1 . . . Treads 23 | . 2 2 19 . . . . . . Leg . | . . . . . . . . . . Wheel 7 | 2 5 . . . . . . . . Hover 8 | . . . 4 2 1 1 . . . Flight . | . . . . . . . . . . Utility 45 | 2 3 3 23 . . 11 . 1 2 Device 22 | 1 1 3 13 . . 3 . . 1 Storage 5 | 1 2 . 2 . . . . . . Processor 5 | . . . 2 . . 3 . . . Hackware 2 | . . . 1 . . 1 . . . Protection 11 | . . . 5 . . 4 . 1 1 Artifact . | . . . . . . . . . . Weapon 45 | 2 6 7 26 . 1 1 2 . . Energy Gun 19 | 1 2 4 12 . . . . . . Energy Cannon 6 | . . 1 5 . . . . . . Ballistic Gun 5 | 1 . 1 3 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 6 | . . . 6 . . . . . . Special Weapon 4 | . 3 1 . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . Slashing Weapon 2 | . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 4 . . . . . . Corrupted Parts 4 | . . . 4 . . . . . . System Corruption 15 | . . . 15 . . . . . . Parts Lost 28 | . . 1 19 . 2 . . 1 5 Power 5 | . . . 4 . . . . . 1 Propulsion 12 | . . . 7 . 2 . . . 3 Utility 8 | . . . 6 . . . . 1 1 Weapon 3 | . . 1 2 . . . . . . Highest Loss Streak 6 | . . 1 6 . 2 . . 1 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 93 76 71 76 86 86 85 Engine 6 | . 14 11 5 . . 1 . . . Core 2 | . . . 2 7 7 4 6 6 5 Treads 18 | . 19 33 25 . . . . . . Wheel 1 | . 8 . . . . . . . . Hover 6 | . . . . 30 27 22 26 26 26 Device 12 | . 14 22 11 7 7 11 13 13 13 Storage 10 | . 14 11 10 7 7 6 6 6 6 Processor 9 | . . . 14 7 7 12 13 11 6 Protection 3 | . . . 4 . . 2 6 7 13 Energy Gun 8 | . 11 7 11 15 12 . . . . Ballistic Gun 6 | . 14 11 5 . . . . . . Impact Weapon 1 | . . . . . 1 8 6 6 6 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 13 29 33 48 24 24 35 29 33 37 Greatest Support 60 | 26 40 60 60 29 29 33 33 33 33 Greatest Overweight (x) 2 | . . . 1 . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 Average Capacity 13 | 6 13 15 14 10 10 10 10 10 10 Most Carried 15 | 6 12 15 15 7 9 10 10 10 10 Average Carried 11 | 3 10 12 14 6 7 9 10 9 9 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 Final Carried 15 | 6 12 15 7 7 9 10 10 9 9 Class Distribution -------------------- 53% | Scavenger-Mutant 19% | Scavenger-Scout 13% | Mutant 8% | Scavenger-Skirmisher 6% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Matter Collected 1979 | 236 193 295 1018 . . 170 67 . . Remotely . | . . . . . . . . . . Salvage Created 2610 | 47 229 354 1759 23 . 142 35 . 21 Parts 149 | 5 24 16 95 1 . 5 . . 3 Haulers Intercepted 7 | . 2 . 4 . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Combat Hostiles Destroyed 54 | . 6 7 40 . . 1 . . . Melee 1 | . . . . . . 1 . . . Guns 30 | . 6 6 18 . . . . . . Cannons 1 | . . . 1 . . . . . . AOE 20 | . . . 20 . . . . . . Classes Destroyed 16 | 1 4 3 6 . . 1 1 . . Worker 1 | . . . 1 . . . . . . Builder 3 | . 1 . . 1 . 1 . . . Tunneler 3 | 2 . . 1 . . . . . . Hauler 7 | . 2 . 4 . . 1 . . . Recycler 1 | . . . 1 . . . . . . Minesweeper 1 | . . . . . . . 1 . . Operator 2 | . 1 . 1 . . . . . . Watcher 4 | . . 1 3 . . . . . . Swarmer 13 | . 6 . 7 . . . . . . Grunt 23 | . . 4 19 . . . . . . Brawler 3 | . . . 3 . . . . . . Protector 2 | . . . 2 . . . . . . Sentry 7 | . . 3 4 . . . . . . Specialist 4 | . . . 4 . . . . . . Programmer 1 | . . . . . . 1 . . . Heavy 1 | . . . 1 . . . . . . Best Kill Streak 10 | 1 3 5 10 1 . 1 1 . 1 Combat Bots Only 10 | . 3 5 10 . . 1 . . . Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 3 . . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Damage Taken 5329 | . 169 369 3803 . 148 166 . 33 641 Core 617 | . 18 36 403 . 24 48 . . 88 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 65 | . . . 65 . . . . . . Core Remaining (%) 81 | 100 92 91 26 . 96 . . . . Volleys Fired 184 | 3 29 26 123 3 . . . . . Largest 2 | 2 2 2 2 2 . . . . . Hottest 116 | 70 100 100 116 116 . . . . . Shots Fired 322 | 6 50 51 209 6 . . . . . Gun 287 | 6 42 49 184 6 . . . . . Cannon 8 | . . 1 7 . . . . . . Launcher 18 | . . . 18 . . . . . . Special 9 | . 8 1 . . . . . . . Kinetic 107 | 3 21 25 58 . . . . . . Thermal 179 | 3 29 26 115 6 . . . . . Explosive 18 | . . . 18 . . . . . . Electromagnetic 18 | . . . 18 . . . . . . Robot Hit Streak 16 | 4 4 15 16 13 . . . . . Robot Miss Streak 6 | 1 6 2 3 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 1 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 246 | 5 20 40 165 4 . 9 2 . 1 Core Hits 126 | 3 12 13 95 1 . 2 . . . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . Critical Strikes 15 | . 1 3 9 . . 2 . . . Burn 12 | . . 3 9 . . . . . . Destroy 1 | . 1 . . . . . . . . Smash 2 | . . . . . . 2 . . . Melee Attacks 30 | . . . . . 1 20 4 3 2 Impact 23 | . . . . . 1 20 1 1 . Slashing 7 | . . . . . . . 3 2 2 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . 3 2 . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . Damage Inflicted 7094 | 70 272 563 5428 71 . 476 121 . 93 Guns 3730 | 70 272 562 2755 71 . . . . . Cannons 94 | . . . 94 . . . . . . Explosions 2543 | . . . 2543 . . . . . . Melee 690 | . . . . . . 476 121 . 93 Ramming 37 | . . 1 36 . . . . . . Kinetic 1201 | 32 109 303 757 . . . . . . Thermal 2336 | 38 163 259 1805 71 . . . . . Explosive 2461 | . . . 2461 . . . . . . Electromagnetic 369 | . . . 369 . . . . . . Impact 538 | . . . . . . 476 62 . . Slashing 152 | . . . . . . . 59 . 93 Piercing . | . . . . . . . . . . Highest Corruption 19 | . . 5 19 . . 1 1 1 1 Average Corruption 5 | . . 5 9 . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . 11 30 . . 4 3 . . Message Errors 15 | . . 4 9 . . 1 1 . . Matter Fused 12 | . . 2 9 . . . 1 . . Heat Flow Errors 5 | . . . 4 . . . 1 . . Energy Discharges 3 | . . 1 1 . . 1 . . . Parts Rejected 1 | . . 1 . . . . . . . Data Loss (minor) 5 | . . 2 3 . . . . . . Data Loss (major) 3 | . . 1 1 . . 1 . . . Alerts 2 | . . . 1 . . 1 . . . Weapon Failures 2 | . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 261 | . . . 3 . . 146 79 . 33 Projectiles . | . . . . . . . . . . Explosions 3 | . . . 3 . . . . . . Melee 258 | . . . . . . 146 79 . 33 Knockbacks 4 | . . 1 1 . . 2 . . . Impact 4 | . . 1 1 . . 2 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 123 | . . . 123 . . . . . . Shots 3 | . . . 3 . . . . . . Rammed 5 | . . 1 4 . . . . . . Targets Rammed 6 | . . 1 5 . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 442 | 18 63 60 442 135 . . 281 . . Average Temperature 72 | 9 16 19 107 69 . . 148 . . Received Heat Transfer 1140 | . . 177 945 . . 18 . . . Effects 2 | . . . 2 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . 4 . . 2 . . . Impact Corruptions 6 | . . . . . . 4 2 . . Robots Melted 3 | . . 1 2 . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . Parts Melted 12 | . 1 3 8 . . . . . . Heat Transferred 5724 | 111 481 888 4096 148 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Peak Influence 649 | 10 192 336 649 208 160 352 . . . Initial 197 | . 6 38 141 197 145 73 . . . Average 300 | 3 74 188 465 199 147 195 . . . Maximum Alert Level 2 | . . 1 2 1 . 1 . . . Low Security (%) 37 | 100 100 49 3 66 100 38 . . . Level 1 17 | . . 50 8 33 . 61 . . . Level 2 44 | . . . 88 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 1 9 . 1 3 . . . Investigation 4 | . 1 1 . . . 2 . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . 4 . 1 . . . . Assault 2 | . . . 2 . . . . . . Garrison 4 | . . . 3 . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 2 | . . . . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Distress Signals 7 | . . 2 5 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 13 11 51 . 2 2 . 1 4 Peak Tracking Total 6 | . 3 4 6 . 1 1 . 1 4 Tactical Retreats 3 | . . . 2 . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Traps Triggered 3 | . 1 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Machines Disabled 2 | . . . 2 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Machines Accessed 25 | . 6 5 5 3 . 4 . . 2 Terminals 17 | . 6 4 3 1 . 3 . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 2 | . . . 1 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 84 | . 21 14 14 6 . 9 . . 20 Successful 62 | . 12 11 11 5 . 3 . . 20 Failed 21 | . 9 3 2 1 . 6 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 41 | . 15 8 10 4 . 4 . . . Terminals 50 | . 21 13 8 1 . 7 . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations 5 | . . . 5 . . . . . . Recycling Units 4 | . . . 1 3 . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 40 | . 8 6 4 1 . 1 . . 20 Part Schematic 11 | . . 1 . . . . . . 10 Robot Schematic 7 | . . . . . . . . . 7 Robot Analysis 6 | . 4 1 1 . . . . . . Prototype ID Bank 6 | . 1 2 . . . . . . 3 Open DSF 1 | . . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 17 | . 4 5 3 3 . 2 . . . Terminals 11 | . 4 4 1 . . 2 . . . Assimilate 2 | . 1 1 . . . . . . . Botnet 6 | . 2 2 1 . . 1 . . . Operators 3 | . 1 1 . . . 1 . . . Fabricators 1 | . . . . 1 . . . . . Haulers 1 | . . . . 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . Mechanics 1 | . . . 1 . . . . . . Recycling Units 3 | . . . 1 2 . . . . . Reject 1 | . . . . 1 . . . . . Recyclers 2 | . . . 1 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . Extract 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . Used 2 | . 1 . 1 . . . . . . Hacking Detections 16 | . 5 4 3 1 . 3 . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . 2 . . . . . . 10 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 76 | . . . 76 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Total Allies 2 | . 1 1 . . . . . . . Largest Group 2 | . 1 2 1 . . . . . . Highest-Rated Group 20 | . 10 20 10 . . . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . . . Total Orders 1 | . . 1 . . . . . . . STAY 1 | . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Robot Analysis Total 6 | . 4 1 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Turns Passed 3453 | 58 666 297 1552 42 49 394 164 174 57 Spaces Moved 2673 | 38 409 115 640 62 57 603 316 347 86 Core 2 | 2 . . . . . . . . . Treads 991 | . 241 115 635 . . . . . . Legs . | . . . . . . . . . . Wheels 204 | 36 168 . . . . . . . . Hover 1476 | . . . 5 62 57 603 316 347 86 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 80 160 52 48 48 48 48 48 48 Average Speed 93 | 85 128 160 162 48 48 50 48 48 50 Slowest Speed 240 | 90 160 160 240 48 52 105 48 48 176 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 81 19 43 4 65 28 62 54 82 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . . 1 2 . Spaces Dug 23 | . 8 1 . . 1 8 2 2 1 Terrain Destroyed 123 | . 8 1 100 . 1 8 2 2 1 Melee 14 | . . . . . 1 8 2 2 1 Projectile 10 | . 8 1 1 . . . . . . AOE 99 | . . . 99 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Total 3225 | 55 483 174 944 67 76 658 322 350 96 Wait 41 | . 6 4 27 . . 3 . 1 . Move 2664 | 37 408 114 639 61 56 602 315 346 86 Hop . | . . . . . . . . . . Pick Up 61 | 8 9 8 22 1 2 8 . . 3 Fast Attach 46 | 5 4 3 26 . 1 6 1 . . Attach 38 | 2 2 4 22 1 1 4 . 1 1 Detach 22 | . 3 2 10 . 1 5 1 . . Swap 56 | . 11 6 30 1 . 5 1 . 2 Drop 67 | . 11 6 40 . 1 6 1 . 2 Fire 184 | 3 29 26 123 3 . . . . . Melee 27 | . . . . . 1 19 3 2 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . . 1 5 . . . . . . Escape Stasis 13 | . . . . . 13 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 7) 414 | -10/Materials | Discovered new exit (range 15) 492 | -10/Materials | Discovered new exit (range 6) 554 | -10/Materials | Build established: Scavenger-Mutant 687 | -10/Materials | Discovered new exit (range 5) 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Accompanied by 1 ally 725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -9/Materials | Identified exit to Materials 1022 | -9/Materials | Entered another Materials area 1022 | -8/Materials | Accompanied by 1 ally 1022 | -8/Materials | Evolved 2 slots: Utility x2 1191 | -8/Materials | Destroyed 8 combat bots 1194 | -8/Materials | Lost 5 parts (3n2u) 1218 | -8/Materials | Garrison activated, responded to threat 1348 | -8/Materials | Repaired Airjet 1387 | -8/Materials | Repaired Airjet? 1422 | -8/Materials | First assault squad dispatched 1544 | -8/Materials | Destroyed 10 combat bots 1618 | -8/Materials | Discovered new exit (range 19) 1975 | -8/Materials | Discovered new exit (range 8) 2035 | -8/Materials | Lost 6 parts (1p3n1u1w) 2086 | -8/Materials | Central database locked down 2127 | -8/Materials | Found Corrupted Prototype Device 2134 | -8/Materials | System corruption reached 10% 2149 | -8/Materials | Core integrity fell below 50% 2205 | -8/Materials | Lost 4 parts (1p1n1u1w) 2240 | -8/Materials | Identified exit to Storage 2558 | -8/Materials | Identified exit to Factory 2561 | -8/Materials | Identified Active Sensor Suite 2574 | -8/Materials | Entered Factory 2574 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2616 | -7/Factory | Identified exit to DSF 2616 | -7/Factory | Entered DSF 2636 | -7/DSF | Additional patrols routed to DSF 2647 | -7/DSF | Discovered new exit (range 19) 2665 | -7/DSF | Identified exit to Factory 2665 | -7/DSF | Entered Factory 2665 | -6/Factory | Evolved 2 slots: Utility x2 2847 | -6/Factory | Garrison activated, responded to threat 3005 | -6/Factory | Discovered new exit (range 22) 3031 | -6/Factory | Identified exit to Lower Caves 3056 | -6/Factory | Discovered exit to Lower Caves (range 5) 3059 | -6/Factory | Entered Lower Caves 3060 | -6/Lower Caves | Encountered a Warlord checkpoint 3071 | -6/Lower Caves | Learned 4 Factory zone layouts 3134 | -6/Lower Caves | Learned 4 Factory zone layouts 3221 | -6/Lower Caves | Discovered new exit (range 5) 3223 | -6/Lower Caves | Identified exit to Lower Caves 3223 | -6/Lower Caves | Entered another Lower Caves area 3260 | -6/Lower Caves | Learned location of 1 exit from Factory 3316 | -6/Lower Caves | Spotted B-75 Beast 3337 | -6/Lower Caves | Build established: Scavenger-Scout 3393 | -6/Lower Caves | Discovered new exit (range 9) 3396 | -6/Lower Caves | Identified exit to Data Miner 3397 | -6/Lower Caves | Entered Data Miner 3397 | -6/Data Miner | Discovered new exit (range 6) 3408 | -6/Data Miner | Met Data Miner 3426 | -6/Data Miner | Received God Mode back door access code from Data Miner 3434 | -6/Data Miner | Destroyed Data Miner 3437 | -6/Data Miner | Found Prototype Hackware 3440 | -6/Data Miner | Found Prototype Hackware 3441 | -6/Data Miner | Found Prototype Hackware 3443 | -6/Data Miner | Data Conduit disabled 3454 | -6/Data Miner | Self-destructed Last Messages --------------- Tier: 7 Schematic downloaded. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\4JPF to gain control via the back door I've installed. Now off with you. 03434_ Sneak attack on Data Miner. 03434_ Destroyed Lgt. Angular Momentum Engine. 03434_ Data Miner destroyed. 03437_ Acquired Prototype Hackware. 03438_ Dropped Sml. Storage Unit. 03439_ Dropped Energy Well. 03440_ Acquired Prototype Hackware. 03443_ Data Conduit disabled. 03449_ Lgt. Nuclear Core destroyed. 03450_ Imp. Hover Unit destroyed. 03450_ Imp. Gravmag System destroyed. 03453_ Imp. Light Armor Plating destroyed. 03454_ Airjet destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????######???????? | | ??#################????????############???????? | | ?################################## ##???????? | | ##"""""""""""""""###### # # # ### ##???????? | | #""""""""" """"""""# # # # ## < ########??? | | """""""""" g g #######??? | | """"""" g g ##??? | | """""""!! ##??? | | """"""% ##??? | | """"""" @ ###??? | | """"""" """" """"""""""#######??? | | """"""" """"####################???? | | #""""""" """"##################???????? | | ##"""""""" "########?????????????????????? | | #########"## "######???????????????????????? | | #########"### "##???????????????????????????? | | ???????##"### "##???????????????????????????? | | ???????##"## "##???????????????????????????? | | ???????##"## "##???????????????????????????? | | ???????##"# "##???????????????????????????? | | ?????????"### "###??????????????????????????? | | ?????????"### "###??????????????????????????? | | ?????????"### ""##??????????????????????????? | | ????"""##"## ""##??????????????????????????? | | ????##"##"#"X ""######??????????????????????? | | ????##"""""" "######??????????????????????? | | ????###""""" X"""""##??????????????????????? | | ????#####"#"X "##"###??????????????????????? | | ?????####"## X""""###??????????????????????? | | ???????##"### "##"##???????????????????????? | | ???????##"##########"##???????????????????????? | | ???????????#########"##???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionAblativeCutter Manual? 0 Play Time 00:59:23 Cumulative 619.0 hours Start 2022.05.08 @ 21:06:16 End 2022.05.08 @ 22:03:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 189 Adventurer 125 Explorer 2 Win Type - Total 60 Types 51/3/3/1/1/0/0/0/1 Lore% 74 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 918e2015-6e81-4851-b15c-b1aa53cafabb