Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.16 @ 20:25:21 Player: Moperro Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1965) 1965 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 5045 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 135/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scan Processor Targeting Computer > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Compact Wheel Heat Sink Improved Heat Sink Improved Heat Sink Particle Charger Power Shielding Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Autogun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Compact Wheel Heat Sink Coolant Injector Particle Charger Power Shielding Shock Rifle Heavy Assault Rifle Gauss Rifle [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 7 | . 1 . 2 2 2 . Power 2 | . 1 . . 1 . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 65 | 7 4 . 11 19 8 16 Power 18 | 1 1 . 2 5 1 8 Engine 12 | 1 1 . 2 3 . 5 Core 6 | . . . . 2 1 3 Reactor . | . . . . . . . Propulsion 15 | 2 2 . 4 3 3 1 Treads 2 | 2 . . . . . . Leg 13 | . 2 . 4 3 3 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 . 3 4 1 2 Device 4 | . . . . 3 . 1 Storage 3 | 1 1 . . 1 . . Processor 4 | . . . 2 . 1 1 Hackware . | . . . . . . . Protection 2 | 1 . . 1 . . . Artifact . | . . . . . . . Weapon 19 | 2 . . 2 7 3 5 Energy Gun 4 | 1 . . 1 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 . . . 6 1 3 Ballistic Cannon 4 | . . . 1 . 2 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 19 | . . . 1 . . 18 Power 7 | . . . . . . 7 Propulsion 5 | . . . . . . 5 Utility 1 | . . . . . . 1 Weapon 6 | . . . 1 . . 5 Highest Loss Streak 11 | . . . 1 . . 11 Average Slot Usage (%) 92 | . 90 100 96 97 100 79 Engine 14 | . 15 25 20 13 13 8 Core 5 | . . . . 9 7 10 Treads 1 | . 12 . . . . . Leg 21 | . 12 25 28 25 28 14 Device 3 | . . . . 4 7 6 Storage 8 | . 12 12 10 8 7 7 Processor 9 | . . . 14 8 14 14 Protection 4 | . 12 12 3 3 . . Energy Gun 5 | . 12 12 10 1 . 2 Ballistic Gun 11 | . 12 12 6 21 9 6 Ballistic Cannon 4 | . . . 3 1 12 8 Naked Turns . | . . . . . . . Heaviest Build 57 | 18 31 31 37 50 53 57 Greatest Support 70 | 40 40 20 33 49 70 70 Greatest Overweight (x) 18 | . 1 1 1 1 . 18 Average Overweight (x) . | . . 1 . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 4 7 6 9 10 10 10 Average Carried 6 | 2 5 6 6 7 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 6 6 6 10 10 9 Class Distribution -------------------- 47% | Hacker-Mutant 20% | Hacker-Gunner 18% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Hacker-Tank 3% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 2086 | 224 112 . 153 694 153 750 Remotely . | . . . . . . . Salvage Created 1948 | . 196 . 378 678 133 563 Parts 117 | . 11 . 28 46 5 27 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 40 | . 2 . 9 8 4 17 Guns 24 | . 2 . 5 8 2 7 Cannons 16 | . . . 4 . 2 10 Classes Destroyed 8 | . 3 . 3 2 . . Worker 2 | . . . . 1 . 1 Builder 4 | . . . 1 3 . . Recycler 2 | . 1 . . 1 . . Watcher 6 | . 2 . 1 3 . . Swarmer 4 | . . . 1 . . 3 Grunt 21 | . 2 . 7 2 3 7 Sentry 12 | . . . 1 4 1 6 Hunter 3 | . . . . 2 . 1 Best Kill Streak 3 | . 2 . 2 3 2 3 Combat Bots Only 3 | . 2 . 2 2 2 3 Max Kills in Single Turn 2 | . 1 . 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 4234 | . 126 9 449 383 172 3095 Core 826 | . 6 . 85 30 62 643 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 97 78 94 . . Volleys Fired 162 | . 10 . 28 42 13 69 Largest 3 | . 2 . 2 3 3 3 Hottest 126 | . 70 . 100 95 119 126 Shots Fired 395 | . 20 . 56 120 39 160 Gun 273 | . 20 . 41 120 13 79 Cannon 122 | . . . 15 . 26 81 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 334 | . 10 . 28 115 39 142 Thermal 38 | . 10 . 28 . . . Explosive . | . . . . . . . Electromagnetic 23 | . . . . 5 . 18 Robot Hit Streak 38 | . 11 . 19 10 27 38 Robot Miss Streak 3 | . 2 . 3 3 2 2 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 297 | . 16 . 35 91 27 128 Core Hits 104 | . 9 . 16 28 9 42 Critical Hits 10 | . . . . 1 2 7 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 8 | . . . . 1 2 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5415 | . 182 30 575 1341 667 2620 Guns 3060 | . 167 . 337 1341 186 1029 Cannons 2289 | . . . 217 . 481 1591 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 66 | . 15 30 21 . . . Kinetic 4872 | . 80 . 349 1307 667 2469 Thermal 292 | . 87 . 205 . . . Explosive . | . . . . . . . Electromagnetic 185 | . . . . 34 . 151 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 . . . 5 Average Corruption 2 | . 1 1 . . . 5 Corruption Purged . | . . . . . . . Effects 20 | . . 1 . . . 19 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Energy Discharges 5 | . . 1 . . . 4 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Targeting Errors 6 | . . . . . . 6 Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . . 7 Projectiles 7 | . . . . . . 7 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . 2 . 1 7 Impact . | . . . . . . . Kinetic 9 | . . . 2 . 1 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 16 | . 7 9 . . . . Shots . | . . . . . . . Rammed 3 | . 1 2 . . . . Targets Rammed 5 | . 1 3 1 . . . Kicked 2 | . . 1 1 . . . Crushed . | . . . . . . . Highest Temperature 584 | . 126 . 584 433 264 237 Average Temperature 116 | . 37 . 136 182 124 71 Received Heat Transfer 1944 | . 30 . 222 144 99 1449 Effects 18 | . . . 12 6 . . Shutdowns 4 | . . . 2 2 . . Interference 4 | . . . . 4 . . Matter Decay 1 | . . . 1 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 2 | . . . 2 . . . Damage (major) 4 | . . . 4 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 814 | . 259 . 555 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 282 | . 84 2 264 281 179 282 Initial 58 | . . . . 13 37 58 Average 82 | . 25 1 105 96 73 140 Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 88 | 100 100 100 78 83 100 78 Level 1 11 | . . . 21 16 . 21 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . 1 . 1 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 8 | . . . 2 3 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 4 . 17 16 4 26 Peak Tracking Total 8 | . 2 . 7 4 2 8 Tactical Retreats 5 | . . . 2 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 3 | . 1 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 5 | . . . . 1 2 2 Max in Single Turn 1 | . . . . 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 8 | . 1 3 1 2 1 . Terminals 8 | . 1 3 1 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 1 3 2 3 2 . Successful 11 | . 1 3 2 3 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 1 3 2 3 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 3 2 3 2 . Record 8 | . 1 1 1 3 2 . Emergency Access Points 1 | . . . 1 . . . Dispatch Records 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 1 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 45 | . . 45 14 . . . Highest-Rated Ally 31 | . . 31 14 . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . 3 . . . Total Damage 43 | . . . 43 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 3155 | 137 439 315 432 718 351 763 Spaces Moved 1753 | 79 255 208 250 417 237 307 Core 11 | 5 . . . . . 6 Treads 202 | 74 128 . . . . . Legs 1540 | . 127 208 250 417 237 301 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 150 150 120 123 125 123 Average Speed 143 | 153 155 150 128 128 125 170 Slowest Speed 950 | 160 160 150 150 156 125 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 29 | 4 35 46 27 32 7 55 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . . . 1 2 23 Melee . | . . . . . . . Projectile 26 | . . . . 1 2 23 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 2067 | 95 278 210 302 506 266 410 Wait 1 | . 1 . . . . . Move 1747 | 78 254 207 249 416 236 307 Hop . | . . . . . . . Pick Up 60 | 10 6 . 8 18 4 14 Fast Attach . | . . . . . . . Attach 25 | 7 1 . 2 3 2 10 Detach . | . . . . . . . Swap 40 | . 3 . 9 16 6 6 Drop 27 | . 2 . 5 11 5 4 Fire 162 | . 10 . 28 42 13 69 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . 1 3 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 16) 138 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Evolved 1 slot: Power x1 318 | -10/Materials | Build established: Hacker-Mutant 391 | -10/Materials | Identified exit to Mines 391 | -10/Materials | Discovered exit to Mines (range 16) 577 | -10/Materials | Entered Mines 605 | -10/Mines | Met a Derelict bent on vengeance 855 | -10/Mines | Learned Materials security intel 876 | -10/Mines | Identified exit to Materials 876 | -10/Mines | Discovered exit to Materials (range 11) 892 | -10/Mines | Entered Materials 892 | -9/Materials | Accompanied by 1 ally 892 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1260 | -9/Materials | Identified exit to Materials 1260 | -9/Materials | Discovered exit to Materials (range 17) 1324 | -9/Materials | Entered another Materials area 1324 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1905 | -8/Materials | Build established: Scavenger-Gunner 1931 | -8/Materials | Identified exit to Factory 1931 | -8/Materials | Discovered exit to Factory (range 16) 2042 | -8/Materials | Entered Factory 2042 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2240 | -7/Factory | Identified exit to Storage 2240 | -7/Factory | Discovered exit to Storage (range 16) 2393 | -7/Factory | Entered Storage 2452 | -7/Storage | Build established: Hacker-Gunner 2675 | -7/Storage | Crushed by falling debris 2725 | -7/Storage | Lost 11 parts (4p3n1u3w) 2982 | -7/Storage | Identified exit to Factory 2982 | -7/Storage | Discovered exit to Factory (range 8) 3084 | -7/Storage | Core integrity fell below 50% 3139 | -7/Storage | Core integrity fell below 20% 3156 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03122_ G-47 Trooper destroyed. 03123_ R-06 Scavenger collects Terrain Scan Processor. 03124_ R-06 Scavenger collects Lgt. Ion Engine. 03126_ R-06 Scavenger collects Aluminum Leg. 03128_ Imp. Assault Rifle destroyed. 03128_ Cld. Deuterium Engine destroyed. 03129_ R-06 Scavenger collects Particle Gun. 03132_ Cld. Deuterium Engine destroyed. 03134_ System corrupted: Coolant Injector rejected. 03136_ R-06 Scavenger collects Coolant Injector. 03142_ R-06 Scavenger destroyed. 03144_ K-01 Serf collects debris. 03144_ Cld. Deuterium Engine destroyed. 03146_ Acquired 74 matter. 03146_ K-01 Serf collects debris. 03149_ Y-54 Guardian destroyed. 03149_ K-01 Serf destroyed. 03150_ Acquired 29 matter. 03152_ U-05 Engineer builds a Door. 03155_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ?????????????????????????????####???????????? | | ???????????????????????????? #?????????? | | ????????????????????????????"" #?????????? | | ????###????????????????????""" #?????????? | | #####"#####################""" = #?????????? | | + + #?????????? | | # ##### ##### #### #####????????? | | " " # #???# #???# #????# #????????? | | ?"="" " + #???# #####+###### < #????????? | | ?" ""[" ##### #???# ## # #????????? | | "["" " #???# #???# ## """" # #????????? | | " ""=" #???# #???# ## "???? # #????????? | | " " #???# #???# ## "????" / #????????? | | #???# #???# #" ""???" # #????????? | | ####+####### #??? ## ""??" # #????????? | | ??# #??? ## """" + #????????? | | ### #??? #" # /????????? | | ####???/############ #????????? | | ### ^ ? ?? ?# #????????? | | ??#[ ####+######## ???""" ""??# #????????? | | ??# #???????????# ???""" ""??# #????????? | | ??# #???????????? ??"" "???# #???##???? | | ??# #?????????????? ?? ! ???# ######???? | | ??# #??????????????##+##+##### # ##???? | | ??# #??????????????# *!@ != Y % + T#???? | | ??# #???????????? #u=!%!! g% ## "##???? | | ??# +?????????# a/ [=%= ##* #????? | | ??# #?????????# # !######## ###**#????? | | ??# #?????????# r?# ???????# ###**#????? | | ??# +?????????#"???# ???????# #?####????? | | ??? #?????????#????#u ???????#/#?????????? | | ??? ???????????????# ??????? ?????????? | | ?????????????????????# ??????? ?????????? | | ?????????????????????# ???????? ?????????? | | ?????????????????????# ???????? ?????????? | | ?????????????????????# ???????""" #????????? | | ????????????????????? ???????""" #????????? | | ????????????????????? ?????????? #????????? | | ????????????????????? ??????????? ????????? | | ??????????????????????????????????#?????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 44 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed BiocellReactionMantle Manual? 0 Play Time 00:42:22 Cumulative 12.8 hours Start 2021.08.16 @ 19:42:48 End 2021.08.16 @ 20:25:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 5 Adventurer 3 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9916352d-8270-4fec-8226-805a7a202438