Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 21:13:22 Player: Sacrath Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1466) 1466 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4866 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 20/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (5) ------ System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Medium Matter Pod (100) High-capacity Matter Pod (199) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Weapon Cycler ECM Suite System Shield > --- WEAPON ----------- Autogun Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Matter Pod High-capacity Matter Pod [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility ECM Suite Device ECM Suite Storage Medium Matter Pod Hackware System Shield Protection Core Shielding Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 3 | . . 2 . . 1 Weapon 2 | . . . 2 . . Parts Attached 54 | 4 2 20 11 17 . Power 5 | . . 2 . 3 . Engine 5 | . . 2 . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 2 3 6 . Treads 7 | . . 1 2 4 . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 4 | . . 1 1 2 . Utility 17 | 1 1 7 3 5 . Device 8 | . 1 2 2 3 . Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 6 | . . 5 . 1 . Artifact . | . . . . . . Weapon 19 | 1 1 9 5 3 . Energy Gun 6 | 1 . 5 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . 3 2 . Ballistic Cannon 5 | . . 2 2 1 . Launcher 1 | . . 1 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 6 | . . 3 2 1 . Parts Lost 19 | . . 12 2 5 . Power 1 | . . . . 1 . Propulsion 4 | . . 3 . 1 . Utility 7 | . . 3 2 2 . Weapon 7 | . . 6 . 1 . Highest Loss Streak 9 | . . 9 1 3 . To Critical Strikes . | . . . . . . Average Backups 3 | . . 2 3 4 5 Power 1 | . . 1 2 1 1 Propulsion . | . . . . 1 2 Utility 1 | . . 1 1 1 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 7 | . . 1 . 3 3 Power 2 | . . . . 2 . Propulsion 4 | . . 1 . 1 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 74 | . 70 56 84 74 13 Engine 6 | . . 4 9 6 . Treads 11 | . . 3 11 18 . Wheel 4 | . 28 7 . . . Device 16 | . 8 5 21 18 . Storage 3 | . 14 3 2 2 . Protection 6 | . . 17 8 . . Energy Gun 2 | . 14 8 . . . Ballistic Gun 8 | . . . 5 18 . Ballistic Cannon 11 | . . 2 25 2 . Peak Build Rating 38 | 4 8 19 28 38 8 Average Rating 20 | 2 6 8 22 27 8 On Entrance 10 | . 4 8 19 24 8 Naked Turns 7 | . . 7 . . . Heaviest Build 37 | 7 9 25 37 36 . Greatest Support 88 | 26 26 29 49 88 6 Greatest Overweight (x) 4 | . . 4 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 Most Carried 5 | 1 1 5 5 5 5 Average Carried 3 | . . 2 3 4 5 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | . 1 5 5 5 5 Class Distribution -------------------- 44% | Mutant 19% | Gunner 16% | Tank 6% | Skirmisher 6% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2473 | 166 181 248 1318 560 . Remotely . | . . . . . . Salvage Created 1808 | . 83 367 742 616 . Parts 98 | . 2 21 44 31 . Haulers Intercepted 4 | . . 2 2 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled 6 | . . . . 6 . Retrieved Matter 23 | . . . . 23 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 39 | . 2 8 19 10 . Guns 17 | . 1 1 5 10 . Cannons 12 | . . 2 10 . . AOE 10 | . 1 5 4 . . Classes Destroyed 9 | . 1 6 1 1 . Worker 5 | . . 1 3 1 . Hauler 4 | . . 2 2 . . Recycler 5 | . . 1 3 1 . Watcher 3 | . . 1 1 1 . Swarmer 14 | . . . 10 4 . Grunt 18 | . 2 5 8 3 . Duelist 1 | . . 1 . . . Sentry 5 | . . 2 1 2 . Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 2 8 5 4 . Combat Bots Only 4 | . 2 4 4 4 . Max Kills in Single Turn 5 | . 1 3 5 2 . Gunslinging 1 | . . . . 1 . Exploded 4 | . 1 2 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 346 | . 10 98 102 136 . Missed 109 | . 4 28 30 47 . Hits 237 | . 6 70 72 89 . Projectile 237 | . 6 70 72 89 . Critical Strikes 7 | . . 1 3 3 . Damage Taken 3556 | . 100 1059 938 1459 . Core 964 | . 11 378 188 387 . Absorbed by Shields . | . . . . . . Redirected to Shielding 47 | . . 29 18 . . Core Remaining (%) 61 | 100 95 5 65 44 . Volleys Fired 127 | . 17 22 49 39 . Largest 4 | . 1 2 4 4 . Hottest 148 | . 40 74 148 96 . Shots Fired 330 | . 17 24 157 132 . Gun 178 | . 17 14 29 118 . Cannon 146 | . . 4 128 14 . Launcher 6 | . . 6 . . . Special . | . . . . . . Kinetic 293 | . . 4 157 132 . Thermal 2 | . . 2 . . . Explosive 6 | . . 6 . . . Electromagnetic 29 | . 17 12 . . . Robot Hit Streak 8 | . 3 8 6 8 . Robot Miss Streak 20 | . 2 5 20 3 . Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 2 . Max Gunslinging Chain 2 | . . . 1 2 . Shots Hit Robots 204 | . 10 19 98 77 . Core Hits 145 | . 6 28 81 30 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . 2 . Blast 2 | . . . . 2 . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4244 | . 194 987 1682 1381 . Guns 1759 | . 135 145 228 1251 . Cannons 1439 | . . 83 1226 130 . Explosions 1018 | . 59 734 225 . . Melee . | . . . . . . Ramming 28 | . . 25 3 . . Kinetic 2918 | . . 83 1454 1381 . Thermal 111 | . 59 52 . . . Explosive 693 | . . 693 . . . Electromagnetic 494 | . 135 134 225 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . 26 . . . Projectiles . | . . . . . . Explosions 26 | . . 26 . . . Melee . | . . . . . . Knockbacks 43 | . . 1 41 1 . Impact . | . . . . . . Kinetic 38 | . . 1 36 1 . Secondary 5 | . . . 5 . . Self-Inflicted Damage 212 | . 33 151 28 . . Shots 5 | . 1 3 1 . . Rammed 13 | . . 11 2 . . Targets Rammed 13 | . . 11 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 613 | . 1 54 613 348 . Average Temperature 147 | . 1 21 168 125 . Received Heat Transfer 993 | . 36 288 351 318 . Effects 12 | . . . 11 1 . Shutdowns 3 | . . . 3 . . Energy Bleed 3 | . . . 2 1 . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 125 | . 50 75 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 86 | 100 100 100 67 99 100 Level 1 13 | . . . 32 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 240 | . 42 142 240 202 98 Initial 98 | . . 13 28 47 98 Average 76 | . 5 58 139 34 98 Influence Increases 1419 | . 72 326 566 455 . Destroy 0b10 Robot/C 780 | . 40 160 380 200 . Destroy 0b10 Robot/NC 90 | . . 25 45 20 . Destroy Leader 184 | . 10 56 66 52 . Successful Hack 5 | . 5 . . . . Disable Machine 45 | . . 15 30 . . Destroy Structure 45 | . 2 40 . 3 . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 255 | . . 30 45 180 . Influence Decreases 1321 | . 40 289 529 359 104 Entered New Map 223 | . . 19 41 59 104 Time Decay 786 | . 35 178 318 255 . Lost Part 157 | . . 92 20 45 . Purge Threat 155 | . 5 . 150 . . Squads Dispatched 8 | . 1 1 2 4 . Investigation 1 | . . 1 . . . Extermination 1 | . . . . 1 . Reinforcement 6 | . 1 . 2 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . . 3 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 5 15 34 31 . Peak Tracking Total 11 | . 2 8 5 11 . Tactical Retreats 8 | . . 1 3 4 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . . 1 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 5 | . 2 1 2 . . Terminals 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 7 1 3 . . Successful 7 | . 3 1 3 . . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 5 1 1 . . Terminals 9 | . 7 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Unreport Threat 2 | . 1 . 1 . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Process 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 96 | . . . 96 . . Retrieved Matter 96 | . . . 96 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1493 | . . 50 791 652 . Sensors 445 | . . 50 395 . . ECM 1082 | . . . 430 652 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2236 | 47 202 365 886 731 5 Spaces Moved 1293 | 45 171 238 321 506 12 Core 59 | 3 . 54 2 . . Treads 696 | . . 60 319 317 . Legs . | . . . . . . Wheels 327 | 42 171 114 . . . Hover . | . . . . . . Flight 211 | . . 10 . 189 12 Fastest Speed 35 | 50 90 35 100 40 40 Average Speed 132 | 88 90 103 209 117 40 Slowest Speed 250 | 100 90 250 240 167 40 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 32 24 27 18 1 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . 2 47 . 3 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 49 | . 2 47 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1630 | 52 201 334 434 597 12 Wait 43 | . 9 8 26 . . Move 1286 | 44 170 237 320 503 12 Hop 1 | . . . . 1 . Pick Up 48 | 4 3 21 10 10 . Fast Attach 20 | . . 6 4 10 . Attach 38 | 4 2 17 7 8 . Detach 4 | . . 2 . 2 . Swap 6 | . . 1 4 1 . Drop 42 | . . 9 12 21 . Fire 127 | . 17 22 49 39 . Melee . | . . . . . . Ram 11 | . . 11 . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Met a group of wandering Federalists 99 | -10/Materials | Discovered new exit (range 10) 139 | -10/Materials | Discovered new exit (range 13) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 403 | -9/Materials | Core integrity fell below 50% 445 | -9/Materials | Lost 9 parts (2n3u4w) 479 | -9/Materials | Core integrity fell below 20% 547 | -9/Materials | Discovered new exit (range 16) 615 | -9/Materials | Entered another Materials area 615 | -8/Materials | Evolved 2 slots: Weapon x2 1485 | -8/Materials | Discovered new exit (range 12) 1501 | -8/Materials | Entered Factory 1501 | -7/Factory | Evolved 2 slots: Propulsion x2 2167 | -7/Factory | Core integrity fell below 50% 2185 | -7/Factory | Lost 3 parts (1p1n1w) 2226 | -7/Factory | Discovered new exit (range 16) 2232 | -7/Factory | Entered another Factory area 2232 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2237 | -6/Factory | Self-destructed Last Messages --------------- Dropped Autogun. Dropped Weapon Cycler. Dropped ECM Suite. K-01 Serf collects debris. Dropped Enh. Autogun. Xenon Bombardment Thruster destroyed. U-05 Engineer works on Pressure Siphon. K-01 Serf collects debris. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." U-05 Engineer completes Pressure Siphon. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. Acquired Carbon-fiber Leg. U-05 Engineer works on Pressure Siphon. K-01 Serf cleans the Terminal. EXIT=FOUND PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# ! #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# @ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ?????????????? ###########+######?????????????? | | ????????????? #??????????????? | | ????????????? #??????????????? | | ????????????? #??????????????? | | ????????????? #??????????????? | | ????????????? #??????????????? | | ??????????????# #### ##########??????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Weapon Cycling 15 Evasion (%) 62 Recoil Reduction 7 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionCompactLance Manual? 0 Play Time 00:26:05 Cumulative 37.9 hours Start 2025.05.06 @ 20:47:15 End 2025.05.06 @ 21:13:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 12 Adventurer 49 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3d877c67-09bc-441e-b816-ec4c52e72337