Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.23 @ 14:30:02 Player: wchar_t Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (37) 185 Value Destroyed (1716) 1716 Prototype IDs (33) 660 Alien Tech Used (11) 2200 Bonus (20765) 20765 TOTAL SCORE: 34626 Bonus ------- Pacifist 1419 Triggered Max Security 4000 High Alert Combat Kills 774 Follower Combat Kills 512 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Met Architect 300 Friendly Fire -740 Cogmind --------- Core Integrity 0/1850 Matter 201/300 Energy 284/290 System Corruption 12% Temperature Cool (0) Movement Walking (30) Location -1/Access_0 Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Improved Melee Analysis Suite Experimental Core Analyzer > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (9) ---- Advanced Thermal Generator Improved Transmission Jammer Improved Cloaking Device Thermal Barrier Spacefold Activator Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Improved Melee Analysis Suite Experimental Core Analyzer Experimental Reaction Control System Advanced Focal Shield Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Thermal Generator Improved Transmission Jammer Improved Cloaking Device Thermal Barrier High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun [Rating: 235] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Advanced Treads Leg Sigix Exoskeleton Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Terrain Scan Processor Device Experimental Coolant Injector Processor Terrain Scan Processor Hackware System Shield Protection Improved Powered Armor Artifact Spacefold Activator Weapon Sigix Sheargun Energy Gun Sigix Sheargun Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 2 . 2 . . 2 . . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . 1 . . . 1 1 . 1 . . 1 . . 1 1 . . . . . . . Utility 10 | . . 1 . . . 1 1 . 1 . . 1 . . 1 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 106 | 2 . 3 . . 1 2 . . 16 . 3 . 3 8 4 8 5 15 5 10 3 13 5 Power 6 | . . . . . . . . . 2 . . . . . 1 . . 2 . . 1 . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . Propulsion 30 | 2 . 3 . . . 1 . . 3 . 1 . 3 4 1 1 2 6 1 2 . . . Treads 5 | 2 . 3 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . Flight 20 | . . . . . . . . . 3 . 1 . . 4 1 1 2 5 1 2 . . . Utility 45 | . . . . . 1 1 . . 3 . 1 . . 1 1 7 3 4 1 2 2 13 5 Device 24 | . . . . . 1 . . . 1 . . . . . 1 3 2 2 . . 2 9 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . . 1 . . 2 . 1 . . . . 3 . . . . . 2 1 Hackware 6 | . . . . . . . . . . . . . . . . 1 1 2 1 . . 1 . Protection 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Weapon 25 | . . . . . . . . . 8 . 1 . . 3 1 . . 3 3 6 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . . . . . . . . . . 2 2 6 . . . Launcher 6 | . . . . . . . . . 1 . 1 . . 2 . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . 7 . . . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . . . . . . 1 1 1 2 1 . 1 4 Parts Lost 36 | . 2 . . . . . . 2 . . . . . 3 . . 10 6 7 1 . 3 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Propulsion 21 | . 2 . . . . . . 1 . . . . . 3 . . 6 3 5 1 . . . Utility 11 | . . . . . . . . 1 . . . . . . . . 2 2 1 . . 3 2 Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Highest Loss Streak 9 | . 2 . . . . . . 2 . . . . . 2 . . 9 4 7 1 . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 52 | . 25 31 33 33 43 48 46 36 35 53 51 52 70 63 62 71 83 42 53 36 50 65 75 Core 1 | . . . . . . . . . 3 6 6 5 5 5 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 3 1 4 . 5 9 9 Treads 5 | . 25 31 33 33 33 27 23 16 6 . . . . . . . . . . . . . . Leg 2 | . . . . . . 9 7 5 . . . . . . . . . . . 4 9 9 9 Hover 3 | . . . . . . . . . . . . . 17 17 15 14 9 1 2 . . . . Flight 8 | . . . . . . . . . 9 20 22 23 23 18 21 25 24 8 12 3 . . . Device 6 | . . . . . 10 9 7 7 6 6 6 5 5 2 . 4 12 6 5 . 8 13 16 Processor 10 | . . . . . . 3 7 5 9 13 14 17 17 17 15 15 23 19 15 7 . 5 16 Hackware 1 | . . . . . . . . . . . . . . . . . 4 1 9 4 . 2 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . 5 9 7 5 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . 9 18 18 18 Naked Turns 10 | . 7 3 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | . . . . . 1 1 1 1 9 9 14 6 6 6 15 23 25 43 31 15 31 38 39 Greatest Support 60 | 20 20 3 3 3 3 3 3 3 14 14 18 18 18 18 23 31 43 44 38 60 60 60 60 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 9 9 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 9 9 9 Most Carried 8 | . 1 2 2 3 4 4 4 5 5 4 5 5 5 5 5 5 5 5 5 5 6 7 8 Average Carried 4 | . . 1 2 2 3 3 4 4 4 4 4 5 5 4 4 4 4 3 4 3 5 5 6 Final Capacity 9 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 9 9 Final Carried 7 | . 1 2 2 3 4 4 4 5 4 4 5 5 5 5 4 4 5 5 5 5 6 5 7 Class Distribution -------------------- 28% | Alien-Sigix 24% | Scout 22% | Scavenger-Scout 9% | Mutant 8% | Scavenger-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/DSF Scavenger-Scout | -5/Garrison Scavenger-Sprinter | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Scout | -2/Research Hacker-Scout | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 1450 | 220 . . . . 36 . . . 39 . 34 . 5 271 40 62 68 92 . 211 198 174 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1706 | . . . . . . . . . 73 . 64 . . 60 147 96 . 336 . 42 398 490 . Parts 77 | . . . . . . . . . 10 . 3 . . 6 3 5 . 16 . 2 14 18 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 25 | . . . . . . . . . 4 . 3 . . 4 . . . 5 . 2 2 5 . Guns 8 | . . . . . . . . . . . . . . . . . . . . 1 2 5 . Cannons 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . AOE 15 | . . . . . . . . . 4 . 3 . . 4 . . . 4 . . . . . Classes Destroyed 12 | . . . . . . . . . 2 . 1 . . . 2 . . 2 . 1 2 2 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Builder 4 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . Recycler 5 | . . . . . . . . . . . . . . . 1 . . 2 . . 1 1 . Watcher 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Swarmer 17 | . . . . . . . . . 4 . 3 . . 4 . . . 3 . 1 . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 4 | . . . . . . . . . 4 . 3 . . 4 1 2 . 4 . 1 2 4 . Combat Bots Only 4 | . . . . . . . . . 4 . 3 . . 4 . . . 4 . 1 2 2 . Max Kills in Single Turn 4 | . . . . . . . . . 4 . 3 . . 4 1 1 . 2 . 1 2 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 . 3 . . 4 . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 10129 | . 431 30 . . . 31 61 257 54 39 . . 77 374 . 27 1360 776 1111 1198 499 1999 1805 Core 4570 | . 135 30 . . . 13 . 137 48 . . . 77 159 . 27 470 336 556 779 341 729 733 Absorbed by Shields 34 | . . . . . . . . 13 . . . . . 10 . . . 11 . . . . . Core Remaining (%) 74 | 100 46 . . . 92 97 . 80 . . 94 . . 76 100 . 61 . . 1 . . . Volleys Fired 111 | . . . . . . . . . 2 . 1 . . 1 . . . 17 3 13 30 25 19 Largest 2 | . . . . . . . . . 1 . 1 . . 1 . . . 1 1 2 2 2 2 Hottest 200 | . . . . . . . . . 43 . 43 . . 43 . . . 66 66 200 200 200 200 Shots Fired 189 | . . . . . . . . . 2 . 1 . . 1 . . . 17 3 20 60 49 36 Gun 159 | . . . . . . . . . . . . . . . . . . . . 14 60 49 36 Cannon 20 | . . . . . . . . . . . . . . . . . . 11 3 6 . . . Launcher 10 | . . . . . . . . . 2 . 1 . . 1 . . . 6 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . . . 11 3 6 . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 10 | . . . . . . . . . 2 . 1 . . 1 . . . 6 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 159 | . . . . . . . . . . . . . . . . . . . . 14 60 49 36 Robot Hit Streak 8 | . . . . . . . . . . . . . . 1 . . . 3 . 1 3 8 4 Robot Miss Streak 3 | . . . . . . . . . . . 1 . . . . . . 3 . 2 2 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 83 | . . . . . . . . . 1 . 2 . . 1 8 12 . 7 . 2 13 27 10 Core Hits 57 | . . . . . . . . . 3 . 4 . . 4 2 4 . 17 . 2 7 12 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . Sever 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . Melee Attacks 64 | . . . . . . . . . 8 1 2 . . . 19 23 11 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . . 8 1 2 . . . 19 23 11 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 1 . 2 . . . 1 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7351 | . 1 . . . . . . . 369 . 370 . . 346 376 660 . 1249 . 159 1371 1994 456 Guns 3847 | . . . . . . . . . . . . . . . . . . . . 122 1369 1900 456 Cannons 215 | . . . . . . . . . . . . . . . . . . 178 . 37 . . . Explosions 1938 | . . . . . . . . . 309 . 212 . . 346 . . . 1071 . . . . . Melee 1254 | . . . . . . . . . 60 . 158 . . . 376 660 . . . . . . . Ramming 97 | . 1 . . . . . . . . . . . . . . . . . . . 2 94 . Kinetic 215 | . . . . . . . . . . . . . . . . . . 178 . 37 . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1938 | . . . . . . . . . 309 . 212 . . 346 . . . 1071 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5101 | . . . . . . . . . 60 . 158 . . . 376 660 . . . 122 1369 1900 456 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . 11 12 Average Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . 4 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . . . . . . . . . . . . 10 6 Message Errors 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 416 | . . . . . . . . . 68 . 74 . . 16 74 153 . 31 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 85 | . . . . . . . . . 38 . . . . 16 . . . 31 . . . . . Melee 331 | . . . . . . . . . 30 . 74 . . . 74 153 . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . . . . . . . . . . . . 37 . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 10 | . 2 . . . . . . . . . . . . . . . 1 . . . 1 6 . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | . . . . . . . . . . 4 1 . . 1 . 4 4 26 332 . . . . Average Temperature 43 | . . . . . . . . . . 4 1 . . 1 . 2 4 11 106 . . . . Received Heat Transfer 1059 | . 60 . . . . . . . 21 18 . . . 66 . . 300 90 72 36 . 81 315 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2065 | . 30 153 104 . . 30 28 34 347 . . 234 166 666 510 531 1831 1670 1941 2065 1819 1628 . Initial 1248 | . . 10 59 . . . 13 19 14 . . 205 166 124 349 267 298 1100 872 1100 1248 1164 . Average 870 | . 5 57 76 . . 1 25 22 147 . . 221 166 298 451 375 1685 1360 1662 1844 1505 1356 . Maximum Alert Level 5 | . . . . . . . . . 1 . . 1 . 2 2 2 5 5 5 5 5 5 . Low Security (%) 27 | 100 100 100 100 . 100 100 100 100 55 . . . 100 38 . . . . . . . . . Level 1 13 | . . . . . . . . . 44 . . 100 . 34 33 63 . . . . . . . Level 2 7 | . . . . . . . . . . . . . . 26 66 36 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 26 | . . . . . . . . . . . . . . . . . . 87 . . 69 86 . Level 5 4 | . . . . . . . . . . . . . . . . . . 12 . . 15 13 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 20 | . . . . . . . . . . . . . . . . . 99 . 99 99 14 . . Squads Dispatched 67 | . 1 3 . . . 1 . 1 4 . . 1 . . 2 . 13 6 7 13 12 3 . Investigation 10 | . . 1 . . . 1 . . 3 . . 1 . . 2 . . 1 . . . 1 . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 2 . . . . . 1 1 . . . . . . . . 2 1 1 1 . . Assault 47 | . . . . . . . . . . . . . . . . . 13 3 6 12 11 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 15 | . . 2 . . . 1 . . . . . . . . . 1 2 2 1 2 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 11 10 4 . . 3 . 2 10 4 7 1 1 21 1 12 86 33 57 63 5 26 16 Peak Tracking Total 57 | . 9 10 4 . . 4 . 3 5 6 7 1 1 8 1 7 57 15 43 42 14 11 15 Tactical Retreats 45 | . 1 1 1 . . . . 2 3 2 1 . . 5 . 2 5 8 5 5 . 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 19 | . . . . . . 1 1 3 2 . . . . 3 . 1 . 2 . 1 . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 17 | . . . . . . . . . 1 . . . . . . . 2 1 . 5 3 2 3 Max in Single Turn 2 | . . . . . . . . . 1 . . . . . . . 1 1 . 1 1 1 2 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 24 | . . 1 . 2 . . 1 . 8 . . 3 . . 2 3 . 3 . . . 1 . Terminals 19 | . . 1 . . . . 1 . 7 . . 2 . . 2 2 . 3 . . . 1 . Fabricators 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Total Hacks 50 | . . 4 . 2 . . 2 . 15 . . 8 . . 4 7 . 6 . . . 2 . Successful 14 | . . 1 . 2 . . 1 . 3 . . 2 . . 1 3 . 1 . . . . . Failed 36 | . . 3 . . . . 1 . 12 . . 6 . . 3 4 . 5 . . . 2 . Catastrophic 9 | . . . . . . . . . 3 . . 2 . . . 2 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . . 4 . 1 . . . . 11 . . 6 . . 5 4 . 3 . . . 2 . Terminals 43 | . . 4 . . . . 2 . 14 . . 5 . . 4 6 . 6 . . . 2 . Fabricators 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Hacks 7 | . . 1 . 2 . . 1 . 1 . . 1 . . . . . 1 . . . . . Record 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 6 | . . . . . . . . . 2 . . 1 . . 1 2 . . . . . . . Terminals 5 | . . . . . . . . . 1 . . 1 . . 1 2 . . . . . . . Botnet 5 | . . . . . . . . . 1 . . 1 . . 1 2 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . 1 . . . . 1 . 7 . . 3 . . 2 2 . 3 . . . 1 . Full Trace Events 9 | . . 1 . . . . . . 3 . . 1 . . 2 . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Total Allies 31 | . . . . . . . . . . . . . . 4 . . . . . . 12 15 . Largest Group 7 | . . . . . . . . . . . . . . 2 . . . . . . 6 7 . Highest-Rated Group 190 | . . . . . . . . . . . . . . 190 . . . . . . 87 124 . Highest-Rated Ally 95 | . . . . . . . . . . . . . . 95 . . . . . . 15 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . . . . . . . . . 24 . . . . . . . 35 . Total Damage 1708 | . . . . . . . . . . . . . . 1334 . . . . . . . 374 . Kills 18 | . . . . . . . . . . . . . . 13 . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 3928 | 38 105 69 60 109 146 68 67 95 347 98 75 22 23 275 124 248 240 448 166 261 296 384 164 Spaces Moved 8006 | 30 74 127 120 215 286 129 134 99 698 300 217 80 69 392 268 713 752 705 403 709 567 617 302 Core 1439 | 11 16 127 120 215 286 129 134 99 246 . . . . 2 . . . 54 . . . . . Treads 77 | 19 58 . . . . . . . . . . . . . . . . . . . . . . Legs 1706 | . . . . . . . . . . . . . . . . . . . . 246 563 605 292 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 4729 | . . . . . . . . . 452 300 217 80 69 390 268 713 752 651 403 434 . . . Fastest Speed 20 | 50 50 50 50 50 50 50 50 50 30 30 27 27 27 26 25 22 22 25 29 20 30 30 30 Average Speed 34 | 119 136 50 50 50 50 50 50 50 37 30 28 27 27 30 25 23 24 40 35 25 30 30 30 Slowest Speed 160 | 160 160 50 50 50 50 50 50 50 112 30 30 27 27 115 26 25 45 50 45 45 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . 5 . . . . 2 1 5 5 5 9 1 . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 21 | . . . . . . . . . . . . . . . . . . . . 13 2 3 3 Exploration Rate (%) 37 | 3 27 26 47 60 69 18 4 83 28 59 33 4 64 44 5 19 81 28 56 66 17 33 22 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . . 1 1 . . . . 1 . . . 1 1 1 . . . . . Unknown Exits Taken 13 | 1 1 . 1 1 1 . . . 1 1 1 . . . 1 . . . 1 1 1 1 . Scrap Searched 4 | . . . . . 2 . . . . 1 1 . . . . . . . . . . . . Spaces Dug 83 | . . . . . . . . . 5 1 . . . . . 3 9 2 1 . 44 10 8 Terrain Destroyed 332 | . . . . . . . . . 46 1 14 . . 22 . 3 9 52 3 . 87 48 47 Melee 18 | . . . . . . . . . 5 1 . . . . . 3 9 . . . . . . Projectile 191 | . . . . . . . . . . . . . . . . . . 6 3 . 87 48 47 AOE 123 | . . . . . . . . . 41 . 14 . . 22 . . . 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Total 8820 | 31 76 130 119 215 287 131 133 143 765 305 224 79 71 544 292 752 783 839 412 746 640 766 337 Wait 369 | . . . . . . . . . 4 5 . . . 93 . 6 11 75 7 12 41 102 13 Move 7888 | 29 73 126 119 214 285 128 133 98 688 299 216 79 68 385 265 705 744 694 388 690 563 606 293 Hop 23 | . . . . . . . . . 4 . . . . 2 1 2 3 5 5 1 . . . Pick Up 17 | . 1 1 . 1 1 1 . 1 1 . . . . . . 2 2 1 . 4 . . 1 Fast Attach 75 | 2 . 3 . . 1 1 . . 8 . 2 . 3 4 2 5 6 12 3 8 3 8 4 Attach 36 | . . . . . . 1 . . 8 . 1 . . 2 2 3 . 3 2 10 . 3 1 Detach 40 | . . . . . . . . . 7 . 2 . . 4 2 1 2 3 2 7 1 6 3 Swap 6 | . . . . . . . . . . . . . . 2 . . . . . . . 3 1 Drop 22 | . . . . . . . . . 5 . . . . 3 1 . 4 1 2 1 . 4 1 Fire 111 | . . . . . . . . . 2 . 1 . . 1 . . . 17 3 13 30 25 19 Melee 64 | . . . . . . . . . 8 1 2 . . . 19 23 11 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 145 | . . . . . . . . 43 30 . . . . 36 . 5 . 28 . . 1 1 1 Rewire 15 | . . . . . . . . 1 . . . . . 12 . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 39 | -11/Junkyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 141 | -10/Materials | Core integrity fell below 50% 144 | -10/Materials | Entered another Materials area 144 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 199 | -9/Materials | Identified exit to Mines 213 | -9/Materials | Entered Mines 221 | -9/Mines | Learned Materials terminal intel 237 | -9/Mines | Assembled infested the area 268 | -9/Mines | Learned location of Zion (-7) 271 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 271 | -9/Mines | Discovered new exit (range 5) 273 | -9/Mines | Entered Exiles 286 | -9/Exiles | Met 8R-AWN 295 | -9/Exiles | Met EX-HEX 305 | -9/Exiles | Build established: Mutant 308 | -9/Exiles | Met EX-BIN 315 | -9/Exiles | Aligned with FarCom system 315 | -9/Exiles | Given EX-Vault access code 327 | -9/Exiles | Opened EX-Vault 330 | -9/Exiles | Found Modified TNC 341 | -9/Exiles | Warned to stay clear of 0b10 Research branches 358 | -9/Exiles | Met EX-DEC 376 | -9/Exiles | Discovered new exit (range 14) 382 | -9/Exiles | Left Exiles lab with Modified TNC 382 | -9/Exiles | Entered Mines 525 | -8/Mines | Discovered new exit (range 5) 528 | -8/Mines | Entered Materials 528 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 529 | -8/Materials | Loaded intel: 12 terminal locations 589 | -8/Materials | Discovered new exit (range 16) 596 | -8/Materials | Identified exit to Factory 596 | -8/Materials | Entered Factory 596 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 663 | -7/Factory | Identified exit to DSF 663 | -7/Factory | Entered DSF 682 | -7/DSF | Build established: Scout 699 | -7/DSF | Additional patrols routed to DSF 737 | -7/DSF | Discovered new exit (range 16) 758 | -7/DSF | Entered Factory 758 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1092 | -6/Factory | Discovered new exit (range 16) 1105 | -6/Factory | Entered Lower Caves 1173 | -6/Lower Caves | Learned Factory stockpile data 1201 | -6/Lower Caves | Discovered new exit (range 5) 1203 | -6/Lower Caves | Entered another Lower Caves area 1214 | -6/Lower Caves | Build established: Scavenger-Scout 1272 | -6/Lower Caves | Discovered new exit (range 5) 1278 | -6/Lower Caves | Entered Factory 1278 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1300 | -5/Factory | Identified exit to DSF 1300 | -5/Factory | Entered DSF 1316 | -5/DSF | Discovered new exit (range 21) 1323 | -5/DSF | Entered Garrison 1364 | -5/Garrison | Triggered checkpoint 1386 | -5/Garrison | Discovered new exit (range 12) 1389 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1397 | -5/Garrison | Found embedded Infiltrators 1409 | -5/Garrison | Spotted B-75 Beast 1418 | -5/Garrison | Triggered checkpoint 1429 | -5/Garrison | Discovered new exit (range 13) 1460 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1480 | -5/Garrison | Found Imp. Powered Armor 1595 | -5/Garrison | Discovered new exit (range 12) 1596 | -5/Garrison | Triggered checkpoint 1598 | -5/Garrison | Entered Factory 1598 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -4/Factory | Discovered new exit (range 21) 1722 | -4/Factory | Entered Research 1722 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -3/Research | Build established: Scavenger-Sprinter 1960 | -3/Research | Spotted B-86 Titan 1966 | -3/Research | Discovered new exit (range 6) 1968 | -3/Research | Identified exit to Quarantine 1970 | -3/Research | Entered Quarantine 1971 | -3/Quarantine | Maximum security lockdown engaged 2008 | -3/Quarantine | Found Alien Artifact 2008 | -3/Quarantine | Identified Core Reset Matrix 2008 | -3/Quarantine | Used Core Reset Matrix 2012 | -3/Quarantine | Detected hypermatrix surge 2012 | -3/Quarantine | Sensed 3 artifacts in vicinity 2012 | -3/Quarantine | Spotted Alpha 7 2076 | -3/Quarantine | Found Subatomic Replicator 2143 | -3/Quarantine | Build established: Scavenger-Scout 2208 | -3/Quarantine | Discovered new exit (range 8) 2210 | -3/Quarantine | Identified exit to Research 2210 | -3/Quarantine | Entered Research 2210 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2218 | -2/Research | Spotted B-90 Cyclops 2240 | -2/Research | Lost 9 parts (1p5n2u1w) 2326 | -2/Research | Spotted B-90 Cyclops 2346 | -2/Research | Lost 4 parts (2n1u1w) 2460 | -2/Research | First assault squad dispatched 2478 | -2/Research | Build established: Scout 2485 | -2/Research | Spotted B-90 Cyclops 2624 | -2/Research | Identified exit to Testing 2658 | -2/Research | Entered Testing 2659 | -2/Testing | Maximum security lockdown engaged 2668 | -2/Testing | Found Prototype Launcher 2668 | -2/Testing | Identified Adv. Micro-nuke Launcher 2727 | -2/Testing | Found Prototype Hackware 2727 | -2/Testing | Identified Exp. System Shield 2748 | -2/Testing | Spotted Alpha 7 2775 | -2/Testing | Core integrity fell below 50% 2792 | -2/Testing | Spotted Fortress 2800 | -2/Testing | Lost 7 parts (1p5n1u) 2823 | -2/Testing | Discovered new exit (range 5) 2824 | -2/Testing | Entered Section 7 2825 | -2/Section 7 | Maximum security lockdown engaged 2825 | -2/Section 7 | Sensed 17 artifacts in vicinity 2846 | -2/Section 7 | Found Spacefold Activator 2868 | -2/Section 7 | Found Integrated Dissipator 2868 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 2882 | -2/Section 7 | Spotted Alpha 7 2883 | -2/Section 7 | Spotted Alpha 7 2888 | -2/Section 7 | Spotted S7 Guard 2893 | -2/Section 7 | Spotted Executioner 2893 | -2/Section 7 | Spotted Executioner 2903 | -2/Section 7 | Spotted B-99 Colossus 2916 | -2/Section 7 | Found Integrated Dissipator 2916 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 2928 | -2/Section 7 | Found LRC Armor 2928 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 2930 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 2932 | -2/Section 7 | Found LRC Storage 2932 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 2937 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 2950 | -2/Section 7 | Found Integrated Reactor 2950 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2972 | -2/Section 7 | Integrated with Sigix Exoskeleton 2987 | -2/Section 7 | Spotted Striker 2987 | -2/Section 7 | Spotted Striker 3012 | -2/Section 7 | Found Sigix Sheargun 3014 | -2/Section 7 | Found Sigix Sheargun 3046 | -2/Section 7 | Found Transdimensional Reconstructor 3068 | -2/Section 7 | Core integrity fell below 20% 3071 | -2/Section 7 | Discovered new exit (range 18) 3073 | -2/Section 7 | Spotted Investigator 3080 | -2/Section 7 | Found Integrated Dissipator 3080 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 3085 | -2/Section 7 | Entered Access 3085 | -1/Access | Evolved 2 slots: Utility x2 3090 | -1/Access | Emitted hypermatrix ping 3095 | -1/Access | Assembled emerged from beneath the floor 3114 | -1/Access | Build established: Alien-Sigix 3225 | -1/Access | Crushed by falling debris 3245 | -1/Access | Assembled emerged from beneath the floor 3305 | -1/Access | Discovered new exit (range 18) 3335 | -1/Access | First assault squad dispatched 3381 | -1/Access | Entered Command 3386 | -1/Command | Emitted hypermatrix ping 3391 | -1/Command | Assembled emerged from beneath the floor 3506 | -1/Command | Assembled emerged from beneath the floor 3631 | -1/Command | First assault squad dispatched 3656 | -1/Command | Spotted M Guard 3657 | -1/Command | Spotted M Guard 3657 | -1/Command | Spotted Combat Programmer 3657 | -1/Command | Spotted Combat Programmer 3687 | -1/Command | Destroyed Combat Programmer 3690 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 3693 | -1/Command | Crushed by falling debris 3715 | -1/Command | Met MAIN.C 3724 | -1/Command | Lost 3 parts (3u) 3732 | -1/Command | System corruption reached 10% 3739 | -1/Command | Core integrity fell below 50% 3741 | -1/Command | 0b10 Conduit disabled 3745 | -1/Command | MAIN.C activated Command garrisons 3748 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 3749 | -1/Command | Discovered new exit (range 17) 3763 | -1/Command | Warped through subspace to slip node 3763 | -1/Command | Discovered new exit (range 5) 3765 | -1/Command | Entered Access_0 3766 | -1/Access_0 | Sensed 3 artifacts in vicinity 3766 | -1/Access_0 | Met Architect 3786 | -1/Access_0 | Found Prototype Processor 3786 | -1/Access_0 | Identified Exp. Core Analyzer 3787 | -1/Access_0 | Found Prototype Device 3787 | -1/Access_0 | Identified Thermal Barrier 3792 | -1/Access_0 | Found Prototype Device 3792 | -1/Access_0 | Identified Exp. Actuator Array 3806 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 3822 | -1/Access_0 | A6 warped into view 3850 | -1/Access_0 | Core integrity fell below 20% 3862 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 3866 | -1/Access_0 | Warped through subspace to slip node 3866 | -1/Access_0 | Discovered new exit (range 8) 3927 | -1/Access_0 | Crushed by falling debris 3929 | -1/Access_0 | Crushed by falling debris 3929 | -1/Access_0 | Smashed by cave-in Last Messages --------------- 03864_ Penetrated by Quantum Shear. 03864_ Quantum Shear penetrates A6. 03866_ A6 follow-up attacks with Unknown Piercing Weapon. 03866_ Warped through subspace, drawn to slip node. 03866_ EXIT=FOUND 03866_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 03868_ System corrupted: Matter fused (-7). 03873_ Quantum Shear penetrates Wall. 03873_ Quantum Shear penetrates Earth. 03875_ Quantum Shear penetrates Wall. 03885_ Quantum Shear penetrates Earth. 03921_ System corrupted: Energy discharge (-81). 03927_ The unstable cave ceiling collapses. 03927_ Crushed by falling debris. 03927_ Exp. Reaction Control System destroyed. 03927_ Adv. Focal Shield destroyed. 03927_ System corrupted by crushing effect (+1). 03929_ The unstable cave ceiling collapses. 03929_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????#################################??????? | | ??????????#################################??????? | | ?????????###################################?????? | | ?????????###################################?????? | | ?????????###################################?????? | | ????????#####################################????? | | ????????#####################################????? | | ????????################## ##################????? | | ????????################# #################????? | | ????????################# < #################????? | | ???????################## ##################???? | | ????????################ #################????? | | ???????################# ##################????? | | ???????################## #################????? | | ???????################# #################????? | | ???????################# ##################????? | | ???????################# < #################????? | | ??????################## #################?????? | | ???????################## #################?????? | | ???????##################X;#################?????? | | ???????################# ################?????? | | ???????################# #################?????? | | ???????################# #################?????? | | ???????################# ;;#################?????? | | ????????################# #################??????? | | ???????################## ##################?????? | | ???????################## ##################?????? | | ????????###################################??????? | | ????????################# #################??????? | | ???????################## ##################?????? | | ????????################# #################??????? | | ????????################# #################??????? | | ???????################## ##################?????? | | ???????################## ##################?????? | | ????????################# #################??????? | | ???????################## ##################?????? | | ???????################## ##################?????? | | ????????################# #################??????? | | ????????################# #################??????? | | ???????################## ##################?????? | | ????????###################################??????? | | ????????###################################??????? | | ????????###################################??????? | | ????????###################################??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 120 Energy Generation 77 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Spacefold Activator LRC Armor Subatomic Replicator LRC Storage Integrated Reactor Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalComponentLog Manual? 0 Play Time 01:22:01 Cumulative 379.8 hours Start 2023.10.22 @ 18:43:49 End 2023.10.23 @ 14:30:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 130 Adventurer 8 Explorer 8 Win Type - Total 29 Types 12/1/10/1/1/2/2/0/0 Lore% 91 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0e5ab96d-e224-4f3b-be44-f0543ee5d461