Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 23:33:08 Player: Mday Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1154) 1154 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3229 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 26/300 Energy 37/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- EM Shotgun > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Heat Sink Small Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Flight Unit > --- UTILITY ---------- Cooling System Structural Scanner Seismic Detector > --- WEAPON ----------- Improved Assault Rifle Heavy Battle Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Heat Sink Medium Laser [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage High-capacity Battery Processor Visual Processing Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 75 | 6 20 19 6 24 Power 12 | 2 2 2 1 5 Engine 7 | 2 1 2 1 1 Core 5 | . 1 . . 4 Reactor . | . . . . . Propulsion 14 | 2 4 5 2 1 Treads 3 | . . 1 1 1 Leg 6 | 2 1 3 . . Wheel . | . . . . . Hover 1 | . . 1 . . Flight 4 | . 3 . 1 . Utility 15 | . 3 3 . 9 Device 5 | . 1 2 . 2 Storage 3 | . 1 1 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 6 | . 1 . . 5 Artifact . | . . . . . Weapon 34 | 2 11 9 3 9 Energy Gun 12 | 2 3 3 1 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | . 2 1 2 1 Ballistic Cannon 1 | . . . . 1 Launcher 7 | . 2 1 . 4 Special Weapon 4 | . 3 1 . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 1 . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 33 | . 3 12 1 17 Power 5 | . . 1 . 4 Propulsion 10 | . 2 4 1 3 Utility 7 | . . 3 . 4 Weapon 11 | . 1 4 . 6 Highest Loss Streak 9 | . 2 8 1 9 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 82 | . 88 76 86 80 Engine 10 | . 6 15 16 2 Core 5 | . 7 . . 12 Treads 4 | . . . 7 13 Leg 8 | . 25 6 . . Hover 1 | . . . 5 . Flight 3 | . 1 3 5 3 Device 14 | . 9 11 22 17 Storage 1 | . 3 1 . 1 Protection 4 | . 5 5 . 6 Energy Gun 10 | . 16 11 11 . Energy Cannon 1 | . . 5 . . Ballistic Gun 7 | . 1 5 13 11 Launcher 3 | . 6 . . 6 Special Weapon 1 | . 3 2 . . Impact Weapon 1 | . . 2 4 . Special Melee Weapon 1 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 35 | 7 14 26 21 35 Greatest Support 43 | 20 20 20 23 43 Greatest Overweight (x) 9 | . 1 5 5 9 Average Overweight (x) . | . . 1 2 . Largest Inventory Capacity 8 | 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 Most Carried 6 | 5 5 5 5 6 Average Carried 4 | 3 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 Class Distribution -------------------- 54% | Mutant 13% | Scavenger-Mutant 13% | Skirmisher 9% | Scavenger-Skirmisher 4% | Derelict-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1234 | 260 70 406 75 423 Remotely . | . . . . . Salvage Created 1392 | 77 233 458 35 589 Parts 90 | 4 18 28 6 34 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 28 | 1 8 7 3 9 Guns 17 | 1 4 5 3 4 Cannons 4 | . . 2 . 2 AOE 7 | . 4 . . 3 Classes Destroyed 9 | 2 4 2 . 1 Worker 4 | 1 . . . 3 Builder 6 | . 1 . . 5 Recycler 3 | . 1 1 . 1 Watcher 6 | . 1 2 . 3 Swarmer 8 | . 5 . 3 . Grunt 13 | 1 3 4 . 5 Brawler 1 | . . 1 . . Sentry 4 | . . 2 . 2 Hunter 2 | . . . . 2 Best Kill Streak 5 | 1 4 2 3 5 Combat Bots Only 3 | 1 3 2 3 3 Max Kills in Single Turn 4 | 1 2 1 1 4 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 378 | 5 59 98 20 196 Missed 95 | 2 15 21 4 53 Damage Taken 4069 | 35 521 1062 127 2324 Core 914 | . 83 236 36 559 Absorbed by Shields . | . . . . . Redirected to Shielding 137 | . 5 25 . 107 Core Remaining (%) 66 | 100 66 . 32 . Volleys Fired 113 | 6 27 40 6 34 Largest 3 | 2 2 3 3 3 Hottest 206 | 80 200 206 98 108 Shots Fired 247 | 12 50 79 18 88 Gun 179 | 12 36 63 18 50 Cannon 36 | . . 14 . 22 Launcher 28 | . 12 . . 16 Special 4 | . 2 2 . . Kinetic 105 | . . 27 12 66 Thermal 88 | 12 38 38 . . Explosive 28 | . 12 . . 16 Electromagnetic 26 | . . 14 6 6 Robot Hit Streak 10 | 2 4 8 3 10 Robot Miss Streak 5 | 2 3 3 5 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 130 | 6 16 49 9 50 Core Hits 76 | 3 17 19 3 34 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . . 1 1 3 Burn 1 | . . 1 . . Destroy 2 | . . . 1 1 Blast 2 | . . . . 2 Melee Attacks 5 | . . 5 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3268 | 64 644 713 114 1733 Guns 1532 | 64 191 500 114 663 Cannons 488 | . . 189 . 299 Explosions 1224 | . 453 . . 771 Melee . | . . . . . Ramming . | . . . . . Kinetic 1215 | . . 233 90 892 Thermal 575 | 64 191 291 . 29 Explosive 1195 | . 453 . . 742 Electromagnetic 283 | . . 189 24 70 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 22 | . . 22 22 . Average Corruption 19 | . . 16 22 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . 16 20 . Message Errors 11 | . . 3 8 . Matter Fused 7 | . . 5 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 4 | . . 3 1 . Parts Fused 2 | . . 1 1 . Data Loss (minor) 6 | . . 2 4 . Data Loss (major) 2 | . . . 2 . Misfires 2 | . . 2 . . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 83 | . 26 . . 57 Projectiles . | . . . . . Explosions 83 | . 26 . . 57 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 164 | . 52 . . 112 Shots 6 | . 3 . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 217 | 90 217 209 172 54 Average Temperature 53 | 41 63 55 94 14 Received Heat Transfer 1200 | 18 204 363 . 615 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1443 | 150 425 818 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 330 | 26 225 197 64 330 Initial 61 | . 16 61 3 . Average 72 | 6 85 71 34 104 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 97 | 100 99 100 100 88 Level 1 2 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | 1 13 12 3 16 Peak Tracking Total 4 | 1 4 4 3 4 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 4 1 . 1 Max in Single Turn 2 | . 2 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 2 2 . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 15 | . 7 4 . 4 Successful 12 | . 5 3 . 4 Failed 3 | . 2 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . 5 . . Terminals 7 | . 3 . . 4 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 4 | . 4 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . . 4 Record 4 | . 1 . . 3 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 40 | . 40 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . 2 . . Non-combat 1 | . . 1 . . Combat 1 | . . 1 . . Robot Hacks Applied 3 | . . 3 . . parse_system 2 | . . 2 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2253 | 121 560 648 416 508 Spaces Moved 1084 | 91 386 260 150 197 Core 136 | 31 . 79 . 26 Treads 211 | . . 7 33 171 Legs 494 | 60 319 115 . . Wheels . | . . . . . Hover 82 | . . 9 73 . Flight 161 | . 67 50 44 . Fastest Speed 37 | 50 37 37 160 50 Average Speed 157 | 96 106 182 256 179 Slowest Speed 500 | 120 130 300 460 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 6 72 19 50 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 156 | . 46 . 1 109 Melee . | . . . . . Projectile 9 | . 1 . 1 7 AOE 147 | . 45 . . 102 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1387 | 113 478 355 166 275 Wait 44 | . 28 14 . 2 Move 1080 | 90 385 259 149 197 Hop . | . . . . . Pick Up 34 | 10 8 8 2 6 Fast Attach 33 | . 5 9 5 14 Attach 15 | 5 1 5 . 4 Detach . | . . . . . Swap 27 | 1 14 5 1 6 Drop 36 | 1 10 10 3 12 Fire 113 | 6 27 40 6 34 Melee 5 | . . 5 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 14) 528 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Discovered new exit (range 14) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1013 | -9/Materials | System corruption reached 10% 1059 | -9/Materials | Lost 8 parts (1p2n2u3w) 1141 | -9/Materials | Discovered new exit (range 13) 1313 | -9/Materials | Core integrity fell below 50% 1330 | -9/Materials | Entered Mines 1503 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1677 | -9/Mines | Discovered new exit (range 10) 1746 | -9/Mines | Entered Materials 1746 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1750 | -8/Materials | Discovered new exit (range 15) 2195 | -8/Materials | Core integrity fell below 50% 2207 | -8/Materials | Lost 9 parts (2p2n1u4w) 2242 | -8/Materials | Core integrity fell below 20% 2254 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Y-45 Defender destroyed. Terminal disabled. Lgt. Nuclear Core destroyed. Slug penetrates Wall. Acquired EM Shotgun. K-01 Serf collects debris. Chain reaction triggered in Imp. Ion Engine. Y-45 Defender destroyed. Weapon Shielding destroyed. EM Shotgun destroyed. [Achievement: Crack Shot] Slug penetrates Wall. Critical hit (Burn: +37). K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Acquired EM Shotgun. Penetrated by Slug. EM Shotgun destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????##### ###%# ! ##?????????? | | ?????????????????? ### # ![ ##?????????? | | ?????????????????? # ! ! 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