Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 12:58:15 Player: monkeman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (147) 735 Value Destroyed (5544) 5544 Prototype IDs (30) 600 Alien Tech Used (3) 600 Bonus (167) 167 TOTAL SCORE: 12546 Bonus ------- High Alert Combat Kills 33 Met Zhirov 300 Friendly Fire -166 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Compact Matter Pod (150) High-powered Shock Rifle Matter Neutralizer Falx Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Kinecellerator Hardened Light Armor Plating Advanced Force Field Mini Drone Bay > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Fission Core Advanced Heat Sink Energy Well Energy Well Compact Matter Pod Weapon Mount Improved Transmission Jammer Improved Core Shielding Improved Light Armor Plating Layered Medium Armor Plating Advanced Hacking Suite System Shield Authchip [Device] Improved Component Analysis Suite Long-range Tractor Beam High-powered Shock Rifle Matter Neutralizer Mass Driver Falx [Rating: 100] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Falx Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 4 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . 1 . . . . Utility 6 | . . . 2 1 2 . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 171 | 7 11 13 24 12 18 15 5 25 9 14 10 8 Power 12 | 1 . . 3 1 1 1 . 2 . 1 2 . Engine 5 | 1 . . 2 . 1 1 . . . . . . Core 4 | . . . 1 1 . . . 2 . . . . Reactor 3 | . . . . . . . . . . 1 2 . Propulsion 32 | 2 . 2 6 2 2 5 . 6 . 1 6 . Treads 17 | 2 . . 5 2 2 4 . . . 1 1 . Leg 8 | . . . . . . . . 5 . . 3 . Wheel 5 | . . 2 1 . . 1 . 1 . . . . Hover 2 | . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . Utility 63 | 2 6 1 4 6 6 6 3 9 4 11 1 4 Device 26 | 1 . . 1 2 4 2 2 5 2 6 . 1 Storage 5 | 1 4 . . . . . . . . . . . Processor 10 | . . . 2 3 . . 1 2 1 1 . . Hackware 2 | . . . . . . . . . . . . 2 Protection 20 | . 2 1 1 1 2 4 . 2 1 4 1 1 Artifact . | . . . . . . . . . . . . . Weapon 64 | 2 5 10 11 3 9 3 2 8 5 1 1 4 Energy Gun 12 | . . 5 2 . 1 . . 2 2 . . . Energy Cannon 4 | . . . 1 1 1 . . . . 1 . . Ballistic Gun 20 | 2 2 2 3 . 5 2 . 2 1 . . 1 Ballistic Cannon 10 | . . . 2 1 . . 1 2 1 . . 3 Launcher 12 | . 3 3 2 . . 1 1 1 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 1 2 . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 1 . . 2 . 2 5 . Parts Lost 58 | . . 4 4 7 . 14 4 3 6 4 . 12 Power 2 | . . . . . . 1 . 1 . . . . Propulsion 21 | . . 2 1 3 . 5 2 . 1 2 . 5 Utility 18 | . . 1 1 2 . 6 1 1 1 1 . 4 Weapon 17 | . . 1 2 2 . 2 1 1 4 1 . 3 Highest Loss Streak 9 | . . 2 3 6 . 7 3 1 3 3 . 9 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 Average Slot Usage (%) 94 | . 100 93 98 92 95 95 80 93 96 94 86 61 Engine 6 | . 14 14 7 7 6 5 6 3 . . . . Core 1 | . . . 1 6 . . . 1 5 . . . Treads 15 | . 28 16 22 28 22 22 . . . 4 8 3 Leg 5 | . . . . . . . . 18 25 20 12 12 Wheel 1 | . . 5 4 . . . 6 4 . . . . Device 13 | . . . 8 13 16 20 25 22 22 14 17 14 Storage 7 | . 14 14 9 7 6 6 6 5 5 5 5 3 Processor 7 | . . . 9 7 9 5 6 11 11 15 11 7 Protection 10 | . 13 14 9 7 13 13 6 5 5 7 6 2 Energy Gun 4 | . . 12 8 . . 5 . 3 4 5 . . Energy Cannon 3 | . . . 8 7 5 1 . . . 4 5 3 Ballistic Gun 9 | . 27 14 6 . 12 11 10 6 5 . . 3 Ballistic Cannon 2 | . . . 2 6 . . 6 3 5 5 . 3 Naked Turns 66 | . . . . . . . . . . . . 66 Heaviest Build 112 | 15 53 56 76 81 92 95 90 95 99 112 112 112 Greatest Support 99 | 40 40 40 60 80 88 99 51 90 90 75 83 83 Greatest Overweight (x) 7 | . 1 5 3 1 1 7 7 6 1 3 2 3 Average Overweight (x) 1 | . . 3 1 . 1 1 6 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 14 Most Carried 20 | 3 13 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 10 18 19 18 18 18 18 19 19 19 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 13 20 20 17 20 18 19 20 19 19 20 5 Class Distribution -------------------- 38% | Scavenger-Tank 24% | Mutant 15% | Tank 10% | Scavenger-Gunner 4% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 5357 | 222 392 555 700 215 367 441 246 660 804 544 184 27 Remotely . | . . . . . . . . . . . . . Salvage Created 6946 | 16 469 225 979 501 651 828 310 850 706 1021 366 24 Parts 325 | 3 34 11 54 19 34 34 10 51 41 28 4 2 Haulers Intercepted 7 | . 1 . 3 . 2 . . . . 1 . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 98 | . . 11 . . . 23 9 . 27 25 . 3 Prevented 20 | . . . . . . 8 . . 11 1 . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 120 | . 11 5 20 11 7 16 8 13 15 13 . 1 Guns 53 | . 5 5 5 . 6 11 6 7 4 3 . 1 Cannons 38 | . . . 7 8 1 1 1 6 9 5 . . AOE 22 | . 6 . 7 . . 3 . . 2 4 . . Classes Destroyed 16 | 1 5 2 5 2 . . . 1 . . . . Worker 4 | . . . 1 2 . . . 1 . . . . Builder 1 | . . . . . . . . 1 . . . . Tunneler 3 | 1 1 . . . 1 . . . . . . . Hauler 7 | . 1 . 3 . 2 . . . . 1 . . Recycler 2 | . 1 . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 8 | . 3 . 3 . 1 . . 1 . . . . Swarmer 35 | . 6 . 7 4 . 3 3 . 6 5 . 1 Grunt 43 | . 5 . 8 3 3 6 4 3 4 7 . . Brawler 5 | . . . 1 . . 2 . 1 . 1 . . Duelist 3 | . . . 1 . . 2 . . . . . . Sentry 10 | . . . 3 2 . 1 1 1 2 . . . Hunter 10 | . . . . 1 1 . . 6 2 . . . Programmer 9 | . . . . 1 3 2 . 2 1 . . . Artisan 1 | . . 1 . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . 1 . . Best Kill Streak 12 | 1 6 2 12 7 2 7 6 3 5 5 . 1 Combat Bots Only 12 | . 5 2 12 5 2 7 6 3 5 5 . 1 Max Kills in Single Turn 3 | 1 3 1 2 2 1 2 1 2 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . 2 . . 2 . . 2 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Hostile Shots Fired 916 | . 55 28 92 78 53 142 62 59 97 72 . 178 Missed 230 | . 12 6 15 25 15 30 18 19 19 13 . 58 Damage Taken 10659 | . 486 520 901 915 395 2263 580 776 1163 915 . 1745 Core 1555 | . 80 151 57 26 15 128 159 53 116 44 . 726 Absorbed by Shields 1682 | . . . 304 . 124 76 163 171 329 107 . 408 Ignored by Resistances 134 | . . . . . 87 47 . . . . . . Core Remaining (%) 71 | 100 . 7 89 96 . . 64 . . . . . Volleys Fired 387 | 1 55 56 56 24 23 47 15 33 30 39 1 7 Largest 3 | 2 2 2 3 2 3 3 3 3 3 3 1 3 Hottest 219 | 40 50 85 185 120 140 140 106 154 159 219 98 192 Shots Fired 901 | 2 106 77 158 46 69 123 44 96 85 77 1 17 Gun 581 | 2 100 69 81 . 46 106 28 70 52 22 . 5 Cannon 287 | . . . 67 46 23 14 15 24 30 55 1 12 Launcher 33 | . 6 8 10 . . 3 1 2 3 . . . Special . | . . . . . . . . . . . . . Kinetic 572 | 2 100 49 49 22 45 76 43 68 63 43 . 12 Thermal 203 | . . 20 99 24 23 14 . . . 17 1 5 Explosive 27 | . 6 8 10 . . 3 . . . . . . Electromagnetic 99 | . . . . . 1 30 1 28 22 17 . . Robot Hit Streak 24 | 1 8 24 11 7 12 9 9 8 17 14 . 4 Robot Miss Streak 5 | . 5 1 5 4 5 4 4 3 2 2 . 3 Penetration Max 1 | . . . . . 1 1 . 1 1 1 . . Secondary Targets 5 | . 1 1 . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . Shots Hit Robots 561 | 1 60 29 99 28 46 92 27 64 59 44 5 7 Core Hits 263 | 1 27 10 53 15 21 29 13 31 29 29 3 2 Critical Kills 28 | . . . 1 3 1 . . 7 7 9 . . Critical Parts Destroyed 23 | . 1 . 2 . . . . 6 4 9 . 1 Critical Strikes 62 | . 1 . 7 3 1 4 . 13 14 18 . 1 Burn 4 | . . . 4 . . . . . . . . . Meltdown 5 | . . . 1 3 . . . . . 1 . . Destroy 51 | . 1 . 2 . 1 2 . 13 14 17 . 1 Corrupt 2 | . . . . . . 2 . . . . . . Melee Attacks 19 | . . . 2 1 4 . . 7 . . 5 . Impact . | . . . . . . . . . . . . . Slashing 19 | . . . 2 1 4 . . 7 . . 5 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14178 | 12 1025 587 2426 1157 1067 2230 777 1417 1474 1283 498 225 Guns 7473 | 12 759 490 998 . 682 1732 473 1040 911 294 . 82 Cannons 4363 | . . . 867 1062 380 291 164 332 366 717 41 143 Explosions 1834 | . 266 97 515 95 . 207 140 45 197 272 . . Melee 490 | . . . 33 . . . . . . . 457 . Ramming 18 | . . . 13 . 5 . . . . . . . Kinetic 7048 | 12 759 188 455 225 640 1305 637 1018 1072 580 . 157 Thermal 4012 | . . 302 1410 837 380 291 112 . . 571 41 68 Explosive 1085 | . 266 97 515 . . 207 . . . . . . Electromagnetic 1525 | . . . . 95 42 427 28 399 402 132 . . Impact . | . . . . . . . . . . . . . Slashing 490 | . . . 33 . . . . . . . 457 . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . 1 . 1 1 7 10 10 10 10 Average Corruption 7 | . . . . 1 . 1 1 5 8 10 10 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 168 | . . . . . . 3 6 21 52 58 17 11 Message Errors 43 | . . . . . . 1 1 8 14 15 3 1 Matter Fused 38 | . . . . . . 1 1 4 15 13 3 1 Heat Flow Errors 26 | . . . . . . . . 3 6 8 6 3 Energy Discharges 18 | . . . . . . 1 2 1 2 8 2 2 Parts Rejected 2 | . . . . . . . . 1 . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 20 | . . . . . . . 2 3 6 5 3 1 Data Loss (major) 4 | . . . . . . . . 1 1 2 . . Misfires 9 | . . . . . . . . . 7 2 . . Alerts 2 | . . . . . . . . . . 2 . . Misdirections 3 | . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . 1 1 . . Overload Shots 1 | . . . . 1 . . . . . . . . Effects 1 | . . . . 1 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Overflow Damage 324 | . 3 5 33 84 28 . 5 . . 6 160 . Projectiles 157 | . . . 14 84 28 . 3 . . 6 22 . Explosions 29 | . 3 5 19 . . . 2 . . . . . Melee 138 | . . . . . . . . . . . 138 . Knockbacks 21 | . . . 4 1 . . 4 3 3 4 . 2 Impact . | . . . . . . . . . . . . . Kinetic 20 | . . . 3 1 . . 4 3 3 4 . 2 Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 449 | . . 99 132 41 . 25 71 23 45 13 . . Shots 18 | . . 4 5 1 . 1 2 2 2 1 . . Rammed 5 | . . . 4 . 1 . . . . . . . Targets Rammed 5 | . . . 4 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 458 | . 41 12 448 82 93 318 50 197 341 337 223 458 Average Temperature 97 | . 12 7 120 15 23 160 28 76 97 127 91 117 Received Heat Transfer 2388 | . 219 102 341 141 69 529 184 53 144 191 . 415 Effects 6 | . . . 1 . . 2 . . . 2 . 1 Interference 4 | . . . . . . 2 . . . 2 . . Damage (minor) 2 | . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 5 | . . . . . . 5 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . 1 3 . . 1 . . 1 . . Combat Hostiles 6 | . . . 1 3 . . 1 . . 1 . . Parts Melted 9 | . . 2 2 2 1 . . . . 2 . . Heat Transferred 4618 | . . 423 2414 . 481 370 80 . . 700 50 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 2 . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Peak Influence 497 | 5 215 . 497 269 108 . . 196 . . . . Initial 189 | . 3 . 7 189 102 . . . . . . . Average 100 | . 83 . 206 117 38 . . 80 . . . . Maximum Alert Level 2 | . 1 . 2 1 . . . . . . . . Low Security (%) 84 | 100 75 . 54 91 100 . . 100 . . . . Level 1 8 | . 24 . 14 8 . . . . . . . . Level 2 7 | . . . 30 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 3 4 . . 3 . . . . Investigation . | . . . . . . . . . . . . . Extermination 6 | . . . . 2 3 . . 1 . . . . Reinforcement 6 | . 1 . 1 1 1 . . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Distress Signals 4 | . 1 . 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 175 | . 20 6 31 16 9 17 10 16 19 17 . 14 Peak Tracking Total 8 | . 7 2 6 5 2 7 5 4 5 5 . 8 Tactical Retreats 17 | . . 1 . 1 . . 2 1 2 7 . 3 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered 4 | . . . 1 . 2 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled 18 | . 2 1 3 1 . . 4 1 5 1 . . Max in Single Turn 4 | . 1 1 1 1 . . 4 1 1 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 38 | . 7 1 8 1 7 . 1 2 . 2 9 . Terminals 19 | . 5 . 6 1 5 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . . . . . . Total Hacks 111 | . 17 1 20 1 16 . 1 5 . 2 48 . Successful 84 | . 9 1 13 1 8 . 1 1 . 2 48 . Failed 27 | . 8 . 7 . 8 . . 4 . . . . Catastrophic 4 | . . . 3 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 5 . 6 . 5 . . 2 . . . . Terminals 49 | . 15 . 16 1 12 . . 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access 5 | . . . 1 . 4 . . . . . . . Terminal Hacks 73 | . 6 1 8 1 5 . 1 1 . 2 48 . Record 39 | . . . 1 . 1 . . . . 1 36 . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 8 | . 4 . . . . . . . . . 4 . Prototype ID Bank 5 | . . . 1 . . . . . . . 4 . Open Door 2 | . . . . . . . 1 . . 1 . . Open DSF 3 | . . . . 1 1 . . 1 . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 6 | . 1 . 2 . 3 . . . . . . . Terminals 6 | . 1 . 2 . 3 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 5 | . 1 . 2 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 5 . 6 1 6 . . 1 . . . . Full Trace Events 2 | . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 20 | . 20 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Total Allies 3 | . . . . . 1 2 . . . . . . Largest Group 2 | . . . . . 1 2 . . . . . . Highest-Rated Group 40 | . . . . . 26 40 . . . . . . Highest-Rated Ally 26 | . . . . . 26 20 . . . . . . Total Orders 14 | . . . . . 1 1 1 . 5 6 . . STAY 1 | . . . . . 1 . . . . . . . ROAM 8 | . . . . . . 1 1 . 4 2 . . EXPLORE 4 | . . . . . . . . . . 4 . . RETURN 1 | . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Robot Analysis Total 8 | . 4 . . . . . . . . . 4 . Derelict Logs Recovered 8 | . . 1 . . . 1 2 . 1 2 . 1 Drone Launches 16 | . . . . . . . 2 . 6 7 . 1 Drone Recoveries 14 | . . . . . . . 2 . 5 6 . 1 Decoded 0b10 Intel 13 | . . . . . . . . 13 . . . . Traps 11 | . . . . . . . . 11 . . . . Garrisons 1 | . . . . . . . . 1 . . . . Exits 1 | . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 18062 | 104 1330 2691 1909 1041 2684 2386 1027 995 1475 1641 553 226 Spaces Moved 7658 | 56 574 1184 745 392 1014 997 508 568 599 624 208 189 Core 133 | 2 . . . . . . . . . . . 131 Treads 4182 | 54 574 528 578 392 1014 950 17 . . 74 . 1 Legs 1755 | . . . . . . . . 341 599 550 208 57 Wheels 1588 | . . 656 167 . . 47 491 227 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 130 162 242 160 180 120 190 190 186 50 Average Speed 206 | 156 196 211 217 227 242 220 190 137 190 220 243 99 Slowest Speed 400 | 160 240 320 240 245 243 243 240 190 190 400 260 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 5 77 44 52 8 20 92 65 11 96 83 62 46 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . 1 . . . 1 3 . Known Exits Taken 7 | . . . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . Scrap Searched 18 | . . 2 . . . 5 5 . 3 1 . 2 Spaces Dug 27 | . . 13 1 2 4 . . 7 . . . . Terrain Destroyed 246 | . 46 44 54 8 6 26 18 7 11 19 . 7 Melee 13 | . . . 1 1 4 . . 7 . . . . Projectile 52 | . . . 11 7 2 2 5 . 8 10 . 7 AOE 181 | . 46 44 42 . . 24 13 . 3 9 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Total 9146 | 67 666 1302 910 500 1184 1107 540 703 876 832 245 214 Wait 596 | 1 12 25 29 53 89 12 3 25 216 128 . 3 Move 7646 | 55 573 1183 744 391 1013 996 507 567 598 623 207 189 Hop . | . . . . . . . . . . . . . Pick Up 155 | 3 11 17 26 10 19 12 7 23 12 7 5 3 Fast Attach 46 | 7 1 1 4 1 5 2 1 8 . 8 6 2 Attach 72 | . 1 3 9 8 6 11 4 7 8 6 3 6 Detach 15 | . 1 . . 2 . 2 . 2 2 3 2 1 Swap 56 | . 9 9 11 3 7 2 . 10 1 1 3 . Drop 115 | . 3 8 24 7 13 5 3 21 9 10 9 3 Fire 387 | 1 55 56 56 24 23 47 15 33 30 39 1 7 Melee 19 | . . . 2 1 4 . . 7 . . 5 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . . . 4 . 1 . . . . . . . Escape Stasis 4 | . . . . . 4 . . . . . . . Rewire 29 | . . . . . . 18 . . . 7 4 . Trap 1 | . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 105 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 12) 534 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Discovered new exit (range 5) 1417 | -10/Materials | Discovered new exit (range 9) 1435 | -10/Materials | Entered Subcaves 1453 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1830 | -10/Subcaves | Core integrity fell below 50% 2384 | -10/Subcaves | Visited 4L-MR0's lab 2404 | -10/Subcaves | Found Powered Cannon 2769 | -10/Subcaves | Core integrity fell below 20% 3845 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3845 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3921 | -10/Subcaves | Learned Materials emergency access door positions 3992 | -10/Subcaves | Discovered new exit (range 8) 4075 | -10/Subcaves | Discovered new exit (range 10) 4126 | -10/Subcaves | Entered Materials 4126 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4598 | -8/Materials | Build established: Tank 4676 | -8/Materials | Discovered new exit (range 11) 5211 | -8/Materials | Garrison activated, responded to threat 5247 | -8/Materials | Destroyed 12 combat bots 5250 | -8/Materials | Lost 3 parts (1n1u1w) 5270 | -8/Materials | Build established: Scavenger-Tank 6035 | -8/Materials | Entered Factory 6035 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6125 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 6169 | -7/Factory | Identified exit to DSF 6437 | -7/Factory | Build established: Gunner 6988 | -7/Factory | Discovered new exit (range 13) 7070 | -7/Factory | Identified exit to Factory 7076 | -7/Factory | Entered another Factory area 7076 | -6/Factory | Evolved 2 slots: Utility x2 7106 | -6/Factory | Lost 6 parts (2n2u2w) 7368 | -6/Factory | Build established: Scavenger-Tank 7390 | -6/Factory | Identified exit to DSF 7925 | -6/Factory | Discovered new exit (range 15) 8079 | -6/Factory | Identified exit to Extension 8334 | -6/Factory | Discovered new exit (range 16) 8370 | -6/Factory | Identified exit to Factory 8485 | -6/Factory | Build established: Tank 9027 | -6/Factory | Identified exit to Lower Caves 9405 | -6/Factory | Build established: Scavenger-Tank 9760 | -6/Factory | Entered Lower Caves 11741 | -6/Lower Caves | Discovered new exit (range 14) 11767 | -6/Lower Caves | Spotted B-75 Beast 11823 | -6/Lower Caves | Learned location of Zion (-6) 11876 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11953 | -6/Lower Caves | Lost 7 parts (1p2n3u1w) 11962 | -6/Lower Caves | Destroyed 7 combat bots 12146 | -6/Lower Caves | Entered another Lower Caves area 12176 | -6/Lower Caves | Lost 3 parts (1n1u1w) 12195 | -6/Lower Caves | Attracted the attention of an 0b10 base 12248 | -6/Lower Caves | Lost 3 parts (2n1u) 12443 | -6/Lower Caves | Build established: Tank 12485 | -6/Lower Caves | Learned Factory emergency access door positions 12817 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12849 | -6/Lower Caves | Learned Factory stockpile data 13128 | -6/Lower Caves | Discovered exit to Factory (range 14) 13173 | -6/Lower Caves | Entered Factory 13173 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13477 | -5/Factory | Identified exit to Factory 14049 | -5/Factory | Build established: Scavenger-Gunner 14149 | -5/Factory | Discovered new exit (range 6) 14167 | -5/Factory | Identified exit to Upper Caves 14168 | -5/Factory | Entered Upper Caves 14279 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14960 | -5/Upper Caves | Discovered new exit (range 54) 15075 | -5/Upper Caves | System corruption reached 10% 15136 | -5/Upper Caves | Attracted the attention of an 0b10 base 15193 | -5/Upper Caves | Lost 3 parts (1u2w) 15597 | -5/Upper Caves | Identified exit to Upper Caves 15643 | -5/Upper Caves | Entered another Upper Caves area 16005 | -5/Upper Caves | Build established: Scavenger-Tank 16627 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 17032 | -5/Upper Caves | Found Alien Artifact 17032 | -5/Upper Caves | Identified Dimensional Node Initializer 17032 | -5/Upper Caves | Initialized slip node 17034 | -5/Upper Caves | Lost 3 parts (2n1u) 17234 | -5/Upper Caves | Discovered new exit (range 20) 17281 | -5/Upper Caves | Identified exit to Zhirov 17284 | -5/Upper Caves | Entered Zhirov 17284 | -5/Zhirov | Discovered new exit (range 3) 17287 | -5/Zhirov | Identified exit to Proximity Caves 17333 | -5/Zhirov | Met Zhirov 17403 | -5/Zhirov | Found Alien Artifact 17504 | -5/Zhirov | Found Alien Artifact 17504 | -5/Zhirov | Identified Transdimensional Reconstructor 17504 | -5/Zhirov | Warped through subspace 17596 | -5/Zhirov | Learned location of Quarantine (-3) 17596 | -5/Zhirov | Learned location of Testing (-2) 17596 | -5/Zhirov | Learned location of Command (-1) 17620 | -5/Zhirov | Build established: Scavenger-Mutant 17622 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17659 | -5/Zhirov | Identified Integrated Reactor 17659 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17837 | -5/Zhirov | Entered Proximity Caves 17925 | -4/Proximity Caves | Spotted B-86 Titan 17963 | -4/Proximity Caves | Lost 3 parts (2n1u) 17987 | -4/Proximity Caves | Released all parts (9) 17991 | -4/Proximity Caves | Core integrity fell below 50% 18020 | -4/Proximity Caves | Lost 9 parts (3n3u3w) 18023 | -4/Proximity Caves | Core integrity fell below 20% 18056 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18063 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18016_ S-27 Virus destroyed. 18017_ System corrupted: Heat flow error (+275). 18035_ Acquired derelict log, extracted data. Exit location confirmed. 18041_ Searching scrap... 18041_ Found Hyp. Mass Driver. 18041_ Found Com. Battery. 18041_ Found Mak. Sword. 18041_ Found 38 Matter. 18042_ Acquired Hyp. Mass Driver. 18043_ HV Slug penetrates Wall. 18048_ System corrupted: Heat flow error (+269). 18051_ Dropped Hyp. Mass Driver. 18056_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 18059_ C-30 ARC bursts open, deploying its payload. 18059_ S-27 Virus unfolds itself. 18062_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ##???????? #?????????????????? | | ###### #????????? ##?????????????????? | | ????## ### #??????????????????????? | | #### ##?# ### ???????????????????????? | | ##### #???????????????????????????? | | ## ### #???????????????????????????? | | ## ###???????????????????????????? | | #######?????????????????????????????? | | #### ##?????????????????????????????????? | | ???## #?????????????????????????????????? | | ????## ###?????????????????????????????????? | | ?????#### ##???????????????????????????????????? | | ????????#% ##????????????????????????????????????? | | ????????#!/#?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????#] #?????######??????????????????????????? | | ????????# #???## #??????????????????????????? | | ????????# #??## #???????????????????????????? | | ??????### #?## #????????????????????????????? | | ?????## #?# #??????????????????????????????? | | ????## ### #????###???????????????????????? | | ????# #???## #####???????????????????? | | ????# #??## ##??????? #?????????? | | ????# ##?# ### #????????? | | ????# ## ### #????????? | | ????###?## ## @ #????????? | | ?????????# $ #????????? | | ?????# ## #????????? | | ?????# #### #????????????????? | | ?????# ####??# ##????????????????? | | ?????# #?????# #####?????????????????? | | ?????# #????# ss##?????????????????????? | | ?????# ??? #??????????????????????? | | ?????# ?? s #?????????????????????? | | ?????##### ?### %"#????????????????????? | | ?????????# ???# s #????????????????????? | | ?????????? ??## #????????????????????? | | ?????????? ????## ????????????????????? | | ???????????????????####### ???????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 65 Energy Generation 33 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Achievements -------------- A New Friend Alien Tech Can't Touch This Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed SingularityCoreMount Manual? 0 Play Time 01:44:56 Cumulative 35.8 hours Start 2024.04.18 @ 11:07:51 End 2024.04.18 @ 12:58:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14ce4e43-b8be-4b74-92d4-6fd962bd46be