Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 20:43:14 Player: Reflectatory Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2314) 2314 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6439 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 97/300 Energy 100/100 System Corruption 14% Temperature Hot (287) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Coolant Injector Machine Analyzer Enhanced Optical Array Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (2) ------- Heavy Hammer Spear > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Heat Sink Force Field Minigun Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Medium Battery Enhanced Optical Array Improved Sensor Array Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Utility Shielding Layered Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Micro Nuclear Core Plasma Cannon Plasma Cannon [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Battery Device Transmission Jammer Storage Medium Battery Processor Signal Interpreter Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 7 | . . 2 2 1 2 . . Weapon . | . . . . . . . . Parts Attached 83 | 5 8 23 6 17 12 . 12 Power 16 | 1 3 3 1 5 2 . 1 Engine 8 | 1 2 3 . 2 . . . Core 8 | . 1 . 1 3 2 . 1 Reactor . | . . . . . . . . Propulsion 9 | 2 1 3 . 3 . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 9 | 2 1 3 . 3 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | . 2 10 3 8 7 . 5 Device 10 | . . 1 1 4 2 . 2 Storage 1 | . 1 . . . . . . Processor 8 | . . 1 . . 4 . 3 Hackware . | . . . . . . . . Protection 16 | . 1 8 2 4 1 . . Artifact . | . . . . . . . . Weapon 23 | 2 2 7 2 1 3 . 6 Energy Gun 7 | 1 1 2 . . 2 . 1 Energy Cannon 6 | . . 2 2 1 1 . . Ballistic Gun 7 | 1 1 3 . . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 2 | . . . . . 1 . 1 System Corruption 6 | . . . . . 5 . 1 Parts Lost 28 | . 1 10 . 1 5 4 7 Power 4 | . . 1 . . 2 1 . Propulsion 3 | . 1 1 . . . 1 . Utility 15 | . . 5 . 1 3 1 5 Weapon 6 | . . 3 . . . 1 2 Highest Loss Streak 5 | . 1 4 . 1 3 4 5 To Critical Strikes 1 | . . . . . . 1 . Average Backups 4 | . 3 4 4 4 2 3 4 Power . | . . . . . 1 1 1 Propulsion . | . . . 1 . . . . Utility 1 | . . 2 . . . 1 1 Weapon 1 | . 1 1 3 2 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 13 | . . 4 . 4 . . 5 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . 1 . . . Utility 5 | . . 1 . 1 . . 3 Weapon 6 | . . 3 . 2 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 88 93 99 92 83 78 48 Engine 5 | . 10 8 3 3 2 . . Core 5 | . 2 2 5 10 9 8 . Wheel 12 | . 27 17 18 8 6 4 . Device 7 | . . 2 8 11 9 13 13 Storage 7 | . 9 11 9 7 6 6 1 Processor 11 | . . 11 9 7 18 26 28 Protection 16 | . 8 18 27 25 14 9 1 Energy Gun 4 | . 18 5 . . 2 7 . Energy Cannon 6 | . . . 18 14 10 . . Ballistic Gun 5 | . 9 15 . . . . . Peak Build Rating 52 | 5 9 17 27 44 52 52 37 Average Rating 24 | 3 6 11 26 39 44 39 25 On Entrance 21 | . 5 9 17 27 42 52 22 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 56 | 6 12 31 37 56 55 35 9 Greatest Support 32 | 26 32 32 28 28 28 28 3 Greatest Overweight (x) 2 | . . 1 1 1 1 1 2 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 4 3 5 Average Carried 4 | . 3 4 4 4 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 2 3 3 5 Class Distribution -------------------- 67% | Mutant 24% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1626 | 225 157 562 156 362 58 . 106 Remotely . | . . . . . . . . Salvage Created 3408 | . 327 1275 411 943 275 . 177 Parts 169 | . 20 68 20 39 13 . 9 Haulers Intercepted 3 | . 1 . 1 1 . . . Recyclers Shooed 4 | . 1 2 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 62 | . 10 21 7 14 5 . 5 Melee 1 | . . . . . . . 1 Guns 34 | . 10 20 . . . . 4 Cannons 24 | . . . 7 12 5 . . AOE 1 | . . 1 . . . . . Classes Destroyed 11 | . 4 5 . 2 . . . Worker 3 | . 1 1 . 1 . . . Hauler 3 | . 1 . 1 1 . . . Recycler 8 | . . 4 1 2 1 . . Operator 2 | . . 1 1 . . . . Watcher 3 | . . . . 3 . . . Swarmer 23 | . 6 3 3 3 4 . 4 Grunt 22 | . 4 10 2 6 . . . Brawler 3 | . . 1 . 2 . . . Duelist 1 | . . 1 . . . . . Sentry 11 | . . 6 2 1 1 . 1 Programmer 2 | . . . . 2 . . . Best Kill Streak 6 | . 6 6 4 5 4 . 4 Combat Bots Only 6 | . 6 5 4 5 4 . 4 Max Kills in Single Turn 2 | . 2 1 1 2 1 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 524 | . 46 128 31 86 112 5 116 Missed 145 | . 12 30 11 21 39 1 31 Hits 379 | . 34 98 20 65 73 4 85 Melee 15 | . . 7 . 4 . 4 . Projectile 364 | . 34 91 20 61 73 . 85 Critical Strikes 14 | . . 6 . 4 1 3 . Damage Taken 5518 | . 311 1385 219 1376 867 198 1162 Core 1682 | . 66 187 43 504 149 111 622 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 67 | . . . 6 29 3 . 29 Ignored by Resistances 12 | . . . . . 12 . . Core Remaining (%) 69 | 100 73 53 92 28 . . . Volleys Fired 230 | . 35 102 20 48 12 . 13 Largest 2 | . 2 2 2 2 2 . 1 Hottest 160 | . 80 85 160 160 160 . 60 Shots Fired 414 | . 63 184 39 91 24 . 13 Gun 260 | . 63 184 . . . . 13 Cannon 154 | . . . 39 91 24 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 149 | . 25 116 . . . . 8 Thermal 242 | . 38 50 39 91 24 . . Explosive . | . . . . . . . . Electromagnetic 23 | . . 18 . . . . 5 Robot Hit Streak 32 | . 7 11 5 32 12 . 6 Robot Miss Streak 4 | . 2 4 2 2 1 . 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 287 | . 41 124 22 68 16 . 16 Core Hits 124 | . 20 47 12 29 8 . 8 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . 1 . . 1 Meltdown 1 | . . . . 1 . . . Impale 1 | . . . . . . . 1 Melee Attacks 10 | . . . . . . . 10 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing 7 | . . . . . . . 7 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 5579 | . 442 1816 579 1962 426 . 354 Guns 2317 | . 442 1733 . . . . 142 Cannons 2952 | . . . 579 1958 415 . . Explosions 83 | . . 83 . . . . . Melee 211 | . . . . . . . 211 Ramming 16 | . . . . 4 11 . 1 Kinetic 1412 | . 156 1152 . . . . 104 Thermal 3729 | . 286 491 579 1958 415 . . Explosive . | . . . . . . . . Electromagnetic 211 | . . 173 . . . . 38 Impact 25 | . . . . . . . 25 Slashing . | . . . . . . . . Piercing 186 | . . . . . . . 186 Highest Corruption 14 | . . . . 2 5 11 14 Average Corruption 6 | . . . . 1 5 9 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . . . 6 5 3 30 Message Errors 12 | . . . . . 1 1 10 Matter Fused 7 | . . . . 1 1 . 5 Heat Flow Errors 3 | . . . . 1 . 1 1 Energy Discharges 6 | . . . . 2 1 . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . . 1 2 1 5 Data Loss (major) 3 | . . . . 1 . . 2 Alerts 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 92 | . . . . 92 . . . Projectiles 92 | . . . . 92 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 47 | . . 40 . 2 5 . . Shots 1 | . . 1 . . . . . Rammed 4 | . . . . 2 1 . 1 Targets Rammed 4 | . . . . 2 1 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 788 | . 165 348 438 788 490 170 . Average Temperature 161 | . 47 87 170 224 201 89 . Received Heat Transfer 1595 | . 90 519 45 339 386 . 216 Effects 63 | . . . 8 50 5 . . Shutdowns 16 | . . . 1 13 2 . . Energy Bleed 12 | . . . 4 8 . . . Interference 12 | . . . 2 7 3 . . Matter Decay 6 | . . . 1 5 . . . Short Circuit 4 | . . . . 4 . . . Damage (minor) 6 | . . . . 6 . . . Damage (major) 4 | . . . . 4 . . . Damage (core) 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 18 | . 1 1 3 9 4 . . Heat Transferred 7262 | . 650 1025 1137 3650 800 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 91 100 100 100 Level 1 2 | . . . . 8 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 226 | . 186 154 129 226 106 . 60 Initial 51 | . . . 39 51 14 . . Average 52 | . 69 81 38 53 35 . 14 Influence Increases 2106 | . 327 622 246 476 218 . 217 Destroy 0b10 Robot/C 1240 | . 200 420 140 280 100 . 100 Destroy 0b10 Robot/NC 95 | . 10 30 15 35 5 . . Destroy Leader 322 | . 42 130 42 68 20 . 20 Successful Hack 139 | . 29 37 20 16 32 . 5 Disable Machine 45 | . . . 15 15 15 . . Destroy Structure 25 | . 1 5 14 2 1 . 2 Partial Spotted 45 | . . . . . . . 45 Lose Combat Pursuer 195 | . 45 . . 60 45 . 45 Influence Decreases 2084 | . 327 528 227 559 248 . 195 Entered New Map 133 | . . . 55 62 16 . . Time Decay 1489 | . 254 438 164 337 141 . 155 Lost Part 200 | . 10 90 . 10 50 . 40 Purge Threat 262 | . 63 . 8 150 41 . . Squads Dispatched 21 | . 1 4 1 4 2 . 9 Investigation 7 | . . 2 . 1 . . 4 Extermination 4 | . . . . 3 . . 1 Reinforcement 8 | . 1 2 1 . . . 4 Assault 2 | . . . . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 7 | . 1 2 2 1 . . 1 Communications Jammed 37 | . . . 27 10 . . . Distress Signals 37 | . . . 27 10 . . . Times Spotted 116 | . 18 34 14 19 9 6 16 Peak Tracking Total 7 | . 4 5 7 5 4 6 7 Tactical Retreats 5 | . 1 . . 1 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 12 | . 1 . . 3 3 . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 3 | . . . 1 1 1 . . Max in Single Turn 1 | . . . 1 1 1 . . Garrison Access 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 40 | . 7 8 8 5 6 . 6 Terminals 34 | . 7 7 7 4 5 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . 1 Garrison Access 3 | . . . 1 . 1 . 1 Total Hacks 101 | . 18 27 20 11 11 . 14 Successful 43 | . 8 14 7 5 3 . 6 Failed 57 | . 9 13 13 6 8 . 8 Catastrophic 17 | . 5 1 3 2 3 . 3 Database Lockouts 1 | . 1 . . . . . . Manual 17 | . 6 7 3 . 1 . . Terminals 90 | . 18 25 18 8 10 . 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . 2 . 3 . . 1 Garrison Access 5 | . . . 2 . 1 . 2 Terminal Hacks 34 | . 8 10 6 3 2 . 5 Record 2 | . . 1 . . . . 1 Part Schematic 1 | . . . . 1 . . . Prototype ID Bank 10 | . 4 1 3 . 1 . 1 Open DSF 1 | . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Unreport Threat 5 | . 1 . 2 1 1 . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 4 | . 1 1 . . . . 2 Maintenance Status 1 | . . 1 . . . . . Hauler Manifests 3 | . 1 2 . . . . . Registered Components 2 | . 1 . 1 . . . . Zone Layout 2 | . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 6 | . . 4 1 . 1 . . Terminals 4 | . . 4 . . . . . Track 1 | . . 1 . . . . . Assimilate 2 | . . 2 . . . . . Search 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Reprogram 2 | . . . 1 . 1 . . Data Cores Recovered 2 | . . 1 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 35 | . 6 7 8 5 5 . 4 Full Trace Events 3 | . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . 2 Machine Destruction 3 | . . . . . 1 . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 2764 | . . 260 425 862 396 80 741 Optics 1120 | . . . . . 299 80 741 Sensors 1110 | . . 260 . 169 396 80 205 Machine Analysis 277 | . . . . . . . 277 Jamming 1118 | . . . 425 693 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 4874 | 38 748 1146 458 1267 396 80 741 Spaces Moved 3731 | 33 676 681 327 839 309 81 785 Core 811 | 1 . . . . . 25 785 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2920 | 32 676 681 327 839 309 56 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 95 110 105 90 90 50 Average Speed 97 | 89 92 103 110 109 104 99 77 Slowest Speed 150 | 100 100 115 110 115 105 105 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 93 63 42 19 13 86 30 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 17 | . . 3 12 . . . 2 Melee 2 | . . . . . . . 2 Projectile 12 | . . . 12 . . . . AOE 3 | . . 3 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 4533 | 38 739 945 385 1103 354 80 889 Wait 378 | . 12 107 26 171 6 . 56 Move 3725 | 32 675 680 326 838 309 80 785 Hop . | . . . . . . . . Pick Up 33 | 1 4 13 3 5 3 . 4 Fast Attach 41 | 5 5 3 1 6 8 . 13 Attach 17 | . 1 10 1 4 . . 1 Detach 3 | . . . . . . . 3 Swap 39 | . 4 16 5 10 4 . . Drop 46 | . 3 14 3 19 3 . 4 Fire 230 | . 35 102 20 48 12 . 13 Melee 9 | . . . . . . . 9 Ram 4 | . . . . 2 1 . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . 8 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 4) 252 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Central database locked down 539 | -10/Materials | Derelicts attacked the area 588 | -10/Materials | Discovered new exit (range 4) 705 | -10/Materials | Discovered new exit (range 12) 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Utility x2 1045 | -9/Materials | Lost 4 parts (1p1u2w) 1162 | -9/Materials | Identified exit to Mines 1680 | -9/Materials | Build established: Scavenger-Mutant 1895 | -9/Materials | Discovered new exit (range 13) 1908 | -9/Materials | Identified exit to Materials 1933 | -9/Materials | Entered another Materials area 1933 | -8/Materials | Evolved 2 slots: Utility x2 2293 | -8/Materials | Build established: Mutant 2359 | -8/Materials | Discovered new exit (range 10) 2386 | -8/Materials | Identified exit to Factory 2391 | -8/Materials | Entered Factory 2391 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2468 | -7/Factory | Identified exit to DSF 3237 | -7/Factory | Discovered new exit (range 3) 3237 | -7/Factory | Discovered new exit (range 10) 3239 | -7/Factory | Identified exit to Factory 3439 | -7/Factory | Core integrity fell below 50% 3658 | -7/Factory | Entered another Factory area 3658 | -6/Factory | Evolved 2 slots: Utility x2 3716 | -6/Factory | Spotted B-75 Beast 3852 | -6/Factory | Lost 3 parts (1p2u) 4050 | -6/Factory | Build established: Skirmisher 4054 | -6/Factory | Sucked down chute 4054 | -6/Factory | Entered Waste 4063 | -6/Waste | Spotted C-40 Crusher 4064 | -6/Waste | Spotted C-40 Crusher 4069 | -6/Waste | EMP discharged 4069 | -6/Waste | System corruption reached 10% 4083 | -6/Waste | Spotted C-40 Crusher 4088 | -6/Waste | Spotted C-40 Crusher 4091 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4096 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4100 | -6/Waste | Spotted C-40 Crusher 4101 | -6/Waste | Spotted C-40 Crusher 4110 | -6/Waste | Crushed by Compactor (1 part destroyed) 4113 | -6/Waste | Discovered new exit (range 22) 4133 | -6/Waste | Identified exit to Factory 4134 | -6/Waste | Entered Factory 4141 | -6/Factory | Lost 4 parts (1p1n1u1w) 4380 | -6/Factory | Lost 5 parts (3u2w) 4393 | -6/Factory | Build established: Mutant 4540 | -6/Factory | Core integrity fell below 50% 4860 | -6/Factory | Core integrity fell below 20% 4875 | -6/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- System corrupted: Component data lost. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). System corrupted: Component data lost. System corrupted: IFF burst signal emitted. System corrupted: Matter fused (-8). >> Machine Analyzer network decryption results: Recycling Unit x1 Acquired Adv. Melee Analysis Suite. U-05 Engineer builds a Wall. System corrupted: IFF burst signal emitted. Acquired Spear. Imp. Cooling System destroyed. Hvy. Hammer follow-up attack on Y-54 Guardian. Y-54 Guardian suffers critical hit (Impale). Y-54 Guardian destroyed. Fusion Modulator explodes. System corrupted: Heat flow error (+275). Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ???????????????# #?# # | | ???????????????# #?# # | | ??????########## #?# # | | ??????# # ########### | | ??????# # # #? | | ??????# # # """"#? | | ??????# """""" # # """"#? | | ??????# """""" # # """"#? | | ??????# """""" # # """"#? | | "?????# """""" + + #? | | "?????? # # #? | | "???????? ?# # #? | | "???????###+#### # #? | | ????????# ########### | | "???????# # # | | "???????# """""" # ! ""# | | "??###### """""" # Y"# | | "??+ """""" # ""# | | ???# """""" # """ # | | #### # """ # | | ^ # """ # | | # * # | | + """ */ # | | # """ # | | # """ # | | ################ # @! # | | #??????????????# # % # | | #??????????????# # # | | #??????????????# # # | | #???######?????# # # | | #??? #?????# ### ####### | | #?? #?????# #?##??????? | | #?? #?????# #?????????? | | #? #?????# #?????????? | | #? #?????# #?????????? | | # """""" ??????+ +?"""?"""?? | | # """""" #?????# #?"""?"""?? | | + """""" #?????# #?"""?"""?? | | # """""" #?????+ #?????????? | | ##########?????###+###?????????? | | #?] #???????? ????????????? | | #? #???????? ????????????? | | # #?????????????????????? | | # "" #?????????????????????? | | + "" #?????????????????????? | | # """ ] #?????????????????????? | | # """ #?????????????????????? | | #?""" #?????????????????????? | | #? #?????????????????????? | | #??#######?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 26 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 525 Resistance: TH 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 8 Item Schematics ----------------- Imp. Actuator Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed CompanionReinforcedRefractor Manual? 0 Play Time 00:55:13 Cumulative 58.2 hours Start 2025.11.21 @ 19:40:20 End 2025.11.21 @ 20:43:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef98fd02-ce0d-45a2-8a46-617c23250403